mirror of
https://github.com/alliedmodders/metamod-source.git
synced 2024-11-28 10:24:20 +01:00
Link mathlib on BMS now (for vec3_origin required by tier1 ConVar).
This is also to trigger an MM:S build for hl2sdk changes in multiple branches.
This commit is contained in:
parent
b2e51c93f8
commit
3eb261a24d
1047
AMBuildScript
1047
AMBuildScript
@ -1,521 +1,526 @@
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# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
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import os, sys
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class SDK(object):
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def __init__(self, sdk, ext, aDef, name, platform, dir):
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self.folder = 'hl2sdk-' + dir
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self.envvar = sdk
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self.ext = ext
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self.code = aDef
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self.define = name
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self.name = dir
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self.path = None # Actual path
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self.platformSpec = platform
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# By default, nothing supports x64.
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if type(platform) is list:
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self.platformSpec = {p: ['x86'] for p in platform}
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else:
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self.platformSpec = platform
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def shouldBuild(self, target, archs):
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if target.platform not in self.platformSpec:
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return False
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if not len([i for i in self.platformSpec[target.platform] if i in archs]):
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return False
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return True
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WinOnly = ['windows']
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WinLinux = ['windows', 'linux']
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WinLinuxMac = ['windows', 'linux', 'mac']
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CSGO = {
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'windows': ['x86'],
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'linux': ['x86', 'x64'],
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'mac': ['x64']
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}
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Source2 = {
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'windows': ['x86', 'x64'],
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'linux': ['x64'],
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}
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PossibleSDKs = {
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'episode1': SDK('HL2SDK', '2.ep1', '1', 'EPISODEONE', WinLinux, 'episode1'),
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'ep2': SDK('HL2SDKOB', '2.ep2', '3', 'ORANGEBOX', WinLinux, 'orangebox'),
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'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'),
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'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'),
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'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'),
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'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, 'sdk2013'),
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'tf2': SDK('HL2SDKTF2', '2.tf2', '11', 'TF2', WinLinuxMac, 'tf2'),
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'l4d': SDK('HL2SDKL4D', '2.l4d', '12', 'LEFT4DEAD', WinLinuxMac, 'l4d'),
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'nucleardawn': SDK('HL2SDKND', '2.nd', '13', 'NUCLEARDAWN', WinLinuxMac, 'nucleardawn'),
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'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '15', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'),
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'darkm': SDK('HL2SDK-DARKM', '2.darkm', '2', 'DARKMESSIAH', WinOnly, 'darkm'),
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'swarm': SDK('HL2SDK-SWARM', '2.swarm', '16', 'ALIENSWARM', WinOnly, 'swarm'),
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'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
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'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
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'csgo': SDK('HL2SDKCSGO', '2.csgo', '21', 'CSGO', CSGO, 'csgo'),
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'dota': SDK('HL2SDKDOTA', '2.dota', '22', 'DOTA', Source2, 'dota'),
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'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '17', 'PORTAL2', [], 'portal2'),
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'blade': SDK('HL2SDKBLADE', '2.blade', '18', 'BLADE', WinLinux, 'blade'),
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'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '19', 'INSURGENCY', WinLinuxMac, 'insurgency'),
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'doi': SDK('HL2SDKDOI', '2.doi', '20', 'DOI', WinLinuxMac, 'doi'),
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'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '14', 'CONTAGION', WinOnly, 'contagion'),
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'bms': SDK('HL2SDKBMS', '2.bms', '10', 'BMS', WinLinux, 'bms'),
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}
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def ResolveEnvPath(env, folder):
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if env in os.environ:
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path = os.environ[env]
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if os.path.isdir(path):
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return path
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else:
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head = os.getcwd()
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oldhead = None
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while head != None and head != oldhead:
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path = os.path.join(head, folder)
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if os.path.isdir(path):
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return path
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oldhead = head
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head, tail = os.path.split(head)
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return None
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def SetArchFlags(compiler, arch, platform):
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if compiler.behavior == 'gcc':
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if arch == 'x86':
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compiler.cflags += ['-m32']
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compiler.linkflags += ['-m32']
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if platform == 'mac':
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compiler.linkflags += ['-arch', 'i386']
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elif arch == 'x64':
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compiler.cflags += ['-m64', '-fPIC']
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compiler.linkflags += ['-m64']
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if platform == 'mac':
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compiler.linkflags += ['-arch', 'x86_64']
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elif compiler.like('msvc'):
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if arch == 'x86':
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compiler.linkflags += ['/MACHINE:X86']
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elif arch == 'x64':
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compiler.linkflags += ['/MACHINE:X64']
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def AppendArchSuffix(binary, name, arch):
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if arch == 'x64':
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binary.localFolder = name + '.x64'
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class MMSConfig(object):
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def __init__(self):
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self.sdks = {}
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self.binaries = []
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self.generated_headers = None
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self.versionlib = None
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self.archs = builder.target.arch.replace('x86_64', 'x64').split(',')
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def use_auto_versioning(self):
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if builder.backend != 'amb2':
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return False
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return not getattr(builder.options, 'disable_auto_versioning', False)
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def detectProductVersion(self):
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builder.AddConfigureFile('product.version')
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# For OS X dylib versioning
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import re
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with open(os.path.join(builder.sourcePath, 'product.version'), 'r') as fp:
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productContents = fp.read()
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m = re.match('(\d+)\.(\d+)\.(\d+).*', productContents)
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if m == None:
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self.productVersion = '1.0.0'
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else:
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major, minor, release = m.groups()
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self.productVersion = '{0}.{1}.{2}'.format(major, minor, release)
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def detectSDKs(self):
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sdk_list = builder.options.sdks.split(',')
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use_all = sdk_list[0] == 'all'
