mirror of
https://github.com/alliedmodders/metamod-source.git
synced 2025-02-20 13:54:14 +01:00
Merged changes from 1.7 branch.
This commit is contained in:
commit
d438d73454
1
.hgtags
1
.hgtags
@ -15,3 +15,4 @@ a50090ca6e6a5f01122a9fbabc1ad6775cba5057 mmsource-1.3d
|
||||
099d37d50e0413c0e0332a6fdf4611bad6b302fd mmsource-1.6.0
|
||||
2b10484499c0e9fc131b4b296879a6d9b2f280d2 mmsource-1.6.1
|
||||
3bce7260f26a48e37b0e849332d61ff1fde6b8b2 mmsource-1.6.2
|
||||
c5e10372b1d4d50950aca7d112e0324000d0e6cd mmsource-1.7.0
|
||||
|
@ -1,3 +1,30 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* ======================================================
|
||||
* Metamod:Source
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC and authors.
|
||||
* All rights reserved.
|
||||
* ======================================================
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied warranty.
|
||||
* In no event will the authors be held liable for any damages arising from
|
||||
* the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software in a
|
||||
* product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#include <assert.h>
|
||||
#include "sourcemm.h"
|
||||
#include "CPlugin.h"
|
||||
|
@ -1,3 +1,30 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* ======================================================
|
||||
* Metamod:Source
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC and authors.
|
||||
* All rights reserved.
|
||||
* ======================================================
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied warranty.
|
||||
* In no event will the authors be held liable for any damages arising from
|
||||
* the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software in a
|
||||
* product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#include <assert.h>
|
||||
#include "sourcemm.h"
|
||||
#include "concommands.h"
|
||||
|
@ -1,3 +1,30 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* ======================================================
|
||||
* Metamod:Source
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC and authors.
|
||||
* All rights reserved.
|
||||
* ======================================================
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied warranty.
|
||||
* In no event will the authors be held liable for any damages arising from
|
||||
* the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software in a
|
||||
* product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#include <assert.h>
|
||||
#include "metamod.h"
|
||||
#include "metamod_plugins.h"
|
||||
|
@ -1,3 +1,30 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* ======================================================
|
||||
* Metamod:Source
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC and authors.
|
||||
* All rights reserved.
|
||||
* ======================================================
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied warranty.
|
||||
* In no event will the authors be held liable for any damages arising from
|
||||
* the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software in a
|
||||
* product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#include "metamod.h"
|
||||
#include "metamod_util.h"
|
||||
#include <interface.h>
|
||||
|
@ -1,3 +1,30 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* ======================================================
|
||||
* Metamod:Source
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC and authors.
|
||||
* All rights reserved.
|
||||
* ======================================================
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied warranty.
|
||||
* In no event will the authors be held liable for any damages arising from
|
||||
* the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software in a
|
||||
* product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
#include <string.h>
|
||||
|
@ -1,3 +1,30 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* ======================================================
|
||||
* Metamod:Source
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC and authors.
|
||||
* All rights reserved.
|
||||
* ======================================================
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied warranty.
|
||||
* In no event will the authors be held liable for any damages arising from
|
||||
* the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software in a
|
||||
* product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE_METAMOD_SOURCE_GAMEDLLS_H_
|
||||
#define _INCLUDE_METAMOD_SOURCE_GAMEDLLS_H_
|
||||
|
||||
|
@ -1,3 +1,30 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* ======================================================
|
||||
* Metamod:Source
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC and authors.
|
||||
* All rights reserved.
|
||||
* ======================================================
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied warranty.
|
||||
* In no event will the authors be held liable for any damages arising from
|
||||
* the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software in a
|
||||
* product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#include <time.h>
|
||||
#include <assert.h>
|
||||
#include <stdarg.h>
|
||||
|
@ -1,3 +1,30 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* ======================================================
|
||||
* Metamod:Source
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC and authors.
|
||||
* All rights reserved.
|
||||
* ======================================================
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied warranty.
|
||||
* In no event will the authors be held liable for any damages arising from
|
||||
* the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software in a
|
||||
* product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE_METAMOD_SOURCE_LOADER_H_
|
||||
#define _INCLUDE_METAMOD_SOURCE_LOADER_H_
|
||||
|
||||
|
@ -1,3 +1,30 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* ======================================================
|
||||
* Metamod:Source
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC and authors.
|
||||
* All rights reserved.
|
||||
* ======================================================
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied warranty.
