Asher Baker
1b449d20b8
Changes required for upcoming Blade Symphony update
2020-03-10 23:54:57 +00:00
Kyle Sanderson
e573602f81
Add additional test coverage to Travis-CI. ( #50 )
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* NPOTB: clang clang clang goes the trolly, gcc7 goes the bell.
* Update AMBuildScript
* Initialize engine_path when abspath fails.
* Fix lptr being uninitialized when getcwd fails.
* Remove GCC6; deeper issues than this PR will cover
2018-07-27 22:03:33 -07:00
Nicholas Hastings
30c6e9107d
Normalize paths when comparing. ( fixes #37 ). ( #38 )
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When resolving bin paths from gameinfo to platform-specific absolute paths, we end
up with ".." instances on x64, causing the paths being compared to look different. MM:S
then cannot differentiate it's server bin path from the game's server bin, causing us to
load ourselves as the server bin over and over again, causing a stack overflow.
2018-01-28 11:49:28 -05:00
Scott Ehlert
79435093d9
64-bit support for CSGO on Linux and macOS ( #35 )
2017-12-20 01:11:57 -06:00
Nicholas Hastings
1f0124d499
Split Day of Infamy to separate engine build ( #36 )
2017-11-03 14:52:37 -04:00
Nicholas Hastings
8d1526f188
Fix loading on Source SDK 2013 mods.
2017-06-21 07:40:49 -04:00
Nicholas Hastings
9af2b18a7e
Restore the comma to the people.
2017-04-16 16:25:34 -04:00
Nicholas Hastings
558a5bb446
Restore Dark Messiah compat.
2017-04-15 10:23:36 -04:00
Nicholas Hastings
a8110f530b
Merge 'master' into S2.
2017-04-15 09:43:39 -04:00
Nicholas Hastings
760126ea8c
Fix more issues compiling on GCC 5+.
2016-11-09 18:08:42 -05:00
Nicholas Hastings
46846712d4
Fix loader's CreateInterface not being exported with GCC 5 and later.
2016-11-09 16:20:26 -05:00
Nicholas Hastings
0509616baf
Update loader for BM:S again.
2016-11-07 21:02:30 -05:00
Nicholas Hastings
937b4016ff
Nuke core-legacy - MM:S v1.4 API. ( #29 )
2016-10-11 13:29:37 -04:00
David Anderson
1b91dc28ca
Add --target-arch support.
2016-07-23 19:29:56 -07:00
David Anderson
0eaf14f9ec
Update configure.py and buildscripts to AMBuild API v2.1.
2016-07-23 19:25:54 -07:00
Nicholas Hastings
314e116927
Remove old Source1 Dota detection. Not used anymore.
2016-07-22 15:39:14 -04:00
Nicholas Hastings
878f7531fb
Fix a few unrelated compile warnings.
2016-07-22 14:04:02 -04:00
Nicholas Hastings
18bdaf4732
Hack to account for Dota server bin name being "libserver".
2016-07-22 14:03:21 -04:00
Nicholas Hastings
a2400e3681
Change AllowDedicatedServer hook to be Windows-only.
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It's not needed elsewhere right now.
2016-07-22 14:02:37 -04:00
Nicholas Hastings
a88de796a3
Build Dota core and loader + versionlib as 64-bit.
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TODO: we need both x86 and x64 of versionlib and loader.
2016-07-22 14:01:34 -04:00
Nicholas Hastings
366a27e10c
Ditch "source2" naming, restoring "dota".
2016-07-22 13:57:54 -04:00
Nicholas Hastings
e12bd47c32
Upload loader for Black Mesa engine changes.
2015-12-22 06:51:14 -08:00
Nicholas Hastings
4472cc4cc7
Update AllowDedicatedServers offset in loader.
2015-12-18 08:42:41 -05:00
Nicholas Hastings
f17a958c66
Merge branch 'master' into S2
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Conflicts:
configure.py
core/sourcehook/test/main.cpp
2015-11-23 15:12:55 -05:00
Nicholas Hastings
c9dae39e6b
Update offset for AllowDedicatedServer in loader.