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use_present = sdk_list[0] == 'present'
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if sdk_list[0] == '':
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sdk_list = []
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for sdk_name in PossibleSDKs:
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sdk = PossibleSDKs[sdk_name]
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if sdk.shouldBuild(builder.target, self.archs):
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if builder.options.hl2sdk_root:
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sdk_path = os.path.join(builder.options.hl2sdk_root, sdk.folder)
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else:
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sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder)
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if sdk_path is None:
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if use_all or sdk_name in sdk_list:
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raise Exception('Could not find a valid path for {0}'.format(sdk.envvar))
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continue
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if use_all or use_present or sdk_name in sdk_list:
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sdk.path = sdk_path
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self.sdks[sdk_name] = sdk
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if len(self.sdks) < 1 and len(sdk_list):
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raise Exception('No SDKs were found that build on {0}-{1}, nothing to do.'.format(
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builder.target.platform, builder.target.arch))
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def configure(self):
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builder.AddConfigureFile('pushbuild.txt')
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if not set(self.archs).issubset(['x86', 'x64']):
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raise Exception('Unknown target architecture: {0}'.format(builder.target.arch))
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cxx = builder.DetectCxx()
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if cxx.like('msvc') and len(self.archs) > 1:
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raise Exception('Building multiple archs with MSVC is not currently supported')
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if cxx.behavior == 'gcc':
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cxx.defines += [
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'stricmp=strcasecmp',
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'_stricmp=strcasecmp',
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'_snprintf=snprintf',
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'_vsnprintf=vsnprintf',
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'HAVE_STDINT_H',
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'GNUC',
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]
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cxx.cflags += [
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'-pipe',
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'-fno-strict-aliasing',
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'-Wall',
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'-Werror',
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'-Wno-uninitialized',
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'-Wno-unused',
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'-Wno-switch',
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'-msse',
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]
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cxx.cxxflags += [ '-std=c++11' ]
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if (cxx.version >= 'gcc-4.0') or cxx.family == 'clang':
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cxx.cflags += ['-fvisibility=hidden']
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cxx.cxxflags += ['-fvisibility-inlines-hidden']
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cxx.cxxflags += [
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'-fno-exceptions',
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'-fno-rtti',
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'-fno-threadsafe-statics',
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'-Wno-non-virtual-dtor',
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'-Wno-overloaded-virtual',
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]
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if (cxx.version >= 'gcc-4.7' or cxx.family == 'clang'):
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cxx.cxxflags += ['-Wno-delete-non-virtual-dtor']
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if cxx.family == 'gcc':
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cxx.cflags += ['-mfpmath=sse']
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if cxx.family == 'clang':
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cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch']
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if cxx.version >= 'clang-3.6' or cxx.version >= 'apple-clang-7.0':
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cxx.cxxflags += ['-Wno-inconsistent-missing-override']
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if cxx.version >= 'apple-clang-5.1' or cxx.version >= 'clang-3.4':
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cxx.cxxflags += ['-Wno-deprecated-register']
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else:
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cxx.cxxflags += ['-Wno-deprecated']
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elif cxx.like('msvc'):
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if builder.options.debug == '1':
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cxx.cflags += ['/MTd']
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cxx.linkflags += ['/NODEFAULTLIB:libcmt']
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else:
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cxx.cflags += ['/MT']
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cxx.defines += [
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'_CRT_SECURE_NO_DEPRECATE',
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'_CRT_SECURE_NO_WARNINGS',
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'_CRT_NONSTDC_NO_DEPRECATE',
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]
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cxx.cflags += [
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'/W3',
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'/Zi',
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]
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cxx.cxxflags += ['/TP']
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cxx.linkflags += [
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'/SUBSYSTEM:WINDOWS',
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'kernel32.lib',
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'user32.lib',
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'gdi32.lib',
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'winspool.lib',
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'comdlg32.lib',
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'advapi32.lib',
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'shell32.lib',
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'ole32.lib',
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'oleaut32.lib',
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'uuid.lib',
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'odbc32.lib',
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'odbccp32.lib',
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]
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# Optimization
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if builder.options.opt == '1':
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cxx.defines += ['NDEBUG']
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if cxx.behavior == 'gcc':
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cxx.cflags += ['-O3']
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elif cxx.behavior == 'msvc':
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cxx.cflags += ['/Ox', '/Zo']
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cxx.linkflags += ['/OPT:ICF', '/OPT:REF']
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# Debugging
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if builder.options.debug == '1':
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cxx.defines += ['DEBUG', '_DEBUG']
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if cxx.behavior == 'gcc':
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cxx.cflags += ['-g3']
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elif cxx.behavior == 'msvc':
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cxx.cflags += ['/Od', '/RTC1']
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# This needs to be after our optimization flags which could otherwise disable it.
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if cxx.family == 'msvc':
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# Don't omit the frame pointer.
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cxx.cflags += ['/Oy-']
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# Platform-specifics
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if builder.target.platform == 'linux':
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cxx.defines += ['_LINUX', 'POSIX', '_FILE_OFFSET_BITS=64']
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if cxx.family == 'gcc':
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cxx.linkflags += ['-static-libgcc']
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elif cxx.family == 'clang':
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cxx.linkflags += ['-lgcc_eh']
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elif builder.target.platform == 'mac':
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cxx.defines += ['OSX', '_OSX', 'POSIX']
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cxx.cflags += ['-mmacosx-version-min=10.5']
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cxx.linkflags += [
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'-mmacosx-version-min=10.5',
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'-lc++',
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]
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elif builder.target.platform == 'windows':
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cxx.defines += ['WIN32', '_WINDOWS']
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# Finish up.
