diff --git a/sourcemm/sourcemm.h b/sourcemm/sourcemm.h index 79aeeae..e7b4c46 100644 --- a/sourcemm/sourcemm.h +++ b/sourcemm/sourcemm.h @@ -34,7 +34,7 @@ * increase vers_release when bug fix releases are made * never increase major */ -#define SOURCEMM_VERSION "1.3b" +#define SOURCEMM_VERSION "1.3d" #define SOURCEMM_DATE __DATE__ #define SM_MAJOR_VERSION 1 //never need to increase this #define SM_VERS_API_MAJOR 1 //increase this on a breaking change @@ -43,7 +43,7 @@ //We need a good CServerGameDLL version to work properly. We support these inclusively. #define MIN_GAMEDLL_VERSION 3 -#define MAX_GAMEDLL_VERSION 5 +#define MAX_GAMEDLL_VERSION 7 /** * @brief Entry point for HL2 Engine diff --git a/sourcemm/version.rc b/sourcemm/version.rc index e6e0f49..cbd8fab 100755 --- a/sourcemm/version.rc +++ b/sourcemm/version.rc @@ -27,8 +27,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US // VS_VERSION_INFO VERSIONINFO - FILEVERSION 1,3,0,2 - PRODUCTVERSION 1,3,0,2 + FILEVERSION 1,3,0,4 + PRODUCTVERSION 1,3,0,4 FILEFLAGSMASK 0x17L #ifdef _DEBUG FILEFLAGS 0x1L @@ -45,12 +45,12 @@ BEGIN BEGIN VALUE "Comments", "Metamod: Source" VALUE "FileDescription", "Metamod: Source" - VALUE "FileVersion", "1.3b" + VALUE "FileVersion", "1.3d" VALUE "InternalName", "sourcemm" VALUE "LegalCopyright", "Copyright (c) 2004-2006, Metamod: Source Development Team" VALUE "OriginalFilename", "server.dll" VALUE "ProductName", "Metamod: Source" - VALUE "ProductVersion", "1.3b" + VALUE "ProductVersion", "1.3d" END END BLOCK "VarFileInfo"