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https://github.com/alliedmodders/metamod-source.git
synced 2025-02-26 19:54:14 +01:00
Add support for hl2sdk-mock.
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@ -37,6 +37,11 @@ Source2 = {
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'windows': ['x86', 'x86_64'],
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'linux': ['x86_64'],
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}
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Mock = {
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'windows': ['x86', 'x86_64'],
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'linux': ['x86', 'x86_64'],
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'mac': ['x86_64']
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}
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PossibleSDKs = {
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'episode1': SDK('HL2SDK', '2.ep1', '1', 'EPISODEONE', WinLinux, 'episode1'),
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@ -61,6 +66,7 @@ PossibleSDKs = {
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'doi': SDK('HL2SDKDOI', '2.doi', '20', 'DOI', WinLinuxMac, 'doi'),
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'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '14', 'CONTAGION', WinOnly, 'contagion'),
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'bms': SDK('HL2SDKBMS', '2.bms', '10', 'BMS', WinLinux, 'bms'),
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'mock': SDK('HL2SDK-MOCK', '2.mock', '999', 'MOCK', Mock, 'mock'),
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}
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def ResolveEnvPath(env, folder):
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@ -434,10 +440,13 @@ class MMSConfig(object):
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lib_folder = os.path.join(sdk.path, 'lib', 'mac')
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if compiler.target.platform in ['linux', 'mac']:
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if sdk.name in ['sdk2013', 'bms'] or compiler.target.arch == 'x86_64':
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compiler.postlink += [os.path.join(lib_folder, 'tier1.a')]
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if sdk.name in ['sdk2013', 'bms', 'mock'] or compiler.target.arch == 'x86_64':
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tier1 = os.path.join(lib_folder, 'tier1.a')
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else:
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compiler.postlink += [os.path.join(lib_folder, 'tier1_i486.a')]
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tier1 = os.path.join(lib_folder, 'tier1_i486.a')
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if sdk.name == 'mock' and compiler.target.platform == 'linux':
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compiler.linkflags += ['-Wl,-z,origin']
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compiler.postlink += [tier1]
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if sdk.name in ['blade', 'insurgency', 'doi', 'csgo', 'dota']:
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if compiler.target.arch == 'x86_64':
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@ -456,7 +465,7 @@ class MMSConfig(object):
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compiler.linkflags[0:0] = ['-lm']
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if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency', 'doi']:
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dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
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elif compiler.target.arch == 'x86_64' and sdk.name in ['csgo', 'blade']:
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elif compiler.target.arch == 'x86_64' and sdk.name in ['csgo', 'blade', 'mock']:
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dynamic_libs = ['libtier0_client.so', 'libvstdlib_client.so']
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elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo', 'dota']:
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dynamic_libs = ['libtier0.so', 'libvstdlib.so']
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@ -60,6 +60,7 @@
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#define SOURCE_ENGINE_CONTAGION 22 /**< Contagion */
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#define SOURCE_ENGINE_BMS 23 /**< Black Mesa Multiplayer */
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#define SOURCE_ENGINE_DOI 24 /**< Day of Infamy */
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#define SOURCE_ENGINE_MOCK 999 /**< Mock source engine */
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#define METAMOD_PLAPI_VERSION 16 /**< Version of this header file */
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#define METAMOD_PLAPI_NAME "ISmmPlugin" /**< Name of the plugin interface */
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@ -540,6 +540,8 @@ int BaseProvider::DetermineSourceEngine()
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return SOURCE_ENGINE_BMS;
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#elif SOURCE_ENGINE == SE_EPISODEONE
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return g_bOriginalEngine ? SOURCE_ENGINE_ORIGINAL : SOURCE_ENGINE_EPISODEONE;
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#elif SOURCE_ENGINE == SE_MOCK
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return SOURCE_ENGINE_MOCK;
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#else
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#error "SOURCE_ENGINE not defined to a known value"
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#endif
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@ -671,6 +673,8 @@ const char *BaseProvider::GetEngineDescription() const
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{
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return "Episode 1 (2004)";
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}
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#elif SOURCE_ENGINE == SE_MOCK
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return "Mock";
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#else
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#error "SOURCE_ENGINE not defined to a known value"
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#endif
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@ -91,6 +91,7 @@ static const char *backend_names[] =
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"2.contagion",
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"2.bms",
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"2.doi",
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"2.mock",
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};
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#if defined _WIN32
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@ -425,6 +426,10 @@ mm_DetermineBackend(QueryValveInterface engineFactory, QueryValveInterface serve
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{
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return MMBackend_HL2DM;
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}
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else if (strcmp(game_name, ".") == 0 && engineFactory("MOCK_ENGINE", NULL))
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{
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return MMBackend_Mock;
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}
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else
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{
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return MMBackend_SDK2013;
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@ -104,6 +104,7 @@ enum MetamodBackend
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MMBackend_BMS,
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MMBackend_DOI,
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MMBackend_Mock,
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MMBackend_UNKNOWN
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};
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@ -91,6 +91,8 @@ public:
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mm_GetGameName(game_name, sizeof(game_name));
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mm_backend = mm_DetermineBackend(engineFactory, gsFactory, game_name);
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if (mm_backend == MMBackend_Mock)
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strcpy(game_name, "mock");
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}
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if (mm_backend == MMBackend_UNKNOWN)
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