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cxx.defines += [ 'MMS_USE_VERSIONLIB' ]
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cxx.includes += [
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os.path.join(builder.sourcePath, 'public'),
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]
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if self.use_auto_versioning():
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cxx.defines += ['MMS_GENERATED_BUILD']
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cxx.includes += [
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os.path.join(builder.buildPath, 'includes'),
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os.path.join(builder.sourcePath, 'versionlib'),
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]
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def HL2Compiler(self, context, sdk, arch):
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compiler = context.cxx.clone()
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compiler.cxxincludes += [
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os.path.join(context.currentSourcePath),
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os.path.join(context.currentSourcePath, 'sourcehook'),
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os.path.join(context.sourcePath, 'loader'),
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]
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defines = ['SE_' + PossibleSDKs[i].define + '=' + PossibleSDKs[i].code for i in PossibleSDKs]
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compiler.defines += defines
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paths = [['public'],
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['public', 'engine'],
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['public', 'mathlib'],
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['public', 'vstdlib'],
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['public', 'tier0'], ['public', 'tier1']]
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if sdk.name == 'episode1' or sdk.name == 'darkm':
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paths.append(['public', 'dlls'])
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paths.append(['game_shared'])
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else:
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paths.append(['public', 'game', 'server'])
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paths.append(['game', 'shared'])
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paths.append(['common'])
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compiler.defines += ['SOURCE_ENGINE=' + sdk.code]
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if sdk.name in ['sdk2013', 'bms'] and compiler.like('gcc'):
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# The 2013 SDK already has these in public/tier0/basetypes.h
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compiler.defines.remove('stricmp=strcasecmp')
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compiler.defines.remove('_stricmp=strcasecmp')
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compiler.defines.remove('_snprintf=snprintf')
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compiler.defines.remove('_vsnprintf=vsnprintf')
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if compiler.family == 'msvc':
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compiler.defines += ['COMPILER_MSVC']
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if arch == 'x86':
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compiler.defines += ['COMPILER_MSVC32']
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elif arch == 'x64':
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compiler.defines += ['COMPILER_MSVC64']
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|
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if compiler.version >= 1900:
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compiler.linkflags += ['legacy_stdio_definitions.lib']
|
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else:
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compiler.defines += ['COMPILER_GCC']
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if arch == 'x64':
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compiler.defines += ['X64BITS', 'PLATFORM_64BITS']
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if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'dota']:
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if builder.target.platform in ['linux', 'mac']:
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compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
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if sdk.name == 'csgo' and builder.target.platform == 'linux':
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compiler.linkflags += ['-lstdc++']
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|
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for path in paths:
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compiler.cxxincludes += [os.path.join(sdk.path, *path)]
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return compiler
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def AddVersioning(self, binary, arch):
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if builder.target.platform == 'windows':
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binary.sources += ['version.rc']
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binary.compiler.rcdefines += [
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'BINARY_NAME="{0}"'.format(binary.outputFile),
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'RC_COMPILE'
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]
|
||||
elif builder.target.platform == 'mac' and binary.type == 'library':
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binary.compiler.postlink += [
|
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'-compatibility_version', '1.0.0',
|
||||
'-current_version', self.productVersion
|
||||
]
|
||||
if self.use_auto_versioning():
|
||||
binary.compiler.linkflags += [self.versionlib[arch]]
|
||||
binary.compiler.sourcedeps += MMS.generated_headers
|
||||
if builder.options.breakpad_dump:
|
