mirror of
https://github.com/alliedmodders/metamod-source.git
synced 2025-01-18 07:52:32 +01:00
Updated stub_mm, sample_mm, and project templates for changes from 1.8 (bug 4107, r=dvander).
- Added build configurations for Left 4 Dead 2 and Orange Box Valve. - Now uses MMSOURCE18 as environment variable. - Removed deprecated callclass usage. - Now uses GetVSPInfo() API on old engine build.
This commit is contained in:
parent
7f8a2f37f3
commit
424d46b9ad
@ -1,4 +1,4 @@
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# (C)2004-2008 Metamod:Source Development Team
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# (C)2004-2009 Metamod:Source Development Team
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# Makefile written by David "BAILOPAN" Anderson
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###########################################
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@ -7,8 +7,10 @@
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HL2SDK_ORIG = ../../hl2sdk
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HL2SDK_OB = ../../hl2sdk-ob
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HL2SDK_OB_VALVE = ../../hl2sdk-ob-valve
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HL2SDK_L4D = ../../hl2sdk-l4d
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MMSOURCE17 = ../mmsource-1.7
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HL2SDK_L4D2 = ../../hl2sdk-l4d2
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MMSOURCE18 = ..
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SRCDS_BASE = ~/srcds
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#####################################
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@ -33,9 +35,10 @@ ifeq "$(ENGINE)" "original"
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HL2PUB = $(HL2SDK)/public
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HL2LIB = $(HL2SDK)/linux_sdk
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CFLAGS += -DSOURCE_ENGINE=1
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METAMOD = $(MMSOURCE17)/core-legacy
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METAMOD = $(MMSOURCE18)/core-legacy
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INCLUDE += -I$(HL2SDK)/public/dlls
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SRCDS = $(SRCDS_BASE)
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LIB_SUFFIX = i486
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override ENGSET = true
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endif
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ifeq "$(ENGINE)" "orangebox"
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@ -43,25 +46,50 @@ ifeq "$(ENGINE)" "orangebox"
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HL2PUB = $(HL2SDK)/public
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HL2LIB = $(HL2SDK)/lib/linux
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CFLAGS += -DSOURCE_ENGINE=3
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METAMOD = $(MMSOURCE17)/core
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METAMOD = $(MMSOURCE18)/core
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INCLUDE += -I$(HL2SDK)/public/game/server
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SRCDS = $(SRCDS_BASE)/orangebox
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LIB_SUFFIX = i486
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override ENGSET = true
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endif
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ifeq "$(ENGINE)" "orangeboxvalve"
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HL2SDK = $(HL2SDK_OB_VALVE)
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HL2PUB = $(HL2SDK)/public
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HL2LIB = $(HL2SDK)/lib/linux
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CFLAGS += -DSOURCE_ENGINE=4
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METAMOD = $(MMSOURCE18)/core
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INCLUDE += -I$(HL2SDK)/public/game/server
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SRCDS = $(SRCDS_BASE)/orangebox
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LIB_SUFFIX = i486
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override ENGSET = true
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endif
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ifeq "$(ENGINE)" "left4dead"
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HL2SDK = $(HL2SDK_L4D)
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HL2PUB = $(HL2SDK)/public
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HL2LIB = $(HL2SDK)/lib/linux
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CFLAGS += -DSOURCE_ENGINE=4
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METAMOD = $(MMSOURCE17)/core
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CFLAGS += -DSOURCE_ENGINE=5
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METAMOD = $(MMSOURCE18)/core
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INCLUDE += -I$(HL2SDK)/public/game/server
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SRCDS = $(SRCDS_BASE)/l4d
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LIB_SUFFIX = i486
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override ENGSET = true
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endif
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ifeq "$(ENGINE)" "left4dead2"
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HL2SDK = $(HL2SDK_L4D2)
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HL2PUB = $(HL2SDK)/public
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HL2LIB = $(HL2SDK)/lib/linux
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CFLAGS += -DSOURCE_ENGINE=5
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METAMOD = $(MMSOURCE18)/core
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INCLUDE += -I$(HL2SDK)/public/game/server
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SRCDS = $(SRCDS_BASE)/left4dead2_demo
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LIB_SUFFIX = linux
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override ENGSET = true
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endif
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CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_LEFT4DEAD=4
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CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 \
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-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
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LINK += $(HL2LIB)/tier1_i486.a vstdlib_i486.so tier0_i486.so -static-libgcc
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LINK += $(HL2LIB)/tier1_i486.a vstdlib_$(LIB_SUFFIX).so tier0_$(LIB_SUFFIX).so -static-libgcc
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INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/vstdlib \
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-I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I. -I$(METAMOD) -I$(METAMOD)/sourcehook
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@ -96,15 +124,14 @@ $(BIN_DIR)/%.o: %.cpp
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all: check
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mkdir -p $(BIN_DIR)
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rm -f vstdlib_i486.so
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rm -f tier0_i486.so
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ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so
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ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so
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ln -sf $(HL2LIB)/vstdlib_$(LIB_SUFFIX).so
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ln -sf $(HL2LIB)/tier0_$(LIB_SUFFIX).so
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$(MAKE) -f Makefile sample_mm
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check:
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if [ "$(ENGSET)" = "false" ]; then \
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echo "You must supply ENGINE=left4dead or ENGINE=orangebox or ENGINE=original"; \
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echo "You must supply one of the following values for ENGINE:"; \
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echo "left4dead2, left4dead, orangeboxvalve or orangebox"; \
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exit 1; \
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fi
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@ -1,5 +1,5 @@
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/**
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* vim: set ts=4 :
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* vim: set ts=4 sw=4 tw=99 noet :
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* ======================================================
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* Metamod:Source Sample Plugin
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* Written by AlliedModders LLC.
