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https://github.com/alliedmodders/metamod-source.git
synced 2025-02-27 20:54:14 +01:00
added yet another interface searching function
commented ISmmAPI for doxygen --HG-- extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%40275
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@ -357,6 +357,40 @@ void *CSmmAPI::InterfaceSearch(CreateInterfaceFn fn, const char *iface, int max,
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return pf;
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}
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void *CSmmAPI::VInterfaceMatch(CreateInterfaceFn fn, const char *iface, bool chop)
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{
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char buffer[256]; /* assume no interface will go beyond this */
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int len = static_cast<int>(strlen(iface));
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if (len > sizeof(buffer) - 4)
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{
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return NULL;
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}
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strcpy(buffer, iface);
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if (chop)
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{
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char *ptr = &buffer[len-1];
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int digits = 0;
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while (isdigit(*ptr) && digits <=3)
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{
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*ptr = '\0';
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digits++;
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ptr--;
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}
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if (digits != 3)
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{
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/* for now, assume this is an error */
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strcpy(buffer, iface);
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}
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}
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strcat(buffer, "001");
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return InterfaceSearch(fn, buffer, IFACE_MAXNUM, NULL);
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}
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const char *CSmmAPI::GetBaseDir()
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{
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return g_ModPath.c_str();
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@ -55,6 +55,7 @@ namespace SourceMM
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virtual const char *GetBaseDir();
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virtual void PathFormat(char *buffer, size_t len, const char *fmt, ...);
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void ClientConPrintf(edict_t *client, const char *fmt, ...);
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void *VInterfaceMatch(CreateInterfaceFn fn, const char *iface, bool chop=true);
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public:
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bool CacheCmds();
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private:
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@ -33,77 +33,232 @@ class ISmmPluginManager;
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class ISmmPlugin;
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#define MMIFACE_SOURCEHOOK "ISourceHook"
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#define MMIFACE_PLMANAGER "IPluginManager"
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#define MMIFACE_PLMANAGER "IPluginManager"
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#define IFACE_MAXNUM 999
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class ISmmAPI
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{
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public:
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/**
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* @brief Logs a message through the HL2 log system.
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* Note: Newlines are appended automatically.
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*
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* @param pl Plugin API pointer (used for tagging message)
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* @param msg Formatted string.
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*/
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virtual void LogMsg(ISmmPlugin *pl, const char *msg, ...) =0;
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public:
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/**
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* @brief Returns an interface factory for the HL2 engine.
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*
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* @param syn If syn is true, the synthetic wrapper is returned.
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* If syn is false, the true function is returned.
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* @return CreateInterfaceFn function pointer.
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*/
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virtual CreateInterfaceFn engineFactory(bool syn=true) =0;
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/**
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* @brief Returns an interface factory for the HL2 physics engine.
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*
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* @param syn If syn is true, the synthetic wrapper is returned.
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* If syn is false, the true function is returned.
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* @return CreateInterfaceFn function pointer.
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*/
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virtual CreateInterfaceFn physicsFactory(bool syn=true) =0;
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/**
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* @brief Returns an interface factory for the HL2 file system.
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*
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* @param syn If syn is true, the synthetic wrapper is returned.
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* If syn is false, the true function is returned.
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* @return CreateInterfaceFn function pointer.
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*/
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virtual CreateInterfaceFn fileSystemFactory(bool syn=true) =0;
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/**
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* @brief Returns an interface factory for the GameDLL.
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*
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* @param syn If syn is true, the synthetic wrapper is returned.
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* If syn is false, the true function is returned.
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* @return CreateInterfaceFn function pointer.
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*/
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virtual CreateInterfaceFn serverFactory(bool syn=true) =0;
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/**
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* @brief Returns a CGlobalVars pointer from the HL2 Engine.
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*
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* @return CGlobalVars pointer.
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*/
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virtual CGlobalVars *pGlobals() =0;
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/**
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* @brief Used with SourceHook, sets teh last meta return value.
