mirror of
https://github.com/alliedmodders/metamod-source.git
synced 2025-01-31 20:52:18 +01:00
Added Alien Swarm build configs for sample plugins (bug 4529, r=dvander).
This commit is contained in:
parent
769ce745b0
commit
e84a28b429
@ -93,7 +93,7 @@ else
|
|||||||
endif
|
endif
|
||||||
|
|
||||||
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 \
|
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 \
|
||||||
-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
|
-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6 -DSE_ALIENSWARM=7
|
||||||
|
|
||||||
LINK += $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX) \
|
LINK += $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX) \
|
||||||
-static-libgcc
|
-static-libgcc
|
||||||
|
@ -70,13 +70,13 @@ public:
|
|||||||
|
|
||||||
inline int IndexOfEdict(const edict_t *pEdict)
|
inline int IndexOfEdict(const edict_t *pEdict)
|
||||||
{
|
{
|
||||||
return (int)(pEdict - gpGlobals->baseEdict);
|
return (int)(pEdict - gpGlobals->pEdicts);
|
||||||
}
|
}
|
||||||
inline edict_t *PEntityOfEntIndex(int iEntIndex)
|
inline edict_t *PEntityOfEntIndex(int iEntIndex)
|
||||||
{
|
{
|
||||||
if (iEntIndex >= 0 && iEntIndex < gpGlobals->maxEntities)
|
if (iEntIndex >= 0 && iEntIndex < gpGlobals->maxEntities)
|
||||||
{
|
{
|
||||||
return (edict_t *)(gpGlobals->baseEdict + iEntIndex);
|
return (edict_t *)(gpGlobals->pEdicts + iEntIndex);
|
||||||
}
|
}
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
@ -5,12 +5,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample_mm", "sample_mm.vcxp
|
|||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
|
||||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||||
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
||||||
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
||||||
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
||||||
Debug - Original|Win32 = Debug - Original|Win32
|
Debug - Original|Win32 = Debug - Original|Win32
|
||||||
|
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
|
||||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||||
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
||||||
@ -19,6 +21,8 @@ Global
|
|||||||
Release - Original|Win32 = Release - Original|Win32
|
Release - Original|Win32 = Release - Original|Win32
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
||||||
@ -31,6 +35,8 @@ Global
|
|||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
||||||
|
@ -1,6 +1,10 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug - Alien Swarm|Win32">
|
||||||
|
<Configuration>Debug - Alien Swarm</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
<ProjectConfiguration Include="Debug - Dark Messiah|Win32">
|
<ProjectConfiguration Include="Debug - Dark Messiah|Win32">
|
||||||
<Configuration>Debug - Dark Messiah</Configuration>
|
<Configuration>Debug - Dark Messiah</Configuration>
|
||||||
<Platform>Win32</Platform>
|
<Platform>Win32</Platform>
|
||||||
@ -25,6 +29,10 @@
|
|||||||
<Configuration>Debug - Original</Configuration>
|
<Configuration>Debug - Original</Configuration>
|
||||||
<Platform>Win32</Platform>
|
<Platform>Win32</Platform>
|
||||||
</ProjectConfiguration>
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release - Alien Swarm|Win32">
|
||||||
|
<Configuration>Release - Alien Swarm</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
<ProjectConfiguration Include="Release - Dark Messiah|Win32">
|
<ProjectConfiguration Include="Release - Dark Messiah|Win32">
|
||||||
<Configuration>Release - Dark Messiah</Configuration>
|
<Configuration>Release - Dark Messiah</Configuration>
|
||||||
<Platform>Win32</Platform>
|
<Platform>Win32</Platform>
|
||||||
@ -61,10 +69,19 @@
|
|||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
@ -116,9 +133,15 @@
|
|||||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" Label="PropertySheets">
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" Label="PropertySheets">
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="PropertySheets">
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="PropertySheets">
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" Label="PropertySheets">
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" Label="PropertySheets">
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
@ -183,17 +206,26 @@
|
|||||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">$(Configuration)\</IntDir>
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">$(Configuration)\</IntDir>
|
||||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">false</LinkIncremental>
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">false</LinkIncremental>
|
||||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">$(Configuration)\</IntDir>
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">$(Configuration)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">$(Configuration)\</IntDir>
|
||||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</LinkIncremental>
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</LinkIncremental>
|
||||||
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">true</LinkIncremental>
|
||||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">$(Configuration)\</IntDir>
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">$(Configuration)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">$(Configuration)\</IntDir>
|
||||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">false</LinkIncremental>
