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mirror of https://github.com/alliedmodders/metamod-source.git synced 2025-01-18 07:52:32 +01:00

Upgrade build scripts to AMBuild 2 (bug 5970, r=ds).

This commit is contained in:
David Anderson 2013-11-18 09:46:46 -08:00
parent 51f88b5081
commit e9a426ca46
10 changed files with 525 additions and 716 deletions

View File

@ -1,450 +1,370 @@
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
import sys
from ambuild.command import SymlinkCommand
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os, sys
class MMS:
def __init__(self):
self.compiler = Cpp.Compiler()
class SDK(object):
def __init__(self, sdk, ext, aDef, name, platform, dir):
if dir == 'ep1':
folder = 'hl2sdk'
else:
folder = 'hl2sdk-' + dir
self.envvar = sdk
self.ext = ext
self.code = aDef
self.define = name
self.platform = platform
self.folder = folder # Default folder name.
self.name = dir
self.path = None # Actual path
#Build SDK info
self.possibleSdks = { }
self.possibleSdks['ep1'] = {'sdk': 'HL2SDK', 'ext': '1.ep1', 'def': '1',
'name': 'EPISODEONE', 'platform': ['windows', 'linux'],
'dir': 'hl2sdk'}
self.possibleSdks['ep2'] = {'sdk': 'HL2SDKOB', 'ext': '2.ep2', 'def': '3',
'name': 'ORANGEBOX', 'platform': ['windows', 'linux'],
'dir': 'hl2sdk-ob'}
self.possibleSdks['css'] = {'sdk': 'HL2SDKCSS', 'ext': '2.css', 'def': '6',
'name': 'CSS', 'platform': ['windows', 'linux', 'darwin'],
'dir': 'hl2sdk-css'}
self.possibleSdks['hl2dm'] = {'sdk': 'HL2SDKHL2DM', 'ext': '2.hl2dm', 'def': '7',
'name': 'HL2DM', 'platform': ['windows', 'linux', 'darwin'],
'dir': 'hl2sdk-hl2dm'}
self.possibleSdks['dods'] = {'sdk': 'HL2SDKDODS', 'ext': '2.dods', 'def': '8',
'name': 'DODS', 'platform': ['windows', 'linux', 'darwin'],
'dir': 'hl2sdk-dods'}
self.possibleSdks['sdk2013'] = {'sdk': 'HL2SDK2013', 'ext': '2.sdk2013', 'def': '9',
'name': 'SDK2013', 'platform': ['windows', 'linux', 'darwin'],
'dir': 'hl2sdk-2013'}
self.possibleSdks['tf2'] = {'sdk': 'HL2SDKTF2', 'ext': '2.tf2', 'def': '10',
'name': 'TF2', 'platform': ['windows', 'linux', 'darwin'],
'dir': 'hl2sdk-tf2'}
self.possibleSdks['l4d'] = {'sdk': 'HL2SDKL4D', 'ext': '2.l4d', 'def': '11',
'name': 'LEFT4DEAD', 'platform': ['windows', 'linux', 'darwin'],
'dir': 'hl2sdk-l4d'}
self.possibleSdks['nd'] = {'sdk': 'HL2SDKND', 'ext': '2.nd', 'def': '12',
'name': 'NUCLEARDAWN', 'platform': ['windows', 'linux', 'darwin'],
'dir': 'hl2sdk-nd'}
self.possibleSdks['l4d2'] = {'sdk': 'HL2SDKL4D2', 'ext': '2.l4d2', 'def': '13',
'name': 'LEFT4DEAD2', 'platform': ['windows', 'linux', 'darwin'],
'dir': 'hl2sdk-l4d2'}
self.possibleSdks['darkm'] = {'sdk': 'HL2SDK-DARKM', 'ext': '2.darkm', 'def': '2',
'name': 'DARKMESSIAH', 'platform': ['windows'],
'dir': 'hl2sdk-darkm'}
self.possibleSdks['swarm'] = {'sdk': 'HL2SDK-SWARM', 'ext': '2.swarm', 'def': '14',
'name': 'ALIENSWARM', 'platform': ['windows'],
'dir': 'hl2sdk-swarm'}
self.possibleSdks['bgt'] = {'sdk': 'HL2SDK-BGT', 'ext': '2.bgt', 'def': '4',
'name': 'BLOODYGOODTIME', 'platform': ['windows'],
'dir': 'hl2sdk-bgt'}
self.possibleSdks['eye'] = {'sdk': 'HL2SDK-EYE', 'ext': '2.eye', 'def': '5',
'name': 'EYE', 'platform': ['windows'],
'dir': 'hl2sdk-eye'}
self.possibleSdks['csgo'] = {'sdk': 'HL2SDKCSGO', 'ext': '2.csgo', 'def': '18',
'name': 'CSGO', 'platform': ['windows', 'linux', 'darwin'],
'dir': 'hl2sdk-csgo'}
self.possibleSdks['dota'] = {'sdk': 'HL2SDKDOTA', 'ext': '2.dota', 'def': '19',
'name': 'DOTA', 'platform': ['windows'],
'dir': 'hl2sdk-dota'}
self.possibleSdks['portal2'] = {'sdk': 'HL2SDKPORTAL2','ext': '2.portal2', 'def': '15',
'name': 'PORTAL2', 'platform': [],
'dir': 'hl2sdk-portal2'}
self.possibleSdks['blade'] = {'sdk': 'HL2SDKBLADE', 'ext': '2.blade', 'def': '16',
'name': 'BLADE', 'platform': ['windows', 'linux'],
'dir': 'hl2sdk-blade'}
self.possibleSdks['insurgency'] = {'sdk': 'HL2SDKINSURGENCY', 'ext': '2.insurgency', 'def': '17',
'name': 'INSURGENCY', 'platform': ['windows', 'linux', 'darwin'],
'dir': 'hl2sdk-insurgency'}
self.sdkInfo = { }
if AMBuild.mode == 'config':
#Detect compilers
self.compiler.DetectAll(AMBuild)
WinOnly = ['windows']
WinLinux = ['windows', 'linux']
WinLinuxMac = ['windows', 'linux', 'mac']
#Look for SDK directories
for sdk in self.possibleSdks:
#Get list of SDKs to build against or 'all' or 'present'
sdkList = AMBuild.options.sdks.split(',')
#Build against all supported SDKs?
useAll = sdkList[0] == 'all'
#Build against supported SDKs that exist?
usePresent = sdkList[0] == 'present'
info = self.possibleSdks[sdk]
if AMBuild.target['platform'] in info['platform']:
env = info['sdk']
dir = info['dir']
sdkPath = self.ResolveEnvPath(env, dir)
if sdkPath == None:
if useAll or sdk in sdkList:
raise Exception('Could not find a valid path for {0}'.format(env))
else:
continue
if useAll or usePresent or sdk in sdkList:
self.sdkInfo[sdk] = info
AMBuild.cache.CacheVariable(env, sdkPath)
if len(self.sdkInfo) < 1:
raise Exception('At least one SDK must be available.')
AMBuild.cache.CacheVariable('sdkInfo', self.sdkInfo)
#Set up defines
cxx = self.compiler.cxx
if isinstance(cxx, Cpp.CompatGCC):
if isinstance(cxx, Cpp.GCC):
self.vendor = 'gcc'
elif isinstance(cxx, Cpp.Clang):
self.vendor = 'clang'
self.compiler.AddToListVar('CDEFINES', 'stricmp=strcasecmp')
self.compiler.AddToListVar('CDEFINES', '_stricmp=strcasecmp')
self.compiler.AddToListVar('CDEFINES', '_snprintf=snprintf')
self.compiler.AddToListVar('CDEFINES', '_vsnprintf=vsnprintf')
self.compiler.AddToListVar('CFLAGS', '-pipe')
self.compiler.AddToListVar('CFLAGS', '-fno-strict-aliasing')
if (self.vendor == 'gcc' and cxx.majorVersion >= 4) or self.vendor == 'clang':