2015-09-22 07:33:27 -04:00
Nicholas Hastings
112cbcaa3a
Revert "Remove hook on AllowDedicatedServer - no longer necessary."
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This reverts commit 4461b5e1b8
.
2015-09-21 13:29:01 -04:00
Nicholas Hastings
5ecfdcaa2b
Revert "Hook Connect on ISource2Server instead of ISource2ServerConfig."
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This reverts commit c07bab9763
.
2015-09-21 13:28:52 -04:00
Nicholas Hastings
c06dc2dfed
Fix detection on TF2-branch games after recent updates.
2015-09-10 18:22:11 -04:00
Nicholas Hastings
c07bab9763
Hook Connect on ISource2Server instead of ISource2ServerConfig.
2015-08-31 14:59:29 -04:00
Nicholas Hastings
4461b5e1b8
Remove hook on AllowDedicatedServer - no longer necessary.
2015-08-31 14:05:09 -04:00
Scott Ehlert
95f2033341
Support loading Source 2 game DLL from different paths based on OS and arch.
2015-07-09 16:30:13 -05:00
Nicholas Hastings
f65b6c9856
Fix core load on s2.
2015-07-09 14:27:18 -04:00
Nicholas Hastings
30b7be46a8
Merge loader, loader2. Rename env var HL2SDKS2 -> HL2SDKSOURCE2.
2015-07-09 14:09:56 -04:00
Nicholas Hastings
4b75bcb431
Renamed s2 -> source2.
2015-07-09 13:15:41 -04:00
Nicholas Hastings
269555d2fb
Update MM:S to support Black Mesa.
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Uses new bms branch in our hl2sdk repo.
2015-05-06 17:51:54 -04:00
Nicholas Hastings
8cfab6c637
Merge new versioning logic from SourceMod, fixes manual builds and --gen=vs.
2015-04-11 10:25:06 -04:00
Nicholas Hastings
36d26dd1b4
Fix build.
2015-03-21 14:31:12 -04:00
Nicholas Hastings
e6ef9ad31f
Fix game detection on Nuclear Dawn (bug 6327).
2015-03-21 08:53:58 -04:00
Nicholas Hastings
1af0cde81a
Fix Mac build.
2014-08-16 11:57:24 -04:00
Nicholas Hastings
dd9860321f
Undo accidental EOL conversion in loader.cpp.
2014-08-16 11:16:44 -04:00
Nicholas Hastings
7a4845e4ac
Improve game detection further for some engines when -game missing
2014-08-11 20:03:07 -04:00
Nicholas Hastings
ed6b5a4957
Fix broken Alien Swarm engine detection (regression from 013c549090
).
2014-08-11 18:02:05 -04:00
Nicholas Hastings
10e3815f73
Update for hl2sdk-nd changes.
2014-04-20 11:59:39 -04:00
Nicholas Hastings
c9d17a6ca7
Add support for Contagion (bug 6006).
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--HG--
extra : rebase_source : 97d4ba1776b724715142ee84df64af9437e86d4c
2014-03-23 23:37:46 -04:00
Nicholas Hastings
013c549090
Improve automatic engine detection for some games (nobug, irc r=asherkin).
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--HG--
extra : rebase_source : a80a7c0a00956617e58ce5ba196d37fb474061f2
2014-01-07 17:39:55 -05:00
David Anderson
e9a426ca46
Upgrade build scripts to AMBuild 2 (bug 5970, r=ds).
2013-11-18 09:46:46 -08:00
Nicholas Hastings
51f88b5081
Fix linux build.
2013-10-24 13:30:44 -04:00
Nicholas Hastings
835d9cc964
Update Insurgency detection to not rely on -game parameter.
2013-10-24 13:24:31 -04:00
Nicholas Hastings
ec1acb2738
Fix regression in engine detection for some cases (bug 5963, r=asherkin).
2013-10-24 13:24:22 -04:00
Nicholas Hastings
d4ffbd8710
Add support for Insurgency (bug 5950, r=asherkin).
2013-10-09 09:00:23 -04:00