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">false</LinkIncremental>
|
||||||
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">false</LinkIncremental>
|
||||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" />
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" />
|
||||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" />
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" />
|
||||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" />
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" />
|
||||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" />
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" />
|
||||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" />
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" />
|
||||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" />
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" />
|
||||||
@ -210,8 +242,11 @@
|
|||||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" />
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" />
|
||||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" />
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" />
|
||||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" />
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" />
|
||||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" />
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" />
|
||||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" />
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" />
|
||||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" />
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" />
|
||||||
@ -227,7 +262,7 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Original|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Original|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core-legacy;$(MMSOURCE18)\core-legacy\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core-legacy;$(MMSOURCE18)\core-legacy\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -253,7 +288,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Original|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Original|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core-legacy;$(MMSOURCE18)\core-legacy\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core-legacy;$(MMSOURCE18)\core-legacy\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@ -278,7 +313,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\engine;$(HL2SDK-DARKM)\public\dlls;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;$(HL2SDK-DARKM)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\engine;$(HL2SDK-DARKM)\public\dlls;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;$(HL2SDK-DARKM)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -304,7 +339,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\engine;$(HL2SDK-DARKM)\public\dlls;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;$(HL2SDK-DARKM)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\engine;$(HL2SDK-DARKM)\public\dlls;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;$(HL2SDK-DARKM)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@ -329,7 +364,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -355,7 +390,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@ -380,7 +415,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(HL2SDKOBVALVE)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(HL2SDKOBVALVE)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -406,7 +441,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(HL2SDKOBVALVE)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(HL2SDKOBVALVE)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@ -431,7 +466,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\engine;$(HL2SDKL4D)\public\game\server;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;$(HL2SDKL4D)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\engine;$(HL2SDKL4D)\public\game\server;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;$(HL2SDKL4D)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -457,7 +492,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\engine;$(HL2SDKL4D)\public\game\server;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;$(HL2SDKL4D)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\engine;$(HL2SDKL4D)\public\game\server;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;$(HL2SDKL4D)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@ -482,7 +517,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\engine;$(HL2SDKL4D2)\public\game\server;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;$(HL2SDKL4D2)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\engine;$(HL2SDKL4D2)\public\game\server;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;$(HL2SDKL4D2)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -506,9 +541,35 @@
|
|||||||
<TargetMachine>MachineX86</TargetMachine>
|
<TargetMachine>MachineX86</TargetMachine>
|
||||||
</Link>
|
</Link>
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDK-SWARM)\public;$(HL2SDK-SWARM)\public\engine;$(HL2SDK-SWARM)\public\game\server;$(HL2SDK-SWARM)\public\tier0;$(HL2SDK-SWARM)\public\tier1;$(HL2SDK-SWARM)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MinimalRebuild>true</MinimalRebuild>
|
||||||
