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bumped version
--HG-- extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%40179
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@ -7,9 +7,9 @@ SRCDS = ~/srcds_l
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### EDIT BELOW FOR OTHER PROJECTS ###
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OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe
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OPT_FLAGS = -O2 -fno-rtti -funroll-loops -s -pipe
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DEBUG_FLAGS = -g -ggdb3
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CPP = gcc
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CPP = gcc-3.4
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BINARY = server_i486.so
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OBJECTS = oslink.cpp util.cpp convar.cpp concommands.cpp \
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@ -34,12 +34,12 @@
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* increase vers_release when bug fix releases are made
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* never increase major
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*/
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#define SOURCEMM_VERSION "1.2"
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#define SOURCEMM_VERSION "1.2.1"
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#define SOURCEMM_DATE __DATE__
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#define SM_MAJOR_VERSION 1 //never need to increase this
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#define SM_VERS_API_MAJOR 1 //increase this on a breaking change
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#define SM_VERS_API_MINOR 2 //increase this on a non-breaking API change
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#define SM_VERS_RELEASE 0 //increase this on a bug-fix release.
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#define SM_VERS_RELEASE 1 //increase this on a bug-fix release.
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//We need a good CServerGameDLL version to work properly. We support these inclusively.
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#define MIN_GAMEDLL_VERSION 3
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