self.compiler.AddToListVar('CFLAGS', '-fvisibility=hidden')
self.compiler.AddToListVar('CXXFLAGS', '-fvisibility-inlines-hidden')
self.compiler.AddToListVar('CFLAGS', '-Wall')
self.compiler.AddToListVar('CFLAGS', '-Werror')
self.compiler.AddToListVar('CFLAGS', '-Wno-uninitialized')
self.compiler.AddToListVar('CFLAGS', '-Wno-unused')
self.compiler.AddToListVar('CFLAGS', '-Wno-switch')
self.compiler.AddToListVar('CFLAGS', '-msse')
self.compiler.AddToListVar('CFLAGS', '-m32')
self.compiler.AddToListVar('POSTLINKFLAGS', '-m32')
self.compiler.AddToListVar('CXXFLAGS', '-fno-exceptions')
self.compiler.AddToListVar('CXXFLAGS', '-fno-rtti')
self.compiler.AddToListVar('CXXFLAGS', '-fno-threadsafe-statics')
self.compiler.AddToListVar('CXXFLAGS', '-Wno-non-virtual-dtor')
self.compiler.AddToListVar('CXXFLAGS', '-Wno-overloaded-virtual')
if (self.vendor == 'gcc' and cxx.majorVersion >= 4 and cxx.minorVersion >= 7) or \
(self.vendor == 'clang' and cxx.majorVersion >= 3):
self.compiler.AddToListVar('CXXFLAGS', '-Wno-delete-non-virtual-dtor')
self.compiler.AddToListVar('CDEFINES', 'HAVE_STDINT_H')
self.compiler.AddToListVar('CDEFINES', 'GNUC')
if self.vendor == 'gcc':
self.compiler.AddToListVar('CFLAGS', '-mfpmath=sse')
elif isinstance(cxx, Cpp.MSVC):
self.vendor = 'msvc'
if AMBuild.options.debug == '1':
self.compiler.AddToListVar('CFLAGS', '/MTd')
self.compiler.AddToListVar('POSTLINKFLAGS', '/NODEFAULTLIB:libcmt')
else:
self.compiler.AddToListVar('CFLAGS', '/MT')
self.compiler.AddToListVar('CDEFINES', '_CRT_SECURE_NO_DEPRECATE')
self.compiler.AddToListVar('CDEFINES', '_CRT_SECURE_NO_WARNINGS')
self.compiler.AddToListVar('CDEFINES', '_CRT_NONSTDC_NO_DEPRECATE')
self.compiler.AddToListVar('CXXFLAGS', '/EHsc')
self.compiler.AddToListVar('CXXFLAGS', '/GR-')
self.compiler.AddToListVar('CFLAGS', '/W3')
self.compiler.AddToListVar('CFLAGS', '/nologo')
self.compiler.AddToListVar('CFLAGS', '/Zi')
self.compiler.AddToListVar('CXXFLAGS', '/TP')
self.compiler.AddToListVar('POSTLINKFLAGS', '/DEBUG')
self.compiler.AddToListVar('POSTLINKFLAGS', '/MACHINE:X86')
self.compiler.AddToListVar('POSTLINKFLAGS', '/SUBSYSTEM:WINDOWS')
self.compiler.AddToListVar('POSTLINKFLAGS', 'kernel32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'user32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'gdi32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'winspool.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'comdlg32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'advapi32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'shell32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'ole32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'oleaut32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'uuid.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'odbc32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'odbccp32.lib')
#Optimization
if AMBuild.options.opt == '1':
self.compiler.AddToListVar('CDEFINES', 'NDEBUG')
if self.vendor == 'gcc' or self.vendor == 'clang':
self.compiler.AddToListVar('CFLAGS', '-O3')
elif self.vendor == 'msvc':
self.compiler.AddToListVar('CFLAGS', '/Ox')
self.compiler.AddToListVar('POSTLINKFLAGS', '/OPT:ICF')
self.compiler.AddToListVar('POSTLINKFLAGS', '/OPT:REF')
#Debugging
if AMBuild.options.debug == '1':
self.compiler.AddToListVar('CDEFINES', 'DEBUG')
self.compiler.AddToListVar('CDEFINES', '_DEBUG')
if self.vendor == 'gcc' or self.vendor == 'clang':
self.compiler.AddToListVar('CFLAGS', '-g3')
elif self.vendor == 'msvc':
self.compiler.AddToListVar('CFLAGS', '/Od')
self.compiler.AddToListVar('CFLAGS', '/RTC1')
#This needs to be after our optimization flags which could otherwise disable it.
if self.vendor == 'msvc':
# Don't omit frame pointer
self.compiler.AddToListVar('CFLAGS', '/Oy-')
#Platform-specifics
if AMBuild.target['platform'] == 'linux':
self.compiler.AddToListVar('CDEFINES', '_LINUX')
self.compiler.AddToListVar('CDEFINES', 'POSIX')
if self.vendor == 'gcc':
self.compiler.AddToListVar('POSTLINKFLAGS', '-static-libgcc')
if self.vendor == 'clang':
self.compiler.AddToListVar('POSTLINKFLAGS', '-lgcc_eh')
elif AMBuild.target['platform'] == 'darwin':
self.compiler.AddToListVar('CDEFINES', 'OSX')
self.compiler.AddToListVar('CDEFINES', '_OSX')
self.compiler.AddToListVar('CDEFINES', 'POSIX')
self.compiler.AddToListVar('POSTLINKFLAGS', '-mmacosx-version-min=10.5')
self.compiler.AddToListVar('POSTLINKFLAGS', ['-arch', 'i386'])
self.compiler.AddToListVar('POSTLINKFLAGS', '-lstdc++')
# For OS X dylib versioning
import re
productFile = open(os.path.join(AMBuild.sourceFolder, 'product.version'), 'r')
productContents = productFile.read()
productFile.close()
m = re.match('(\d+)\.(\d+)\.(\d+).*', productContents)
if m == None:
self.version = '1.0.0'
else:
major, minor, release = m.groups()
self.version = '{0}.{1}.{2}'.format(major, minor, release)
AMBuild.cache.CacheVariable('version', self.version)
elif AMBuild.target['platform'] == 'windows':
self.compiler.AddToListVar('CDEFINES', 'WIN32')
self.compiler.AddToListVar('CDEFINES', '_WINDOWS')
#Finish up
self.compiler.AddToListVar('CDEFINES', 'MMS_GENERATED_BUILD')
self.compiler.AddToListVar('CINCLUDES',
os.path.join(AMBuild.outputFolder, 'includes'))
self.compiler.ToConfig(AMBuild, 'compiler')
AMBuild.cache.CacheVariable('vendor', self.vendor)
self.targetMap = { }
AMBuild.cache.CacheVariable('targetMap', self.targetMap)
else:
self.sdkInfo = AMBuild.cache['sdkInfo']
self.compiler.FromConfig(AMBuild, 'compiler')
self.targetMap = AMBuild.cache['targetMap']
if AMBuild.target['platform'] == 'windows':
self.compiler.AddToListVar('RCINCLUDES', os.path.join(AMBuild.sourceFolder, 'public'))