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>$(HL2SDK-SWARM)\lib\public\interfaces.lib;$(HL2SDK-SWARM)\lib\public\tier0.lib;$(HL2SDK-SWARM)\lib\public\tier1.lib;$(HL2SDK-SWARM)\lib\public\vstdlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<OutputFile>$(OutDir)sample_mm.dll</OutputFile>
|
||||||
|
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||||
|
<DataExecutionPrevention>
|
||||||
|
</DataExecutionPrevention>
|
||||||
|
<TargetMachine>MachineX86</TargetMachine>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\engine;$(HL2SDKL4D2)\public\game\server;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;$(HL2SDKL4D2)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\engine;$(HL2SDKL4D2)\public\game\server;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;$(HL2SDKL4D2)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@ -531,6 +592,31 @@
|
|||||||
<TargetMachine>MachineX86</TargetMachine>
|
<TargetMachine>MachineX86</TargetMachine>
|
||||||
</Link>
|
</Link>
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDK-SWARM)\public;$(HL2SDK-SWARM)\public\engine;$(HL2SDK-SWARM)\public\game\server;$(HL2SDK-SWARM)\public\tier0;$(HL2SDK-SWARM)\public\tier1;$(HL2SDK-SWARM)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>$(HL2SDK-SWARM)\lib\public\interfaces.lib;$(HL2SDK-SWARM)\lib\public\tier0.lib;$(HL2SDK-SWARM)\lib\public\tier1.lib;$(HL2SDK-SWARM)\lib\public\vstdlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<OutputFile>$(OutDir)sample_mm.dll</OutputFile>
|
||||||
|
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||||
|
<DataExecutionPrevention>
|
||||||
|
</DataExecutionPrevention>
|
||||||
|
<TargetMachine>MachineX86</TargetMachine>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="..\sample_mm.cpp" />
|
<ClCompile Include="..\sample_mm.cpp" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -5,12 +5,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample_mm", "sample_mm.vcpr
|
|||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
|
||||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||||
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
||||||
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
||||||
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
||||||
Debug - Original|Win32 = Debug - Original|Win32
|
Debug - Original|Win32 = Debug - Original|Win32
|
||||||
|
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
|
||||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||||
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
||||||
@ -19,6 +21,8 @@ Global
|
|||||||
Release - Original|Win32 = Release - Original|Win32
|
Release - Original|Win32 = Release - Original|Win32
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
||||||
@ -31,6 +35,8 @@ Global
|
|||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
||||||
@ -48,3 +54,4 @@ Global
|
|||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
|
||||||
|
@ -39,7 +39,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||||
@ -120,7 +120,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -199,7 +199,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||||
@ -280,7 +280,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -359,7 +359,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||||
@ -440,7 +440,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -519,7 +519,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||||
@ -600,7 +600,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -679,7 +679,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||||
@ -760,7 +760,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -839,7 +839,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||||
@ -920,7 +920,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -975,6 +975,166 @@
|
|||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Debug - Alien Swarm|Win32"
|
||||||
|
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||||
|
IntermediateDirectory="$(ConfigurationName)"
|
||||||
|
ConfigurationType="2"
|
||||||
|
CharacterSet="2"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
|
Optimization="0"
|
||||||
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(HL2SDK-SWARM)\public\vstdlib""
|
||||||
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||||
|
MinimalRebuild="true"
|
||||||
|
BasicRuntimeChecks="3"
|
||||||
|
RuntimeLibrary="1"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
WarningLevel="3"
|
||||||
|
Detect64BitPortabilityProblems="false"
|
||||||
|
DebugInformationFormat="4"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies=""$(HL2SDK-SWARM)\lib\public\interfaces.lib" "$(HL2SDK-SWARM)\lib\public\tier0.lib" "$(HL2SDK-SWARM)\lib\public\tier1.lib" "$(HL2SDK-SWARM)\lib\public\vstdlib.lib""
|
||||||
|
OutputFile="$(OutDir)\sample_mm.dll"
|
||||||
|
LinkIncremental="2"
|
||||||
|
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||||
|
GenerateDebugInformation="true"
|
||||||
|
SubSystem="2"
|
||||||
|
TargetMachine="1"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Release - Alien Swarm|Win32"
|
||||||
|
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||||
|
IntermediateDirectory="$(ConfigurationName)"
|
||||||
|
ConfigurationType="2"
|
||||||
|
CharacterSet="2"
|
||||||
|
WholeProgramOptimization="1"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(HL2SDK-SWARM)\public\vstdlib""
|
||||||
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||||
|
RuntimeLibrary="0"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
WarningLevel="3"
|
||||||
|