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* Note: Do not call this directly, use the Metamod macros.
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*
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* @param res META_RETURN value to set.
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*/
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virtual void SetLastMetaReturn(META_RES res) =0;
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/**
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* @brief Used with SourceHook, returns the last meta return value.
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* Note: This is only valid inside a hook function.
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*
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* @return Last META_RETURN value set by a plugin.
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*/
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virtual META_RES GetLastMetaReturn() =0;
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public: //Added in 1.00-RC2 (0:0)
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//solves concommand problems by keeping track for loading/unloading
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/**
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* @brief Allows access to Metamod's ConCommandBaseAccessor.
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*
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* @return Returns IConCommandBaseAccessor pointer.
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*/
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virtual IConCommandBaseAccessor *GetCvarBaseAccessor() =0;
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/**
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* @brief Registers a ConCommandBase.
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*
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* @param plugin Parent plugin API pointer.
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* @param pCommand ConCommandBase to register.
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* @return True if successful, false otherwise. Does not return false yet.
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*/
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virtual bool RegisterConCmdBase(ISmmPlugin *plugin, ConCommandBase *pCommand) =0;
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/**
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* @brief Unregisters a ConCommandBase.
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*
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* @param plugin Parent plugin API pointer.
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* @param pCommand ConCommandBase to unlink.
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*/
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virtual void UnregisterConCmdBase(ISmmPlugin *plugin, ConCommandBase *pCommand) =0;
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//attempt fix at valve not exporting rcon printing
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//these do not add newlines
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virtual void ConPrint(const char *fmt) =0;
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/**
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* @brief Prints an unformatted string to the remote server console.
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* Note: Newlines are not added automatically.
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*
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* @param str Message string.
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*/
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virtual void ConPrint(const char *str) =0;
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/**
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* @brief Prints a formatted message to the remote server console.
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* Note: Newlines are not added automatically.
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*
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* @param fmt Formatted message.
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*/
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virtual void ConPrintf(const char *fmt, ...) =0;
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public: //Added in 1.1.0 (1:0)
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//added by request. Checks if ConPrint/ConPrintf will mirror to rcon.
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/**
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* @brief Checks if ConPrint/ConPrintf will mirror to rcon.
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*
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* @return True if remote printing available, false otherwise.
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*/
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virtual bool RemotePrintingAvailable() =0;
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//Returns the Metamod Version numbers as major version and minor (API) version.
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//changes to minor version are guaranteed to be backwards compatible.
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//changes to major version are not.
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//Also returns current plugin version and minimum plugin version
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/**
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* @brief Returns the Metamod Version numbers as major version and minor (API) version.
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* Changes to minor version are guaranteed to be backwards compatible.
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* Changes to major version are not.
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*
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* @param major Filled with the major API version number.
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* @param minor Filled with the minor API version number.
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* @param plvers Filled with the current plugin API version number.
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* @param plmin Filled with the minimum plugin API version number supported.
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*/
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virtual void GetApiVersions(int &major, int &minor, int &plvers, int &plmin) =0;
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//Returns sourcehook API version and implementation version
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/**
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* @brief Returns sourcehook API version and implementation version.
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*
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* @param shvers Filled with the SourceHook API version number.
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* @param shimpl Filled with the SourceHook implementation number.
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*/
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virtual void GetShVersions(int &shvers, int &shimpl) =0;
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//Binds an event listener to your plugin
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/**
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* @brief Adds a Metamod listener.
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*
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* @param plugin Plugin interface pointer.
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* @param pListener Listener interface pointer to add.