self.compiler.AddToListVar('RCINCLUDES',
os.path.join(AMBuild.outputFolder, 'includes'))
def DefaultCompiler(self):
compiler = self.compiler.Clone()
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'public'))
return compiler
def JobMatters(self, jobname):
file = sys._getframe().f_code.co_filename
if AMBuild.mode == 'config':
self.targetMap[jobname] = file
return True
if len(AMBuild.args) == 0:
return True
if not jobname in AMBuild.args:
return False
def AutoVersion(self, folder, binary):
if AMBuild.target['platform'] == 'windows':
env = {'RCDEFINES': ['BINARY_NAME="' + binary.binaryFile + '"', 'MMS_GENERATED_BUILD']}
binary.AddResourceFile(os.path.join(folder, 'version.rc' ), env)
elif AMBuild.target['platform'] == 'darwin' and isinstance(binary, Cpp.LibraryBuilder):
binary.compiler['POSTLINKFLAGS'].extend(['-compatibility_version', '1.0.0'])
binary.compiler['POSTLINKFLAGS'].extend(['-current_version', AMBuild.cache['version']])
else:
return
def PreSetupHL2Job(self, job, builder, sdk):
info = self.sdkInfo[sdk]
sdkPath = AMBuild.cache[info['sdk']]
if AMBuild.target['platform'] == 'linux':
if sdk == 'ep1':
staticLibs = os.path.join(sdkPath, 'linux_sdk')
elif sdk == 'sdk2013':
staticLibs = os.path.join(sdkPath, 'lib', 'public', 'linux32')
else:
staticLibs = os.path.join(sdkPath, 'lib', 'linux')
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
libs = []
if sdk in ['css', 'hl2dm', 'dods', 'tf2', 'l4d2']:
libs = ['tier1_i486.a', 'libvstdlib_srv.so', 'libtier0_srv.so']
elif sdk in ['l4d', 'nd', 'blade', 'insurgency', 'csgo']:
libs = ['tier1_i486.a', 'libvstdlib.so', 'libtier0.so']
if sdk in ['blade', 'insurgency', 'csgo']:
libs.insert(0, 'interfaces_i486.a')
elif sdk == 'sdk2013':
libs = ['tier1.a', 'libvstdlib_srv.so', 'libtier0_srv.so']
else:
libs = ['tier1_i486.a', 'vstdlib_i486.so', 'tier0_i486.so']
for lib in libs:
link = os.path.join(workFolder, lib)
target = os.path.join(staticLibs, lib)
try:
os.lstat(link)
except:
job.AddCommand(SymlinkCommand(link, target))
elif AMBuild.target['platform'] == 'darwin':
if sdk == 'sdk2013':
staticLibs = os.path.join(sdkPath, 'lib', 'public', 'osx32')
libs = ['tier1.a', 'libvstdlib.dylib', 'libtier0.dylib']
else:
staticLibs = os.path.join(sdkPath, 'lib', 'mac')
libs = ['tier1_i486.a', 'libvstdlib.dylib', 'libtier0.dylib']
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
if sdk in ['insurgency', 'csgo']:
libs.append('interfaces_i486.a')
for lib in libs:
link = os.path.join(workFolder, lib)
target = os.path.join(staticLibs, lib)
try:
os.lstat(link)
except:
job.AddCommand(SymlinkCommand(link, target))
elif AMBuild.target['platform'] == 'windows':
libs = ['tier0', 'tier1', 'vstdlib']
if sdk in ['swarm', 'blade', 'insurgency', 'csgo', 'dota']:
libs.append('interfaces')
for lib in libs:
libPath = os.path.join(sdkPath, 'lib', 'public', lib) + '.lib'
builder.RebuildIfNewer(libPath)
builder['POSTLINKFLAGS'].append(libPath)
def PostSetupHL2Job(self, job, builder, sdk):
if AMBuild.target['platform'] in ['linux', 'darwin']:
if sdk == 'sdk2013':
builder.AddObjectFiles(['tier1.a'])
else:
builder.AddObjectFiles(['tier1_i486.a'])
if( sdk in ['blade', 'insurgency', 'csgo', 'dota'] ):
builder.AddObjectFiles(['interfaces_i486.a'])
def DefaultHL2Compiler(self, path, sdk, noLink = False):
compiler = self.DefaultCompiler()
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, path))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, path, 'sourcehook'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'loader'))
info = self.possibleSdks
compiler['CDEFINES'].extend(['SE_' + info[i]['name'] + '=' + info[i]['def'] for i in info])
paths = [['public'], ['public', 'engine'], ['public', 'mathlib'], ['public', 'vstdlib'],
['public', 'tier0'], ['public', 'tier1']]
if sdk == 'ep1' or sdk == 'darkm':
paths.append(['public', 'dlls'])
paths.append(['game_shared'])
else:
paths.append(['public', 'game', 'server'])
paths.append(['game', 'shared'])
paths.append(['common'])
info = self.sdkInfo[sdk]
sdkPath = AMBuild.cache[info['sdk']]
compiler['CDEFINES'].append('SOURCE_ENGINE=' + info['def'])
if sdk == 'sdk2013' and isinstance(compiler.cxx, Cpp.CompatGCC):
# The 2013 SDK already has these in public/tier0/basetypes.h
compiler['CDEFINES'].remove('stricmp=strcasecmp')
compiler['CDEFINES'].remove('_stricmp=strcasecmp')
compiler['CDEFINES'].remove('_snprintf=snprintf')
compiler['CDEFINES'].remove('_vsnprintf=vsnprintf')
if sdk in ['swarm', 'blade', 'insurgency', 'csgo', 'dota']:
if AMBuild.target['platform'] == 'windows':
compiler['CDEFINES'].extend(['COMPILER_MSVC', 'COMPILER_MSVC32'])
else:
compiler['CDEFINES'].extend(['COMPILER_GCC'])
if sdk == 'sdk2013' and AMBuild.target['platform'] == 'darwin':
compiler['POSTLINKFLAGS'].append('-liconv')
if sdk in ['css','hl2dm','dods','sdk2013','tf2','l4d2']:
if AMBuild.target['platform'] == 'linux' or AMBuild.target['platform'] == 'darwin':
compiler['CDEFINES'].append('NO_MALLOC_OVERRIDE')
if AMBuild.target['platform'] == 'linux':
if sdk == 'ep1':
staticLibs = os.path.join(sdkPath, 'linux_sdk')
elif sdk == 'sdk2013':
staticLibs = os.path.join(sdkPath, 'lib', 'public', 'linux32')
else:
staticLibs = os.path.join(sdkPath, 'lib', 'linux')
elif AMBuild.target['platform'] == 'darwin':
if sdk == 'sdk2013':
staticLibs = os.path.join(sdkPath, 'lib', 'public', 'osx32')
else:
staticLibs = os.path.join(sdkPath, 'lib', 'mac')
for i in paths:
compiler['CXXINCLUDES'].append(os.path.join(sdkPath, *i))
if not noLink:
if AMBuild.target['platform'] == 'linux':
compiler['POSTLINKFLAGS'][0:0] = ['-lm']
if sdk in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'l4d2']:
