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https://github.com/alliedmodders/metamod-source.git
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Merge pull request #14 from alliedmodders/bms-support
Update MM:S to support Black Mesa.
This commit is contained in:
commit
93f91774a8
@ -23,20 +23,21 @@ PossibleSDKs = {
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'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'),
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'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'),
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'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'),
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'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'),
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'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, 'sdk2013'),
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'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, 'sdk2013'),
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'tf2': SDK('HL2SDKTF2', '2.tf2', '10', 'TF2', WinLinuxMac, 'tf2'),
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'tf2': SDK('HL2SDKTF2', '2.tf2', '11', 'TF2', WinLinuxMac, 'tf2'),
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'l4d': SDK('HL2SDKL4D', '2.l4d', '11', 'LEFT4DEAD', WinLinuxMac, 'l4d'),
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'l4d': SDK('HL2SDKL4D', '2.l4d', '12', 'LEFT4DEAD', WinLinuxMac, 'l4d'),
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'nucleardawn': SDK('HL2SDKND', '2.nd', '12', 'NUCLEARDAWN', WinLinuxMac, 'nucleardawn'),
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'nucleardawn': SDK('HL2SDKND', '2.nd', '13', 'NUCLEARDAWN', WinLinuxMac, 'nucleardawn'),
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'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '14', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'),
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'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '15', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'),
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'darkm': SDK('HL2SDK-DARKM', '2.darkm', '2', 'DARKMESSIAH', WinOnly, 'darkm'),
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'darkm': SDK('HL2SDK-DARKM', '2.darkm', '2', 'DARKMESSIAH', WinOnly, 'darkm'),
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'swarm': SDK('HL2SDK-SWARM', '2.swarm', '15', 'ALIENSWARM', WinOnly, 'swarm'),
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'swarm': SDK('HL2SDK-SWARM', '2.swarm', '16', 'ALIENSWARM', WinOnly, 'swarm'),
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'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
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'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
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'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
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'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
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'csgo': SDK('HL2SDKCSGO', '2.csgo', '19', 'CSGO', WinLinuxMac, 'csgo'),
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'csgo': SDK('HL2SDKCSGO', '2.csgo', '20', 'CSGO', WinLinuxMac, 'csgo'),
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'dota': SDK('HL2SDKDOTA', '2.dota', '20', 'DOTA', WinLinuxMac, 'dota'),
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'dota': SDK('HL2SDKDOTA', '2.dota', '21', 'DOTA', WinLinuxMac, 'dota'),
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'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '16', 'PORTAL2', [], 'portal2'),
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'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '17', 'PORTAL2', [], 'portal2'),
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'blade': SDK('HL2SDKBLADE', '2.blade', '17', 'BLADE', WinLinux, 'blade'),
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'blade': SDK('HL2SDKBLADE', '2.blade', '18', 'BLADE', WinLinux, 'blade'),
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'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '18', 'INSURGENCY', WinLinuxMac, 'insurgency'),
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'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '19', 'INSURGENCY', WinLinuxMac, 'insurgency'),
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'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '13', 'CONTAGION', WinOnly, 'contagion'),
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'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '14', 'CONTAGION', WinOnly, 'contagion'),
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'bms': SDK('HL2SDKBMS', '2.bms', '10', 'BMS', WinLinux, 'bms'),
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}
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}
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def ResolveEnvPath(env, folder):
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def ResolveEnvPath(env, folder):
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@ -58,6 +58,7 @@
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#define SOURCE_ENGINE_BLADE 20 /**< Blade Symphony */
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#define SOURCE_ENGINE_BLADE 20 /**< Blade Symphony */
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#define SOURCE_ENGINE_INSURGENCY 21 /**< Insurgency */
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#define SOURCE_ENGINE_INSURGENCY 21 /**< Insurgency */
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#define SOURCE_ENGINE_CONTAGION 22 /**< Contagion */
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#define SOURCE_ENGINE_CONTAGION 22 /**< Contagion */
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#define SOURCE_ENGINE_BMS 23 /**< Black Mesa Multiplayer */
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#define METAMOD_PLAPI_VERSION 15 /**< Version of this header file */
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#define METAMOD_PLAPI_VERSION 15 /**< Version of this header file */
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#define METAMOD_PLAPI_NAME "ISmmPlugin" /**< Name of the plugin interface */
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#define METAMOD_PLAPI_NAME "ISmmPlugin" /**< Name of the plugin interface */
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@ -136,6 +136,8 @@ bool Command_Meta(IMetamodSourceCommandInfo *info)