Detect64BitPortabilityProblems="false"
|
||||||
|
DebugInformationFormat="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies=""$(HL2SDK-SWARM)\lib\public\interfaces.lib" "$(HL2SDK-SWARM)\lib\public\tier0.lib" "$(HL2SDK-SWARM)\lib\public\tier1.lib" "$(HL2SDK-SWARM)\lib\public\vstdlib.lib""
|
||||||
|
OutputFile="$(OutDir)\sample_mm.dll"
|
||||||
|
LinkIncremental="1"
|
||||||
|
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||||
|
GenerateDebugInformation="true"
|
||||||
|
SubSystem="2"
|
||||||
|
OptimizeReferences="2"
|
||||||
|
EnableCOMDATFolding="2"
|
||||||
|
TargetMachine="1"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
</Configurations>
|
</Configurations>
|
||||||
<References>
|
<References>
|
||||||
</References>
|
</References>
|
||||||
|
@ -5,12 +5,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample_mm", "sample_mm.vcpr
|
|||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
|
||||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||||
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
||||||
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
||||||
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
||||||
Debug - Original|Win32 = Debug - Original|Win32
|
Debug - Original|Win32 = Debug - Original|Win32
|
||||||
|
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
|
||||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||||
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
||||||
@ -19,6 +21,8 @@ Global
|
|||||||
Release - Original|Win32 = Release - Original|Win32
|
Release - Original|Win32 = Release - Original|Win32
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
||||||
@ -31,6 +35,8 @@ Global
|
|||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
||||||
|
@ -40,7 +40,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||||
@ -120,7 +120,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -198,7 +198,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||||
@ -278,7 +278,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -356,7 +356,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||||
@ -436,7 +436,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -514,7 +514,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||||
@ -594,7 +594,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -672,7 +672,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||||
@ -752,7 +752,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -830,7 +830,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||||
@ -910,7 +910,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -964,6 +964,164 @@
|
|||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Debug - Alien Swarm|Win32"
|
||||||
|
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||||
|
IntermediateDirectory="$(ConfigurationName)"
|
||||||
|
ConfigurationType="2"
|
||||||
|
CharacterSet="2"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
|
Optimization="0"
|
||||||
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(HL2SDK-SWARM)\public\vstdlib""
|
||||||
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||||
|
MinimalRebuild="true"
|
||||||
|
BasicRuntimeChecks="3"
|
||||||
|
RuntimeLibrary="1"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
WarningLevel="3"
|
||||||
|
Detect64BitPortabilityProblems="false"
|
||||||
|
DebugInformationFormat="4"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies=""$(HL2SDK-SWARM)\lib\public\interfaces.lib" "$(HL2SDK-SWARM)\lib\public\tier0.lib" "$(HL2SDK-SWARM)\lib\public\tier1.lib" "$(HL2SDK-SWARM)\lib\public\vstdlib.lib""
|
||||||
|
OutputFile="$(OutDir)\sample_mm.dll"
|
||||||
|
LinkIncremental="2"
|
||||||
|
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||||
|
GenerateDebugInformation="true"
|
||||||
|
SubSystem="2"
|
||||||
|
RandomizedBaseAddress="1"
|
||||||
|
DataExecutionPrevention="0"
|
||||||
|
TargetMachine="1"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Release - Alien Swarm|Win32"
|
||||||
|
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||||
|
IntermediateDirectory="$(ConfigurationName)"
|
||||||
|
ConfigurationType="2"
|
||||||
|
CharacterSet="2"
|
||||||
|
WholeProgramOptimization="1"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(HL2SDK-SWARM)\public\vstdlib""
|
||||||
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SAMPLE_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||||
|
RuntimeLibrary="0"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
WarningLevel="3"
|
||||||
|
Detect64BitPortabilityProblems="false"
|
||||||
|
DebugInformationFormat="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies=""$(HL2SDK-SWARM)\lib\public\interfaces.lib" "$(HL2SDK-SWARM)\lib\public\tier0.lib" "$(HL2SDK-SWARM)\lib\public\tier1.lib" "$(HL2SDK-SWARM)\lib\public\vstdlib.lib""
|
||||||
|
OutputFile="$(OutDir)\sample_mm.dll"
|
||||||
|
LinkIncremental="1"
|
||||||
|
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||||
|
GenerateDebugInformation="true"
|
||||||
|
SubSystem="2"
|
||||||
|
OptimizeReferences="2"
|
||||||
|
EnableCOMDATFolding="2"
|
||||||
|
RandomizedBaseAddress="1"
|
||||||
|
DataExecutionPrevention="0"
|
||||||
|
TargetMachine="1"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
</Configurations>
|
</Configurations>
|
||||||
<References>
|
<References>
|
||||||
</References>
|
</References>
|
||||||
|
@ -93,7 +93,7 @@ else
|
|||||||
endif
|
endif
|
||||||
|
|
||||||
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 \
|