compiler['POSTLINKFLAGS'][0:0] = ['libtier0_srv.so']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib_srv.so']
elif sdk in ['l4d', 'nd', 'blade', 'insurgency', 'csgo']:
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.so']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.so']
else:
compiler['POSTLINKFLAGS'][0:0] = ['tier0_i486.so']
compiler['POSTLINKFLAGS'][0:0] = ['vstdlib_i486.so']
elif AMBuild.target['platform'] == 'darwin':
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.dylib']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.dylib']
return compiler
def ResolveEnvPath(self, env, defaultDir):
if env in os.environ:
path = os.environ[env]
if os.path.isdir(path):
return path
else:
head = os.getcwd()
oldhead = None
while head != None and head != oldhead:
path = os.path.join(head, defaultDir)
if os.path.isdir(path):
return path
oldhead = head
head, tail = os.path.split(head)
return None
mms = MMS()
globals = {
'MMS': mms
PossibleSDKs = {
'ep1': SDK('HL2SDK', '1.ep1', '1', 'EPISODEONE', WinLinux, 'ep1'),
'ep2': SDK('HL2SDKOB', '2.ep2', '3', 'ORANGEBOX', WinLinux, 'ob'),
'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'),
'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'),
'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'),
'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, '2013'),
'tf2': SDK('HL2SDKTF2', '2.tf2', '10', 'TF2', WinLinuxMac, 'tf2'),
'l4d': SDK('HL2SDKL4D', '2.l4d', '11', 'LEFT4DEAD', WinLinuxMac, 'l4d'),
'nd': SDK('HL2SDKND', '2.nd', '12', 'NUCLEARDAWN', WinLinuxMac, 'nd'),
'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '13', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'),
'darkm': SDK('HL2SDK-DARKM', '2.darkm', '2', 'DARKMESSIAH', WinOnly, 'darkm'),
'swarm': SDK('HL2SDK-SWARM', '2.swarm', '14', 'ALIENSWARM', WinOnly, 'swarm'),
'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
'csgo': SDK('HL2SDKCSGO', '2.csgo', '18', 'CSGO', WinLinuxMac, 'csgo'),
'dota': SDK('HL2SDKDOTA', '2.dota', '19', 'DOTA', WinOnly, 'dota'),
'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '15', 'PORTAL2', [], 'portal2'),
'blade': SDK('HL2SDKBLADE', '2.blade', '16', 'BLADE', WinLinux, 'blade'),
'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '17', 'INSURGENCY', WinLinuxMac, 'insurgency'),
}
AMBuild.Include(os.path.join('support', 'buildbot', 'Versioning'), globals)
def ResolveEnvPath(env, folder):
if env in os.environ:
path = os.environ[env]
if os.path.isdir(path):
return path
else:
head = os.getcwd()
oldhead = None
while head != None and head != oldhead:
path = os.path.join(head, folder)
if os.path.isdir(path):
return path
oldhead = head
head, tail = os.path.split(head)
return None
FileList = [
['loader', 'AMBuilder'],
['core', 'AMBuilder'],
['core-legacy', 'AMBuilder'],
['support', 'buildbot', 'PackageScript']
]
class MMSConfig(object):
def __init__(self):
self.sdks = {}
self.binaries = []
self.generated_headers = None
for parts in FileList:
AMBuild.Include(os.path.join(*parts), globals)
def detectProductVersion(self):
builder.AddConfigureFile('product.version')
# For OS X dylib versioning
import re
with open(os.path.join(builder.sourcePath, 'product.version'), 'r') as fp:
productContents = fp.read()
m = re.match('(\d+)\.(\d+)\.(\d+).*', productContents)
if m == None:
self.productVersion = '1.0.0'
else:
major, minor, release = m.groups()
self.productVersion = '{0}.{1}.{2}'.format(major, minor, release)
def detectSDKs(self):
sdk_list = builder.options.sdks.split(',')
use_all = sdk_list[0] == 'all'
use_present = sdk_list[0] == 'present'
for sdk_name in PossibleSDKs:
sdk = PossibleSDKs[sdk_name]
if builder.target_platform in sdk.platform:
sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder)
if sdk_path is None:
if use_all or sdk_name in sdk_list:
raise Exception('Could not find a valid path for {0}'.format(sdk.envvar))
continue
if use_all or use_present or sdk_name in sdk_list:
sdk.path = sdk_path
self.sdks[sdk_name] = sdk
if len(self.sdks) < 1:
raise Exception('At least one SDK must be available.')
def configure(self):
cfg = builder.DetectCompilers()
cxx = cfg.cxx
if cxx.behavior == 'gcc':
cfg.defines += [
'stricmp=strcasecmp',
'_stricmp=strcasecmp',
'_snprintf=snprintf',
'_vsnprintf=vsnprintf',
'HAVE_STDINT_H',
'GNUC',
]
cfg.cflags += [
'-pipe',
'-fno-strict-aliasing',
'-Wall',
'-Werror',
'-Wno-uninitialized',
'-Wno-unused',
'-Wno-switch',
'-msse',
'-m32',
]
if (cxx.name == 'gcc' and cxx.majorVersion >= 4) or cxx.name == 'clang':
cfg.cflags += ['-fvisibility=hidden']
cfg.cxxflags += ['-fvisibility-inlines-hidden']
cfg.linkflags += ['-m32']
cfg.cxxflags += [
'-fno-exceptions',
'-fno-rtti',
'-fno-threadsafe-statics',
'-Wno-non-virtual-dtor',
'-Wno-overloaded-virtual',
]
if (cxx.name == 'gcc' and cxx.majorVersion >= 4 and cxx.minorVersion >= 7) or \
(cxx.name == 'clang' and cxx.majorVersion >= 3):
cfg.cxxflags += ['-Wno-delete-non-virtual-dtor']
if cxx.name == 'gcc':
cfg.cflags += ['-mfpmath=sse']
elif cxx.name == 'msvc':
if builder.options.debug == '1':
cfg.cflags += ['/MTd']
cfg.linkflags += ['/NODEFAULTLIB:libcmt']
else:
cfg.cflags += ['/MT']
cfg.defines += [
'_CRT_SECURE_NO_DEPRECATE',
'_CRT_SECURE_NO_WARNINGS',
'_CRT_NONSTDC_NO_DEPRECATE',
]
cfg.cflags += [
'/W3',
'/Zi',
]
cfg.cxxflags += ['/TP']
cfg.linkflags += [
'/MACHINE:X86',
'/SUBSYSTEM:WINDOWS',
'kernel32.lib',
'user32.lib',
'gdi32.lib',
'winspool.lib',
'comdlg32.lib',
'advapi32.lib',
'shell32.lib',
'ole32.lib',
'oleaut32.lib',
'uuid.lib',
'odbc32.lib',
'odbccp32.lib',
]
# Optimization
if builder.options.opt == '1':
cfg.defines += ['NDEBUG']
if cxx.behavior == 'gcc':