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CONMSG(" Engine: Day of Defeat: Source (Valve Orange Box)\n");
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CONMSG(" Engine: Day of Defeat: Source (Valve Orange Box)\n");
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#elif SOURCE_ENGINE == SE_SDK2013
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#elif SOURCE_ENGINE == SE_SDK2013
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CONMSG(" Engine: Source SDK 2013 (2013)\n");
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CONMSG(" Engine: Source SDK 2013 (2013)\n");
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#elif SOURCE_ENGINE == SE_BMS
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CONMSG(" Engine: Black Mesa (2015)\n");
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#elif SOURCE_ENGINE == SE_TF2
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#elif SOURCE_ENGINE == SE_TF2
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CONMSG(" Engine: Team Fortress 2 (Valve Orange Box)\n");
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CONMSG(" Engine: Team Fortress 2 (Valve Orange Box)\n");
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#elif SOURCE_ENGINE == SE_DARKMESSIAH
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#elif SOURCE_ENGINE == SE_DARKMESSIAH
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@ -414,6 +414,8 @@ int BaseProvider::DetermineSourceEngine()
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return SOURCE_ENGINE_CSGO;
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return SOURCE_ENGINE_CSGO;
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#elif SOURCE_ENGINE == SE_DOTA
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#elif SOURCE_ENGINE == SE_DOTA
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return SOURCE_ENGINE_DOTA;
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return SOURCE_ENGINE_DOTA;
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#elif SOURCE_ENGINE == SE_BMS
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return SOURCE_ENGINE_BMS;
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#else
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#else
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#error "SOURCE_ENGINE not defined to a known value"
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#error "SOURCE_ENGINE not defined to a known value"
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#endif
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#endif
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@ -89,6 +89,7 @@ static const char *backend_names[] =
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"2.blade",
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"2.blade",
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"2.insurgency",
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"2.insurgency",
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"2.contagion",
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"2.contagion",
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"2.bms",
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};
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};
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#if defined _WIN32
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#if defined _WIN32
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@ -379,6 +380,11 @@ mm_DetermineBackend(QueryValveInterface engineFactory, QueryValveInterface serve
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{
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{
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return MMBackend_HL2DM;
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return MMBackend_HL2DM;
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}
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}
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else if (strcmp(game_name, "bms") == 0
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|| (addr = mm_FindPattern(lib, "DT_BlackMesaPlayer", sizeof("DT_BlackMesaPlayer") - 1)))
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{
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return MMBackend_BMS;
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}
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else
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else
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{
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{
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return MMBackend_SDK2013;
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return MMBackend_SDK2013;
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@ -101,6 +101,7 @@ enum MetamodBackend
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MMBackend_Blade,
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MMBackend_Blade,
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MMBackend_Insurgency,
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MMBackend_Insurgency,
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MMBackend_Contagion,
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MMBackend_Contagion,
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MMBackend_BMS,
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MMBackend_UNKNOWN
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MMBackend_UNKNOWN
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};
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};
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@ -44,7 +44,7 @@ sdks=( csgo hl2dm nucleardawn l4d2 dods l4d css tf2 insurgency sdk2013 dota )
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if [ $ismac -eq 0 ]; then
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if [ $ismac -eq 0 ]; then
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# Add these SDKs for Windows or Linux
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# Add these SDKs for Windows or Linux
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sdks+=( orangebox blade episode1 )
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sdks+=( orangebox blade episode1 bms )
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# Add more SDKs for Windows only
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# Add more SDKs for Windows only
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if [ $iswin -eq 1 ]; then
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if [ $iswin -eq 1 ]; then
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