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Split PVKII into its own engine branch (#97)

* Initial PVKII branch support

* Fix compiler error

* Add missing SE_PVKII check

* Update checkout-deps with 'pvkii'

* Change PVKII code to 10 and bump others by 1, including recommended change in provider_ep2.cpp:135
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Spirrwell 2022-10-24 12:57:18 -04:00 committed by GitHub
parent 14b356b8f4
commit 437feb57bd
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7 changed files with 35 additions and 22 deletions

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@ -59,23 +59,24 @@ PossibleSDKs = {
'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'),
'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'),
'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, 'sdk2013'),
'tf2': SDK('HL2SDKTF2', '2.tf2', '11', 'TF2', WinLinuxMac, 'tf2'),
'l4d': SDK('HL2SDKL4D', '2.l4d', '12', 'LEFT4DEAD', WinLinuxMac, 'l4d'),
'nucleardawn': SDK('HL2SDKND', '2.nd', '13', 'NUCLEARDAWN', WinLinuxMac, 'nucleardawn'),
'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '15', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'),
'tf2': SDK('HL2SDKTF2', '2.tf2', '12', 'TF2', WinLinuxMac, 'tf2'),
'l4d': SDK('HL2SDKL4D', '2.l4d', '13', 'LEFT4DEAD', WinLinuxMac, 'l4d'),
'nucleardawn': SDK('HL2SDKND', '2.nd', '14', 'NUCLEARDAWN', WinLinuxMac, 'nucleardawn'),
'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '16', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'),
'darkm': SDK('HL2SDK-DARKM', '2.darkm', '2', 'DARKMESSIAH', WinOnly, 'darkm'),
'swarm': SDK('HL2SDK-SWARM', '2.swarm', '16', 'ALIENSWARM', WinOnly, 'swarm'),
'swarm': SDK('HL2SDK-SWARM', '2.swarm', '17', 'ALIENSWARM', WinOnly, 'swarm'),
'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
'csgo': SDK('HL2SDKCSGO', '2.csgo', '21', 'CSGO', CSGO, 'csgo'),
'dota': SDK('HL2SDKDOTA', '2.dota', '22', 'DOTA', [], 'dota'),
'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '17', 'PORTAL2', [], 'portal2'),
'blade': SDK('HL2SDKBLADE', '2.blade', '18', 'BLADE', Blade, 'blade'),
'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '19', 'INSURGENCY', Insurgency, 'insurgency'),
'doi': SDK('HL2SDKDOI', '2.doi', '20', 'DOI', WinLinuxMac, 'doi'),
'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '14', 'CONTAGION', WinOnly, 'contagion'),
'bms': SDK('HL2SDKBMS', '2.bms', '10', 'BMS', WinLinux, 'bms'),
'csgo': SDK('HL2SDKCSGO', '2.csgo', '22', 'CSGO', CSGO, 'csgo'),
'dota': SDK('HL2SDKDOTA', '2.dota', '23', 'DOTA', [], 'dota'),
'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '18', 'PORTAL2', [], 'portal2'),
'blade': SDK('HL2SDKBLADE', '2.blade', '19', 'BLADE', Blade, 'blade'),
'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '20', 'INSURGENCY', Insurgency, 'insurgency'),
'doi': SDK('HL2SDKDOI', '2.doi', '21', 'DOI', WinLinuxMac, 'doi'),
'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '15', 'CONTAGION', WinOnly, 'contagion'),
'bms': SDK('HL2SDKBMS', '2.bms', '11', 'BMS', WinLinux, 'bms'),
'mock': SDK('HL2SDK-MOCK', '2.mock', '999', 'MOCK', Mock, 'mock'),
'pvkii': SDK('HL2SDKPVKII', '2.pvkii', '10', 'PVKII', WinLinux, 'pvkii'),
}
def ResolveEnvPath(env, folder):
@ -365,7 +366,7 @@ class MMSConfig(object):
compiler.defines += ['SOURCE_ENGINE=' + sdk.code]
if sdk.name in ['sdk2013', 'bms'] and compiler.like('gcc'):
if sdk.name in ['sdk2013', 'bms', 'pvkii'] and compiler.like('gcc'):
# The 2013 SDK already has these in public/tier0/basetypes.h
compiler.defines.remove('stricmp=strcasecmp')
compiler.defines.remove('_stricmp=strcasecmp')
@ -387,7 +388,7 @@ class MMSConfig(object):
if compiler.target.arch == 'x86_64':
compiler.defines += ['X64BITS', 'PLATFORM_64BITS']
if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'dota']:
if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'dota', 'pvkii']:
if compiler.target.platform in ['linux', 'mac']:
compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
@ -446,7 +447,7 @@ class MMSConfig(object):
if compiler.target.platform == 'linux':
if sdk.name == 'episode1':
lib_folder = os.path.join(sdk.path, 'linux_sdk')
elif sdk.name in ['sdk2013', 'bms']:
elif sdk.name in ['sdk2013', 'bms', 'pvkii']:
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
elif compiler.target.arch == 'x86_64':
lib_folder = os.path.join(sdk.path, 'lib', 'linux64')
@ -461,7 +462,7 @@ class MMSConfig(object):
lib_folder = os.path.join(sdk.path, 'lib', 'mac')
if compiler.target.platform in ['linux', 'mac']:
if sdk.name in ['sdk2013', 'bms'] or compiler.target.arch == 'x86_64':
if sdk.name in ['sdk2013', 'bms', 'pvkii'] or compiler.target.arch == 'x86_64':
tier1 = os.path.join(lib_folder, 'tier1.a')
else:
tier1 = os.path.join(lib_folder, 'tier1_i486.a')
@ -488,7 +489,7 @@ class MMSConfig(object):
dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
elif compiler.target.arch == 'x86_64' and sdk.name in ['csgo', 'mock']:
dynamic_libs = ['libtier0_client.so', 'libvstdlib_client.so']
elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo', 'dota']:
elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo', 'dota', 'pvkii']:
dynamic_libs = ['libtier0.so', 'libvstdlib.so']
else:
dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']