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@ -10,8 +10,6 @@
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* the use of this software.
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*
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* This sample plugin is public domain.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCE_ENGINE_WRAPPERS_
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@ -26,17 +24,17 @@ extern CGlobalVars *gpGlobals;
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#error "Metamod:Source 1.6 API is not supported on the old engine."
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#endif
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#define ENGINE_CALL(func) SH_CALL(engine, &IVEngineServer::func)
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/**
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* MM:S 1.4.x needs older API calls.
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* Wrap some API calls for legacy MM:S.
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*/
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#if !defined METAMOD_PLAPI_VERSION
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#define GetEngineFactory engineFactory
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#define GetServerFactory serverFactory
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#define MM_Format snprintf
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#define GetCGlobals pGlobals
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#define ENGINE_CALL(func) SH_CALL(m_EngineCC, func)
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#else
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#define ENGINE_CALL(func) SH_CALL(engine, func)
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#define MM_Format g_SMAPI->Format
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#endif
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@ -6,27 +6,39 @@ EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
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Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
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Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
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Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
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Debug - Orange Box|Win32 = Debug - Orange Box|Win32
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Debug - Original|Win32 = Debug - Original|Win32
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Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
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Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
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Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
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Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
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Release - Orange Box|Win32 = Release - Orange Box|Win32
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Release - Original|Win32 = Release - Original|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.Build.0 = Debug - Left 4 Dead 2|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead|Win32.ActiveCfg = Debug - Left 4 Dead|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead|Win32.Build.0 = Debug - Left 4 Dead|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box Valve|Win32.ActiveCfg = Debug - Orange Box Valve|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.Build.0 = Release - Left 4 Dead 2|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead|Win32.ActiveCfg = Release - Left 4 Dead|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead|Win32.Build.0 = Release - Left 4 Dead|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box Valve|Win32.ActiveCfg = Release - Orange Box Valve|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box Valve|Win32.Build.0 = Release - Orange Box Valve|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Original|Win32.ActiveCfg = Release - Original|Win32
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@ -39,9 +39,9 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
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Optimization="0"
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AdditionalIncludeDirectories=""$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
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AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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@ -120,8 +120,8 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
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AdditionalIncludeDirectories=""$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
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AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1"
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RuntimeLibrary="0"
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UsePrecompiledHeader="0"
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@ -199,9 +199,9 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
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Optimization="0"
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AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
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AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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@ -280,8 +280,8 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
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AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
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AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
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RuntimeLibrary="0"
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UsePrecompiledHeader="0"
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@ -359,9 +359,9 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
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Optimization="0"
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AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
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AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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@ -440,8 +440,8 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
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AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
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AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
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RuntimeLibrary="0"
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UsePrecompiledHeader="0"
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@ -495,6 +495,166 @@
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Debug - Orange Box Valve|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
|
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/>
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<Tool
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Name="VCMIDLTool"
|
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
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Optimization="0"
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AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKOBVALVE)\lib\public\tier0.lib" "$(HL2SDKOBVALVE)\lib\public\tier1.lib" "$(HL2SDKOBVALVE)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\sample_mm.dll"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release - Orange Box Valve|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKOBVALVE)\lib\public\tier0.lib" "$(HL2SDKOBVALVE)\lib\public\tier1.lib" "$(HL2SDKOBVALVE)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\sample_mm.dll"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Left 4 Dead|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
@ -519,10 +679,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -600,9 +760,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
@ -655,6 +815,166 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Left 4 Dead 2|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKL4D2)\lib\public\tier0.lib" "$(HL2SDKL4D2)\lib\public\tier1.lib" "$(HL2SDKL4D2)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\sample_mm.dll"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release - Left 4 Dead 2|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKL4D2)\lib\public\tier0.lib" "$(HL2SDKL4D2)\lib\public\tier1.lib" "$(HL2SDKL4D2)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\sample_mm.dll"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
|
@ -6,27 +6,39 @@ EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
||||
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
||||
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
||||
Debug - Original|Win32 = Debug - Original|Win32
|
||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
||||
Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
|
||||
Release - Orange Box|Win32 = Release - Orange Box|Win32
|
||||
Release - Original|Win32 = Release - Original|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.Build.0 = Debug - Left 4 Dead 2|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead|Win32.ActiveCfg = Debug - Left 4 Dead|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead|Win32.Build.0 = Debug - Left 4 Dead|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box Valve|Win32.ActiveCfg = Debug - Orange Box Valve|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.Build.0 = Release - Left 4 Dead 2|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead|Win32.ActiveCfg = Release - Left 4 Dead|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead|Win32.Build.0 = Release - Left 4 Dead|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box Valve|Win32.ActiveCfg = Release - Orange Box Valve|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box Valve|Win32.Build.0 = Release - Orange Box Valve|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Original|Win32.ActiveCfg = Release - Original|Win32
|
||||
|
@ -40,9 +40,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -120,8 +120,8 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
@ -198,9 +198,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -278,8 +278,8 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
@ -356,9 +356,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -436,8 +436,8 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
@ -490,6 +490,164 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Orange Box Valve|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKOBVALVE)\lib\public\tier0.lib" "$(HL2SDKOBVALVE)\lib\public\tier1.lib" "$(HL2SDKOBVALVE)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\sample_mm.dll"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release - Orange Box Valve|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKOBVALVE)\lib\public\tier0.lib" "$(HL2SDKOBVALVE)\lib\public\tier1.lib" "$(HL2SDKOBVALVE)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\sample_mm.dll"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Left 4 Dead|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
@ -514,10 +672,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -594,9 +752,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
@ -648,6 +806,164 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Left 4 Dead 2|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKL4D2)\lib\public\tier0.lib" "$(HL2SDKL4D2)\lib\public\tier1.lib" "$(HL2SDKL4D2)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\sample_mm.dll"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release - Left 4 Dead 2|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKL4D2)\lib\public\tier0.lib" "$(HL2SDKL4D2)\lib\public\tier1.lib" "$(HL2SDKL4D2)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\sample_mm.dll"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
|
@ -1,5 +1,5 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* vim: set ts=4 sw=4 tw=99 noet :
|
||||
* ======================================================
|
||||
* Metamod:Source Sample Plugin
|
||||
* Written by AlliedModders LLC.