|
||||
* In no event will the authors be held liable for any damages arising from
|
||||
* the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software in a
|
||||
* product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE_METAMOD_SOURCE_LOADER_BRIDGE_H_
|
||||
#define _INCLUDE_METAMOD_SOURCE_LOADER_BRIDGE_H_
|
||||
|
||||
|
@ -1,3 +1,30 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* ======================================================
|
||||
* Metamod:Source
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC and authors.
|
||||
* All rights reserved.
|
||||
* ======================================================
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied warranty.
|
||||
* In no event will the authors be held liable for any damages arising from
|
||||
* the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software in a
|
||||
* product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
|
@ -1,3 +1,30 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* ======================================================
|
||||
* Metamod:Source
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC and authors.
|
||||
* All rights reserved.
|
||||
* ======================================================
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied warranty.
|
||||
* In no event will the authors be held liable for any damages arising from
|
||||
* the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software in a
|
||||
* product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE_METAMOD_SOURCE_SERVERPLUGINS_H_
|
||||
#define _INCLUDE_METAMOD_SOURCE_SERVERPLUGINS_H_
|
||||
|
||||
|
@ -1,3 +1,30 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* ======================================================
|
||||
* Metamod:Source
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC and authors.
|
||||
* All rights reserved.
|
||||
* ======================================================
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied warranty.
|
||||
* In no event will the authors be held liable for any damages arising from
|
||||
* the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software in a
|
||||
* product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
|
@ -1,3 +1,30 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* ======================================================
|
||||
* Metamod:Source
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC and authors.
|
||||
* All rights reserved.
|
||||
* ======================================================
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied warranty.
|
||||
* In no event will the authors be held liable for any damages arising from
|
||||
* the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software in a
|
||||
* product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE_METAMOD_SOURCE_LOADER_UTILITY_H_
|
||||
#define _INCLUDE_METAMOD_SOURCE_LOADER_UTILITY_H_
|
||||
|
||||
|
@ -8,8 +8,7 @@
|
||||
HL2SDK_ORIG = ../../hl2sdk
|
||||
HL2SDK_OB = ../../hl2sdk-ob
|
||||
HL2SDK_L4D = ../../hl2sdk-l4d
|
||||
SOURCEMM14 = ../core-legacy
|
||||
SOURCEMM16 = ../core
|
||||
MMSOURCE17 = ../mmsource-1.7
|
||||
SRCDS_BASE = ~/srcds
|
||||
|
||||
#####################################
|
||||
@ -34,7 +33,7 @@ ifeq "$(ENGINE)" "original"
|
||||
HL2PUB = $(HL2SDK)/public
|
||||
HL2LIB = $(HL2SDK)/linux_sdk
|
||||
CFLAGS += -DSOURCE_ENGINE=2
|
||||
METAMOD = $(SOURCEMM14)
|
||||
METAMOD = $(MMSOURCE17)/core-legacy
|
||||
INCLUDE += -I$(HL2SDK)/public/dlls
|
||||
SRCDS = $(SRCDS_BASE)
|
||||
override ENGSET = true
|
||||
@ -44,7 +43,7 @@ ifeq "$(ENGINE)" "orangebox"
|
||||
HL2PUB = $(HL2SDK)/public
|
||||
HL2LIB = $(HL2SDK)/lib/linux
|
||||
CFLAGS += -DSOURCE_ENGINE=3
|
||||
METAMOD = $(SOURCEMM16)
|
||||
METAMOD = $(MMSOURCE17)/core
|
||||
INCLUDE += -I$(HL2SDK)/public/game/server
|
||||
SRCDS = $(SRCDS_BASE)/orangebox
|
||||
override ENGSET = true
|
||||
@ -54,7 +53,7 @@ ifeq "$(ENGINE)" "left4dead"
|
||||
HL2PUB = $(HL2SDK)/public
|
||||
HL2LIB = $(HL2SDK)/lib/linux
|
||||
CFLAGS += -DSOURCE_ENGINE=4
|
||||
METAMOD = $(SOURCEMM16)
|
||||
METAMOD = $(MMSOURCE17)/core
|
||||
INCLUDE += -I$(HL2SDK)/public/game/server
|
||||
SRCDS = $(SRCDS_BASE)/l4d
|
||||
override ENGSET = true
|
||||
|
@ -41,7 +41,7 @@
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM14)";"$(SOURCEMM14)\sourcemm";"$(SOURCEMM14)\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -121,7 +121,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM14)";"$(SOURCEMM14)\sourcemm";"$(SOURCEMM14)\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