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@ -61,6 +61,7 @@
#define SOURCE_ENGINE_BMS 23 /**< Black Mesa Multiplayer */
#define SOURCE_ENGINE_DOI 24 /**< Day of Infamy */
#define SOURCE_ENGINE_MOCK 25 /**< Mock source engine */
#define SOURCE_ENGINE_PVKII 26 /**< Pirates, Vikings, and Knights II */
#define METAMOD_PLAPI_VERSION 16 /**< Version of this header file */
#define METAMOD_PLAPI_NAME "ISmmPlugin" /**< Name of the plugin interface */

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@ -132,7 +132,7 @@ void BaseProvider::ConsolePrint(const char *str)
void BaseProvider::Notify_DLLInit_Pre(CreateInterfaceFn engineFactory,
CreateInterfaceFn serverFactory)
{
#if SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_SDK2013
#if SOURCE_ENGINE == SE_SDK2013
// Shim to avoid hooking shims
engine = (IVEngineServer *)((engineFactory)("VEngineServer023", NULL));
if (!engine)
@ -542,6 +542,8 @@ int BaseProvider::DetermineSourceEngine()
return g_bOriginalEngine ? SOURCE_ENGINE_ORIGINAL : SOURCE_ENGINE_EPISODEONE;
#elif SOURCE_ENGINE == SE_MOCK
return SOURCE_ENGINE_MOCK;
#elif SOURCE_ENGINE == SE_PVKII
return SOURCE_ENGINE_PVKII;
#else
#error "SOURCE_ENGINE not defined to a known value"
#endif
@ -675,6 +677,8 @@ const char *BaseProvider::GetEngineDescription() const
}
#elif SOURCE_ENGINE == SE_MOCK
return "Mock";
#elif SOURCE_ENGINE == SE_PVKII
return "Pirates, Vikings, and Knights II";
#else
#error "SOURCE_ENGINE not defined to a known value"
#endif

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@ -92,6 +92,7 @@ static const char *backend_names[] =
"2.bms",
"2.doi",
"2.mock",
"2.pvkii"
};
#if defined _WIN32
@ -426,6 +427,10 @@ mm_DetermineBackend(QueryValveInterface engineFactory, QueryValveInterface serve
{
return MMBackend_HL2DM;
}
else if (strcmp(game_name, "pvkii") == 0)
{
return MMBackend_PVKII;
}
else if (strcmp(game_name, ".") == 0 && engineFactory("MOCK_ENGINE", NULL))
{
return MMBackend_Mock;

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@ -103,8 +103,9 @@ enum MetamodBackend
MMBackend_Contagion,
MMBackend_BMS,
MMBackend_DOI,
MMBackend_Mock,
MMBackend_PVKII,
MMBackend_UNKNOWN
};

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@ -28,7 +28,8 @@ param(
'bgt',
'eye',
'contagion',
'doi'
'doi',
'pvkii'
)
)

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@ -61,7 +61,7 @@ if [ -z ${sdks+x} ]; then
if [ $ismac -eq 0 ]; then
# Add these SDKs for Windows or Linux
sdks+=( orangebox blade episode1 bms )
sdks+=( orangebox blade episode1 bms pvkii )
# Add more SDKs for Windows only
if [ $iswin -eq 1 ]; then