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mirror of https://github.com/alliedmodders/metamod-source.git synced 2024-12-01 13:24:25 +01:00

Msg -> DevMsg for S2 GameInit/LevelInit/LevelShutdown messages.

This commit is contained in:
Nicholas Hastings 2017-04-16 16:21:02 -04:00
parent 558a5bb446
commit 565a184994

View File

@ -532,7 +532,7 @@ mm_HandleGameInit()
return; return;
#if SOURCE_ENGINE == SE_DOTA #if SOURCE_ENGINE == SE_DOTA
Msg("MMS: GameInit\n"); DevMsg("MMS: GameInit\n");
#endif #endif
if (vsp_load_requested) if (vsp_load_requested)
@ -552,7 +552,7 @@ static void
mm_HandleLevelShutdown() mm_HandleLevelShutdown()
{ {
#if SOURCE_ENGINE == SE_DOTA #if SOURCE_ENGINE == SE_DOTA
Msg("MMS: LevelShutdown\n"); DevMsg("MMS: LevelShutdown\n");
#endif #endif
if (g_bIsVspBridged && !were_plugins_loaded) if (g_bIsVspBridged && !were_plugins_loaded)
@ -596,7 +596,7 @@ bool loadGame,
bool background) bool background)
{ {
#if SOURCE_ENGINE == SE_DOTA #if SOURCE_ENGINE == SE_DOTA
Msg("MMS: LevelInit\n"); DevMsg("MMS: LevelInit\n");
#endif #endif
ITER_EVENT(OnLevelInit, (pMapName, pMapEntities, pOldLevel, pLandmarkName, loadGame, background)); ITER_EVENT(OnLevelInit, (pMapName, pMapEntities, pOldLevel, pLandmarkName, loadGame, background));