mirror of
https://github.com/alliedmodders/metamod-source.git
synced 2025-02-20 13:54:14 +01:00
Ditch "source2" naming, restoring "dota".
This commit is contained in:
parent
4472cc4cc7
commit
366a27e10c
@ -32,13 +32,12 @@ PossibleSDKs = {
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'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
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'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
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'csgo': SDK('HL2SDKCSGO', '2.csgo', '20', 'CSGO', WinLinuxMac, 'csgo'),
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'dota': SDK('HL2SDKDOTA', '2.dota', '21', 'DOTA', [], 'dota'),
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'dota': SDK('HL2SDKDOTA', '2.dota', '21', 'DOTA', WinLinux, 'dota'),
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'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '17', 'PORTAL2', [], 'portal2'),
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'blade': SDK('HL2SDKBLADE', '2.blade', '18', 'BLADE', WinLinux, 'blade'),
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'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '19', 'INSURGENCY', WinLinuxMac, 'insurgency'),
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'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '14', 'CONTAGION', WinOnly, 'contagion'),
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'bms': SDK('HL2SDKBMS', '2.bms', '10', 'BMS', WinLinux, 'bms'),
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'source2': SDK('HL2SDKSOURCE2', '2.source2', '22', 'SOURCE2', WinOnly, 'source2'),
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}
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def ResolveEnvPath(env, folder):
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@ -281,7 +280,7 @@ class MMSConfig(object):
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else:
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compiler.defines += ['COMPILER_GCC']
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if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'dota', 'source2']:
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if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'dota']:
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if builder.target_platform in ['linux', 'mac']:
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compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
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@ -357,7 +356,7 @@ class MMSConfig(object):
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else:
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compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'tier1_i486.a'))]
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if sdk.name in ['blade', 'insurgency', 'csgo', 'dota', 'source2']:
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if sdk.name in ['blade', 'insurgency', 'csgo', 'dota']:
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compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces_i486.a'))]
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binary = self.LibraryBuilder(compiler, name)
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@ -367,7 +366,7 @@ class MMSConfig(object):
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compiler.linkflags[0:0] = ['-lm']
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if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency']:
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dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
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elif sdk.name in ['l4d', 'blade', 'insurgency', 'csgo', 'dota', 'source2']:
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elif sdk.name in ['l4d', 'blade', 'insurgency', 'csgo', 'dota']:
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dynamic_libs = ['libtier0.so', 'libvstdlib.so']
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else:
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dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
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@ -376,7 +375,7 @@ class MMSConfig(object):
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dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
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elif builder.target_platform == 'windows':
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libs = ['tier0', 'tier1', 'vstdlib']
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if sdk.name in ['swarm', 'blade', 'insurgency', 'csgo', 'dota', 'source2']:
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if sdk.name in ['swarm', 'blade', 'insurgency', 'csgo', 'dota']:
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libs.append('interfaces')
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for lib in libs:
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lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
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@ -59,7 +59,6 @@
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#define SOURCE_ENGINE_INSURGENCY 21 /**< Insurgency */
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#define SOURCE_ENGINE_CONTAGION 22 /**< Contagion */
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#define SOURCE_ENGINE_BMS 23 /**< Black Mesa Multiplayer */
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#define SOURCE_ENGINE_SOURCE2 24
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#define METAMOD_PLAPI_VERSION 15 /**< Version of this header file */
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#define METAMOD_PLAPI_NAME "ISmmPlugin" /**< Name of the plugin interface */
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@ -63,7 +63,7 @@ public:
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SourceHook::MemFuncInfo mfi;
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mfi.isVirtual = false;
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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SourceHook::GetFuncInfo(&IServerGameDLL::Shutdown, mfi);
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#else
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SourceHook::GetFuncInfo(&IServerGameDLL::DLLShutdown, mfi);
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@ -37,7 +37,7 @@
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#if defined __linux__
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#include <sys/stat.h>
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#endif
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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#include <iserver.h>
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#endif
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@ -50,7 +50,7 @@ using namespace SourceHook::Impl;
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* @file sourcemm.cpp
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*/
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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// Hack to make hook decl compile when only having forward decl in header.