@ -201,7 +201,7 @@
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -281,7 +281,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
@ -361,7 +361,7 @@
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -441,7 +441,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
|
@ -42,7 +42,7 @@
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM14)";"$(SOURCEMM14)\sourcemm";"$(SOURCEMM14)\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -121,7 +121,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM14)";"$(SOURCEMM14)\sourcemm";"$(SOURCEMM14)\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
@ -200,7 +200,7 @@
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -279,7 +279,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
@ -358,7 +358,7 @@
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -437,7 +437,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
|
@ -8,8 +8,7 @@
|
||||
HL2SDK_ORIG = ../../hl2sdk
|
||||
HL2SDK_OB = ../../hl2sdk-ob
|
||||
HL2SDK_L4D = ../../hl2sdk-l4d
|
||||
SOURCEMM14 = ../core-legacy
|
||||
SOURCEMM16 = ../core
|
||||
MMSOURCE17 = ../mmsource-1.7
|
||||
SRCDS_BASE = ~/srcds
|
||||
|
||||
#####################################
|
||||
@ -34,7 +33,7 @@ ifeq "$(ENGINE)" "original"
|
||||
HL2PUB = $(HL2SDK)/public
|
||||
HL2LIB = $(HL2SDK)/linux_sdk
|
||||
CFLAGS += -DSOURCE_ENGINE=2
|
||||
METAMOD = $(SOURCEMM14)
|
||||
METAMOD = $(MMSOURCE17)/core-legacy
|
||||
INCLUDE += -I$(HL2SDK)/public/dlls
|
||||
SRCDS = $(SRCDS_BASE)
|
||||
override ENGSET = true
|
||||
@ -44,7 +43,7 @@ ifeq "$(ENGINE)" "orangebox"
|
||||
HL2PUB = $(HL2SDK)/public
|
||||
HL2LIB = $(HL2SDK)/lib/linux
|
||||
CFLAGS += -DSOURCE_ENGINE=3
|
||||
METAMOD = $(SOURCEMM16)
|
||||
METAMOD = $(MMSOURCE17)/core
|
||||
INCLUDE += -I$(HL2SDK)/public/game/server
|
||||
SRCDS = $(SRCDS_BASE)/orangebox
|
||||
override ENGSET = true
|
||||
@ -54,7 +53,7 @@ ifeq "$(ENGINE)" "left4dead"
|
||||
HL2PUB = $(HL2SDK)/public
|
||||
HL2LIB = $(HL2SDK)/lib/linux
|
||||
CFLAGS += -DSOURCE_ENGINE=4
|
||||
METAMOD = $(SOURCEMM16)
|
||||
METAMOD = $(MMSOURCE17)/core
|
||||
INCLUDE += -I$(HL2SDK)/public/game/server
|
||||
SRCDS = $(SRCDS_BASE)/l4d
|
||||
override ENGSET = true
|
||||
|
@ -41,7 +41,7 @@
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM14)";"$(SOURCEMM14)\sourcemm";"$(SOURCEMM14)\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -121,7 +121,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM14)";"$(SOURCEMM14)\sourcemm";"$(SOURCEMM14)\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
@ -201,7 +201,7 @@
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -281,7 +281,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
@ -361,7 +361,7 @@
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -441,7 +441,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
|
@ -42,7 +42,7 @@
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM14)";"$(SOURCEMM14)\sourcemm";"$(SOURCEMM14)\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -121,7 +121,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM14)";"$(SOURCEMM14)\sourcemm";"$(SOURCEMM14)\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
@ -200,7 +200,7 @@
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -279,7 +279,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
@ -358,7 +358,7 @@
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -437,7 +437,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
|
||||
AdditionalIncludeDirectories=""$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
|
@ -1,10 +1,11 @@
|
||||
2008/??/?? 1.7.0:
|
||||
- Metamod:Source now uses a unified package that runs on all Source Engine
|
||||
versions to date. (TODO: Need to expand upon this.)
|
||||
- Added support for Source Engine version that runs Left 4 Dead.
|
||||
2008/11/26 1.7.0:
|
||||
- Metamod:Source now uses a unified package that will run on all supported
|
||||
Source engines. This means you do not have to download a version based on
|
||||
which Source engine or game you use.
|
||||
- Added support for the Source Engine version that runs Left 4 Dead.
|
||||
- The 'meta refresh' command now handles plugins loaded from VDF files.
|
||||
- Fixed amb1952: Crash when first plugin listed in metaplugins.ini had an alias
|
||||
and was not on the first line of the file.
|
||||
- Fixed amb1952: Crash when the first plugin listed in metaplugins.ini had an
|
||||
alias and was not on the first line of the file.
|
||||
|
||||
2008/07/26 1.6.2:
|
||||
- Fixed a bug where VDF files were opened by MM:S even if the .vdf extension
|
||||
|
Loading…
x
Reference in New Issue
Block a user