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mirror of https://github.com/alliedmodders/metamod-source.git synced 2024-12-01 13:24:25 +01:00

fixed the VInterfaceMatch API

--HG--
extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%40282
This commit is contained in:
David Anderson 2006-08-15 20:10:12 +00:00
parent 6b30a4f852
commit 3b6dee2782
7 changed files with 61 additions and 36 deletions

View File

@ -357,10 +357,11 @@ void *CSmmAPI::InterfaceSearch(CreateInterfaceFn fn, const char *iface, int max,
return pf;
}
void *CSmmAPI::VInterfaceMatch(CreateInterfaceFn fn, const char *iface, bool chop)
void *CSmmAPI::VInterfaceMatch(CreateInterfaceFn fn, const char *iface, int min)
{
char buffer[256]; /* assume no interface will go beyond this */
int len = static_cast<int>(strlen(iface));
int ret; /* just in case something doesn't handle NULL properly */
if (len > static_cast<int>(sizeof(buffer) - 4))
{
@ -369,7 +370,7 @@ void *CSmmAPI::VInterfaceMatch(CreateInterfaceFn fn, const char *iface, bool cho
strcpy(buffer, iface);
if (chop)
if (min != -1)
{
char *ptr = &buffer[len-1];
int digits = 0;
@ -383,12 +384,15 @@ void *CSmmAPI::VInterfaceMatch(CreateInterfaceFn fn, const char *iface, bool cho
{
/* for now, assume this is an error */
strcpy(buffer, iface);
} else {
char num[4];
min = (min == 0) ? 1 : min;
snprintf(num, sizeof(num), "%03d", min);
strcat(buffer, num);
}
}
strcat(buffer, "001");
return InterfaceSearch(fn, buffer, IFACE_MAXNUM, NULL);
return InterfaceSearch(fn, buffer, IFACE_MAXNUM, &ret);
}
const char *CSmmAPI::GetBaseDir()

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@ -55,7 +55,7 @@ namespace SourceMM
virtual const char *GetBaseDir();
virtual void PathFormat(char *buffer, size_t len, const char *fmt, ...);
void ClientConPrintf(edict_t *client, const char *fmt, ...);
void *VInterfaceMatch(CreateInterfaceFn fn, const char *iface, bool chop=true);
void *VInterfaceMatch(CreateInterfaceFn fn, const char *iface, int min=-1);
public:
bool CacheCmds();
private:

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@ -254,11 +254,14 @@ public: // Added in 1.3 (1:4)
*
* @param fn Interface factory function.
* @param iface Interface string.
* @param chop If true, chops an interface version number off and searches
* from the beginning.
* @param min Minimum value to search from. If zero, searching begins from the
* first available version regardless of the interface.
* Note that this can return interfaces EARLIER than the version specified.
* A value of -1 (default) specifies the string version as the minimum.
* Any other value specifices the minimum value to search from.
* @return Interface pointer, or NULL if not found.
*/
virtual void *VInterfaceMatch(CreateInterfaceFn fn, const char *iface, bool chop=true) =0;
virtual void *VInterfaceMatch(CreateInterfaceFn fn, const char *iface, int min=-1) =0;
};

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@ -248,4 +248,43 @@ public:
#endif
#endif //!defined SMM_API
/**
* @brief Macro for automatically getting a current or newer Valve interface.
*
* @param v_factory Factory method to use from ISmmAPI (such as engineFactory).
* @param v_var Variable name to store into.
* @param v_type Interface type (do not include the pointer/asterisk).
* @param v_name Inteface name.
*/
#define GET_V_IFACE_CURRENT(v_factory, v_var, v_type, v_name) \
v_var = (v_type *)ismm->VInterfaceMatch(ismm->v_factory(), v_name); \
if (!v_var) \
{ \
if (error && maxlen) \
{ \
snprintf(error, maxlen, "Could not find interface: %s", v_name); \
} \
return false; \
}
/**
* @brief Same as GET_V_IFACE, except searches for any.
*
* @param v_factory Factory method to use from ISmmAPI (such as engineFactory).
* @param v_var Variable name to store into.
* @param v_type Interface type (do not include the pointer/asterisk).
* @param v_name Inteface name.
*/
#define GET_V_IFACE_ANY(v_factory, v_var, v_type, v_name) \
v_var = (v_type *)ismm->VInterfaceMatch(ismm->v_factory(), v_name, 0); \
if (!v_var) \
{ \
if (error && maxlen) \
{ \
snprintf(error, maxlen, "Could not find interface: %s", v_name); \
} \
return false; \
}
#endif //_INCLUDE_ISMM_PLUGIN_H

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@ -61,7 +61,7 @@ bool GetFileOfAddress(void *pAddr, char *buffer, size_t maxlength);
#if defined __WIN32__ || defined _WIN32 || defined WIN32
#define SMM_API extern "C" __declspec(dllexport)
#elif defined __GNUC__
#if (__GNUC__ == 4) && (__GNUC_MINOR__ >= 1)
#if (__GNUC__ == 4)
#define SMM_API extern "C" __attribute__ ((visibility("default")))
#else
#define SMM_API extern "C"

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@ -125,26 +125,14 @@ bool FireEvent_Handler(IGameEvent *event, bool bDontBroadcast)
RETURN_META_VALUE(MRES_IGNORED, true);
}
#define GET_V_IFACE(v_factory, v_var, v_type, v_name) \
v_var = (v_type *)ismm->VInterfaceMatch(ismm->v_factory(), v_name); \
if (!v_var) \
{ \
if (error && maxlen) \
{ \
snprintf(error, maxlen, "Could not find interface: %s", v_name); \
} \
return false; \
}
bool SamplePlugin::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late)
{
PLUGIN_SAVEVARS();
GET_V_IFACE(serverFactory, m_ServerDll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL);
GET_V_IFACE(engineFactory, m_Engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
GET_V_IFACE(serverFactory, m_ServerClients, IServerGameClients, INTERFACEVERSION_SERVERGAMECLIENTS);
GET_V_IFACE(engineFactory, m_GameEventManager, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2);
GET_V_IFACE_ANY(serverFactory, m_ServerDll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL);
GET_V_IFACE_CURRENT(engineFactory, m_Engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
GET_V_IFACE_ANY(serverFactory, m_ServerClients, IServerGameClients, INTERFACEVERSION_SERVERGAMECLIENTS);
GET_V_IFACE_CURRENT(engineFactory, m_GameEventManager, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2);
META_LOG(g_PLAPI, "Starting plugin.\n");

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@ -23,20 +23,11 @@ void ServerActivate_handler(edict_t *pEdictList, int edictCount, int clientMax)
RETURN_META(MRES_IGNORED);
}
#define GET_V_IFACE(v_factory, v_var, v_type, v_name) \
v_var = (v_type *)ismm->VInterfaceMatch(ismm->v_factory(), v_name); \
if (!v_var) { \
if (error && maxlen) { \
snprintf(error, maxlen, "Could not find interface: %s", v_name); \
} \
return false; \
}
bool StubPlugin::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late)
{
PLUGIN_SAVEVARS();
GET_V_IFACE(serverFactory, m_ServerDll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL);
GET_V_IFACE_ANY(serverFactory, m_ServerDll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL);
SH_ADD_HOOK_STATICFUNC(IServerGameDLL, ServerActivate, m_ServerDll, ServerActivate_handler, true);