|
||||
@ -10,8 +10,6 @@
|
||||
* the use of this software.
|
||||
*
|
||||
* This sample plugin is public domain.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
@ -80,9 +78,7 @@ bool SamplePlugin::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen,
|
||||
META_LOG(g_PLAPI, "Starting plugin.");
|
||||
|
||||
/* Load the VSP listener. This is usually needed for IServerPluginHelpers. */
|
||||
#if defined METAMOD_PLAPI_VERSION
|
||||
if ((vsp_callbacks = ismm->GetVSPInfo(NULL)) == NULL)
|
||||
#endif
|
||||
{
|
||||
ismm->AddListener(this, this);
|
||||
ismm->EnableVSPListener();
|
||||
@ -100,11 +96,7 @@ bool SamplePlugin::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen,
|
||||
SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, gameclients, this, &SamplePlugin::Hook_ClientConnect, false);
|
||||
SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, gameclients, this, &SamplePlugin::Hook_ClientCommand, false);
|
||||
|
||||
#if !defined METAMOD_PLAPI_VERSION
|
||||
m_EngineCC = SH_GET_CALLCLASS(engine);
|
||||
#endif
|
||||
|
||||
ENGINE_CALL(&IVEngineServer::LogPrint)("All hooks started!\n");
|
||||
ENGINE_CALL(LogPrint)("All hooks started!\n");
|
||||
|
||||
#if SOURCE_ENGINE >= SE_ORANGEBOX
|
||||
g_pCVar = icvar;
|
||||
@ -130,10 +122,6 @@ bool SamplePlugin::Unload(char *error, size_t maxlen)
|
||||
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, gameclients, this, &SamplePlugin::Hook_ClientConnect, false);
|
||||
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, gameclients, this, &SamplePlugin::Hook_ClientCommand, false);
|
||||
|
||||
#if !defined METAMOD_PLAPI_VERSION
|
||||
SH_RELEASE_CALLCLASS(m_EngineCC);
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* vim: set ts=4 sw=4 tw=99 noet :
|
||||
* ======================================================
|
||||
* Metamod:Source Sample Plugin
|
||||
* Written by AlliedModders LLC.
|
||||
@ -10,8 +10,6 @@
|
||||
* the use of this software.
|
||||
*
|
||||
* This sample plugin is public domain.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE_METAMOD_SOURCE_STUB_PLUGIN_H_
|
||||
@ -71,10 +69,6 @@ public:
|
||||
const char *GetVersion();
|
||||
const char *GetDate();
|
||||
const char *GetLogTag();
|
||||
private:
|
||||
#if !defined METAMOD_PLAPI_VERSION
|
||||
SourceHook::CallClass<IVEngineServer> *m_EngineCC;
|
||||
#endif
|
||||
};
|
||||
|
||||
extern SamplePlugin g_SamplePlugin;
|
||||
|
@ -1,4 +1,4 @@
|
||||
# (C)2004-2008 Metamod:Source Development Team
|
||||
# (C)2004-2009 Metamod:Source Development Team
|
||||
# Makefile written by David "BAILOPAN" Anderson
|
||||
|
||||
###########################################
|
||||
@ -7,8 +7,10 @@
|
||||
|
||||
HL2SDK_ORIG = ../../hl2sdk
|
||||
HL2SDK_OB = ../../hl2sdk-ob
|
||||
HL2SDK_OB_VALVE = ../../hl2sdk-ob-valve
|
||||
HL2SDK_L4D = ../../hl2sdk-l4d
|
||||
MMSOURCE17 = ../mmsource-1.7
|
||||
HL2SDK_L4D2 = ../../hl2sdk-l4d2
|
||||
MMSOURCE18 = ..