cfg.cflags += ['-O3']
elif cxx.behavior == 'msvc':
cfg.cflags += ['/Ox']
cfg.linkflags += ['/OPT:ICF', '/OPT:REF']
# Debugging
if builder.options.debug == '1':
cfg.defines += ['DEBUG', '_DEBUG']
if cxx.behavior == 'gcc':
cfg.cflags += ['-g3']
elif cxx.behavior == 'msvc':
cfg.cflags += ['/Od, /RTC1']
# This needs to be after our optimization flags which could otherwise disable it.
if cxx.name == 'msvc':
# Don't omit the frame pointer.
cfg.cflags += ['/Oy-']
# Platform-specifics
if builder.target_platform == 'linux':
cfg.defines += ['_LINUX', 'POSIX']
if cxx.name == 'gcc':
cfg.linkflags += ['-static-libgcc']
elif cxx.name == 'clang':
cfg.linkflags += ['-lgcc_eh']
elif builder.target_platform == 'mac':
cfg.defines += ['OSX', '_OSX', 'POSIX']
cfg.linkflags += [
'-mmacosx-version-min=10.5',
'-arch', 'i386',
'-lstdc++',
]
elif builder.target_platform == 'windows':
cfg.defines += ['WIN32', '_WINDOWS']
# Finish up.
cfg.defines += ['MMS_GENERATED_BUILD']
cfg.includes += [os.path.join(builder.buildPath, 'includes')]
cfg.cxxincludes += [os.path.join(builder.sourcePath, 'public')]
def HL2Compiler(self, context, sdk):
compiler = context.compiler.clone()
compiler.cxxincludes += [
os.path.join(context.currentSourcePath),
os.path.join(context.currentSourcePath, 'sourcehook'),
os.path.join(context.sourcePath, 'loader'),
]
defines = ['SE_' + self.sdks[i].define + '=' + self.sdks[i].code for i in self.sdks]
compiler.defines += defines
paths = [['public'],
['public', 'engine'],
['public', 'mathlib'],
['public', 'vstdlib'],
['public', 'tier0'], ['public', 'tier1']]
if sdk.name == 'ep1' or sdk.name == 'darkm':
paths.append(['public', 'dlls'])
paths.append(['game_shared'])
else:
paths.append(['public', 'game', 'server'])
paths.append(['game', 'shared'])
paths.append(['common'])
compiler.defines += ['SOURCE_ENGINE=' + sdk.code]
if sdk.name == '2013' and compiler.cxx.behavior == 'gcc':
# The 2013 SDK already has these in public/tier0/basetypes.h
compiler.defines.remove('stricmp=strcasecmp')
compiler.defines.remove('_stricmp=strcasecmp')
compiler.defines.remove('_snprintf=snprintf')
compiler.defines.remove('_vsnprintf=vsnprintf')
if sdk.name in ['swarm', 'blade', 'insurgency', 'csgo', 'dota']:
if compiler.cc.behavior == 'msvc':
compiler.defines += ['COMPILER_MSVC', 'COMPILER_MSVC32']
else:
compiler.defines += ['COMPILER_GCC']
if sdk.name in ['css', 'hl2dm', 'dods', '2013', 'tf2', 'l4d2']:
if builder.target_platform in ['linux', 'mac']:
compiler.defines += ['NO_MALLOC_OVERRIDE']
for path in paths:
compiler.cxxincludes += [os.path.join(sdk.path, *path)]
compiler.sourcedeps += MMS.generated_headers
return compiler
def LibraryBuilder(self, compiler, name):
binary = compiler.Library(name)
if builder.target_platform == 'windows':
binary.sources += ['version.rc']
binary.compiler.rcdefines += [
'BINARY_NAME="{0}"'.format(binary.outputFile),
'MMS_GENERATED_BUILD'
]
elif builder.target_platform == 'mac':
binary.compiler.postlink += [
'-compatibility_version', '1.0.0',
'-current_version', self.productVersion
]
return binary
def Library(self, context, name):
compiler = context.compiler.clone()
return self.LibraryBuilder(compiler, name)
def HL2Library(self, context, name, sdk):
compiler = self.HL2Compiler(context, sdk)
if builder.target_platform == 'linux':
if sdk.name == 'ep1':
lib_folder = os.path.join(sdk.path, 'linux_sdk')
elif sdk.name == '2013':
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
else:
lib_folder = os.path.join(sdk.path, 'lib', 'linux')
elif builder.target_platform == 'mac':
if sdk.name == '2013':
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32')
else:
lib_folder = os.path.join(sdk.path, 'lib', 'mac')
if builder.target_platform in ['linux', 'mac']:
if sdk.name == '2013':
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'tier1.a'))]
else:
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'tier1_i486.a'))]
if sdk.name in ['blade', 'insurgency', 'csgo', 'dota']:
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces_i486.a'))]
binary = self.LibraryBuilder(compiler, name)
dynamic_libs = []
if builder.target_platform == 'linux':
compiler.linkflags[0:0] = ['-lm']
if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', '2013', 'l4d2']:
dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
elif sdk.name in ['l4d', 'nd', 'blade', 'insurgency', 'csgo']:
dynamic_libs = ['libtier0.so', 'libvstdlib.so']
else:
dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
elif builder.target_platform == 'mac':
binary.compiler.linkflags.append('-liconv')
dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
elif builder.target_platform == 'windows':
libs = ['tier0', 'tier1', 'vstdlib']
if sdk.name in ['swarm', 'blade', 'insurgency', 'csgo', 'dota']:
libs.append('interfaces')
for lib in libs:
lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
binary.compiler.linkflags.append(binary.Dep(lib_path))
for library in dynamic_libs:
source_path = os.path.join(lib_folder, library)
output_path = os.path.join(binary.localFolder, library)
def make_linker(source_path, output_path):
def link(context, binary):
cmd_node, (output,) = context.AddSymlink(source_path, output_path)
return output
return link
linker = make_linker(source_path, output_path)
binary.compiler.linkflags[0:0] = [binary.Dep(library, linker)]
return binary
MMS = MMSConfig()
MMS.detectProductVersion()
MMS.detectSDKs()
MMS.configure()
MMS.generated_headers = builder.RunScript(
'support/buildbot/Versioning',
{ 'MMS': MMS }
)
builder.RunBuildScripts(
[
'loader/AMBuilder',
'core-legacy/AMBuilder',
'core/AMBuilder',
'support/buildbot/PackageScript',
],
{
'MMS': MMS
}
)