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// (we have class structure but it requires protobuf which we don't want to include here)
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class GameSessionConfiguration_t { };
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@ -189,7 +189,7 @@ mm_InitializeForLoad()
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*/
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in_first_level = true;
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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SourceHook::MemFuncInfo info;
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if (!provider->GetHookInfo(ProvidedHook_StartupServer, &info))
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@ -537,7 +537,7 @@ mm_HandleGameInit()
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if (is_game_init)
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return;
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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Msg("MMS: GameInit\n");
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#endif
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@ -557,7 +557,7 @@ mm_HandleGameInit()
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static void
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mm_HandleLevelShutdown()
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{
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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Msg("MMS: LevelShutdown\n");
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#endif
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@ -601,14 +601,14 @@ char const *pLandmarkName,
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bool loadGame,
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bool background)
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{
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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Msg("MMS: LevelInit\n");
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#endif
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ITER_EVENT(OnLevelInit, (pMapName, pMapEntities, pOldLevel, pLandmarkName, loadGame, background));
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}
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#include <utlbuffer.h>
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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static void
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Handler_SwitchToLoop(const char *pszLoopName, KeyValues *pKV, uint32 nId, const char *pszUnk, bool bUnk)
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{
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@ -943,7 +943,7 @@ size_t MetamodSource::PathFormat(char *buffer, size_t len, const char *fmt, ...)
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return mylen;
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}
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#if SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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void MetamodSource::ClientConPrintf(int clientIndex, const char *fmt, ...)
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{
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va_list ap;
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@ -76,7 +76,7 @@ public:
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void *InterfaceSearch(CreateInterfaceFn fn, const char *iface, int max, int *ret);
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const char *GetBaseDir();
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size_t PathFormat(char *buffer, size_t len, const char *fmt, ...);
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#if SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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// Shim
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void ClientConPrintf(int clientIndex, const char *fmt, ...);
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#endif
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@ -44,7 +44,7 @@ using namespace SourceHook;
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#define CLIENT_CONMSG g_Metamod.ClientConPrintf
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template <typename ... Ts>
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#if SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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void CMDMSG(int client, const char *pMsg, Ts ... ts)
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#else
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void CMDMSG(edict_t *client, const char *pMsg, Ts ... ts)
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@ -100,13 +100,11 @@ void CMDMSG(edict_t *client, const char *pMsg, Ts ... ts)
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#define MMS_ENGINE_NAME "Counter-Strike: Global Offensive (2012)"
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#elif SOURCE_ENGINE == SE_DOTA
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#define MMS_ENGINE_NAME "Dota 2 (2013)"
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#elif SOURCE_ENGINE == SE_SOURCE2
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#define MMS_ENGINE_NAME "Source 2"
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#else
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#error "SOURCE_ENGINE not defined to a known value"
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#endif
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#if SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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static void ReplyCredits(int client = 0)
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#else
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static void ReplyCredits(edict_t *client = nullptr)
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@ -120,7 +118,7 @@ static void ReplyCredits(edict_t *client = nullptr)
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CMDMSG(client, "http://www.metamodsource.net/\n");
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}
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#if SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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static void ReplyVersion(int client = 0)
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#else
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static void ReplyVersion(edict_t *client = nullptr)
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@ -700,7 +698,7 @@ bool Command_Meta(IMetamodSourceCommandInfo *info)
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return true;
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}
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#if SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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bool Command_ClientMeta(int client, IMetamodSourceCommandInfo *info)
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#else
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bool Command_ClientMeta(edict_t *client, IMetamodSourceCommandInfo *info)
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@ -31,7 +31,7 @@
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#include "metamod_provider.h"
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bool Command_Meta(IMetamodSourceCommandInfo *info);
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#if SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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bool Command_ClientMeta(int client, IMetamodSourceCommandInfo *info);