|
||||
SRCDS_BASE = ~/srcds
|
||||
|
||||
#####################################
|
||||
@ -33,9 +35,10 @@ ifeq "$(ENGINE)" "original"
|
||||
HL2PUB = $(HL2SDK)/public
|
||||
HL2LIB = $(HL2SDK)/linux_sdk
|
||||
CFLAGS += -DSOURCE_ENGINE=1
|
||||
METAMOD = $(MMSOURCE17)/core-legacy
|
||||
METAMOD = $(MMSOURCE18)/core-legacy
|
||||
INCLUDE += -I$(HL2SDK)/public/dlls
|
||||
SRCDS = $(SRCDS_BASE)
|
||||
LIB_SUFFIX = i486
|
||||
override ENGSET = true
|
||||
endif
|
||||
ifeq "$(ENGINE)" "orangebox"
|
||||
@ -43,25 +46,50 @@ ifeq "$(ENGINE)" "orangebox"
|
||||
HL2PUB = $(HL2SDK)/public
|
||||
HL2LIB = $(HL2SDK)/lib/linux
|
||||
CFLAGS += -DSOURCE_ENGINE=3
|
||||
METAMOD = $(MMSOURCE17)/core
|
||||
METAMOD = $(MMSOURCE18)/core
|
||||
INCLUDE += -I$(HL2SDK)/public/game/server
|
||||
SRCDS = $(SRCDS_BASE)/orangebox
|
||||
LIB_SUFFIX = i486
|
||||
override ENGSET = true
|
||||
endif
|
||||
ifeq "$(ENGINE)" "orangeboxvalve"
|
||||
HL2SDK = $(HL2SDK_OB_VALVE)
|
||||
HL2PUB = $(HL2SDK)/public
|
||||
HL2LIB = $(HL2SDK)/lib/linux
|
||||
CFLAGS += -DSOURCE_ENGINE=4
|
||||
METAMOD = $(MMSOURCE18)/core
|
||||
INCLUDE += -I$(HL2SDK)/public/game/server
|
||||
SRCDS = $(SRCDS_BASE)/orangebox
|
||||
LIB_SUFFIX = i486
|
||||
override ENGSET = true
|
||||
endif
|
||||
ifeq "$(ENGINE)" "left4dead"
|
||||
HL2SDK = $(HL2SDK_L4D)
|
||||
HL2PUB = $(HL2SDK)/public
|
||||
HL2LIB = $(HL2SDK)/lib/linux
|
||||
CFLAGS += -DSOURCE_ENGINE=4
|
||||
METAMOD = $(MMSOURCE17)/core
|
||||
CFLAGS += -DSOURCE_ENGINE=5
|
||||
METAMOD = $(MMSOURCE18)/core
|
||||
INCLUDE += -I$(HL2SDK)/public/game/server
|
||||
SRCDS = $(SRCDS_BASE)/l4d
|
||||
LIB_SUFFIX = i486
|
||||
override ENGSET = true
|
||||
endif
|
||||
ifeq "$(ENGINE)" "left4dead2"
|
||||
HL2SDK = $(HL2SDK_L4D2)
|
||||
HL2PUB = $(HL2SDK)/public
|
||||
HL2LIB = $(HL2SDK)/lib/linux
|
||||
CFLAGS += -DSOURCE_ENGINE=6
|
||||
METAMOD = $(MMSOURCE18)/core
|
||||
INCLUDE += -I$(HL2SDK)/public/game/server
|
||||
SRCDS = $(SRCDS_BASE)/left4dead2_demo
|
||||
LIB_SUFFIX = linux
|
||||
override ENGSET = true
|
||||
endif
|
||||
|
||||
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_LEFT4DEAD=4
|
||||
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 \
|
||||
-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
|
||||
|
||||
LINK += $(HL2LIB)/tier1_i486.a vstdlib_i486.so tier0_i486.so -static-libgcc
|
||||
LINK += $(HL2LIB)/tier1_i486.a vstdlib_$(LIB_SUFFIX).so tier0_$(LIB_SUFFIX).so -static-libgcc
|
||||
|
||||
INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/vstdlib \
|
||||
-I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I. -I$(METAMOD) -I$(METAMOD)/sourcehook
|
||||
@ -96,15 +124,14 @@ $(BIN_DIR)/%.o: %.cpp
|
||||
|
||||
all: check
|
||||
mkdir -p $(BIN_DIR)
|
||||
rm -f vstdlib_i486.so
|
||||
rm -f tier0_i486.so
|
||||
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so
|
||||
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so
|
||||
ln -sf $(HL2LIB)/vstdlib_$(LIB_SUFFIX).so
|
||||
ln -sf $(HL2LIB)/tier0_$(LIB_SUFFIX).so
|
||||
$(MAKE) -f Makefile stub_mm
|
||||
|
||||
check:
|
||||
if [ "$(ENGSET)" = "false" ]; then \
|
||||
echo "You must supply ENGINE=left4dead or ENGINE=orangebox or ENGINE=original"; \
|
||||
echo "You must supply one of the following values for ENGINE:"; \
|
||||
echo "left4dead2, left4dead, orangeboxvalve or orangebox"; \
|
||||
exit 1; \
|
||||
fi
|
||||
|
||||
|
@ -6,27 +6,39 @@ EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
||||
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
||||
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
||||
Debug - Original|Win32 = Debug - Original|Win32
|
||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
||||
Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
|
||||
Release - Orange Box|Win32 = Release - Orange Box|Win32
|
||||
Release - Original|Win32 = Release - Original|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.Build.0 = Debug - Left 4 Dead 2|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead|Win32.ActiveCfg = Debug - Left 4 Dead|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead|Win32.Build.0 = Debug - Left 4 Dead|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box Valve|Win32.ActiveCfg = Debug - Orange Box Valve|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.Build.0 = Release - Left 4 Dead 2|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead|Win32.ActiveCfg = Release - Left 4 Dead|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead|Win32.Build.0 = Release - Left 4 Dead|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box Valve|Win32.ActiveCfg = Release - Orange Box Valve|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box Valve|Win32.Build.0 = Release - Orange Box Valve|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Original|Win32.ActiveCfg = Release - Original|Win32
|
||||
|
@ -39,10 +39,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -120,9 +120,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
@ -199,10 +199,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -280,9 +280,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
@ -359,9 +359,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -440,8 +440,8 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