||||
binary.compiler.symbol_files = 'separate'
|
||||
return binary
|
||||
|
||||
def LibraryBuilder(self, compiler, name, arch):
|
||||
binary = compiler.Library(name)
|
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AppendArchSuffix(binary, name, arch)
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self.AddVersioning(binary, arch)
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return binary
|
||||
|
||||
def ProgramBuilder(self, compiler, name, arch):
|
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binary = compiler.Program(name)
|
||||
AppendArchSuffix(binary, name, arch)
|
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self.AddVersioning(binary, arch)
|
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if '-static-libgcc' in binary.compiler.linkflags:
|
||||
binary.compiler.linkflags.remove('-static-libgcc')
|
||||
if '-lgcc_eh' in binary.compiler.linkflags:
|
||||
binary.compiler.linkflags.remove('-lgcc_eh')
|
||||
if binary.compiler.like('gcc'):
|
||||
binary.compiler.linkflags += ['-lstdc++']
|
||||
return binary
|
||||
|
||||
def StaticLibraryBuilder(self, compiler, name, arch):
|
||||
binary = compiler.StaticLibrary(name)
|
||||
AppendArchSuffix(binary, name, arch)
|
||||
return binary;
|
||||
|
||||
def Library(self, context, name, arch):
|
||||
compiler = context.cxx.clone()
|
||||
SetArchFlags(compiler, arch, builder.target.platform)
|
||||
return self.LibraryBuilder(compiler, name, arch)
|
||||
|
||||
def Program(self, context, name, arch):
|
||||
compiler = context.cxx.clone()
|
||||
SetArchFlags(compiler, arch, builder.target.platform)
|
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return self.ProgramBuilder(compiler, name, arch)
|
||||
|
||||
def StaticLibrary(self, context, name, arch):
|
||||
compiler = context.cxx.clone()
|
||||
SetArchFlags(compiler, arch, builder.target.platform)
|
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return self.StaticLibraryBuilder(compiler, name, arch)
|
||||
|
||||
def HL2Library(self, context, name, sdk, arch):
|
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compiler = self.HL2Compiler(context, sdk, arch)
|
||||
|
||||
SetArchFlags(compiler, arch, builder.target.platform)
|
||||
|
||||
if builder.target.platform == 'linux':
|
||||
if sdk.name == 'episode1':
|
||||
lib_folder = os.path.join(sdk.path, 'linux_sdk')
|
||||
elif sdk.name in ['sdk2013', 'bms']:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
|
||||
elif arch == 'x64':
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'linux64')
|
||||
else:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'linux')
|
||||
elif builder.target.platform == 'mac':
|
||||
if sdk.name in ['sdk2013', 'bms']:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32')
|
||||
elif arch == 'x64':
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'osx64')
|
||||
else:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'mac')
|
||||
|
||||
if builder.target.platform in ['linux', 'mac']:
|
||||
if sdk.name in ['sdk2013', 'bms'] or arch == 'x64':
|
||||
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'tier1.a'))]
|
||||
else:
|
||||
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'tier1_i486.a'))]
|
||||
|
||||
if sdk.name in ['blade', 'insurgency', 'doi', 'csgo', 'dota']:
|
||||
if arch == 'x64':
|
||||
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces.a'))]
|
||||
else:
|
||||
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces_i486.a'))]
|
||||
|
||||
binary = self.LibraryBuilder(compiler, name, arch)
|
||||
|
||||
dynamic_libs = []
|
||||
if builder.target.platform == 'linux':
|
||||
compiler.linkflags[0:0] = ['-lm']
|
||||
if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency', 'doi']:
|
||||
dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
|
||||
elif arch == 'x64' and sdk.name == 'csgo':
|
||||
dynamic_libs = ['libtier0_client.so', 'libvstdlib_client.so']
|
||||
elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo', 'dota']:
|
||||
dynamic_libs = ['libtier0.so', 'libvstdlib.so']
|
||||
else:
|
||||
dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
|
||||
elif builder.target.platform == 'mac':
|
||||
binary.compiler.linkflags.append('-liconv')
|
||||
dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
|
||||
elif builder.target.platform == 'windows':
|
||||
libs = ['tier0', 'tier1', 'vstdlib']
|
||||
if sdk.name in ['swarm', 'blade', 'insurgency', 'doi', 'csgo', 'dota']:
|
||||
libs.append('interfaces')
|
||||
for lib in libs:
|
||||
if arch == 'x86':
|
||||
lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
|
||||
elif arch == 'x64':
|
||||
lib_path = os.path.join(sdk.path, 'lib', 'public', 'win64', lib) + '.lib'
|
||||
binary.compiler.linkflags.append(binary.Dep(lib_path))
|
||||
|
||||
for library in dynamic_libs:
|
||||
source_path = os.path.join(lib_folder, library)
|
||||
output_path = os.path.join(binary.localFolder, library)
|
||||
|
||||
def make_linker(source_path, output_path):
|
||||
def link(context, binary):
|
||||
cmd_node, (output,) = context.AddSymlink(source_path, output_path)
|
||||
return output
|
||||
return link
|
||||
|
||||
linker = make_linker(source_path, output_path)
|
||||
binary.compiler.linkflags[0:0] = [binary.Dep(library, linker)]
|
||||
|
||||
return binary
|
||||
|
||||
MMS = MMSConfig()
|
||||
MMS.detectProductVersion()
|
||||
MMS.detectSDKs()
|
||||
MMS.configure()
|
||||
|
||||
if MMS.use_auto_versioning():
|
||||
MMS.generated_headers = builder.Build(
|
||||
'support/buildbot/Versioning',
|
||||
{ 'MMS': MMS }
|
||||
)
|
||||
MMS.versionlib = builder.Build(
|
||||
'versionlib/AMBuildScript',
|
||||
{ 'MMS': MMS }
|
||||
)
|
||||
|
||||
BuildScripts = [
|
||||
'loader/AMBuilder',
|
||||
'core/AMBuilder',
|
||||
]
|
||||
if getattr(builder.options, 'enable_tests', False):
|
||||
BuildScripts += [
|
||||
'core/sourcehook/test/AMBuilder',
|
||||
]
|
||||
|
||||
if builder.backend == 'amb2':
|
||||
BuildScripts += [
|
||||
'support/buildbot/PackageScript',
|
||||
]
|
||||
|
||||
builder.Build(BuildScripts, { 'MMS': MMS })
|
||||
|
||||
if builder.options.breakpad_dump:
|
||||
builder.Build('support/buildbot/BreakpadSymbols', { 'MMS': MMS })
|
||||
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
|
||||
import os, sys
|
||||
|
||||
class SDK(object):
|
||||
def __init__(self, sdk, ext, aDef, name, platform, dir):