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#else
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bool Command_ClientMeta(edict_t *client, IMetamodSourceCommandInfo *info);
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@ -37,7 +37,7 @@ namespace SourceMM
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enum ProvidedHooks
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{
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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ProvidedHook_StartChangeLevel = 0,
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ProvidedHook_Init = 1,
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ProvidedHook_StartupServer = 2,
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@ -39,11 +39,11 @@
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#include <filesystem.h>
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#include "metamod.h"
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#include <tier1/KeyValues.h>
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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#include <iserver.h>
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#endif
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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SH_DECL_HOOK1(ISource2ServerConfig, AllowDedicatedServers, const, 0, bool, EUniverse);
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bool BaseProvider::AllowDedicatedServers(EUniverse universe) const
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{
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@ -74,23 +74,18 @@ DLL_IMPORT ICommandLine *CommandLine();
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/* Functions */
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void CacheUserMessages();
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void Detour_Error(const tchar *pMsg, ...);
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#if SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_SOURCE2
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void ClientCommand(CEntityIndex index, const CCommand &args);
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#if SOURCE_ENGINE == SE_DOTA
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void LocalCommand_Meta(const CCommandContext &context, const CCommand &args);
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#else
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void LocalCommand_Meta(const CCommand &args);
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#endif
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#if SOURCE_ENGINE == SE_SOURCE2
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void meta_game_init(const CCommand &args);
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void meta_level_init(const CCommand &args);
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void meta_level_shutdown(const CCommand &args);
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#endif
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void ClientCommand(CEntityIndex index, const CCommand &args);
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#elif SOURCE_ENGINE >= SE_ORANGEBOX
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void ClientCommand(edict_t *pEdict, const CCommand &args);
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void LocalCommand_Meta(const CCommand &args);
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#else
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void ClientCommand(edict_t *pEdict);
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#endif
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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void LocalCommand_Meta(const CCommand &args);
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#else
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void LocalCommand_Meta();
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#endif
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@ -104,7 +99,7 @@ static jmp_buf usermsg_end;
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ICvar *icvar = NULL;
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IFileSystem *baseFs = NULL;
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IServerGameDLL *server = NULL;
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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static ISource2ServerConfig *serverconfig = NULL;
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INetworkServerService *netservice = NULL;
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IEngineServiceMgr *enginesvcmgr = NULL;
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@ -115,7 +110,7 @@ CGlobalVars *gpGlobals = NULL;
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IMetamodSourceProvider *provider = &g_Ep1Provider;
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ConCommand meta_local_cmd("meta", LocalCommand_Meta, "Metamod:Source control options");
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#if SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, CEntityIndex, const CCommand &);
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#elif SOURCE_ENGINE >= SE_ORANGEBOX
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SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
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@ -154,7 +149,7 @@ void BaseProvider::Notify_DLLInit_Pre(CreateInterfaceFn engineFactory,
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DisplayError("Could not find IVEngineServer! Metamod cannot load.");
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return;
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}
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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gpGlobals = engine->GetServerGlobals();
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serverconfig = (ISource2ServerConfig *) ((serverFactory) (INTERFACEVERSION_SERVERCONFIG, NULL));
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netservice = (INetworkServerService *) ((engineFactory) (NETWORKSERVERSERVICE_INTERFACE_VERSION, NULL));
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@ -171,7 +166,7 @@ void BaseProvider::Notify_DLLInit_Pre(CreateInterfaceFn engineFactory,
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return;
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}
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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gameclients = (IServerGameClients *)(serverFactory(INTERFACEVERSION_SERVERGAMECLIENTS, NULL));
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#else
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if ((gameclients = (IServerGameClients *)(serverFactory("ServerGameClients003", NULL)))
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@ -187,7 +182,7 @@ void BaseProvider::Notify_DLLInit_Pre(CreateInterfaceFn engineFactory,
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mm_LogMessage("Unable to find \"%s\": .vdf files will not be parsed", FILESYSTEM_INTERFACE_VERSION);
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}
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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// Since we have to be added as a Game path (cannot add GameBin directly), we
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// automatically get added to other paths as well, including having the MM:S
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// dir become the default write path for logs and more. We can fix some of these.