View File

@ -1,8 +1,19 @@
# vim: set ts=2 sw=2 tw=99 noet:
# vim: set sts=2 ts=8 sw=2 tw=99 et:
import sys
import ambuild.runner as runner
try:
from ambuild2 import run
except:
try:
import ambuild
sys.stderr.write('It looks like you have AMBuild 1 installed, but this project uses AMBuild 2.\n')
sys.stderr.write('Upgrade to the latest version of AMBuild to continue.\n')
except:
sys.stderr.write('AMBuild must be installed to build this project.\n')
sys.stderr.write('http://www.alliedmods.net/ambuild\n')
sys.exit(1)
run = runner.Runner()
run = run.PrepareBuild(sourcePath=sys.path[0])
run.default_build_folder = 'obj-' + run.target_platform
run.options.add_option('--enable-debug', action='store_const', const='1', dest='debug',
help='Enable debugging symbols')
run.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt',
@ -10,4 +21,4 @@ run.options.add_option('--enable-optimize', action='store_const', const='1', des
run.options.add_option('-s', '--sdks', default='all', dest='sdks',
help='Build against specified SDKs; valid args are "all", "present", or '
'comma-delimited list of engine names (default: %default)')
run.Configure(sys.path[0])
run.Configure()

View File

@ -1,31 +1,20 @@
# vim: set ts=2 sw=2 tw=99 noet ft=python:
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
try:
sdk = MMS.sdkInfo['ep1']
if AMBuild.target['platform'] in sdk['platform']:
compiler = MMS.DefaultHL2Compiler('core-legacy', 'ep1')
name = 'metamod.' + sdk['ext']
extension = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
MMS.PreSetupHL2Job(extension, binary, 'ep1')
files = [
'sourcemm.cpp',
'concommands.cpp',
'oslink.cpp',
'util.cpp',
'CSmmAPI.cpp',
'CPlugin.cpp',
'gamedll_bridge.cpp',
'vsp_bridge.cpp',
'sourcehook/sourcehook.cpp'
]
binary.AddSourceFiles('core-legacy', files)
MMS.PostSetupHL2Job(extension, binary, 'ep1')
MMS.AutoVersion('core-legacy', binary)
binary.SendToJob()
except KeyError:
pass
if 'ep1' in MMS.sdks:
sdk = MMS.sdks['ep1']
name = 'metamod.' + sdk.ext
binary = MMS.HL2Library(builder, name, sdk)
binary.sources += [
'sourcemm.cpp',
'concommands.cpp',
'oslink.cpp',
'util.cpp',
'CSmmAPI.cpp',
'CPlugin.cpp',
'gamedll_bridge.cpp',
'vsp_bridge.cpp',
'sourcehook/sourcehook.cpp',
]
nodes = builder.Add(binary)
MMS.binaries += [nodes]

View File

@ -1,37 +1,30 @@
# vim: set ts=2 sw=2 tw=99 noet ft=python:
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
for i in MMS.sdkInfo:
sdk = MMS.sdkInfo[i]
if AMBuild.target['platform'] not in sdk['platform'] or i == 'ep1':
continue
for sdk_name in MMS.sdks:
sdk = MMS.sdks[sdk_name]
if sdk.name == 'ep1':
continue
name = 'metamod.' + sdk['ext']
compiler = MMS.DefaultHL2Compiler('core', i)
extension = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
MMS.PreSetupHL2Job(extension, binary, i)
files = [
'metamod.cpp',
'metamod_console.cpp',
'metamod_oslink.cpp',
'metamod_plugins.cpp',
'metamod_util.cpp',
'provider/console.cpp',
'provider/provider_ep2.cpp',
'sourcehook/sourcehook.cpp',
'sourcehook/sourcehook_hookmangen.cpp',
'sourcehook/sourcehook_impl_chookidman.cpp',
'sourcehook/sourcehook_impl_chookmaninfo.cpp',
'sourcehook/sourcehook_impl_cproto.cpp',
'sourcehook/sourcehook_impl_cvfnptr.cpp',
'gamedll_bridge.cpp',
'vsp_bridge.cpp'
]
binary.AddSourceFiles('core', files)
MMS.PostSetupHL2Job(extension, binary, i)
MMS.AutoVersion('core', binary)
binary.SendToJob()
name = 'metamod.' + sdk.ext
binary = MMS.HL2Library(builder, name, sdk)
binary.sources += [
'metamod.cpp',
'metamod_console.cpp',
'metamod_oslink.cpp',
'metamod_plugins.cpp',
'metamod_util.cpp',
'provider/console.cpp',
'provider/provider_ep2.cpp',
'sourcehook/sourcehook.cpp',
'sourcehook/sourcehook_hookmangen.cpp',
'sourcehook/sourcehook_impl_chookidman.cpp',
'sourcehook/sourcehook_impl_chookmaninfo.cpp',
'sourcehook/sourcehook_impl_cproto.cpp',
'sourcehook/sourcehook_impl_cvfnptr.cpp',
'gamedll_bridge.cpp',
'vsp_bridge.cpp'
]
nodes = builder.Add(binary)
MMS.binaries += [nodes]

