Fyren
80910d9449
Updated Makefile for latest OB Valve (bug 4372, r=dvander, a=blocking).
2010-04-28 23:19:40 -07:00
Scott Ehlert
42688bbb28
Updated stub and sample plugins to compile for latest L4D2 update (bug 4360, r=dvander).
2010-04-23 16:59:32 -04:00
Scott Ehlert
2c5cd02440
Fixed loading on Left 4 Dead 2 DLC (The Passing) (bug 4358, r=dvander).
2010-04-23 16:55:51 -04:00
David Anderson
0a7253a190
Re-added -dev tag, bumped version to 1.9.0.
2009-12-19 17:20:54 -08:00
David Anderson
7549974a6a
Pinned release version strings.
2009-12-19 16:50:07 -08:00
Scott Ehlert
1f1d6e57f9
Rewrote user message caching code to always use IServerGameDLL::GetUserMessageInfo (bug 4117, r=dvander).
...
Games where the above function can crash are handled by detouring tier0's Error() function and jumping back to our own code. So in theory this should work on all games now.
2009-12-10 00:59:50 -06:00
Scott Ehlert
d1e8ae40af
Fixed crashes in code generated by SourceHook's HookManGen on Mac OS X (bug 3514, r=dvander).
...
This fixes two problems:
1) On OS X structures/objects with sizes of 1, 2, 4, or 8 are returned from functions in registers, not memory addresses.
2) A function returning anything which was 8 bytes in size was crashing. This problem affected all compilers/operating systems.
2009-11-24 07:33:52 -06:00
David Anderson
2e4b4c9f62
Fixed SourceHook v5 includes in core to be usable on Mac OS X (bug 3514, r=ds).
2009-11-24 07:19:57 -06:00
Scott Ehlert
15e694bce8
Fixed VSP listener on Linux when loaded via gameinfo.txt on Left 4 Dead 2 (bug 4113, r=dvander).
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This moves the actual VSP listener to the loader and so "plugin_load" is given the path to the loader rather than one of the engine specific binaries.
2009-11-22 23:54:55 -06:00
Scott Ehlert
a2bd947492
Fixed exit crash on Linux on Left 4 Dead 2 (bug 4114, r=dvander).
2009-11-17 04:49:17 -05:00
Scott Ehlert
b90b93e849
Fixed issue with vsnprintf macro being defined under MSVC 9/2008 (bug 3887, r=dvander).
2009-11-14 00:49:35 -06:00
Scott Ehlert
7f8a2f37f3
Nothing to see here. Move along.
2009-11-02 11:08:56 -06:00
David Anderson
f8898db698
Added inline game_dir helper to MetamodVersionInfo (no bug, r=ds).
2009-10-29 21:41:07 -07:00
Scott Ehlert
9408b525ac
Added separate build for Orange Box Valve engine (bug 4084, r=dvander).
...
Also extended MetamodVersionInfo with a game_dir member for getting the game name/directory.
And bumped METAMOD_PLAPI_VERSION to 15 for the above.
2009-10-29 16:23:25 -05:00
Scott Ehlert
562da82efe
Oh. Fixed Linux build by pulling tier0 and vstdlib libraries from SDK directory.
2009-10-29 11:26:05 -05:00
Scott Ehlert
07a7cc20cd
Added support for Left 4 Dead 2 (bug 4078, r=dvander).
2009-10-29 10:57:27 -05:00
Scott Ehlert
a6b2f0c80f
Changed my name in the credits for great justice!
2009-10-29 05:21:54 -05:00
Scott Ehlert
60bfe29189
Fixed line endings on a few files.
2009-10-29 00:07:23 -05:00
Scott Ehlert
4ca2a32878
Ran versionchanger script for consistency.
2009-02-25 22:48:58 -06:00
Scott Ehlert
db5f531c78
Merged changes from 1.7 branch.
2009-02-25 22:40:11 -06:00
Scott Ehlert
ddb11f2e31
Re-added -dev tag for snapshots.
2009-02-25 22:13:30 -06:00
David Anderson
d97f5d9fe7
Bumped all versions.
