1
0
mirror of https://github.com/alliedmodders/metamod-source.git synced 2024-12-10 22:24:12 +01:00
Commit Graph

25 Commits

Author SHA1 Message Date
Nick Hastings
e1a81e3c06 Improve CS2 support and S2 game detection 2023-05-21 12:07:05 -04:00
Nick Hastings
0e35864432 Revert "add support for IServerPluginCallbacks v3 and v4"
This reverts commit 4e5ddf833b.

Fixes #101
2023-02-15 19:41:48 -05:00
old-pigeon
4e5ddf833b add support for IServerPluginCallbacks v3 and v4 2023-02-09 01:58:39 -05:00
Nicholas Hastings
63c5c15a9f
Add support for Military Conflict: Vietnam (#100) 2022-12-20 01:27:03 +00:00
David Anderson
4f1721e9e4 Add support for hl2sdk-mock.
This also fixes UTIL_Relatize basically being completely bogus. For
backwards compat it's wrapped in a helper though.
2021-09-22 12:05:15 -07:00
Nicholas Hastings
1f0124d499
Split Day of Infamy to separate engine build (#36) 2017-11-03 14:52:37 -04:00
Nicholas Hastings
013c549090 Improve automatic engine detection for some games (nobug, irc r=asherkin).
--HG--
extra : rebase_source : a80a7c0a00956617e58ce5ba196d37fb474061f2
2014-01-07 17:39:55 -05:00
Nicholas Hastings
ec1acb2738 Fix regression in engine detection for some cases (bug 5963, r=asherkin). 2013-10-24 13:24:22 -04:00
Nicholas Hastings
d4ffbd8710 Add support for Insurgency (bug 5950, r=asherkin). 2013-10-09 09:00:23 -04:00
Nicholas Hastings
c8a3fd5959 Add support for Blade Symphony (bug 5948, r=asherkin). 2013-10-09 08:46:13 -04:00
Nicholas Hastings
6abcf7283e Split TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5667, r=asherkin). 2013-07-31 06:49:21 -04:00
Nicholas Hastings
42a139baf5 Removed loader's reliance on tier0 by manually parsing command line for -game (bug 5674, r=DS). 2013-03-22 20:47:35 -04:00
Nicholas Hastings
3aa20f1405 Added support for CS: Global Offensive (bug 5228, r=DS). 2012-05-26 17:07:26 -04:00
Scott Ehlert
6b9bd44ff1 Fixed crash regression on old engines (ep1, darkm) caused by previous changeset (bug 4529, r=dvander). 2010-07-27 04:26:14 -05:00
Scott Ehlert
0ada46b1e9 Fixed crash on Alien Swarm when client connected (bug 4529, r=dvander). 2010-07-22 17:42:01 -05:00
Scott Ehlert
5781b42ad4 Fixed line endings in a couple of loader files. 2009-11-24 08:01:06 -06:00
Scott Ehlert
15e694bce8 Fixed VSP listener on Linux when loaded via gameinfo.txt on Left 4 Dead 2 (bug 4113, r=dvander).
This moves the actual VSP listener to the loader and so "plugin_load" is given the path to the loader rather than one of the engine specific binaries.
2009-11-22 23:54:55 -06:00
Scott Ehlert
07a7cc20cd Added support for Left 4 Dead 2 (bug 4078, r=dvander). 2009-10-29 10:57:27 -05:00
Scott Ehlert
303176ab70 Added support for Dark Messiah engine and game. (no bug, r=me).
The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 01:38:23 -06:00
David Anderson
ab4dfdc722 Updated changelog, added license headers. 2008-11-26 00:19:30 -06:00
David Anderson
ad6f271a71 Initial import of gameinfo loader. 2008-11-23 21:21:49 -06:00
Scott Ehlert
08a462ac61 Added unload logic for core and core-legacy; no crash on exit anymore 2008-11-18 07:20:38 -06:00
David Anderson
ccf4ae53a8 Fixed loader responding to plugin api > 2. 2008-11-16 03:47:58 -06:00
David Anderson
0e05b948fd Added error field to provider loading. 2008-11-15 21:10:13 -06:00
David Anderson
b86f66d459 Initial sketch of new unified loader (vsp only currently). 2008-11-15 18:29:24 -06:00