@ -495,6 +495,166 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Orange Box Valve|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKOBVALVE)\lib\public\tier0.lib" "$(HL2SDKOBVALVE)\lib\public\tier1.lib" "$(HL2SDKOBVALVE)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\stub_mm.dll"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release - Orange Box Valve|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKOBVALVE)\lib\public\tier0.lib" "$(HL2SDKOBVALVE)\lib\public\tier1.lib" "$(HL2SDKOBVALVE)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\stub_mm.dll"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Left 4 Dead|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
@ -519,10 +679,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -600,9 +760,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
@ -655,6 +815,166 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Left 4 Dead 2|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKL4D2)\lib\public\tier0.lib" "$(HL2SDKL4D2)\lib\public\tier1.lib" "$(HL2SDKL4D2)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\stub_mm.dll"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release - Left 4 Dead 2|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKL4D2)\lib\public\tier0.lib" "$(HL2SDKL4D2)\lib\public\tier1.lib" "$(HL2SDKL4D2)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\stub_mm.dll"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
|
@ -6,27 +6,39 @@ EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
||||
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
||||
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
||||
Debug - Original|Win32 = Debug - Original|Win32
|
||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
||||
Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
|
||||
Release - Orange Box|Win32 = Release - Orange Box|Win32
|
||||
Release - Original|Win32 = Release - Original|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.Build.0 = Debug - Left 4 Dead 2|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead|Win32.ActiveCfg = Debug - Left 4 Dead|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead|Win32.Build.0 = Debug - Left 4 Dead|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box Valve|Win32.ActiveCfg = Debug - Orange Box Valve|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.Build.0 = Release - Left 4 Dead 2|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead|Win32.ActiveCfg = Release - Left 4 Dead|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead|Win32.Build.0 = Release - Left 4 Dead|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box Valve|Win32.ActiveCfg = Release - Orange Box Valve|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box Valve|Win32.Build.0 = Release - Orange Box Valve|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Original|Win32.ActiveCfg = Release - Original|Win32
|
||||
|
@ -40,10 +40,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -120,9 +120,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
@ -198,10 +198,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -278,9 +278,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
@ -356,9 +356,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -436,8 +436,8 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
@ -490,6 +490,164 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Orange Box Valve|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKOBVALVE)\lib\public\tier0.lib" "$(HL2SDKOBVALVE)\lib\public\tier1.lib" "$(HL2SDKOBVALVE)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\stub_mm.dll"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release - Orange Box Valve|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKOBVALVE)\lib\public\tier0.lib" "$(HL2SDKOBVALVE)\lib\public\tier1.lib" "$(HL2SDKOBVALVE)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\stub_mm.dll"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Left 4 Dead|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
@ -514,10 +672,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -594,9 +752,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
@ -648,6 +806,164 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Left 4 Dead 2|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKL4D2)\lib\public\tier0.lib" "$(HL2SDKL4D2)\lib\public\tier1.lib" "$(HL2SDKL4D2)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\stub_mm.dll"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release - Left 4 Dead 2|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKL4D2)\lib\public\tier0.lib" "$(HL2SDKL4D2)\lib\public\tier1.lib" "$(HL2SDKL4D2)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\stub_mm.dll"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
|
@ -1,5 +1,5 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* vim: set ts=4 sw=4 tw=99 noet :
|
||||
* ======================================================
|
||||
* Metamod:Source Stub Plugin
|
||||
* Written by AlliedModders LLC.
|
||||
@ -10,8 +10,6 @@
|
||||
* the use of this software.
|
||||
*
|
||||
* This stub plugin is public domain.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
|
@ -1,5 +1,5 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* vim: set ts=4 sw=4 tw=99 noet :
|
||||
* ======================================================
|
||||
* Metamod:Source Stub Plugin
|
||||
* Written by AlliedModders LLC.
|
||||
@ -10,8 +10,6 @@
|
||||
* the use of this software.
