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mirror of https://github.com/alliedmodders/metamod-source.git synced 2025-02-20 13:54:14 +01:00

Added makefile - but build fails

--HG--
extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%4036
This commit is contained in:
David Anderson 2005-04-22 14:36:21 +00:00
parent b6a543bbc1
commit 403e5b2e40
4 changed files with 123 additions and 12 deletions

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@ -0,0 +1,57 @@
#(C)2004-2005 SourceMM Development Team
# Makefile written by David "BAILOPAN" Anderson
OPT_FLAGS = -O3 -fno-rtti -funroll-loops -s -pipe
DEBUG_FLAGS = -g -ggdb3
HL2SDK = ../../../hl2sdk
CPP = g++
SMM_ROOT = ../../
SRCDS = ~/srcds
### NOTHING TO EDIT BELOW ###
OBJECTS = SamplePlugin.cpp
LINK = vstdlib_i486.so tier0_i486.so
HL2PUB = $(HL2SDK)/public
INCLUDE = -I. -I$(HL2PUB) -I$(HL2PUB)/dlls -I$(HL2PUB)/engine -I$(HL2PUB)tier0 -I$(HL2PUB)/tier1 \
-I$(HL2PUB)/vstdlib -I$(HL2SDK)/tier1 -I$(SMM_ROOT) -I$(SMM_ROOT)/sourcehook -I$(SMM_ROOT)/sourcemm
BINARY = sourcemm_i486.so
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug
CFLAGS = $(DEBUG_FLAGS)
else
BIN_DIR = Release
CFLAGS = $(OPT_FLAGS)
endif
CFLAGS += -fpermissive -D_LINUX -DNDEBUG -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -fPIC
OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all:
mkdir -p $(BIN_DIR)
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so
$(MAKE) sourcemm
sourcemm: $(OBJ_LINUX)
$(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
debug:
$(MAKE) all DEBUG=true
default: all
clean:
rm -rf Release/*.o
rm -rf Release/$(BINARY)
rm -rf Debug/*.o
rm -rf Debug/$(BINARY)

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@ -139,12 +139,6 @@ bool SamplePlugin::Load(PluginId id, ISmmAPI *ismm, factories *list, char *error
//Hook ClientCommand to our function
SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, m_ServerClients, &g_SamplePlugin, ClientCommand, false);
//Now, importantly, SourceHook has modified the layout of the above classes.
//If we want to call them in their original state (i.e., without invoking hooks)
// we must request a "Call Class" from SourceHook.
m_ServerClients_CC = SH_GET_CALLCLASS(IServerGameClients, m_ServerClients);
m_ServerDll = SH_GET_CALLCLASS(IServerGameDLL, m_ServerDll);
return true;
}
@ -165,10 +159,6 @@ bool SamplePlugin::Unload(char *error, size_t maxlen)
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, m_ServerClients, &g_SamplePlugin, ClientConnect, false);
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, m_ServerClients, &g_SamplePlugin, ClientCommand, false);
//Lastly, release the call classes we requested
SH_RELEASE_CALLCLASS(m_ServerDll_CC);
SH_RELEASE_CALLCLASS(m_ServerClients_CC);
return true;
}

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@ -107,8 +107,6 @@ private:
IVEngineServer *m_Engine;
IServerGameDLL *m_ServerDll;
IServerGameClients *m_ServerClients;
IServerGameDLL *m_ServerDll_CC;
IServerGameClients *m_ServerClients_CC;
};
extern SamplePlugin g_SamplePlugin;

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@ -0,0 +1,66 @@
/* ======== SourceMM ========
* Copyright (C) 2004-2005 Metamod:Source Development Team
* No warranties of any kind
*
* License: zlib/libpng
*
* Author(s): David "BAILOPAN" Anderson
* ============================
*/
#ifndef _INCLUDE_OSLINK_H
#define _INCLUDE_OSLINK_H
/**
* @brief Defines OS-independent information
* @file oslink.h
*/
#if defined __WIN32__ || defined _WIN32 || defined WIN32
#define WIN32_LEAN_AND_MEAN
#define OS_WIN32
#include <windows.h>
#include <io.h>
#include <direct.h>
#define mkdir(a) _mkdir(a)
#define dlmount(x) LoadLibrary(x)
#define dlsym(x, s) GetProcAddress(x, s)
#define dlclose(x) FreeLibrary(x)
const char* dlerror();
#elif defined __linux__
#define OS_LINUX
#include <dlfcn.h>
#include <unistd.h>
#include <sys/types.h>
#include <dirent.h>
#define dlmount(x) dlopen(x,RTLD_NOW)
typedef void* HINSTANCE;
#endif
#if defined __linux__
extern int errno;
int GetLastError();
#endif
#if defined __WIN32__ || defined _WIN32 || defined WIN32
#define SMM_API extern "C" __declspec(dllexport)
#elif defined __GNUC__
#define SMM_API extern "C"
#endif
#if defined __WIN32__ || defined _WIN32 || defined WIN32
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
#elif defined __GNUC__
# if !__GLIBC_HAVE_LONG_LONG
typedef long long int64_t;
# endif
typedef unsigned long long uint64_t;
#endif
#ifndef __linux__
#define snprintf _snprintf
#define vsnprintf _vsnprintf
#endif
#endif //_INCLUDE_OSLINK_H