View File

@ -1,31 +1,22 @@
# vim: set ts=2 sw=2 tw=99 noet ft=python:
# vim: set ts=8 sts=2 sw=2 tw=99 et ft=python:
import os.path
compiler = MMS.DefaultCompiler()
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'core', 'sourcehook'))
compiler2 = compiler.Clone()
def configure_library(name, linux_defines):
binary = MMS.Library(builder, name)
binary.compiler.cxxincludes += [os.path.join(builder.sourcePath, 'core', 'sourcehook')]
binary.sources += [
'loader.cpp',
'gamedll.cpp',
'serverplugin.cpp',
'utility.cpp',
]
files = [
'loader.cpp',
'gamedll.cpp',
'serverplugin.cpp',
'utility.cpp'
]
if builder.target_platform == 'linux':
binary.compiler.defines += linux_defines
name = 'server'
loader = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, loader, compiler)
if AMBuild.target['platform'] == 'linux':
compiler['CDEFINES'].extend(['LIB_PREFIX=\"lib\"', 'LIB_SUFFIX=\".so\"'])
binary.AddSourceFiles('loader', files)
MMS.AutoVersion('loader', binary)
binary.SendToJob()
nodes = builder.Add(binary)
MMS.binaries += [nodes]
if AMBuild.target['platform'] == 'linux':
name = 'server_i486'
loader = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, loader, compiler2)
compiler2['CDEFINES'].extend(['LIB_PREFIX=\"\"', 'LIB_SUFFIX=\"_i486.so\"'])
binary.AddSourceFiles('loader', files)
MMS.AutoVersion('loader', binary)
binary.SendToJob()
configure_library('server', ['LIB_PREFIX="lib"', 'LIB_SUFFIX=".so"'])
if builder.target_platform == 'linux':
configure_library('server_i486', ['LIB_PREFIX=""', 'LIB_SUFFIX="_i486.so"'])

View File

@ -1,114 +1,25 @@
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
import shutil
import ambuild.osutil as osutil
from ambuild.command import Command
job = AMBuild.AddJob('package')
builder.SetBuildFolder('package')
class DestroyPath(Command):
def __init__(self, folder):
Command.__init__(self)
self.folder = folder
addons_folder = builder.AddFolder('addons')
metamod_folder = builder.AddFolder(os.path.join('addons', 'metamod'))
bin_folder = builder.AddFolder(os.path.join('addons', 'metamod', 'bin'))
def destroy(self, path):
entries = os.listdir(path)
for entry in entries:
newpath = os.path.join(path, entry)
if os.path.isdir(newpath):
self.destroy(newpath)
os.rmdir(newpath)
elif os.path.isfile(newpath):
os.remove(newpath)
def run(self, runner, job):
runner.PrintOut('rm -rf {0}/*'.format(self.folder))
self.destroy(self.folder)
class CreateFolders(Command):
def __init__(self, folders):
Command.__init__(self)
self.folders = folders
def run(self, runner, job):
for folder in self.folders:
path = os.path.join(*folder)
runner.PrintOut('mkdir {0}'.format(path))
os.makedirs(path)
#Shallow folder copy
class CopyFolder(Command):
def __init__(self, fromList, toList, excludes = []):
Command.__init__(self)
self.fromPath = os.path.join(AMBuild.sourceFolder, *fromList)
self.toPath = os.path.join(*toList)
self.excludes = excludes
def run(self, runner, job):
entries = os.listdir(self.fromPath)
for entry in entries:
if entry in self.excludes:
continue
path = os.path.join(self.fromPath, entry)
if not os.path.isfile(path):
continue
runner.PrintOut('copy {0} to {1}'.format(path, self.toPath))
shutil.copy(path, self.toPath)
#Single file copy
class CopyFile(Command):
def __init__(self, fromFile, toPath):
Command.__init__(self)
self.fromFile = fromFile
self.toPath = toPath
def run(self, runner, job):
runner.PrintOut('copy {0} to {1}'.format(self.fromFile, self.toPath))
shutil.copy(self.fromFile, self.toPath)
folders = [['addons', 'metamod', 'bin']]
#Setup
job.AddCommand(DestroyPath(os.path.join(AMBuild.outputFolder, 'package')))
job.AddCommand(CreateFolders(folders))
#Copy Files
job.AddCommand(CopyFile(os.path.join(AMBuild.sourceFolder, 'support', 'metamod.vdf'),
os.path.join('addons')))
job.AddCommand(CopyFile(os.path.join(AMBuild.sourceFolder, 'support', 'metaplugins.ini'),
os.path.join('addons', 'metamod')))
job.AddCommand(CopyFile(os.path.join(AMBuild.sourceFolder, 'support', 'README.txt'),
os.path.join('addons', 'metamod')))
bincopies = []
def AddNormalLibrary(name, dest):
dest = os.path.join('addons', 'metamod', dest)
bincopies.append(CopyFile(os.path.join('..', name, name + osutil.SharedLibSuffix()), dest))
pdb_list.append(name + '\\' + name + '.pdb')
def AddHL2Library(name, dest):
for i in MMS.sdkInfo:
sdk = MMS.sdkInfo[i]
if AMBuild.target['platform'] not in sdk['platform']:
continue
AddNormalLibrary(name + '.' + sdk['ext'], dest)
builder.AddCopy(os.path.join(builder.sourcePath, 'support', 'metamod.vdf'), addons_folder)
builder.AddCopy(os.path.join(builder.sourcePath, 'support', 'metaplugins.ini'), metamod_folder)
builder.AddCopy(os.path.join(builder.sourcePath, 'support', 'README.txt'), metamod_folder)
pdb_list = []
for task in MMS.binaries:
builder.AddCopy(task.binary, bin_folder)
# Copy loader binaries
AddNormalLibrary('server', 'bin')
if AMBuild.target['platform'] == 'linux':
AddNormalLibrary('server_i486', 'bin')
if task.debug:
pdb_list.extend(task.debug)
AddHL2Library('metamod', 'bin')
job.AddCommandGroup(bincopies)
if AMBuild.target['platform'] == 'windows':
pdblog = open(os.path.join(AMBuild.outputFolder, 'pdblog.txt'), 'wt')
for pdb in pdb_list:
pdblog.write(pdb + '\n')
pdblog.close()
# Generate PDB info.
with open(os.path.join(builder.buildPath, 'pdblog.txt'), 'wt') as fp:
for line in pdb_list:
fp.write(line.path + '\n')

