1
0
mirror of https://github.com/alliedmodders/metamod-source.git synced 2025-02-26 19:54:14 +01:00

Added quotes to include directory and link library paths that contain env variables.

(In case the paths contain spaces like for me :o)

--HG--
extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%40654
This commit is contained in:
Scott Ehlert 2008-02-18 03:57:26 +00:00
parent 5a83ab782c
commit f6075e8893
6 changed files with 28 additions and 346 deletions

View File

@ -7,24 +7,18 @@ Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Debug - Original|Win32 = Debug - Original|Win32
Debug|Win32 = Debug|Win32
Release - Orange Box|Win32 = Release - Orange Box|Win32
Release - Original|Win32 = Release - Original|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug|Win32.ActiveCfg = Debug|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug|Win32.Build.0 = Debug|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Original|Win32.ActiveCfg = Release - Original|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Original|Win32.Build.0 = Release - Original|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release|Win32.ActiveCfg = Release|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -15,162 +15,6 @@
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\sourcemm;..\..\sourcehook"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="tier0.lib vstdlib.lib tier2.lib"
OutputFile="$(OutDir)\sample_mm.dll"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\sourcemm;..\..\sourcehook"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="tier0.lib vstdlib.lib tier2.lib"
OutputFile="$(OutDir)\sample_mm.dll"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug - Orange Box|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
@ -196,7 +40,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SOURCEMM16)\sourcemm;$(SOURCEMM16)\sourcehook;$(HL2SDKOB)\public;$(HL2SDKOB)\public\dlls;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;$(HL2SDKOB)\tier1;$(HL2SDKOB)\public\game\server"
AdditionalIncludeDirectories="&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;ENGINE_ORANGEBOX"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -217,10 +61,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(HL2SDKOB)\lib\public\tier0.lib $(HL2SDKOB)\lib\public\vstdlib.lib $(HL2SDKOB)\lib\public\tier2.lib $(HL2SDKOB)\lib\public\tier1.lib"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample_mm.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBCMT"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
@ -275,7 +119,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SOURCEMM16)\sourcemm;$(SOURCEMM16)\sourcehook;$(HL2SDKOB)\public;$(HL2SDKOB)\public\dlls;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;$(HL2SDKOB)\tier1;$(HL2SDKOB)\public\game\server"
AdditionalIncludeDirectories="&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;ENGINE_ORANGEBOX"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
@ -294,9 +138,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(HL2SDKOB)\lib\public\tier0.lib $(HL2SDKOB)\lib\public\vstdlib.lib $(HL2SDKOB)\lib\public\tier2.lib $(HL2SDKOB)\lib\public\tier1.lib"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample_mm.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
@ -353,7 +198,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SOURCEMM14);$(SOURCEMM14)\sourcemm;$(SOURCEMM14)\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(HL2SDK)\tier1"
AdditionalIncludeDirectories="&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;ENGINE_ORIGINAL"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
@ -372,9 +217,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(HL2SDK)\lib\public\tier0.lib $(HL2SDK)\lib\public\vstdlib.lib $(HL2SDK)\lib\public\tier2.lib $(HL2SDK)\lib\public\tier1.lib"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample_mm.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
@ -431,7 +277,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SOURCEMM14);$(SOURCEMM14)\sourcemm;$(SOURCEMM14)\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(HL2SDK)\tier1"
AdditionalIncludeDirectories="&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;ENGINE_ORIGINAL"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -452,9 +298,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(HL2SDK)\lib\public\tier0.lib $(HL2SDK)\lib\public\vstdlib.lib $(HL2SDK)\lib\public\tier2.lib $(HL2SDK)\lib\public\tier1.lib"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample_mm.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"

View File

@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..;..\..\..\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(HL2SDK)\tier1"
AdditionalIncludeDirectories="..\..;..\..\..;..\..\..\sourcehook;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMM_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -127,7 +127,7 @@
Optimization="3"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\..;..\..\..;..\..\..\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(HL2SDK)\tier1"
AdditionalIncludeDirectories="..\..;..\..\..;..\..\..\sourcehook;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMM_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
StringPooling="true"
ExceptionHandling="1"