2009-02-25 20:26:19 -05:00
Scott Ehlert
054120c5b3
Ugh, fixed core Linux makefile for Dark Messiah.
2009-02-20 07:50:02 -06:00
Scott Ehlert
8fbb8ba7b1
Merge.
2009-02-18 01:40:46 -06:00
Scott Ehlert
303176ab70
Added support for Dark Messiah engine and game. (no bug, r=me).
...
The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 01:38:23 -06:00
David Anderson
cc2234ba88
Fixed "late" load parameter always being true in VSP mode (bug 3532, r=ds).
2009-02-17 13:58:25 -05:00
David Anderson
81d61c64a5
Normalized line endings to unix (no bug).
2009-02-16 17:54:39 -05:00
David Anderson
ee50d4adfc
Fixed mprotect() being called with invalid length values (bug 3642, r=ds).
2009-02-16 15:52:46 -05:00
Scott Ehlert
1f263e3c88
Merged changes from mmsource-1.7 branch.
2008-12-29 11:42:44 -06:00
Scott Ehlert
774af58103
Fixed bug where plugin aliases defined in VDF files on core (Orange Box and L4D engines) didn't work.
2008-12-22 22:55:55 -06:00
Scott Ehlert
13ad066d93
Merged changes from 1.7 branch.
2008-12-07 23:51:58 -06:00
Scott Ehlert
c229ac6a4c
Shell script code in Makefiles is now POSIX compliant and is able to be run on dash.
2008-12-07 23:49:13 -06:00
Scott Ehlert
d438d73454
Merged changes from 1.7 branch.
2008-11-26 08:48:14 -06:00
David Anderson
6608e4bf4d
Bumped build changesets.
2008-11-26 01:51:57 -06:00
David Anderson
1e6413ac0d
Bumped build IDs again.
2008-11-26 01:49:17 -06:00
Scott Ehlert
d8fa2493c4
Removed tag for 1.7.0
2008-11-26 01:40:41 -06:00
David Anderson
2c969fdaf3
Bumped versions.
2008-11-26 00:30:49 -06:00
David Anderson
ab4dfdc722
Updated changelog, added license headers.
2008-11-26 00:19:30 -06:00
Scott Ehlert
6d2145cee3
Bumped central to 1.8
2008-11-26 00:09:17 -06:00
Scott Ehlert
ed58f87408
El horrible: Fixed build.
2008-11-24 07:47:08 -06:00
Scott Ehlert
e329d40384
The 'meta refresh' command now handles plugins loaded via VDF files.
2008-11-24 07:25:46 -06:00
Scott Ehlert
73ea97f1dc
Replaced SVN_FULL_VERSION with MMS_FULL_VERSION and SVN_FILE_VERSION with MMS_FILE_VERSION in version headers.
2008-11-24 03:50:12 -06:00
Scott Ehlert
09a410314e
Fixed core/version.rc for windows, so the filename field has the correct engine.
...
Also applied fix for other builds just in case target filename ever changes.
2008-11-24 03:30:52 -06:00
David Anderson
54feb19d21
Fixed up some cruft.
2008-11-24 00:11:54 -06:00
David Anderson
9066e6f509
Fixed core VSP listening when bridged as a VSP.
2008-11-23 23:54:03 -06:00
David Anderson
408f22481e
Fixed core GameDLL loading not having a VSP listener.
2008-11-23 23:45:57 -06:00
David Anderson
105665bdaf
Added gamedll bridging to ep2/l4d provider (bug 3412).
2008-11-23 23:22:33 -06:00
Scott Ehlert
ce7a3beab0
LookForVDFs() in core now 'relatizes' paths to VDFs that it finds.
...
This eliminates the annoying warning in L4D:
***VPK: FindFile Attempting to use full path with VPK file!
2008-11-19 01:17:48 -06:00
Scott Ehlert
d19cedd4eb
Changed FindFirstFile code in LookForVDFs to look for *.vdf instead of *.*
2008-11-19 01:14:16 -06:00
Scott Ehlert
08a462ac61
Added unload logic for core and core-legacy; no crash on exit anymore
2008-11-18 07:20:38 -06:00