|
||||
*
|
||||
* This stub plugin is public domain.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE_METAMOD_SOURCE_STUB_PLUGIN_H_
|
||||
|
@ -232,6 +232,25 @@ function AddConfig(proj, strProjectName)
|
||||
LinkTool.OutputFile = "$(ProjectDir)\\Bin\\$(ConfigurationName)\\" + plugin_dll;
|
||||
|
||||
|
||||
// Debug - Dark Messiah -> Configuration Properties -> C/C++ -> Preprocessor
|
||||
|
||||
var config = proj.Object.Configurations('Debug - Dark Messiah');
|
||||
var CLTool = config.Tools('VCCLCompilerTool');
|
||||
var LinkTool = config.Tools('VCLinkerTool');
|
||||
|
||||
CLTool.PreprocessorDefinitions = project_exports + CLTool.PreprocessorDefinitions;
|
||||
LinkTool.OutputFile = "$(ProjectDir)\\Bin\\$(ConfigurationName)\\" + plugin_dll;
|
||||
|
||||
// Release - Dark Messiah -> Configuration Properties -> C/C++ -> Preprocessor
|
||||
|
||||
config = proj.Object.Configurations('Release - Dark Messiah');
|
||||
CLTool = config.Tools('VCCLCompilerTool');
|
||||
LinkTool = config.Tools('VCLinkerTool');
|
||||
|
||||
CLTool.PreprocessorDefinitions = project_exports + CLTool.PreprocessorDefinitions;
|
||||
LinkTool.OutputFile = "$(ProjectDir)\\Bin\\$(ConfigurationName)\\" + plugin_dll;
|
||||
|
||||
|
||||
// Debug - Orange Box -> Configuration Properties -> C/C++ -> Preprocessor
|
||||
|
||||
config = proj.Object.Configurations('Debug - Orange Box');
|
||||
@ -251,6 +270,25 @@ function AddConfig(proj, strProjectName)
|
||||
LinkTool.OutputFile = "$(ProjectDir)\\Bin\\$(ConfigurationName)\\" + plugin_dll;
|
||||
|
||||
|
||||
// Debug - Orange Box Valve -> Configuration Properties -> C/C++ -> Preprocessor
|
||||
|
||||
config = proj.Object.Configurations('Debug - Orange Box Valve');
|
||||
CLTool = config.Tools('VCCLCompilerTool');
|
||||
LinkTool = config.Tools('VCLinkerTool');
|
||||
|
||||
CLTool.PreprocessorDefinitions = project_exports + CLTool.PreprocessorDefinitions;
|
||||
LinkTool.OutputFile = "$(ProjectDir)\\Bin\\$(ConfigurationName)\\" + plugin_dll;
|
||||
|
||||
// Release - Orange Box Valve -> Configuration Properties -> C/C++ -> Preprocessor
|
||||
|
||||
config = proj.Object.Configurations('Release - Orange Box Valve');
|
||||
CLTool = config.Tools('VCCLCompilerTool');
|
||||
LinkTool = config.Tools('VCLinkerTool');
|
||||
|
||||
CLTool.PreprocessorDefinitions = project_exports + CLTool.PreprocessorDefinitions;
|
||||
LinkTool.OutputFile = "$(ProjectDir)\\Bin\\$(ConfigurationName)\\" + plugin_dll;
|
||||
|
||||
|
||||
// Debug - Left 4 Dead -> Configuration Properties -> C/C++ -> Preprocessor
|
||||
|
||||
config = proj.Object.Configurations('Debug - Left 4 Dead');
|
||||
@ -268,6 +306,25 @@ function AddConfig(proj, strProjectName)
|
||||
|
||||
CLTool.PreprocessorDefinitions = project_exports + CLTool.PreprocessorDefinitions;
|
||||
LinkTool.OutputFile = "$(ProjectDir)\\Bin\\$(ConfigurationName)\\" + plugin_dll;
|
||||
|
||||
|
||||
// Debug - Left 4 Dead 2 -> Configuration Properties -> C/C++ -> Preprocessor
|
||||
|
||||
config = proj.Object.Configurations('Debug - Left 4 Dead 2');
|
||||
CLTool = config.Tools('VCCLCompilerTool');
|
||||
LinkTool = config.Tools('VCLinkerTool');
|
||||
|
||||
CLTool.PreprocessorDefinitions = project_exports + CLTool.PreprocessorDefinitions;
|
||||
LinkTool.OutputFile = "$(ProjectDir)\\Bin\\$(ConfigurationName)\\" + plugin_dll;
|
||||
|
||||
// Release - Left 4 Dead 2 -> Configuration Properties -> C/C++ -> Preprocessor
|
||||
|
||||
config = proj.Object.Configurations('Release - Left 4 Dead 2');
|
||||
CLTool = config.Tools('VCCLCompilerTool');
|
||||
LinkTool = config.Tools('VCLinkerTool');
|
||||
|
||||
CLTool.PreprocessorDefinitions = project_exports + CLTool.PreprocessorDefinitions;
|
||||
LinkTool.OutputFile = "$(ProjectDir)\\Bin\\$(ConfigurationName)\\" + plugin_dll;
|
||||
}
|
||||
|
||||
// Catch Exceptions
|
||||
|
@ -19,10 +19,10 @@
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2">
|
||||
<Tool Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCE_ENGINE=2;"
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCE_ENGINE=1;"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -49,9 +49,9 @@
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1">
|
||||
<Tool Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCE_ENGINE=2;"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCE_ENGINE=1;"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
@ -69,6 +69,64 @@
|
||||
TargetMachine="1"/>
|
||||
</Configuration>
|
||||
|
||||
<!-- Debug - Dark Messiah /////////////////// -->
|
||||
|
||||
<Configuration Name="Debug - Dark Messiah|Win32"
|
||||
OutputDirectory=".\Build\$(ConfigurationName)"
|
||||
IntermediateDirectory=".\Build\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2">
|
||||
<Tool Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCE_ENGINE=2;"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool Name="VCLinkerTool"
|
||||
AdditionalDependencies="tier0.lib tier1.lib vstdlib.lib"
|
||||
LinkIncremental="2"
|
||||
AdditionalLibraryDirectories=""$(HL2SDK-DARKM)\lib\public\""
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
TargetMachine="1"/>
|
||||
</Configuration>
|
||||
|
||||
<!-- Release - Dark Messiah ///////////////// -->
|
||||
|
||||
<Configuration Name="Release - Dark Messiah|Win32"
|
||||
OutputDirectory=".\Build\$(ConfigurationName)"
|
||||
