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Fix Insurgency build on Linux for SDK changes.
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@ -364,7 +364,7 @@ class MMSConfig(object):
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dynamic_libs = []
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dynamic_libs = []
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if builder.target_platform == 'linux':
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if builder.target_platform == 'linux':
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compiler.linkflags[0:0] = ['-lm']
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compiler.linkflags[0:0] = ['-lm']
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if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2']:
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if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency']:
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dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
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dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
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elif sdk.name in ['l4d', 'blade', 'insurgency', 'csgo', 'dota']:
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elif sdk.name in ['l4d', 'blade', 'insurgency', 'csgo', 'dota']:
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dynamic_libs = ['libtier0.so', 'libvstdlib.so']
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dynamic_libs = ['libtier0.so', 'libvstdlib.so']
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