mirror of
https://github.com/alliedmodders/metamod-source.git
synced 2025-01-18 07:52:32 +01:00
Added Alien Swarm build configs for sample plugins (bug 4529, r=dvander).
This commit is contained in:
parent
769ce745b0
commit
e84a28b429
@ -93,7 +93,7 @@ else
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endif
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CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 \
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-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
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-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6 -DSE_ALIENSWARM=7
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LINK += $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX) \
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-static-libgcc
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@ -70,13 +70,13 @@ public:
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inline int IndexOfEdict(const edict_t *pEdict)
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{
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return (int)(pEdict - gpGlobals->baseEdict);
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return (int)(pEdict - gpGlobals->pEdicts);
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}
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inline edict_t *PEntityOfEntIndex(int iEntIndex)
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{
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if (iEntIndex >= 0 && iEntIndex < gpGlobals->maxEntities)
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{
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return (edict_t *)(gpGlobals->baseEdict + iEntIndex);
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return (edict_t *)(gpGlobals->pEdicts + iEntIndex);
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}
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return NULL;
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}
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@ -5,12 +5,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample_mm", "sample_mm.vcxp
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
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Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
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Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
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Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
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Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
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Debug - Orange Box|Win32 = Debug - Orange Box|Win32
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Debug - Original|Win32 = Debug - Original|Win32
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Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
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Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
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Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
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Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
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@ -19,6 +21,8 @@ Global
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Release - Original|Win32 = Release - Original|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
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@ -31,6 +35,8 @@ Global
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
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{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
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@ -47,4 +53,4 @@ Global
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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EndGlobal
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@ -1,6 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug - Alien Swarm|Win32">
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<Configuration>Debug - Alien Swarm</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug - Dark Messiah|Win32">
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<Configuration>Debug - Dark Messiah</Configuration>
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<Platform>Win32</Platform>
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@ -25,6 +29,10 @@
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<Configuration>Debug - Original</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release - Alien Swarm|Win32">
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<Configuration>Release - Alien Swarm</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release - Dark Messiah|Win32">
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<Configuration>Release - Dark Messiah</Configuration>
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<Platform>Win32</Platform>
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@ -61,10 +69,19 @@
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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@ -116,9 +133,15 @@
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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@ -183,17 +206,26 @@
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">$(Configuration)\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">false</LinkIncremental>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">$(Configuration)\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">$(Configuration)\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">true</LinkIncremental>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">$(Configuration)\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">$(Configuration)\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">false</LinkIncremental>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" />
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" />
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@ -210,8 +242,11 @@
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" />
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" />
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@ -227,7 +262,7 @@
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Original|Win32'">
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<ClCompile>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(MMSOURCE18)\core-legacy;$(MMSOURCE18)\core-legacy\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -253,7 +288,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Original|Win32'">
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<ClCompile>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalIncludeDirectories>$(MMSOURCE18)\core-legacy;$(MMSOURCE18)\core-legacy\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -278,7 +313,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">
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<ClCompile>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\engine;$(HL2SDK-DARKM)\public\dlls;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;$(HL2SDK-DARKM)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -304,7 +339,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">
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<ClCompile>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\engine;$(HL2SDK-DARKM)\public\dlls;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;$(HL2SDK-DARKM)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -329,7 +364,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">