|
||||
self.folder = 'hl2sdk-' + dir
|
||||
self.envvar = sdk
|
||||
self.ext = ext
|
||||
self.code = aDef
|
||||
self.define = name
|
||||
self.name = dir
|
||||
self.path = None # Actual path
|
||||
self.platformSpec = platform
|
||||
|
||||
# By default, nothing supports x64.
|
||||
if type(platform) is list:
|
||||
self.platformSpec = {p: ['x86'] for p in platform}
|
||||
else:
|
||||
self.platformSpec = platform
|
||||
|
||||
def shouldBuild(self, target, archs):
|
||||
if target.platform not in self.platformSpec:
|
||||
return False
|
||||
if not len([i for i in self.platformSpec[target.platform] if i in archs]):
|
||||
return False
|
||||
return True
|
||||
|
||||
WinOnly = ['windows']
|
||||
WinLinux = ['windows', 'linux']
|
||||
WinLinuxMac = ['windows', 'linux', 'mac']
|
||||
CSGO = {
|
||||
'windows': ['x86'],
|
||||
'linux': ['x86', 'x64'],
|
||||
'mac': ['x64']
|
||||
}
|
||||
Source2 = {
|
||||
'windows': ['x86', 'x64'],
|
||||
'linux': ['x64'],
|
||||
}
|
||||
|
||||
PossibleSDKs = {
|
||||
'episode1': SDK('HL2SDK', '2.ep1', '1', 'EPISODEONE', WinLinux, 'episode1'),
|
||||
'ep2': SDK('HL2SDKOB', '2.ep2', '3', 'ORANGEBOX', WinLinux, 'orangebox'),
|
||||
'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'),
|
||||
'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'),
|
||||
'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'),
|
||||
'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, 'sdk2013'),
|
||||
'tf2': SDK('HL2SDKTF2', '2.tf2', '11', 'TF2', WinLinuxMac, 'tf2'),
|
||||
'l4d': SDK('HL2SDKL4D', '2.l4d', '12', 'LEFT4DEAD', WinLinuxMac, 'l4d'),
|
||||
'nucleardawn': SDK('HL2SDKND', '2.nd', '13', 'NUCLEARDAWN', WinLinuxMac, 'nucleardawn'),
|
||||
'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '15', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'),
|
||||
'darkm': SDK('HL2SDK-DARKM', '2.darkm', '2', 'DARKMESSIAH', WinOnly, 'darkm'),
|
||||
'swarm': SDK('HL2SDK-SWARM', '2.swarm', '16', 'ALIENSWARM', WinOnly, 'swarm'),
|
||||
'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
|
||||
'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
|
||||
'csgo': SDK('HL2SDKCSGO', '2.csgo', '21', 'CSGO', CSGO, 'csgo'),
|
||||
'dota': SDK('HL2SDKDOTA', '2.dota', '22', 'DOTA', Source2, 'dota'),
|
||||
'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '17', 'PORTAL2', [], 'portal2'),
|
||||
'blade': SDK('HL2SDKBLADE', '2.blade', '18', 'BLADE', WinLinux, 'blade'),
|
||||
'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '19', 'INSURGENCY', WinLinuxMac, 'insurgency'),
|
||||
'doi': SDK('HL2SDKDOI', '2.doi', '20', 'DOI', WinLinuxMac, 'doi'),
|
||||
'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '14', 'CONTAGION', WinOnly, 'contagion'),
|
||||
'bms': SDK('HL2SDKBMS', '2.bms', '10', 'BMS', WinLinux, 'bms'),
|
||||
}
|
||||
|
||||
def ResolveEnvPath(env, folder):
|
||||
if env in os.environ:
|
||||
path = os.environ[env]
|
||||
if os.path.isdir(path):
|
||||
return path
|
||||
else:
|
||||
head = os.getcwd()
|
||||
oldhead = None
|
||||
while head != None and head != oldhead:
|
||||
path = os.path.join(head, folder)
|
||||
if os.path.isdir(path):
|
||||
return path
|
||||
oldhead = head
|
||||
head, tail = os.path.split(head)
|
||||
return None
|
||||
|
||||
def SetArchFlags(compiler, arch, platform):
|
||||
if compiler.behavior == 'gcc':
|
||||
if arch == 'x86':
|
||||
compiler.cflags += ['-m32']
|
||||
compiler.linkflags += ['-m32']
|
||||
if platform == 'mac':
|
||||
compiler.linkflags += ['-arch', 'i386']
|
||||
elif arch == 'x64':
|
||||
compiler.cflags += ['-m64', '-fPIC']
|
||||
compiler.linkflags += ['-m64']
|
||||
if platform == 'mac':
|
||||
compiler.linkflags += ['-arch', 'x86_64']
|
||||
elif compiler.like('msvc'):
|
||||
if arch == 'x86':
|
||||
compiler.linkflags += ['/MACHINE:X86']
|
||||
elif arch == 'x64':
|
||||
compiler.linkflags += ['/MACHINE:X64']
|
||||
|
||||
def AppendArchSuffix(binary, name, arch):
|
||||
if arch == 'x64':
|
||||
binary.localFolder = name + '.x64'
|
||||
|
||||
class MMSConfig(object):
|
||||
def __init__(self):
|
||||
self.sdks = {}
|
||||
self.binaries = []
|
||||
self.generated_headers = None
|
||||
self.versionlib = None
|
||||
self.archs = builder.target.arch.replace('x86_64', 'x64').split(',')
|
||||
|
||||
def use_auto_versioning(self):
|
||||
if builder.backend != 'amb2':
|
||||
return False
|
||||
return not getattr(builder.options, 'disable_auto_versioning', False)
|
||||
|
||||
def detectProductVersion(self):
|
||||
builder.AddConfigureFile('product.version')
|
||||
|
||||
# For OS X dylib versioning
|
||||
import re
|
||||
with open(os.path.join(builder.sourcePath, 'product.version'), 'r') as fp:
|
||||
productContents = fp.read()
|
||||
m = re.match('(\d+)\.(\d+)\.(\d+).*', productContents)
|
||||
if m == None:
|
||||
self.productVersion = '1.0.0'
|
||||
else:
|
||||
major, minor, release = m.groups()
|
||||
self.productVersion = '{0}.{1}.{2}'.format(major, minor, release)
|
||||
|