View File

@ -1,57 +1,30 @@
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
import re
import subprocess
from ambuild.cache import Cache
import ambuild.command as command
# vim: set ts=8 sts=2 sw=2 tw=99 et ft=python:
import os, sys
#Quickly try to ascertain the current repository revision
def GetVersion():
args = ['hg', 'parent', '-R', AMBuild.sourceFolder]
p = command.RunDirectCommand(AMBuild, args)
m = re.match('changeset:\s+(\d+):(.+)', p.stdoutText)
if m == None:
raise Exception('Could not determine repository version')
return m.groups()
builder.SetBuildFolder('/')
def PerformReversioning():
rev, cset = GetVersion()
cacheFile = os.path.join(AMBuild.outputFolder, '.ambuild', 'hgcache')
cache = Cache(cacheFile)
if os.path.isfile(cacheFile):
cache.LoadCache()
if cache.HasVariable('cset') and cache['cset'] == cset:
return False
cache.CacheVariable('cset', cset)
includes = builder.AddFolder('includes')
productFile = open(os.path.join(AMBuild.sourceFolder, 'product.version'), 'r')
productContents = productFile.read()
productFile.close()
m = re.match('(\d+)\.(\d+)\.(\d+)(.*)', productContents)
if m == None:
raise Exception('Could not detremine product version')
major, minor, release, tag = m.groups()
argv = [
sys.executable,
os.path.join(builder.sourcePath, 'support', 'buildbot', 'generate_headers.py'),
os.path.join(builder.sourcePath),
os.path.join(builder.buildPath, 'includes')
]
outputs = [
os.path.join(builder.buildFolder, 'includes', 'metamod_version_auto.h')
]
incFolder = os.path.join(AMBuild.outputFolder, 'includes')
if not os.path.isdir(incFolder):
os.makedirs(incFolder)
incFile = open(os.path.join(incFolder, 'metamod_version_auto.h'), 'w')
incFile.write("""
#ifndef _METAMOD_AUTO_VERSION_INFORMATION_H_
#define _METAMOD_AUTO_VERSION_INFORMATION_H_
#define MMS_BUILD_STRING \"{0}\"
#define MMS_BUILD_UNIQUEID \"{1}:{2}\" MMS_BUILD_STRING
#define MMS_FULL_VERSION \"{3}.{4}.{5}\" MMS_BUILD_STRING
#define MMS_FILE_VERSION {6},{7},{8},0
#endif /* _METAMOD_AUTO_VERSION_INFORMATION_H_ */
""".format(tag, rev, cset, major, minor, release, major, minor, release))
incFile.close()
cache.WriteCache()
PerformReversioning()
sources = [
os.path.join(builder.sourcePath, 'product.version'),
# This is a hack, but we need some way to only run this script when HG changes.
os.path.join(builder.sourcePath, '.hg', 'dirstate'),
]
cmd_node, output_nodes = builder.AddCommand(
inputs=sources,
argv=argv,
outputs=outputs
)
rvalue = output_nodes

View File

@ -19,27 +19,7 @@ our ($root) = getcwd();
my $reconf = 0;
#Create output folder if it doesn't exist.
if (!(-d 'OUTPUT')) {
$reconf = 1;
} else {
if (-f 'OUTPUT/sentinel') {
my @s = stat('OUTPUT/sentinel');
my $mtime = $s[9];
my @files = ('build/pushbuild.txt', 'build/AMBuildScript', 'build/product.version');
my ($i);
for ($i = 0; $i <= $#files; $i++) {
if (IsNewer($files[$i], $mtime)) {
$reconf = 1;
last;
}
}
} else {
$reconf = 1;
}
}
if ($reconf) {
if (!(-f 'OUTPUT/.ambuild2/graph')) {
rmtree('OUTPUT');
mkdir('OUTPUT') or die("Failed to create output folder: $!\n");
chdir('OUTPUT');
@ -54,7 +34,7 @@ if ($reconf) {
} elsif ($^O eq "darwin") {
$result = `CC=clang CXX=clang python3 ../build/configure.py --enable-optimize`;
} else {
$result = `C:\\Python31\\Python.exe ..\\build\\configure.py --enable-optimize`;
$result = `C:\\Python27\\Python.exe ..\\build\\configure.py --enable-optimize`;
}
}
print "$result\n";

View File

@ -0,0 +1,45 @@
# vim: set ts=8 sts=2 sw=2 tw=99 et:
import re
import os, sys
import subprocess
argv = sys.argv[1:]
if len(argv) < 2:
sys.stderr.write('Usage: generate_headers.py <source_path> <output_folder>\n')
sys.exit(1)
SourceFolder = os.path.abspath(os.path.normpath(argv[0]))
OutputFolder = os.path.normpath(argv[1])
def get_hg_version():
argv = ['hg', 'parent', '-R', SourceFolder]
text = subprocess.check_output(argv)
m = re.match('changeset:\s+(\d+):(.+)', text)
if m == None:
raise Exception('Could not determine repository version')
return m.groups()
def output_version_header():
rev, cset = get_hg_version()
with open(os.path.join(SourceFolder, 'product.version')) as fp:
productContents = fp.read()
m = re.match('(\d+)\.(\d+)\.(\d+)(.*)', productContents)
if m == None:
raise Exception('Could not detremine product version')
major, minor, release, tag = m.groups()
with open(os.path.join(OutputFolder, 'metamod_version_auto.h'), 'w') as fp:
fp.write("""#ifndef _METAMOD_AUTO_VERSION_INFORMATION_H_
#define _METAMOD_AUTO_VERSION_INFORMATION_H_
#define MMS_BUILD_STRING \"{0}\"
#define MMS_BUILD_UNIQUEID \"{1}:{2}\" MMS_BUILD_STRING
#define MMS_FULL_VERSION \"{3}.{4}.{5}\" MMS_BUILD_STRING
#define MMS_FILE_VERSION {6},{7},{8},0
#endif /* _METAMOD_AUTO_VERSION_INFORMATION_H_ */
""".format(tag, rev, cset, major, minor, release, major, minor, release))
output_version_header()

View File

@ -10,11 +10,7 @@ require 'helpers.pm';
chdir('../../../OUTPUT');
if ($^O eq "linux" || $^O eq "darwin") {
system("python3 build.py 2>&1");
} else {
system("C:\\Python31\\python.exe build.py 2>&1");
}
system("build.py 2>&1");
if ($? != 0)
{