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<ClCompile>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -355,7 +390,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">
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<ClCompile>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -380,7 +415,7 @@
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</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">
|
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<ClCompile>
|
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
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<Optimization>Disabled</Optimization>
|
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<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(HL2SDKOBVALVE)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -406,7 +441,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">
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<ClCompile>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(HL2SDKOBVALVE)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -431,7 +466,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\engine;$(HL2SDKL4D)\public\game\server;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;$(HL2SDKL4D)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@ -457,7 +492,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\engine;$(HL2SDKL4D)\public\game\server;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;$(HL2SDKL4D)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@ -482,7 +517,7 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\engine;$(HL2SDKL4D2)\public\game\server;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;$(HL2SDKL4D2)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@ -506,9 +541,35 @@
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDK-SWARM)\public;$(HL2SDK-SWARM)\public\engine;$(HL2SDK-SWARM)\public\game\server;$(HL2SDK-SWARM)\public\tier0;$(HL2SDK-SWARM)\public\tier1;$(HL2SDK-SWARM)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>$(HL2SDK-SWARM)\lib\public\interfaces.lib;$(HL2SDK-SWARM)\lib\public\tier0.lib;$(HL2SDK-SWARM)\lib\public\tier1.lib;$(HL2SDK-SWARM)\lib\public\vstdlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)sample_mm.dll</OutputFile>
|
||||
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\engine;$(HL2SDKL4D2)\public\game\server;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;$(HL2SDKL4D2)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@ -531,6 +592,31 @@
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDK-SWARM)\public;$(HL2SDK-SWARM)\public\engine;$(HL2SDK-SWARM)\public\game\server;$(HL2SDK-SWARM)\public\tier0;$(HL2SDK-SWARM)\public\tier1;$(HL2SDK-SWARM)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>$(HL2SDK-SWARM)\lib\public\interfaces.lib;$(HL2SDK-SWARM)\lib\public\tier0.lib;$(HL2SDK-SWARM)\lib\public\tier1.lib;$(HL2SDK-SWARM)\lib\public\vstdlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)sample_mm.dll</OutputFile>
|
||||
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\sample_mm.cpp" />
|
||||
</ItemGroup>
|
||||
|
@ -5,12 +5,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample_mm", "sample_mm.vcpr
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
|
||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
||||
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
||||
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
||||
Debug - Original|Win32 = Debug - Original|Win32
|
||||
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
|
||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
||||
@ -19,6 +21,8 @@ Global
|
||||
Release - Original|Win32 = Release - Original|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
||||
@ -31,6 +35,8 @@ Global
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
||||
@ -48,3 +54,4 @@ Global
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
||||
|
@ -39,7 +39,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||
@ -120,7 +120,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||
RuntimeLibrary="0"
|
||||
@ -199,7 +199,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
@ -280,7 +280,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
RuntimeLibrary="0"
|
||||
@ -359,7 +359,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
@ -440,7 +440,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
RuntimeLibrary="0"
|
||||
@ -519,7 +519,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
@ -600,7 +600,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
RuntimeLibrary="0"
|
||||
@ -679,7 +679,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||
@ -760,7 +760,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||
RuntimeLibrary="0"
|
||||
@ -839,7 +839,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||
@ -920,7 +920,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||
RuntimeLibrary="0"
|
||||
@ -975,6 +975,166 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Alien Swarm|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(HL2SDK-SWARM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDK-SWARM)\lib\public\interfaces.lib" "$(HL2SDK-SWARM)\lib\public\tier0.lib" "$(HL2SDK-SWARM)\lib\public\tier1.lib" "$(HL2SDK-SWARM)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\sample_mm.dll"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release - Alien Swarm|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(HL2SDK-SWARM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDK-SWARM)\lib\public\interfaces.lib" "$(HL2SDK-SWARM)\lib\public\tier0.lib" "$(HL2SDK-SWARM)\lib\public\tier1.lib" "$(HL2SDK-SWARM)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\sample_mm.dll"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
|
@ -5,12 +5,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample_mm", "sample_mm.vcpr
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
|
||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
||||
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
||||
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
||||
Debug - Original|Win32 = Debug - Original|Win32
|
||||
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
|
||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
||||
@ -19,6 +21,8 @@ Global
|
||||
Release - Original|Win32 = Release - Original|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
||||
@ -31,6 +35,8 @@ Global
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
||||
|
@ -40,7 +40,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||
@ -120,7 +120,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||
RuntimeLibrary="0"
|
||||
@ -198,7 +198,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
@ -278,7 +278,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
RuntimeLibrary="0"
|
||||
@ -356,7 +356,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
@ -436,7 +436,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
RuntimeLibrary="0"
|
||||
@ -514,7 +514,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
@ -594,7 +594,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
RuntimeLibrary="0"
|
||||
@ -672,7 +672,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||
@ -752,7 +752,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||
RuntimeLibrary="0"
|
||||
@ -830,7 +830,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||
@ -910,7 +910,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||
RuntimeLibrary="0"
|
||||