||||
def detectSDKs(self):
|
||||
sdk_list = builder.options.sdks.split(',')
|
||||
use_all = sdk_list[0] == 'all'
|
||||
use_present = sdk_list[0] == 'present'
|
||||
if sdk_list[0] == '':
|
||||
sdk_list = []
|
||||
|
||||
for sdk_name in PossibleSDKs:
|
||||
sdk = PossibleSDKs[sdk_name]
|
||||
if sdk.shouldBuild(builder.target, self.archs):
|
||||
if builder.options.hl2sdk_root:
|
||||
sdk_path = os.path.join(builder.options.hl2sdk_root, sdk.folder)
|
||||
else:
|
||||
sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder)
|
||||
if sdk_path is None:
|
||||
if use_all or sdk_name in sdk_list:
|
||||
raise Exception('Could not find a valid path for {0}'.format(sdk.envvar))
|
||||
continue
|
||||
if use_all or use_present or sdk_name in sdk_list:
|
||||
sdk.path = sdk_path
|
||||
self.sdks[sdk_name] = sdk
|
||||
|
||||
if len(self.sdks) < 1 and len(sdk_list):
|
||||
raise Exception('No SDKs were found that build on {0}-{1}, nothing to do.'.format(
|
||||
builder.target.platform, builder.target.arch))
|
||||
|
||||
def configure(self):
|
||||
builder.AddConfigureFile('pushbuild.txt')
|
||||
|
||||
if not set(self.archs).issubset(['x86', 'x64']):
|
||||
raise Exception('Unknown target architecture: {0}'.format(builder.target.arch))
|
||||
|
||||
cxx = builder.DetectCxx()
|
||||
|
||||
if cxx.like('msvc') and len(self.archs) > 1:
|
||||
raise Exception('Building multiple archs with MSVC is not currently supported')
|
||||
|
||||
if cxx.behavior == 'gcc':
|
||||
cxx.defines += [
|
||||
'stricmp=strcasecmp',
|
||||
'_stricmp=strcasecmp',
|
||||
'_snprintf=snprintf',
|
||||
'_vsnprintf=vsnprintf',
|
||||
'HAVE_STDINT_H',
|
||||
'GNUC',
|
||||
]
|
||||
cxx.cflags += [
|
||||
'-pipe',
|
||||
'-fno-strict-aliasing',
|
||||
'-Wall',
|
||||
'-Werror',
|
||||
'-Wno-uninitialized',
|
||||
'-Wno-unused',
|
||||
'-Wno-switch',
|
||||
'-msse',
|
||||
]
|
||||
|
||||
cxx.cxxflags += [ '-std=c++11' ]
|
||||
if (cxx.version >= 'gcc-4.0') or cxx.family == 'clang':
|
||||
cxx.cflags += ['-fvisibility=hidden']
|
||||
cxx.cxxflags += ['-fvisibility-inlines-hidden']
|
||||
cxx.cxxflags += [
|
||||
'-fno-exceptions',
|
||||
'-fno-rtti',
|
||||
'-fno-threadsafe-statics',
|
||||
'-Wno-non-virtual-dtor',
|
||||
'-Wno-overloaded-virtual',
|
||||
]
|
||||
if (cxx.version >= 'gcc-4.7' or cxx.family == 'clang'):
|
||||
cxx.cxxflags += ['-Wno-delete-non-virtual-dtor']
|
||||
if cxx.family == 'gcc':
|
||||
cxx.cflags += ['-mfpmath=sse']
|
||||
if cxx.family == 'clang':
|
||||
cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch']
|
||||
if cxx.version >= 'clang-3.6' or cxx.version >= 'apple-clang-7.0':
|
||||
cxx.cxxflags += ['-Wno-inconsistent-missing-override']
|
||||
if cxx.version >= 'apple-clang-5.1' or cxx.version >= 'clang-3.4':
|
||||
cxx.cxxflags += ['-Wno-deprecated-register']
|
||||
else:
|
||||
cxx.cxxflags += ['-Wno-deprecated']
|
||||
|
||||
elif cxx.like('msvc'):
|
||||
if builder.options.debug == '1':
|
||||
cxx.cflags += ['/MTd']
|
||||
cxx.linkflags += ['/NODEFAULTLIB:libcmt']
|
||||
else:
|
||||
cxx.cflags += ['/MT']
|
||||
cxx.defines += [
|
||||
'_CRT_SECURE_NO_DEPRECATE',
|
||||
'_CRT_SECURE_NO_WARNINGS',
|
||||
'_CRT_NONSTDC_NO_DEPRECATE',
|
||||
]
|
||||
cxx.cflags += [
|
||||
'/W3',
|
||||
'/Zi',
|
||||
]
|
||||
cxx.cxxflags += ['/TP']
|
||||
|
||||
cxx.linkflags += [
|
||||
'/SUBSYSTEM:WINDOWS',
|
||||
'kernel32.lib',
|
||||
'user32.lib',
|
||||
'gdi32.lib',
|
||||
'winspool.lib',
|
||||
'comdlg32.lib',
|
||||
'advapi32.lib',
|
||||
'shell32.lib',
|
||||
'ole32.lib',
|
||||
'oleaut32.lib',
|
||||
'uuid.lib',
|
||||
'odbc32.lib',
|
||||
'odbccp32.lib',
|
||||
]
|
||||
|
||||
# Optimization
|
||||
if builder.options.opt == '1':
|
||||
cxx.defines += ['NDEBUG']
|
||||
if cxx.behavior == 'gcc':
|
||||
cxx.cflags += ['-O3']
|
||||
elif cxx.behavior == 'msvc':
|
||||
cxx.cflags += ['/Ox', '/Zo']
|
||||
cxx.linkflags += ['/OPT:ICF', '/OPT:REF']
|
||||
|
||||
# Debugging
|
||||
if builder.options.debug == '1':
|
||||
cxx.defines += ['DEBUG', '_DEBUG']
|
||||
if cxx.behavior == 'gcc':
|
||||
cxx.cflags += ['-g3']
|
||||
elif cxx.behavior == 'msvc':
|
||||
cxx.cflags += ['/Od', '/RTC1']
|
||||
|
||||
# This needs to be after our optimization flags which could otherwise disable it.
|
||||
if cxx.family == 'msvc':
|
||||
# Don't omit the frame pointer.
|
||||
cxx.cflags += ['/Oy-']
|
||||
|
||||
# Platform-specifics
|
||||
if builder.target.platform == 'linux':
|
||||
cxx.defines += ['_LINUX', 'POSIX', '_FILE_OFFSET_BITS=64']
|
||||
if cxx.family == 'gcc':
|
||||
cxx.linkflags += ['-static-libgcc']
|
||||
elif cxx.family == 'clang':
|
||||
cxx.linkflags += ['-lgcc_eh']
|
||||
elif builder.target.platform == 'mac':
|
||||
cxx.defines += ['OSX', '_OSX', 'POSIX']
|
||||
cxx.cflags += ['-mmacosx-version-min=10.5']
|
||||
cxx.linkflags += [
|
||||
'-mmacosx-version-min=10.5',
|
||||
'-lc++',
|
||||
]
|
||||
elif builder.target.platform == 'windows':
|
||||
cxx.defines += ['WIN32', '_WINDOWS']