IntermediateDirectory=".\Build\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1">
|
||||
<Tool Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCE_ENGINE=2;"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool Name="VCLinkerTool"
|
||||
AdditionalDependencies="tier0.lib tier1.lib vstdlib.lib"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories=""$(HL2SDK-DARKM)\lib\public\""
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"/>
|
||||
</Configuration>
|
||||
|
||||
<!-- Debug - Orange Box ///////////////// -->
|
||||
|
||||
<Configuration Name="Debug - Orange Box|Win32"
|
||||
@ -77,9 +135,9 @@
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2">
|
||||
<Tool Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCE_ENGINE=3;"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -107,8 +165,8 @@
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1">
|
||||
<Tool Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCE_ENGINE=3;"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
@ -127,6 +185,64 @@
|
||||
TargetMachine="1"/>
|
||||
</Configuration>
|
||||
|
||||
<!-- Debug - Orange Box Valve ///////////////// -->
|
||||
|
||||
<Configuration Name="Debug - Orange Box Valve|Win32"
|
||||
OutputDirectory=".\Build\$(ConfigurationName)"
|
||||
IntermediateDirectory=".\Build\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2">
|
||||
<Tool Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCE_ENGINE=4;"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool Name="VCLinkerTool"
|
||||
AdditionalDependencies="tier0.lib tier1.lib vstdlib.lib"
|
||||
LinkIncremental="2"
|
||||
AdditionalLibraryDirectories=""$(HL2SDKOBVALVE)\lib\public\""
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
TargetMachine="1"/>
|
||||
</Configuration>
|
||||
|
||||
<!-- Release - Orange Box Valve /////////////// -->
|
||||
|
||||
<Configuration Name="Release - Orange Box Valve|Win32"
|
||||
OutputDirectory=".\Build\$(ConfigurationName)"
|
||||
IntermediateDirectory=".\Build\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1">
|
||||
<Tool Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCE_ENGINE=4;"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool Name="VCLinkerTool"
|
||||
AdditionalDependencies="tier0.lib tier1.lib vstdlib.lib"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories=""$(HL2SDKOBVALVE)\lib\public\""
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"/>
|
||||
</Configuration>
|
||||
|
||||
<!-- Debug - Left 4 Dead //////////////// -->
|
||||
|
||||
<Configuration Name="Debug - Left 4 Dead|Win32"
|
||||
@ -135,10 +251,10 @@
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2">
|
||||
<Tool Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCE_ENGINE=4;"
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCE_ENGINE=5;"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -165,9 +281,9 @@
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1">
|
||||
<Tool Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCE_ENGINE=4;"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCE_ENGINE=5;"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
@ -185,6 +301,64 @@
|
||||
TargetMachine="1"/>
|
||||
</Configuration>
|
||||
|
||||
<!-- Debug - Left 4 Dead 2 //////////////// -->
|
||||
|
||||
<Configuration Name="Debug - Left 4 Dead 2|Win32"
|
||||
OutputDirectory=".\Build\$(ConfigurationName)"
|
||||
IntermediateDirectory=".\Build\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2">
|
||||
<Tool Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCE_ENGINE=6;"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool Name="VCLinkerTool"
|
||||
AdditionalDependencies="tier0.lib tier1.lib vstdlib.lib"
|
||||
LinkIncremental="2"
|
||||
AdditionalLibraryDirectories=""$(HL2SDKL4D2)\lib\public\""
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
TargetMachine="1"/>
|
||||
</Configuration>
|
||||
|
||||
<!-- Release - Left 4 Dead 2 ////////////// -->
|
||||
|
||||
<Configuration Name="Release - Left 4 Dead 2|Win32"
|
||||
OutputDirectory=".\Build\$(ConfigurationName)"
|
||||
IntermediateDirectory=".\Build\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1">
|
||||
<Tool Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalIncludeDirectories="".\";"..\";"..\..\";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCE_ENGINE=6;"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool Name="VCLinkerTool"
|
||||
AdditionalDependencies="tier0.lib tier1.lib vstdlib.lib"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories=""$(HL2SDKL4D2)\lib\public\""
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"/>
|
||||
</Configuration>
|
||||
|
||||
</Configurations>
|
||||
|
||||
<!-- Files //////////////////////////////////////// -->
|
||||
|
@ -1,5 +1,5 @@
|
||||
"Metamod Plugin"
|
||||
{
|
||||
"alias" "[!output PLUGIN_NAME]"
|
||||
"file" "Addons/Metamod/Plugins/[!output PLUGIN_NAME]/Bin/[!output PLUGIN_DLL]"
|
||||
"file" "addons/metamod/plugins/[!output PLUGIN_NAME]/bin/[!output PLUGIN_DLL]"
|
||||
}
|
||||
|
@ -27,9 +27,14 @@ class [!output PLUGIN_CLASS];
|
||||
/////////////////////////////////////////////////////////////////////////
|
||||
// Episode One
|
||||
|
||||
#if SOURCE_ENGINE == SE_EPISODEONE
|
||||
#if SOURCE_ENGINE == SE_EPISODEONE && defined METAMOD_PLAPI_VERSION
|
||||
|
||||
#error "Metamod:Source 1.6 API is not supported on the old engine."