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 \
|
||||||
-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
|
-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6 -DSE_ALIENSWARM=7
|
||||||
|
|
||||||
LINK += $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX) \
|
LINK += $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX) \
|
||||||
-static-libgcc
|
-static-libgcc
|
||||||
|
@ -5,12 +5,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "stub_mm", "stub_mm.vcxproj"
|
|||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
|
||||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||||
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
||||||
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
||||||
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
||||||
Debug - Original|Win32 = Debug - Original|Win32
|
Debug - Original|Win32 = Debug - Original|Win32
|
||||||
|
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
|
||||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||||
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
||||||
@ -19,6 +21,8 @@ Global
|
|||||||
Release - Original|Win32 = Release - Original|Win32
|
Release - Original|Win32 = Release - Original|Win32
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
||||||
@ -31,6 +35,8 @@ Global
|
|||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
||||||
|
@ -1,6 +1,10 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug - Alien Swarm|Win32">
|
||||||
|
<Configuration>Debug - Alien Swarm</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
<ProjectConfiguration Include="Debug - Dark Messiah|Win32">
|
<ProjectConfiguration Include="Debug - Dark Messiah|Win32">
|
||||||
<Configuration>Debug - Dark Messiah</Configuration>
|
<Configuration>Debug - Dark Messiah</Configuration>
|
||||||
<Platform>Win32</Platform>
|
<Platform>Win32</Platform>
|
||||||
@ -25,6 +29,10 @@
|
|||||||
<Configuration>Debug - Original</Configuration>
|
<Configuration>Debug - Original</Configuration>
|
||||||
<Platform>Win32</Platform>
|
<Platform>Win32</Platform>
|
||||||
</ProjectConfiguration>
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release - Alien Swarm|Win32">
|
||||||
|
<Configuration>Release - Alien Swarm</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
<ProjectConfiguration Include="Release - Dark Messiah|Win32">
|
<ProjectConfiguration Include="Release - Dark Messiah|Win32">
|
||||||
<Configuration>Release - Dark Messiah</Configuration>
|
<Configuration>Release - Dark Messiah</Configuration>
|
||||||
<Platform>Win32</Platform>
|
<Platform>Win32</Platform>
|
||||||
@ -61,10 +69,19 @@
|
|||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
@ -116,9 +133,15 @@
|
|||||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" Label="PropertySheets">
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" Label="PropertySheets">
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="PropertySheets">
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="PropertySheets">
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" Label="PropertySheets">
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" Label="PropertySheets">
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
@ -183,17 +206,26 @@
|
|||||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">$(Configuration)\</IntDir>
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">$(Configuration)\</IntDir>
|
||||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">false</LinkIncremental>
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">false</LinkIncremental>
|
||||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">$(Configuration)\</IntDir>
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">$(Configuration)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">$(Configuration)\</IntDir>
|
||||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</LinkIncremental>
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</LinkIncremental>
|
||||||
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">true</LinkIncremental>
|
||||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">$(Configuration)\</IntDir>
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">$(Configuration)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">$(Configuration)\</IntDir>
|
||||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">false</LinkIncremental>
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">false</LinkIncremental>
|
||||||
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">false</LinkIncremental>
|
||||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" />
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" />
|
||||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" />
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" />
|
||||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" />
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" />
|
||||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" />
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" />
|
||||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" />
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" />
|
||||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" />
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" />
|
||||||
@ -210,8 +242,11 @@
|
|||||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" />
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" />
|