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*/
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virtual void AddListener(ISmmPlugin *plugin, IMetamodListener *pListener) =0;
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/**
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* @brief Queries the metamod factory
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*
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* @param iface String containing interface name
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* @param ret Optional pointer to store return status
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* @param id Optional pointer to store id of plugin that overrode interface, 0 if none
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* @return Returned pointer
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* @param iface String containing interface name
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* @param ret Optional pointer to store return status
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* @param id Optional pointer to store id of plugin that overrode interface, 0 if none
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* @return Returned pointer
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*/
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virtual void *MetaFactory(const char *iface, int *ret, PluginId *id) =0;
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public: //Added in 1.1.2 (1:1)
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/**
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* @brief Given a base interface name, such as ServerGameDLL or ServerGameDLL003,
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* reformats the string to increase the number, then returns the new number.
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* This is the base function to InterfaceSearch() and VInterfaceMatch().
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*
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* @param iface Input/output interface name. Must be writable.
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* @param maxlength Maximum length of iface buffer. Must be at least strlen(iface)+4 chars.
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* @return The newly incremented iface version number.
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*/
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virtual int FormatIface(char iface[], unsigned int maxlength) =0;
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public: //Added in 1.2 (1:2)
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/**
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* @brief Searches for an interface for you.
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*
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* @param fn InterfaceFactory function.
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* @param iface Interface string name.
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* @param max Maximum version to look up.
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* @param ret Last return code from interface factory function.
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* @return Interface pointer, or NULL if not found.
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*/
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virtual void *InterfaceSearch(CreateInterfaceFn fn, const char *iface, int max, int *ret) =0;
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/**
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* @brief Returns the base directory of the game/server, equivalent to IVEngineServer::GetGameDir
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* @brief Returns the base directory of the game/server, equivalent to
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* IVEngineServer::GetGameDir().
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*
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* @return Static pointer to game's basedir.
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*/
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virtual const char *GetBaseDir() =0;
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/**
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* @brief Formats a file path to the local OS. Does not include any base directories.
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* Note that all slashes and black slashes are reverted to the local OS's expectancy.
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*
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* @param buffer Destination buffer to store path.
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* @param len Maximum length of buffer, including null terminator.
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* @param fmt Formatted string.
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*/
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virtual void PathFormat(char *buffer, size_t len, const char *fmt, ...) =0;
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public: // Added in 1.2.2 (1:3)
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/**
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* @brief Prints text in the specified client's console. Same as IVEngineServer::ClientPrintf
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* except that it allows for string formatting.
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*
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* @param client Client edict pointer.
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* @param fmt Formatted string to print to the client.
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*/
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virtual void ClientConPrintf(edict_t *client, const char *fmt, ...) =0;
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public: // Added in 1.3 (1:4)
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/**
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* @brief Wrapper around InterfaceSearch(). Assumes no maximum.
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* This is designed to replace the fact that searches only went upwards.
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* The "V" is intended to convey that this is for Valve formatted interface strings.
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*
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* @param fn Interface factory function.
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* @param iface Interface string.
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* @param chop If true, chops an interface version number off and searches
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* from the beginning.
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* @return Interface pointer, or NULL if not found.
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*/
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virtual void *VInterfaceMatch(CreateInterfaceFn fn, const char *iface, bool chop=true) =0;
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};
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@ -112,6 +267,7 @@ public: // Added in 1.2.2 (1:3)
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* 1.1.2 added API call for generating iface names.
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* 1.2 added API more helper functions and new SourceHook version.
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* 1.2.2 added API for printing to client console (with string formatting)
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* 1.3 added new interface search API
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*/
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#endif //_INCLUDE_ISMM_API_H
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@ -38,7 +38,7 @@
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#define SOURCEMM_DATE __DATE__
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#define SM_MAJOR_VERSION 1 //never need to increase this
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#define SM_VERS_API_MAJOR 1 //increase this on a breaking change
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#define SM_VERS_API_MINOR 3 //increase this on a non-breaking API change
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#define SM_VERS_API_MINOR 4 //increase this on a non-breaking API change
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#define SM_VERS_RELEASE 4 //increase this on a bug-fix release.
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//We need a good CServerGameDLL version to work properly. We support these inclusively.
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