From bde5403495ad96f61d57b9f94b59507c38935901 Mon Sep 17 00:00:00 2001 From: MrWaggel Date: Mon, 27 Jun 2016 13:18:35 +0200 Subject: [PATCH] Removed deprecated hook NetworkIDValidated IServerGameClients does not have this function anymore, and declared hook is not being used in the sample anyways. Should compile on GCC now. --- sample_mm/sample_mm.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/sample_mm/sample_mm.cpp b/sample_mm/sample_mm.cpp index 77a2f77..c5520ff 100644 --- a/sample_mm/sample_mm.cpp +++ b/sample_mm/sample_mm.cpp @@ -28,7 +28,6 @@ SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t * SH_DECL_HOOK2(IGameEventManager2, FireEvent, SH_NOATTRIB, 0, bool, IGameEvent *, bool); #if SOURCE_ENGINE >= SE_ORANGEBOX -SH_DECL_HOOK2_void(IServerGameClients, NetworkIDValidated, SH_NOATTRIB, 0, const char *, const char *); SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &); #else SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);