||||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" />
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" />
|
||||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" />
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" />
|
||||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" />
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" />
|
||||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" />
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" />
|
||||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" />
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" />
|
||||||
@ -227,7 +262,7 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Original|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Original|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core-legacy;$(MMSOURCE18)\core-legacy\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core-legacy;$(MMSOURCE18)\core-legacy\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -253,7 +288,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Original|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Original|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core-legacy;$(MMSOURCE18)\core-legacy\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core-legacy;$(MMSOURCE18)\core-legacy\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@ -278,7 +313,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\engine;$(HL2SDK-DARKM)\public\dlls;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;$(HL2SDK-DARKM)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\engine;$(HL2SDK-DARKM)\public\dlls;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;$(HL2SDK-DARKM)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -304,7 +339,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\engine;$(HL2SDK-DARKM)\public\dlls;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;$(HL2SDK-DARKM)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\engine;$(HL2SDK-DARKM)\public\dlls;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;$(HL2SDK-DARKM)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@ -329,7 +364,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -355,7 +390,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@ -380,7 +415,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(HL2SDKOBVALVE)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(HL2SDKOBVALVE)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -406,7 +441,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(HL2SDKOBVALVE)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(HL2SDKOBVALVE)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@ -431,7 +466,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\engine;$(HL2SDKL4D)\public\game\server;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;$(HL2SDKL4D)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\engine;$(HL2SDKL4D)\public\game\server;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;$(HL2SDKL4D)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -457,7 +492,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\engine;$(HL2SDKL4D)\public\game\server;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;$(HL2SDKL4D)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\engine;$(HL2SDKL4D)\public\game\server;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;$(HL2SDKL4D)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@ -482,7 +517,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\engine;$(HL2SDKL4D2)\public\game\server;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;$(HL2SDKL4D2)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\engine;$(HL2SDKL4D2)\public\game\server;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;$(HL2SDKL4D2)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
@ -506,9 +541,35 @@
|
|||||||
<TargetMachine>MachineX86</TargetMachine>
|
<TargetMachine>MachineX86</TargetMachine>
|
||||||
</Link>
|
</Link>
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDK-SWARM)\public;$(HL2SDK-SWARM)\public\engine;$(HL2SDK-SWARM)\public\game\server;$(HL2SDK-SWARM)\public\tier0;$(HL2SDK-SWARM)\public\tier1;$(HL2SDK-SWARM)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MinimalRebuild>true</MinimalRebuild>
|
||||||
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>$(HL2SDK-SWARM)\lib\public\interfaces.lib;$(HL2SDK-SWARM)\lib\public\tier0.lib;$(HL2SDK-SWARM)\lib\public\tier1.lib;$(HL2SDK-SWARM)\lib\public\vstdlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<OutputFile>$(OutDir)stub_mm.dll</OutputFile>
|
||||||
|
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||||
|
<DataExecutionPrevention>
|
||||||
|
</DataExecutionPrevention>
|
||||||
|
<TargetMachine>MachineX86</TargetMachine>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\engine;$(HL2SDKL4D2)\public\game\server;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;$(HL2SDKL4D2)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\engine;$(HL2SDKL4D2)\public\game\server;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;$(HL2SDKL4D2)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@ -531,6 +592,31 @@
|
|||||||
<TargetMachine>MachineX86</TargetMachine>
|
<TargetMachine>MachineX86</TargetMachine>
|
||||||
</Link>
|
</Link>
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7 %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