|
||||
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////
|
||||
// Wrap some API calls for legacy MM:S.
|
||||
|
||||
#if !defined METAMOD_PLAPI_VERSION
|
||||
|
||||
@ -41,13 +46,15 @@ class [!output PLUGIN_CLASS];
|
||||
|
||||
#else
|
||||
|
||||
#error "Metamod:Source 1.6 is not supported on the old engine."
|
||||
#define MM_Format g_SMAPI->Format
|
||||
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////
|
||||
// Wrap the CCommand class so our code looks the same for both engines.
|
||||
|
||||
#if SOURCE_ENGINE <= SE_DARKMESSIAH
|
||||
|
||||
class CCommand
|
||||
{
|
||||
public:
|
||||
@ -69,15 +76,6 @@ class CCommand
|
||||
};
|
||||
|
||||
#define CVAR_INTERFACE_VERSION VENGINE_CVAR_INTERFACE_VERSION
|
||||
#define ENGINE_CALL(func) SH_CALL(m_engine_server, func)
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////
|
||||
// Episode Orange Box or newer
|
||||
|
||||
#elif SOURCE_ENGINE >= SE_ORANGEBOX
|
||||
|
||||
#define ENGINE_CALL(func) SH_CALL([!output PLUGIN_CLASS]::EngineServer, func)
|
||||
#define MM_Format g_SMAPI->Format
|
||||
|
||||
#endif
|
||||
|
||||
@ -121,4 +119,9 @@ inline edict_t* PEntityOfEntIndex(int entity_index)
|
||||
#define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////
|
||||
// Define ENGINE_CALL
|
||||
|
||||
#define ENGINE_CALL(func) SH_CALL([!output PLUGIN_CLASS]::EngineServer, &IVEngineServer::func)
|
||||
|
||||
#endif // _MMS_ENGINE_H
|
||||
|
@ -486,7 +486,7 @@ void [!output PLUGIN_CLASS]::HookedClientCommand(edict_t* entity)
|
||||
{
|
||||
// Verify the parameters
|
||||
|
||||
#if SOURCE_ENGINE == SE_EPISODEONE
|
||||
#if SOURCE_ENGINE <= SE_DARKMESSIAH
|
||||
CCommand args;
|
||||
#endif
|
||||
|
||||
|
@ -84,9 +84,7 @@ bool [!output PLUGIN_CLASS]::Load(PluginId id, ISmmAPI* ismm, char* error, size_
|
||||
|
||||
// Load the VSP listener. This is usually needed for IServerPluginHelpers
|
||||
|
||||
#if defined METAMOD_PLAPI_VERSION
|
||||
if (([!output PLUGIN_CLASS]::VspCallbacks = ismm->GetVSPInfo(NULL)) == NULL)
|
||||
#endif
|
||||
{
|
||||
ismm->AddListener(this, this);
|
||||
ismm->EnableVSPListener();
|
||||
@ -96,15 +94,7 @@ bool [!output PLUGIN_CLASS]::Load(PluginId id, ISmmAPI* ismm, char* error, size_
|
||||
|
||||
AddHooks();
|
||||
|
||||
// Get the engine server interface
|
||||
|
||||
#if SOURCE_ENGINE == SE_EPISODEONE
|
||||
|
||||
m_engine_server = SH_GET_CALLCLASS([!output PLUGIN_CLASS]::EngineServer);
|
||||
|
||||
#endif
|
||||
|
||||
ENGINE_CALL(&IVEngineServer::LogPrint)("All hooks started!\n");
|
||||
ENGINE_CALL(LogPrint)("All hooks started!\n");
|
||||
|
||||
// Register the base accessor
|
||||
|
||||
@ -131,14 +121,6 @@ bool [!output PLUGIN_CLASS]::Unload(char *error, size_t maxlen)
|
||||
|
||||
RemoveHooks();
|
||||
|
||||
// Release the engine server interface
|
||||
|
||||
#if SOURCE_ENGINE == SE_EPISODEONE
|
||||
|
||||
SH_RELEASE_CALLCLASS(m_engine_server);
|
||||
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -154,15 +154,6 @@ class [!output PLUGIN_CLASS] : public ISmmPlugin, public IMetamodListener
|
||||
[!if IServerGameClients_SetCommandClient]
|
||||
DECL_HOOK_SET_COMMAND_CLIENT;
|
||||
[!endif]
|
||||
|
||||
////////////////////////////////////////
|
||||
// Plugin Variables
|
||||
|
||||
protected:
|
||||
|
||||
#if SOURCE_ENGINE == SE_EPISODEONE
|
||||
SourceHook::CallClass<IVEngineServer>* m_engine_server;
|
||||
#endif
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////
|
||||
|
Loading…
x
Reference in New Issue
Block a user