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Added engine string to 'meta game' command in core-legacy for consistency.
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@ -166,6 +166,15 @@ CON_COMMAND(meta, "Metamod:Source Menu")
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CONMSG(" DLL Path: %s\n", bin_path);
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CONMSG(" Interface: ServerGameDLL%03d\n", g_GameDllVersion);
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if (g_Engine.original)
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{
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CONMSG(" Engine: Original (pre-Episode 1)\n");
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}
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else
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{
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CONMSG(" Engine: Episode 1 (2004)\n");
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}
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// Display user messages
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if (g_SmmAPI.MsgCacheSuccessful())
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{
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