<AdditionalIncludeDirectories>$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDK-SWARM)\public;$(HL2SDK-SWARM)\public\engine;$(HL2SDK-SWARM)\public\game\server;$(HL2SDK-SWARM)\public\tier0;$(HL2SDK-SWARM)\public\tier1;$(HL2SDK-SWARM)\public\vstdlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>$(HL2SDK-SWARM)\lib\public\interfaces.lib;$(HL2SDK-SWARM)\lib\public\tier0.lib;$(HL2SDK-SWARM)\lib\public\tier1.lib;$(HL2SDK-SWARM)\lib\public\vstdlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<OutputFile>$(OutDir)stub_mm.dll</OutputFile>
|
||||||
|
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||||
|
<DataExecutionPrevention>
|
||||||
|
</DataExecutionPrevention>
|
||||||
|
<TargetMachine>MachineX86</TargetMachine>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="..\stub_mm.cpp" />
|
<ClCompile Include="..\stub_mm.cpp" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -5,12 +5,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "stub_mm", "stub_mm.vcproj",
|
|||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
|
||||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||||
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
||||||
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
||||||
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
||||||
Debug - Original|Win32 = Debug - Original|Win32
|
Debug - Original|Win32 = Debug - Original|Win32
|
||||||
|
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
|
||||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||||
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
||||||
@ -19,6 +21,8 @@ Global
|
|||||||
Release - Original|Win32 = Release - Original|Win32
|
Release - Original|Win32 = Release - Original|Win32
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
||||||
@ -31,6 +35,8 @@ Global
|
|||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
||||||
@ -48,3 +54,4 @@ Global
|
|||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
|
||||||
|
@ -39,7 +39,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||||
@ -120,7 +120,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -199,7 +199,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||||
@ -280,7 +280,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -359,7 +359,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||||
@ -440,7 +440,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -519,7 +519,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||||
@ -600,7 +600,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -679,7 +679,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||||
@ -760,7 +760,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -839,7 +839,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||||
@ -920,7 +920,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -975,6 +975,166 @@
|
|||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Debug - Alien Swarm|Win32"
|
||||||
|
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||||
|
IntermediateDirectory="$(ConfigurationName)"
|
||||||
|
ConfigurationType="2"
|
||||||
|
CharacterSet="2"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
|
Optimization="0"
|
||||||
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(HL2SDK-SWARM)\public\vstdlib""
|
||||||
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||||
|
MinimalRebuild="true"
|
||||||
|
BasicRuntimeChecks="3"
|
||||||
|
RuntimeLibrary="1"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
WarningLevel="3"
|
||||||
|
Detect64BitPortabilityProblems="false"
|
||||||
|
DebugInformationFormat="4"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies=""$(HL2SDK-SWARM)\lib\public\interfaces.lib" "$(HL2SDK-SWARM)\lib\public\tier0.lib" "$(HL2SDK-SWARM)\lib\public\tier1.lib" "$(HL2SDK-SWARM)\lib\public\vstdlib.lib""
|
||||||
|
OutputFile="$(OutDir)\stub_mm.dll"
|
||||||
|
LinkIncremental="2"
|
||||||
|
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||||
|
GenerateDebugInformation="true"
|
||||||
|
SubSystem="2"
|
||||||
|
TargetMachine="1"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Release - Alien Swarm|Win32"
|
||||||
|
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||||
|
IntermediateDirectory="$(ConfigurationName)"
|
||||||
|
ConfigurationType="2"
|
||||||
|
CharacterSet="2"
|
||||||
|
WholeProgramOptimization="1"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(HL2SDK-SWARM)\public\vstdlib""
|
||||||
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||||
|
RuntimeLibrary="0"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
WarningLevel="3"
|
||||||
|
Detect64BitPortabilityProblems="false"
|
||||||
|
DebugInformationFormat="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies=""$(HL2SDK-SWARM)\lib\public\interfaces.lib" "$(HL2SDK-SWARM)\lib\public\tier0.lib" "$(HL2SDK-SWARM)\lib\public\tier1.lib" "$(HL2SDK-SWARM)\lib\public\vstdlib.lib""
|
||||||
|
OutputFile="$(OutDir)\stub_mm.dll"
|
||||||
|
LinkIncremental="1"
|
||||||
|
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||||
|
GenerateDebugInformation="true"
|
||||||
|
SubSystem="2"
|
||||||
|
OptimizeReferences="2"
|
||||||
|
EnableCOMDATFolding="2"
|
||||||
|
TargetMachine="1"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
</Configurations>
|
</Configurations>
|
||||||
<References>
|
<References>
|
||||||
</References>
|
</References>
|
||||||
|
@ -5,12 +5,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "stub_mm", "stub_mm.vcproj",
|
|||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
|
