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Removed unnecessary logging to metamod-fatal.log when using GameDLL loading.
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@ -434,9 +434,8 @@ mm_PrepForGameLoad()
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void *
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mm_GameDllRequest(const char *name, int *ret)
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{
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if (gamedll_lib != NULL && gamedll_bridge == NULL)
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if (gamedll_lib != NULL)
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{
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mm_LogFatal("Requested unknown interface before game load: %s", name);
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return gamedll_qvi(name, ret);
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}
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