|
||||
|
||||
# Finish up.
|
||||
cxx.defines += [ 'MMS_USE_VERSIONLIB' ]
|
||||
cxx.includes += [
|
||||
os.path.join(builder.sourcePath, 'public'),
|
||||
]
|
||||
if self.use_auto_versioning():
|
||||
cxx.defines += ['MMS_GENERATED_BUILD']
|
||||
cxx.includes += [
|
||||
os.path.join(builder.buildPath, 'includes'),
|
||||
os.path.join(builder.sourcePath, 'versionlib'),
|
||||
]
|
||||
|
||||
def HL2Compiler(self, context, sdk, arch):
|
||||
compiler = context.cxx.clone()
|
||||
compiler.cxxincludes += [
|
||||
os.path.join(context.currentSourcePath),
|
||||
os.path.join(context.currentSourcePath, 'sourcehook'),
|
||||
os.path.join(context.sourcePath, 'loader'),
|
||||
]
|
||||
|
||||
defines = ['SE_' + PossibleSDKs[i].define + '=' + PossibleSDKs[i].code for i in PossibleSDKs]
|
||||
compiler.defines += defines
|
||||
paths = [['public'],
|
||||
['public', 'engine'],
|
||||
['public', 'mathlib'],
|
||||
['public', 'vstdlib'],
|
||||
['public', 'tier0'], ['public', 'tier1']]
|
||||
if sdk.name == 'episode1' or sdk.name == 'darkm':
|
||||
paths.append(['public', 'dlls'])
|
||||
paths.append(['game_shared'])
|
||||
else:
|
||||
paths.append(['public', 'game', 'server'])
|
||||
paths.append(['game', 'shared'])
|
||||
paths.append(['common'])
|
||||
|
||||
compiler.defines += ['SOURCE_ENGINE=' + sdk.code]
|
||||
|
||||
if sdk.name in ['sdk2013', 'bms'] and compiler.like('gcc'):
|
||||
# The 2013 SDK already has these in public/tier0/basetypes.h
|
||||
compiler.defines.remove('stricmp=strcasecmp')
|
||||
compiler.defines.remove('_stricmp=strcasecmp')
|
||||
compiler.defines.remove('_snprintf=snprintf')
|
||||
compiler.defines.remove('_vsnprintf=vsnprintf')
|
||||
|
||||
if compiler.family == 'msvc':
|
||||
compiler.defines += ['COMPILER_MSVC']
|
||||
if arch == 'x86':
|
||||
compiler.defines += ['COMPILER_MSVC32']
|
||||
elif arch == 'x64':
|
||||
compiler.defines += ['COMPILER_MSVC64']
|
||||
|
||||
if compiler.version >= 1900:
|
||||
compiler.linkflags += ['legacy_stdio_definitions.lib']
|
||||
else:
|
||||
compiler.defines += ['COMPILER_GCC']
|
||||
|
||||
if arch == 'x64':
|
||||
compiler.defines += ['X64BITS', 'PLATFORM_64BITS']
|
||||
|
||||
if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'dota']:
|
||||
if builder.target.platform in ['linux', 'mac']:
|
||||
compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
|
||||
|
||||
if sdk.name == 'csgo' and builder.target.platform == 'linux':
|
||||
compiler.linkflags += ['-lstdc++']
|
||||
|
||||
|
||||
for path in paths:
|
||||
compiler.cxxincludes += [os.path.join(sdk.path, *path)]
|
||||
|
||||
return compiler
|
||||
|
||||
def AddVersioning(self, binary, arch):
|
||||
if builder.target.platform == 'windows':
|
||||
binary.sources += ['version.rc']
|
||||
binary.compiler.rcdefines += [
|
||||
'BINARY_NAME="{0}"'.format(binary.outputFile),
|
||||
'RC_COMPILE'
|
||||
]
|
||||
elif builder.target.platform == 'mac' and binary.type == 'library':
|
||||
binary.compiler.postlink += [
|
||||
'-compatibility_version', '1.0.0',
|
||||
'-current_version', self.productVersion
|
||||
]
|
||||
if self.use_auto_versioning():
|
||||
binary.compiler.linkflags += [self.versionlib[arch]]
|
||||
binary.compiler.sourcedeps += MMS.generated_headers
|
||||
if builder.options.breakpad_dump:
|
||||
binary.compiler.symbol_files = 'separate'
|
||||
return binary
|
||||
|
||||
def LibraryBuilder(self, compiler, name, arch):
|
||||
binary = compiler.Library(name)
|
||||
AppendArchSuffix(binary, name, arch)
|
||||
self.AddVersioning(binary, arch)
|
||||
return binary
|
||||
|
||||
def ProgramBuilder(self, compiler, name, arch):
|
||||
binary = compiler.Program(name)
|
||||
AppendArchSuffix(binary, name, arch)
|
||||
self.AddVersioning(binary, arch)
|
||||
if '-static-libgcc' in binary.compiler.linkflags:
|
||||
binary.compiler.linkflags.remove('-static-libgcc')
|
||||
if '-lgcc_eh' in binary.compiler.linkflags:
|
||||
binary.compiler.linkflags.remove('-lgcc_eh')
|
||||
if binary.compiler.like('gcc'):
|
||||
binary.compiler.linkflags += ['-lstdc++']
|
||||
return binary
|
||||
|
||||
def StaticLibraryBuilder(self, compiler, name, arch):
|
||||
binary = compiler.StaticLibrary(name)
|
||||
AppendArchSuffix(binary, name, arch)
|
||||
return binary;
|
||||
|
||||
def Library(self, context, name, arch):
|
||||
compiler = context.cxx.clone()
|
||||
SetArchFlags(compiler, arch, builder.target.platform)
|
||||
return self.LibraryBuilder(compiler, name, arch)
|
||||
|
||||
def Program(self, context, name, arch):
|
||||
compiler = context.cxx.clone()
|
||||
SetArchFlags(compiler, arch, builder.target.platform)
|
||||