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@ -244,7 +239,7 @@ void BaseProvider::Notify_DLLInit_Pre(CreateInterfaceFn engineFactory,
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SH_ADD_HOOK_STATICFUNC(IServerGameClients, ClientCommand, gameclients, ClientCommand, false);
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}
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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SH_ADD_VPHOOK(ISource2ServerConfig, AllowDedicatedServers, serverconfig, SH_MEMBER(this, &BaseProvider::AllowDedicatedServers), false);
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#endif
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}
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@ -269,7 +264,7 @@ bool BaseProvider::IsRemotePrintingAvailable()
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void BaseProvider::ClientConsolePrint(edict_t *pEdict, const char *message)
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{
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#if SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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int client = (int)(pEdict - gpGlobals->pEdicts);
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engine->ClientPrintf(client, message);
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#else
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@ -353,7 +348,7 @@ bool BaseProvider::LogMessage(const char *buffer)
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bool BaseProvider::GetHookInfo(ProvidedHooks hook, SourceHook::MemFuncInfo *pInfo)
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{
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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SourceHook::MemFuncInfo mfi = {true, -1, 0, 0};
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switch (hook)
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@ -411,7 +406,7 @@ void BaseProvider::DisplayError(const char *fmt, ...)
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UTIL_FormatArgs(buffer, sizeof(buffer), fmt, ap);
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va_end(ap);
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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Msg("ERROR: %s", buffer);
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#else
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Error("%s", buffer);
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@ -447,7 +442,7 @@ void BaseProvider::UnregisterConCommandBase(ConCommandBase *pCommand)
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int BaseProvider::GetUserMessageCount()
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{
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_DOTA
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return -1;
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#else
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return (int)usermsgs_list.size();
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@ -493,7 +488,7 @@ void BaseProvider::GetGamePath(char *pszBuffer, int len)
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const char *BaseProvider::GetGameDescription()
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{
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#if SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
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return serverconfig->GetGameDescription();
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#else
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return server->GetGameDescription();
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@ -542,8 +537,6 @@ int BaseProvider::DetermineSourceEngine()
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return SOURCE_ENGINE_DOTA;
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#elif SOURCE_ENGINE == SE_BMS
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return SOURCE_ENGINE_BMS;
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#elif SOURCE_ENGINE == SE_SOURCE2
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return SOURCE_ENGINE_SOURCE2;
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#else
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#error "SOURCE_ENGINE not defined to a known value"
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#endif
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@ -657,11 +650,7 @@ public:
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};
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#endif
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#if SOURCE_ENGINE == SE_DOTA// || SOURCE_ENGINE == SE_SOURCE2