View File

@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..;..\..\..\sourcehook;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(HL2SDKOB)\tier1&quot;"
AdditionalIncludeDirectories="..\..;..\..\..;..\..\..\sourcehook;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMM_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -127,7 +127,7 @@
Optimization="3"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\..;..\..\..;..\..\..\sourcehook;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(HL2SDKOB)\tier1&quot;"
AdditionalIncludeDirectories="..\..;..\..\..;..\..\..\sourcehook;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMM_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
StringPooling="true"
ExceptionHandling="1"

View File

@ -7,24 +7,18 @@ Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Debug - Original|Win32 = Debug - Original|Win32
Debug|Win32 = Debug|Win32
Release - Orange Box|Win32 = Release - Orange Box|Win32
Release - Original|Win32 = Release - Original|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug - Original|Win32.Build.0 = Debug - Original|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug|Win32.ActiveCfg = Debug|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Debug|Win32.Build.0 = Debug|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Original|Win32.ActiveCfg = Release - Original|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release - Original|Win32.Build.0 = Release - Original|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release|Win32.ActiveCfg = Release|Win32
{E62E5876-E1E2-41A0-85CA-1B41B9DA55F9}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -15,162 +15,6 @@
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\sourcemm;..\..\sourcehook"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="tier0.lib vstdlib.lib tier2.lib"
OutputFile="$(OutDir)\stub_mm.dll"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\sourcemm;..\..\sourcehook"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="tier0.lib vstdlib.lib tier2.lib"
OutputFile="$(OutDir)\stub_mm.dll"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release - Orange Box|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
@ -196,7 +40,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SOURCEMM16)\sourcemm;$(SOURCEMM16)\sourcehook;$(HL2SDKOB)\public;$(HL2SDKOB)\public\dlls;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;$(HL2SDKOB)\tier1;$(HL2SDKOB)\public\game\server"
AdditionalIncludeDirectories="&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;ENGINE_ORANGEBOX"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
@ -215,9 +59,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(HL2SDKOB)\lib\public\tier0.lib $(HL2SDKOB)\lib\public\vstdlib.lib $(HL2SDKOB)\lib\public\tier2.lib $(HL2SDKOB)\lib\public\tier1.lib"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\stub_mm.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
@ -274,7 +119,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SOURCEMM16)\sourcemm;$(SOURCEMM16)\sourcehook;$(HL2SDKOB)\public;$(HL2SDKOB)\public\dlls;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(HL2SDKOB)\public\vstdlib;$(HL2SDKOB)\tier1;$(HL2SDKOB)\public\game\server"
AdditionalIncludeDirectories="&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;ENGINE_ORANGEBOX"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -295,9 +140,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(HL2SDKOB)\lib\public\tier0.lib $(HL2SDKOB)\lib\public\vstdlib.lib $(HL2SDKOB)\lib\public\tier2.lib $(HL2SDKOB)\lib\public\tier1.lib"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\stub_mm.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
@ -352,7 +198,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SOURCEMM14);$(SOURCEMM14)\sourcemm;$(SOURCEMM14)\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(HL2SDK)\tier1"
AdditionalIncludeDirectories="&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;ENGINE_ORIGINAL"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -373,10 +219,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(HL2SDK)\lib\public\tier0.lib $(HL2SDK)\lib\public\vstdlib.lib $(HL2SDK)\lib\public\tier2.lib $(HL2SDK)\lib\public\tier1.lib"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\stub_mm.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBCMT"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
@ -431,7 +277,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SOURCEMM14);$(SOURCEMM14)\sourcemm;$(SOURCEMM14)\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(HL2SDK)\public\vstdlib;$(HL2SDK)\tier1"
AdditionalIncludeDirectories="&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STUB_MM_EXPORTS;ENGINE_ORIGINAL"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
@ -450,9 +296,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(HL2SDK)\lib\public\tier0.lib $(HL2SDK)\lib\public\vstdlib.lib $(HL2SDK)\lib\public\tier2.lib $(HL2SDK)\lib\public\tier1.lib"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\stub_mm.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"