||||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||||
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
||||||
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
||||||
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
||||||
Debug - Original|Win32 = Debug - Original|Win32
|
Debug - Original|Win32 = Debug - Original|Win32
|
||||||
|
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
|
||||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||||
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
||||||
@ -19,6 +21,8 @@ Global
|
|||||||
Release - Original|Win32 = Release - Original|Win32
|
Release - Original|Win32 = Release - Original|Win32
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
||||||
@ -31,6 +35,8 @@ Global
|
|||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
|
||||||
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||||
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
||||||
|
@ -40,7 +40,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||||
@ -120,7 +120,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook";"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(HL2SDK)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=1"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -198,7 +198,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||||
@ -278,7 +278,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(HL2SDK-DARKM)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=2"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -356,7 +356,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||||
@ -436,7 +436,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(HL2SDKOB)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=3"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -514,7 +514,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||||
@ -594,7 +594,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(HL2SDKOBVALVE)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=4"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -672,7 +672,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||||
@ -752,7 +752,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(HL2SDKL4D)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=5"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -830,7 +830,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||||
@ -910,7 +910,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(HL2SDKL4D2)\public\vstdlib""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;SOURCE_ENGINE=6"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@ -964,6 +964,164 @@
|
|||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Debug - Alien Swarm|Win32"
|
||||||
|
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||||
|
IntermediateDirectory="$(ConfigurationName)"
|
||||||
|
ConfigurationType="2"
|
||||||
|
CharacterSet="2"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
|
Optimization="0"
|
||||||
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(HL2SDK-SWARM)\public\vstdlib""
|
||||||
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||||
|
MinimalRebuild="true"
|
||||||
|
BasicRuntimeChecks="3"
|
||||||
|
RuntimeLibrary="1"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
WarningLevel="3"
|
||||||
|
Detect64BitPortabilityProblems="false"
|
||||||
|
DebugInformationFormat="4"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies=""$(HL2SDK-SWARM)\lib\public\interfaces.lib" "$(HL2SDK-SWARM)\lib\public\tier0.lib" "$(HL2SDK-SWARM)\lib\public\tier1.lib" "$(HL2SDK-SWARM)\lib\public\vstdlib.lib""
|
||||||
|
OutputFile="$(OutDir)\stub_mm.dll"
|
||||||
|
LinkIncremental="2"
|
||||||
|
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||||
|
GenerateDebugInformation="true"
|
||||||
|
SubSystem="2"
|
||||||
|
RandomizedBaseAddress="1"
|
||||||
|
DataExecutionPrevention="0"
|
||||||
|
TargetMachine="1"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Release - Alien Swarm|Win32"
|
||||||
|
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||||
|
IntermediateDirectory="$(ConfigurationName)"
|
||||||
|
ConfigurationType="2"
|
||||||
|
CharacterSet="2"
|
||||||
|
WholeProgramOptimization="1"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||||
|
AdditionalIncludeDirectories=""$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook";"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(HL2SDK-SWARM)\public\vstdlib""
|
||||||
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||||
|
RuntimeLibrary="0"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
WarningLevel="3"
|
||||||
|
Detect64BitPortabilityProblems="false"
|
||||||
|
DebugInformationFormat="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies=""$(HL2SDK-SWARM)\lib\public\interfaces.lib" "$(HL2SDK-SWARM)\lib\public\tier0.lib" "$(HL2SDK-SWARM)\lib\public\tier1.lib" "$(HL2SDK-SWARM)\lib\public\vstdlib.lib""
|
||||||
|
OutputFile="$(OutDir)\stub_mm.dll"
|
||||||
|
LinkIncremental="1"
|
||||||
|
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||||
|
GenerateDebugInformation="true"
|
||||||
|
SubSystem="2"
|
||||||
|
OptimizeReferences="2"
|
||||||
|
EnableCOMDATFolding="2"
|
||||||
|
RandomizedBaseAddress="1"
|
||||||
|
DataExecutionPrevention="0"
|
||||||
|
TargetMachine="1"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
</Configurations>
|
</Configurations>
|
||||||
<References>
|
<References>
|
||||||
</References>
|
</References>
|
||||||
|
Loading…
x
Reference in New Issue
Block a user