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void LocalCommand_Meta(const CCommandContext &context, const CCommand &args)
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{
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GlobCommand cmd(&args);
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#elif SOURCE_ENGINE >= SE_ORANGEBOX
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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void LocalCommand_Meta(const CCommand &args)
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{
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GlobCommand cmd(&args);
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@ -673,7 +662,7 @@ void LocalCommand_Meta()
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Command_Meta(&cmd);
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}
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#if SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_SOURCE2
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#if SOURCE_ENGINE == SE_DOTA
|
||||
void ClientCommand(CEntityIndex index, const CCommand &_cmd)
|
||||
{
|
||||
int client = index.Get();
|
||||
@ -696,7 +685,7 @@ void ClientCommand(edict_t *client)
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_SOURCE2
|
||||
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_DOTA
|
||||
|
||||
void CacheUserMessages()
|
||||
{
|
||||
|
@ -32,7 +32,7 @@
|
||||
#endif
|
||||
#include <sourcehook.h>
|
||||
#include <sh_memfuncinfo.h>
|
||||
#if SOURCE_ENGINE != SE_SOURCE2
|
||||
#if SOURCE_ENGINE != SE_DOTA
|
||||
#include <iserverplugin.h>
|
||||
#endif
|
||||
#include "ISmmAPI.h"
|
||||
@ -81,7 +81,7 @@ public:
|
||||
virtual const char *GetUserMessage(int index, int *size=NULL);
|
||||
virtual int DetermineSourceEngine();
|
||||
virtual bool ProcessVDF(const char *file, char path[], size_t path_len, char alias[], size_t alias_len);
|
||||
#if SOURCE_ENGINE == SE_SOURCE2
|
||||
#if SOURCE_ENGINE == SE_DOTA
|
||||
bool AllowDedicatedServers(EUniverse universe) const;
|
||||
#endif
|
||||
};
|
||||
@ -91,7 +91,7 @@ extern IServerGameDLL *server;
|
||||
extern IServerGameClients *gameclients;
|
||||
extern ICvar *icvar;
|
||||
extern CGlobalVars *gpGlobals;
|
||||
#if SOURCE_ENGINE == SE_SOURCE2
|
||||
#if SOURCE_ENGINE == SE_DOTA
|
||||
extern INetworkServerService *netservice;
|
||||
extern IEngineServiceMgr *enginesvcmgr;
|
||||
#endif
|
||||
|
@ -34,7 +34,7 @@
|
||||
#include <sh_string.h>
|
||||
#include "provider/provider_ep2.h"
|
||||
|
||||
#if SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_SOURCE2
|
||||
#if SOURCE_ENGINE == SE_DOTA
|
||||
SH_DECL_HOOK2_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommandContext &, const CCommand &);
|
||||
#elif SOURCE_ENGINE >= SE_ORANGEBOX
|
||||
SH_DECL_HOOK1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
|
||||
@ -46,7 +46,7 @@ ConCommand *g_plugin_unload = NULL;
|
||||
bool g_bIsTryingToUnload;
|
||||
SourceHook::String vsp_desc("Metamod:Source");
|
||||
|
||||
#if SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_SOURCE2
|
||||
#if SOURCE_ENGINE == SE_DOTA
|
||||
void InterceptPluginUnloads(const CCommandContext &context, const CCommand &args)
|
||||
#elif SOURCE_ENGINE >= SE_ORANGEBOX
|
||||
void InterceptPluginUnloads(const CCommand &args)
|
||||
@ -57,7 +57,7 @@ void InterceptPluginUnloads()
|
||||
g_bIsTryingToUnload = true;
|
||||
}
|
||||
|
||||
#if SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_SOURCE2
|
||||
#if SOURCE_ENGINE == SE_DOTA
|
||||
void InterceptPluginUnloads_Post(const CCommandContext &context, const CCommand &args)
|
||||
#elif SOURCE_ENGINE >= SE_ORANGEBOX
|
||||
void InterceptPluginUnloads_Post(const CCommand &args)
|
||||
@ -165,7 +165,7 @@ public:
|
||||
virtual void Unload()
|
||||
{
|
||||
// Source2 doesn't have the Error function (nor VSP support).
|
||||
#if SOURCE_ENGINE != SE_SOURCE2
|
||||
#if SOURCE_ENGINE != SE_DOTA
|
||||
if (g_bIsTryingToUnload)
|
||||
{
|
||||
Error("Metamod:Source cannot be unloaded from VSP mode. Use \"meta unload\" to unload specific plugins.\n");
|
||||
|
@ -315,7 +315,7 @@ public:
|
||||
|
||||
virtual InitReturnVal_t Init()
|
||||
{
|
||||
mm_backend = MMBackend_Source2;
|
||||
mm_backend = MMBackend_DOTA;
|
||||
|
||||
char error[255];
|
||||
if (!mm_LoadMetamodLibrary(mm_backend, error, sizeof(error)))
|
||||
|
@ -89,8 +89,7 @@ static const char *backend_names[] =
|
||||
"2.blade",
|
||||
"2.insurgency",
|
||||
"2.contagion",
|
||||
"2.bms",
|
||||
"2.source2"
|
||||
"2.bms"
|
||||
};
|
||||
|
||||
#if defined _WIN32
|
||||
|
@ -102,7 +102,6 @@ enum MetamodBackend
|
||||
MMBackend_Insurgency,
|
||||
MMBackend_Contagion,
|
||||
MMBackend_BMS,
|
||||
MMBackend_Source2,
|
||||
|
||||
MMBackend_UNKNOWN
|
||||
};
|
||||
|
Loading…
x
Reference in New Issue
Block a user