@ -964,6 +964,164 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Alien Swarm|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(HL2SDK-SWARM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDK-SWARM)\lib\public\interfaces.lib" "$(HL2SDK-SWARM)\lib\public\tier0.lib" "$(HL2SDK-SWARM)\lib\public\tier1.lib" "$(HL2SDK-SWARM)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\sample_mm.dll"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release - Alien Swarm|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(HL2SDK-SWARM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDK-SWARM)\lib\public\interfaces.lib" "$(HL2SDK-SWARM)\lib\public\tier0.lib" "$(HL2SDK-SWARM)\lib\public\tier1.lib" "$(HL2SDK-SWARM)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\sample_mm.dll"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
|
@ -93,7 +93,7 @@ else
|
||||
endif
|
||||
|
||||
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 \
|
||||
-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
|
||||
-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6 -DSE_ALIENSWARM=7
|
||||
|
||||
LINK += $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX) \
|
||||
-static-libgcc
|
||||
|
@ -5,12 +5,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "stub_mm", "stub_mm.vcxproj"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
|
||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
||||
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
||||
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
||||
Debug - Original|Win32 = Debug - Original|Win32
|
||||
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
|
||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
||||
@ -19,6 +21,8 @@ Global
|
||||
Release - Original|Win32 = Release - Original|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
||||
@ -31,6 +35,8 @@ Global
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
||||
|
@ -1,6 +1,10 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug - Alien Swarm|Win32">
|
||||
<Configuration>Debug - Alien Swarm</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug - Dark Messiah|Win32">
|
||||
<Configuration>Debug - Dark Messiah</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
@ -25,6 +29,10 @@
|
||||
<Configuration>Debug - Original</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release - Alien Swarm|Win32">
|
||||
<Configuration>Release - Alien Swarm</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release - Dark Messiah|Win32">
|
||||
<Configuration>Release - Dark Messiah</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
@ -61,10 +69,19 @@
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
@ -116,9 +133,15 @@
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
@ -183,17 +206,26 @@
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">false</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</LinkIncremental>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">false</LinkIncremental>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">false</LinkIncremental>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" />
|
||||
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@ -5,12 +5,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "stub_mm", "stub_mm.vcproj",
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||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
||||
@ -31,6 +35,8 @@ Global
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
||||
@ -48,3 +54,4 @@ Global
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
||||
|
@ -39,7 +39,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||
@ -120,7 +120,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||
RuntimeLibrary="0"
|
||||
@ -199,7 +199,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
@ -280,7 +280,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
RuntimeLibrary="0"
|
||||
@ -359,7 +359,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
@ -440,7 +440,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
RuntimeLibrary="0"
|
||||
@ -519,7 +519,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
@ -600,7 +600,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
RuntimeLibrary="0"
|
||||
@ -679,7 +679,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||
@ -760,7 +760,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||
RuntimeLibrary="0"
|
||||
@ -839,7 +839,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||
@ -920,7 +920,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||
RuntimeLibrary="0"
|
||||
@ -975,6 +975,166 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Alien Swarm|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(HL2SDK-SWARM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDK-SWARM)\lib\public\interfaces.lib" "$(HL2SDK-SWARM)\lib\public\tier0.lib" "$(HL2SDK-SWARM)\lib\public\tier1.lib" "$(HL2SDK-SWARM)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\stub_mm.dll"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release - Alien Swarm|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(HL2SDK-SWARM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDK-SWARM)\lib\public\interfaces.lib" "$(HL2SDK-SWARM)\lib\public\tier0.lib" "$(HL2SDK-SWARM)\lib\public\tier1.lib" "$(HL2SDK-SWARM)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\stub_mm.dll"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
|
@ -5,12 +5,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "stub_mm", "stub_mm.vcproj",
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
|
||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
||||
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
||||
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
||||
Debug - Original|Win32 = Debug - Original|Win32
|
||||
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
|
||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
||||
@ -19,6 +21,8 @@ Global
|
||||
Release - Original|Win32 = Release - Original|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
||||
@ -31,6 +35,8 @@ Global
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
||||
|
@ -40,7 +40,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||
@ -120,7 +120,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||
RuntimeLibrary="0"
|
||||
@ -198,7 +198,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
@ -278,7 +278,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||
RuntimeLibrary="0"
|
||||
@ -356,7 +356,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
@ -436,7 +436,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||
RuntimeLibrary="0"
|
||||
@ -514,7 +514,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
@ -594,7 +594,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||
RuntimeLibrary="0"
|
||||
@ -672,7 +672,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||
@ -752,7 +752,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||
RuntimeLibrary="0"
|
||||
@ -830,7 +830,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||
@ -910,7 +910,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||
RuntimeLibrary="0"
|
||||
@ -964,6 +964,164 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Alien Swarm|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(HL2SDK-SWARM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDK-SWARM)\lib\public\interfaces.lib" "$(HL2SDK-SWARM)\lib\public\tier0.lib" "$(HL2SDK-SWARM)\lib\public\tier1.lib" "$(HL2SDK-SWARM)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\stub_mm.dll"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release - Alien Swarm|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(HL2SDK-SWARM)\public\vstdlib""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDK-SWARM)\lib\public\interfaces.lib" "$(HL2SDK-SWARM)\lib\public\tier0.lib" "$(HL2SDK-SWARM)\lib\public\tier1.lib" "$(HL2SDK-SWARM)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\stub_mm.dll"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
|
Loading…
x
Reference in New Issue
Block a user