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https://github.com/alliedmodders/metamod-source.git
synced 2025-01-19 08:52:34 +01:00
Added support for Bloody Good Time (bug 4784, r=DS).
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@ -13,16 +13,18 @@ class MMS:
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'name': 'EPISODEONE', 'platform': ['windows', 'linux']}
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self.sdkInfo['ep2'] = {'sdk': 'HL2SDKOB', 'ext': '2.ep2', 'def': '3',
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'name': 'ORANGEBOX', 'platform': ['windows', 'linux']}
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self.sdkInfo['ep2v'] = {'sdk': 'HL2SDKOBVALVE', 'ext': '2.ep2v', 'def': '4',
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self.sdkInfo['ep2v'] = {'sdk': 'HL2SDKOBVALVE', 'ext': '2.ep2v', 'def': '5',
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'name': 'ORANGEBOXVALVE', 'platform': ['windows', 'linux', 'darwin']}
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self.sdkInfo['l4d'] = {'sdk': 'HL2SDKL4D', 'ext': '2.l4d', 'def': '5',
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self.sdkInfo['l4d'] = {'sdk': 'HL2SDKL4D', 'ext': '2.l4d', 'def': '6',
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'name': 'LEFT4DEAD', 'platform': ['windows', 'linux', 'darwin']}
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self.sdkInfo['l4d2'] = {'sdk': 'HL2SDKL4D2', 'ext': '2.l4d2', 'def': '6',
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self.sdkInfo['l4d2'] = {'sdk': 'HL2SDKL4D2', 'ext': '2.l4d2', 'def': '7',
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'name': 'LEFT4DEAD2', 'platform': ['windows', 'linux', 'darwin']}
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self.sdkInfo['darkm'] = {'sdk': 'HL2SDK-DARKM', 'ext': '2.darkm', 'def': '2',
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'name': 'DARKMESSIAH', 'platform': ['windows']}
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self.sdkInfo['swarm'] = {'sdk': 'HL2SDK-SWARM', 'ext': '2.swarm', 'def': '7',
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self.sdkInfo['swarm'] = {'sdk': 'HL2SDK-SWARM', 'ext': '2.swarm', 'def': '8',
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'name': 'ALIENSWARM', 'platform': ['windows']}
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self.sdkInfo['bgt'] = {'sdk': 'HL2SDK-BGT', 'ext': '2.bgt', 'def': '4',
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'name': 'BLOODYGOODTIME', 'platform': ['windows']}
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if AMBuild.mode == 'config':
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#Detect compilers
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@ -42,6 +44,7 @@ class MMS:
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if AMBuild.target['platform'] == 'windows':
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envvars['HL2SDK-DARKM'] = 'hl2sdk-darkm'
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envvars['HL2SDK-SWARM'] = 'hl2sdk-swarm'
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envvars['HL2SDK-BGT'] = 'hl2sdk-bgt'
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#Must have a path for each envvar (file a bug if you don't like this)
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for i in envvars:
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@ -44,6 +44,7 @@
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#define SOURCE_ENGINE_ORANGEBOXVALVE 6 /**< Orange Box Source Engine for Valve games (TF2/DOD:S) */
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#define SOURCE_ENGINE_LEFT4DEAD2 7 /**< Left 4 Dead 2 */
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#define SOURCE_ENGINE_ALIENSWARM 8 /**< Alien Swarm */
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#define SOURCE_ENGINE_BLOODYGOODTIME 9 /**< Bloody Good Time */
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#define METAMOD_PLAPI_VERSION 15 /**< Version of this header file */
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#define METAMOD_PLAPI_NAME "ISmmPlugin" /**< Name of the plugin interface */
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@ -111,7 +111,9 @@ bool Command_Meta(IMetamodSourceCommandInfo *info)
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}
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#endif
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#if SOURCE_ENGINE == SE_ALIENSWARM
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#if SOURCE_ENGINE == SE_BLOODYGOODTIME
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CONMSG(" Engine: Bloody Good Time (2010)\n");
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#elif SOURCE_ENGINE == SE_ALIENSWARM
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CONMSG(" Engine: Alien Swarm (2010)\n");
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#elif SOURCE_ENGINE == SE_LEFT4DEAD2
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CONMSG(" Engine: Left 4 Dead 2 (2009)\n");
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@ -358,7 +358,9 @@ const char *BaseProvider::GetGameDescription()
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int BaseProvider::DetermineSourceEngine(const char *game)
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{
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#if SOURCE_ENGINE == SE_ALIENSWARM
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#if SOURCE_ENGINE == SE_BLOODYGOODTIME
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return SOURCE_ENGINE_BLOODYGOODTIME;
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#elif SOURCE_ENGINE == SE_ALIENSWARM
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return SOURCE_ENGINE_ALIENSWARM;
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#elif SOURCE_ENGINE == SE_LEFT4DEAD2
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return SOURCE_ENGINE_LEFT4DEAD2;
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@ -73,6 +73,7 @@ static const char *backend_names[] =
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"1.ep1",
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"2.darkm",
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"2.ep2",
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"2.bgt",
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"2.ep2v",
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"2.l4d",
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"2.l4d2",
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@ -285,7 +286,15 @@ mm_DetermineBackend(QueryValveInterface engineFactory, const char *game_name)
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{
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if (engineFactory("VModelInfoServer002", NULL) != NULL)
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{
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return MMBackend_Episode2;
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/* BGT has same iface version numbers and libs as ep2 */
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if (strcmp(game_name, "pm") == 0)
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{
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return MMBackend_BloodyGoodTime;
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}
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else
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{
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return MMBackend_Episode2;
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}
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}
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else if (engineFactory("VModelInfoServer003", NULL) != NULL)
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{
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@ -83,6 +83,7 @@ enum MetamodBackend
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MMBackend_Episode1 = 0,
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MMBackend_DarkMessiah,
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MMBackend_Episode2,
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MMBackend_BloodyGoodTime,
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MMBackend_Episode2Valve,
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MMBackend_Left4Dead,
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MMBackend_Left4Dead2,
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