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https://github.com/alliedmodders/metamod-source.git
synced 2024-12-01 13:24:25 +01:00
Added support for E.Y.E. Divine Cybermancy (bug 5034, r=DS).
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@ -13,18 +13,20 @@ class MMS:
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'name': 'EPISODEONE', 'platform': ['windows', 'linux']}
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self.sdkInfo['ep2'] = {'sdk': 'HL2SDKOB', 'ext': '2.ep2', 'def': '3',
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'name': 'ORANGEBOX', 'platform': ['windows', 'linux']}
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self.sdkInfo['ep2v'] = {'sdk': 'HL2SDKOBVALVE', 'ext': '2.ep2v', 'def': '5',
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self.sdkInfo['ep2v'] = {'sdk': 'HL2SDKOBVALVE', 'ext': '2.ep2v', 'def': '6',
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'name': 'ORANGEBOXVALVE', 'platform': ['windows', 'linux', 'darwin']}
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self.sdkInfo['l4d'] = {'sdk': 'HL2SDKL4D', 'ext': '2.l4d', 'def': '6',
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self.sdkInfo['l4d'] = {'sdk': 'HL2SDKL4D', 'ext': '2.l4d', 'def': '7',
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'name': 'LEFT4DEAD', 'platform': ['windows', 'linux', 'darwin']}
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self.sdkInfo['l4d2'] = {'sdk': 'HL2SDKL4D2', 'ext': '2.l4d2', 'def': '7',
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self.sdkInfo['l4d2'] = {'sdk': 'HL2SDKL4D2', 'ext': '2.l4d2', 'def': '8',
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'name': 'LEFT4DEAD2', 'platform': ['windows', 'linux', 'darwin']}
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self.sdkInfo['darkm'] = {'sdk': 'HL2SDK-DARKM', 'ext': '2.darkm', 'def': '2',
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'name': 'DARKMESSIAH', 'platform': ['windows']}
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self.sdkInfo['swarm'] = {'sdk': 'HL2SDK-SWARM', 'ext': '2.swarm', 'def': '8',
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self.sdkInfo['swarm'] = {'sdk': 'HL2SDK-SWARM', 'ext': '2.swarm', 'def': '9',
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'name': 'ALIENSWARM', 'platform': ['windows']}
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self.sdkInfo['bgt'] = {'sdk': 'HL2SDK-BGT', 'ext': '2.bgt', 'def': '4',
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'name': 'BLOODYGOODTIME', 'platform': ['windows']}
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self.sdkInfo['eye'] = {'sdk': 'HL2SDK-EYE', 'ext': '2.eye', 'def': '5',
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'name': 'EYE', 'platform': ['windows']}
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if AMBuild.mode == 'config':
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#Detect compilers
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@ -45,6 +47,7 @@ class MMS:
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envvars['HL2SDK-DARKM'] = 'hl2sdk-darkm'
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envvars['HL2SDK-SWARM'] = 'hl2sdk-swarm'
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envvars['HL2SDK-BGT'] = 'hl2sdk-bgt'
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envvars['HL2SDK-EYE'] = 'hl2sdk-eye'
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#Must have a path for each envvar (file a bug if you don't like this)
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for i in envvars:
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@ -45,6 +45,7 @@
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#define SOURCE_ENGINE_LEFT4DEAD2 7 /**< Left 4 Dead 2 */
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#define SOURCE_ENGINE_ALIENSWARM 8 /**< Alien Swarm */
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#define SOURCE_ENGINE_BLOODYGOODTIME 9 /**< Bloody Good Time */
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#define SOURCE_ENGINE_EYE 10 /**< E.Y.E Divine Cybermancy */
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#define METAMOD_PLAPI_VERSION 15 /**< Version of this header file */
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#define METAMOD_PLAPI_NAME "ISmmPlugin" /**< Name of the plugin interface */
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@ -125,6 +125,8 @@ bool Command_Meta(IMetamodSourceCommandInfo *info)
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CONMSG(" Engine: Episode 2 (Valve Orange Box, 2009)\n");
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#elif SOURCE_ENGINE == SE_DARKMESSIAH
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CONMSG(" Engine: Dark Messiah (2006)\n");
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#elif SOURCE_ENGINE == SE_EYE
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CONMSG(" Engine: E.Y.E. Divine Cybermancy (2011)\n");
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#else
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#error "SOURCE_ENGINE not defined to a known value"
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#endif
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@ -371,6 +371,8 @@ int BaseProvider::DetermineSourceEngine(const char *game)
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return SOURCE_ENGINE_ORANGEBOXVALVE;
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#elif SOURCE_ENGINE == SE_DARKMESSIAH
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return SOURCE_ENGINE_DARKMESSIAH;
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#elif SOURCE_ENGINE == SE_EYE
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return SOURCE_ENGINE_EYE;
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#else
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#error "SOURCE_ENGINE not defined to a known value"
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#endif
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@ -74,6 +74,7 @@ static const char *backend_names[] =
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"2.darkm",
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"2.ep2",
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"2.bgt",
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"2.eye",
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"2.ep2v",
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"2.l4d",
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"2.l4d2",
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@ -298,7 +299,14 @@ mm_DetermineBackend(QueryValveInterface engineFactory, const char *game_name)
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}
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else if (engineFactory("VModelInfoServer003", NULL) != NULL)
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{
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return MMBackend_Episode2Valve;
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if (engineFactory("VFileSystem017", NULL) != NULL)
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{
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return MMBackend_EYE;
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}
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else
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{
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return MMBackend_Episode2Valve;
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}
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}
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}
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/* Check for Episode One/Old Engine */
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@ -84,6 +84,7 @@ enum MetamodBackend
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MMBackend_DarkMessiah,
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MMBackend_Episode2,
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MMBackend_BloodyGoodTime,
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MMBackend_EYE,
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MMBackend_Episode2Valve,
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MMBackend_Left4Dead,
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MMBackend_Left4Dead2,
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