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https://github.com/alliedmodders/metamod-source.git
synced 2024-11-29 11:24:19 +01:00
Hook Connect on ISource2Server instead of ISource2ServerConfig.
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parent
4461b5e1b8
commit
c07bab9763
@ -36,7 +36,6 @@
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#include "gamedll.h"
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class IServerGameDLL;
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class ISource2ServerConfig;
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#define MAX_GAMEDLL_PATHS 10
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@ -48,7 +47,6 @@ static void *gamedll_libs[MAX_GAMEDLL_PATHS];
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static unsigned int gamedll_path_count = 0;
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static void *gamedll_lib = NULL;
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static IServerGameDLL *gamedll_iface = NULL;
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static ISource2ServerConfig *config_iface = NULL;
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static QueryValveInterface gamedll_qvi = NULL;
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static int gamedll_version = 0;
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static int isgd_shutdown_index = -1;
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@ -233,7 +231,7 @@ mm_PatchConnect(bool patch);
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static void *isgd_orig_init = NULL;
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static void *isgd_orig_shutdown = NULL;
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static void *is2sc_orig_connect = NULL;
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static void *is2s_orig_connect = NULL;
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class VEmptyClass
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{
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@ -256,7 +254,7 @@ enum InitReturnVal_t
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INIT_LAST_VAL,
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};
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class ISource2ServerConfig
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class ISource2Server
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{
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public:
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virtual bool Connect(QueryValveInterface factory)
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@ -275,7 +273,7 @@ public:
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#if defined _WIN32
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void *addr;
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} u;
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u.addr = is2sc_orig_connect;
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u.addr = is2s_orig_connect;
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#else
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struct
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{
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@ -283,22 +281,16 @@ public:
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intptr_t adjustor;
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} s;
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} u;
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u.s.addr = is2sc_orig_connect;
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u.s.addr = is2s_orig_connect;
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u.s.adjustor = 0;
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#endif
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result = (((VEmptyClass *) config_iface)->*u.mfpnew)(factory);
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result = (((VEmptyClass *) gamedll_iface)->*u.mfpnew)(factory);
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}
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mm_PatchConnect(false);
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return result;
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}
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};
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class ISource2Server
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{
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public:
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virtual bool Connect(QueryValveInterface factory) { return true; }
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virtual void Disconnect() {}
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virtual void *QueryInterface(const char *pInterfaceName) { return nullptr; }
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@ -566,7 +558,6 @@ public:
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static IServerGameDLL isgd_thunk;
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static ISource2Server is2s_thunk;
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static ISource2ServerConfig is2sc_thunk;
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static void
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mm_PatchDllInit(bool patch)
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@ -657,14 +648,14 @@ mm_PatchConnect(bool patch)
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void **vtable_dest;
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SourceHook::MemFuncInfo mfp;
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SourceHook::GetFuncInfo(&ISource2ServerConfig::Connect, mfp);
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SourceHook::GetFuncInfo(&ISource2Server::Connect, mfp);
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assert(mfp.isVirtual);
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assert(mfp.thisptroffs == 0);
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assert(mfp.vtbloffs == 0);
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vtable_src = (void **) *(void **) &is2sc_thunk;
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vtable_dest = (void **) *(void **) config_iface;
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vtable_src = (void **) *(void **) &is2s_thunk;
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vtable_dest = (void **) *(void **) gamedll_iface;
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SourceHook::SetMemAccess(&vtable_dest[mfp.vtblindex],
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sizeof(void*),
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@ -672,15 +663,15 @@ mm_PatchConnect(bool patch)
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if (patch)
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{
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assert(is2sc_orig_connect == NULL);
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is2sc_orig_connect = vtable_dest[mfp.vtblindex];
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assert(is2s_orig_connect == NULL);
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is2s_orig_connect = vtable_dest[mfp.vtblindex];
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vtable_dest[mfp.vtblindex] = vtable_src[mfp.vtblindex];
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}
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else
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{
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assert(is2sc_orig_connect != NULL);
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vtable_dest[mfp.vtblindex] = is2sc_orig_connect;
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is2sc_orig_connect = NULL;
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assert(is2s_orig_connect != NULL);
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vtable_dest[mfp.vtblindex] = is2s_orig_connect;
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is2s_orig_connect = NULL;
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}
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}
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@ -727,11 +718,8 @@ mm_GameDllRequest(const char *name, int *ret)
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{
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mm_FreeCachedLibraries();
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gamedll_lib = lib;
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config_iface = (ISource2ServerConfig *) ptr;
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gamedll_qvi = qvi;
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mm_PatchConnect(true);
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if (ret != NULL)
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*ret = 0;
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return ptr;
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@ -741,6 +729,7 @@ mm_GameDllRequest(const char *name, int *ret)
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{
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gamedll_iface = (IServerGameDLL *)gamedll_qvi(name, ret);
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gamedll_version = atoi(&name[13]);
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mm_PatchConnect(true);
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mm_PatchDllInit(true);
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if (ret != NULL)
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