return self.ProgramBuilder(compiler, name, arch)
|
||||
|
||||
def StaticLibrary(self, context, name, arch):
|
||||
compiler = context.cxx.clone()
|
||||
SetArchFlags(compiler, arch, builder.target.platform)
|
||||
return self.StaticLibraryBuilder(compiler, name, arch)
|
||||
|
||||
def HL2Library(self, context, name, sdk, arch):
|
||||
compiler = self.HL2Compiler(context, sdk, arch)
|
||||
|
||||
SetArchFlags(compiler, arch, builder.target.platform)
|
||||
|
||||
if builder.target.platform == 'linux':
|
||||
if sdk.name == 'episode1':
|
||||
lib_folder = os.path.join(sdk.path, 'linux_sdk')
|
||||
elif sdk.name in ['sdk2013', 'bms']:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
|
||||
elif arch == 'x64':
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'linux64')
|
||||
else:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'linux')
|
||||
elif builder.target.platform == 'mac':
|
||||
if sdk.name in ['sdk2013', 'bms']:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32')
|
||||
elif arch == 'x64':
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'osx64')
|
||||
else:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'mac')
|
||||
|
||||
if builder.target.platform in ['linux', 'mac']:
|
||||
if sdk.name in ['sdk2013', 'bms'] or arch == 'x64':
|
||||
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'tier1.a'))]
|
||||
else:
|
||||
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'tier1_i486.a'))]
|
||||
|
||||
if sdk.name in ['blade', 'insurgency', 'doi', 'csgo', 'dota']:
|
||||
if arch == 'x64':
|
||||
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces.a'))]
|
||||
else:
|
||||
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces_i486.a'))]
|
||||
|
||||
if sdk.name == 'bms':
|
||||
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'mathlib.a'))]
|
||||
|
||||
binary = self.LibraryBuilder(compiler, name, arch)
|
||||
|
||||
dynamic_libs = []
|
||||
if builder.target.platform == 'linux':
|
||||
compiler.linkflags[0:0] = ['-lm']
|
||||
if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency', 'doi']:
|
||||
dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
|
||||
elif arch == 'x64' and sdk.name == 'csgo':
|
||||
dynamic_libs = ['libtier0_client.so', 'libvstdlib_client.so']
|
||||
elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo', 'dota']:
|
||||
dynamic_libs = ['libtier0.so', 'libvstdlib.so']
|
||||
else:
|
||||
dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
|
||||
elif builder.target.platform == 'mac':
|
||||
binary.compiler.linkflags.append('-liconv')
|
||||
dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
|
||||
elif builder.target.platform == 'windows':
|
||||
libs = ['tier0', 'tier1', 'vstdlib']
|
||||
if sdk.name in ['swarm', 'blade', 'insurgency', 'doi', 'csgo', 'dota']:
|
||||
libs.append('interfaces')
|
||||
if sdk.name == 'bms':
|
||||
libs.append('mathlib')
|
||||
for lib in libs:
|
||||
if arch == 'x86':
|
||||
lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
|
||||
elif arch == 'x64':
|
||||
lib_path = os.path.join(sdk.path, 'lib', 'public', 'win64', lib) + '.lib'
|
||||
binary.compiler.linkflags.append(binary.Dep(lib_path))
|
||||
|
||||
for library in dynamic_libs:
|
||||
source_path = os.path.join(lib_folder, library)
|
||||
output_path = os.path.join(binary.localFolder, library)
|
||||
|
||||
def make_linker(source_path, output_path):
|
||||
def link(context, binary):
|
||||
cmd_node, (output,) = context.AddSymlink(source_path, output_path)
|
||||
return output
|
||||
return link
|
||||
|
||||
linker = make_linker(source_path, output_path)
|
||||
binary.compiler.linkflags[0:0] = [binary.Dep(library, linker)]
|
||||
|
||||
return binary
|
||||
|
||||
MMS = MMSConfig()
|
||||
MMS.detectProductVersion()
|
||||
MMS.detectSDKs()
|
||||
MMS.configure()
|
||||
|
||||
if MMS.use_auto_versioning():
|
||||
MMS.generated_headers = builder.Build(
|
||||
'support/buildbot/Versioning',
|
||||
{ 'MMS': MMS }
|
||||
)
|
||||
MMS.versionlib = builder.Build(
|
||||
'versionlib/AMBuildScript',
|
||||
{ 'MMS': MMS }
|
||||
)
|
||||
|
||||
BuildScripts = [
|
||||
'loader/AMBuilder',
|
||||
'core/AMBuilder',
|
||||
]
|
||||
if getattr(builder.options, 'enable_tests', False):
|
||||
BuildScripts += [
|
||||
'core/sourcehook/test/AMBuilder',
|
||||
]
|
||||
|
||||
if builder.backend == 'amb2':
|
||||
BuildScripts += [
|
||||
'support/buildbot/PackageScript',
|
||||
]
|
||||
|
||||
builder.Build(BuildScripts, { 'MMS': MMS })
|
||||
|
||||
if builder.options.breakpad_dump:
|
||||
builder.Build('support/buildbot/BreakpadSymbols', { 'MMS': MMS })
|
||||
|
Loading…
Reference in New Issue
Block a user