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mirror of https://github.com/alliedmodders/metamod-source.git synced 2024-11-29 11:24:19 +01:00
Commit Graph

61 Commits

Author SHA1 Message Date
Nicholas Hastings
16a270764c Use new SDK compat shim instead of ifdef for missing Error() in S2. 2017-04-15 10:06:52 -04:00
Nicholas Hastings
a8110f530b Merge 'master' into S2. 2017-04-15 09:43:39 -04:00
Nicholas Hastings
ba7b123f87 Remove unintended change that snuck in with last commit. 2017-02-18 14:15:07 -05:00
Nicholas Hastings
b070ac2f6b [Dota] Fix for getting INetworkGameServer after factory removal. 2017-02-18 10:23:59 -05:00
Nicholas Hastings
937b4016ff Nuke core-legacy - MM:S v1.4 API. (#29) 2016-10-11 13:29:37 -04:00
Nicholas Hastings
878f7531fb Fix a few unrelated compile warnings. 2016-07-22 14:04:02 -04:00
Nicholas Hastings
a2400e3681 Change AllowDedicatedServer hook to be Windows-only.
It's not needed elsewhere right now.
2016-07-22 14:02:37 -04:00
Nicholas Hastings
366a27e10c Ditch "source2" naming, restoring "dota". 2016-07-22 13:57:54 -04:00
Nicholas Hastings
f17a958c66 Merge branch 'master' into S2
Conflicts:
	configure.py
	core/sourcehook/test/main.cpp
2015-11-23 15:12:55 -05:00
Nicholas Hastings
1045cdb98e Remove MM:S dir from search paths. 2015-10-08 12:57:56 -04:00
Nicholas Hastings
508f39ae1b Re-enable plugin loading from VDF. 2015-10-08 12:55:34 -04:00
Nicholas Hastings
81d2973129 Disable VDF plugin loading on Source2 until KV issues are worked out. 2015-09-22 07:33:50 -04:00
Nicholas Hastings
112cbcaa3a Revert "Remove hook on AllowDedicatedServer - no longer necessary."
This reverts commit 4461b5e1b8.
2015-09-21 13:29:01 -04:00
Nicholas Hastings
030706fdcd Fix recent regression with finding engine ptr on CS:S, DoD:S, HL2:DM.
They are still only have engine v21, not yet v22 (let alone v23).
2015-09-14 09:54:46 -04:00
Nicholas Hastings
e4cfea7227 Shim for TF2-branch games to find latest, non-shimmed engine iface. 2015-09-10 20:41:27 -04:00
Nicholas Hastings
4461b5e1b8 Remove hook on AllowDedicatedServer - no longer necessary. 2015-08-31 14:05:09 -04:00
Nicholas Hastings
a73b63cb51 Initial version of GameInit, LevelInit, LevelShutdown hookup; removed cmds to manually trigger them. 2015-07-11 13:59:51 -04:00
Nicholas Hastings
1c7fb146ff Fix breakage from iserverplugin.h removal. 2015-07-11 13:58:53 -04:00
Nicholas Hastings
ff2e763b99 Fix server exiting on map change. 2015-07-10 09:30:51 -04:00
Nicholas Hastings
36cb59aada Fix temporary meta_level_init, etc. commands not working. 2015-07-10 09:30:28 -04:00
Nicholas Hastings
30b7be46a8 Merge loader, loader2. Rename env var HL2SDKS2 -> HL2SDKSOURCE2. 2015-07-09 14:09:56 -04:00
Nicholas Hastings
cb8b0fd8d5 Remove some testing crap. 2015-07-09 06:54:44 -04:00
Nicholas Hastings
fcb4849b3c S2 WiP 2015-07-08 21:39:28 -04:00
Nicholas Hastings
269555d2fb Update MM:S to support Black Mesa.
Uses new bms branch in our hl2sdk repo.
2015-05-06 17:51:54 -04:00
Nicholas Hastings
1e6af85d64 Improve game detection in core (bug 6020). 2014-06-04 12:31:46 -04:00
Nicholas Hastings
c9d17a6ca7 Add support for Contagion (bug 6006).
--HG--
extra : rebase_source : 97d4ba1776b724715142ee84df64af9437e86d4c
2014-03-23 23:37:46 -04:00
Nicholas Hastings
d4ffbd8710 Add support for Insurgency (bug 5950, r=asherkin). 2013-10-09 09:00:23 -04:00
Nicholas Hastings
c8a3fd5959 Add support for Blade Symphony (bug 5948, r=asherkin). 2013-10-09 08:46:13 -04:00
Nicholas Hastings
1af37d530f Add support for Source SDK Base 2013 (bug 5916, r=asherkin). 2013-10-08 21:01:53 -04:00
Nicholas Hastings
6abcf7283e Split TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5667, r=asherkin). 2013-07-31 06:49:21 -04:00
Nicholas Hastings
947a33c10e Updated for latest hl2sdk-dota changes. 2013-07-12 02:31:24 -04:00
Nicholas Hastings
0452567b43 Updated for latest hl2sdk-dota changes. 2013-05-13 15:03:41 -04:00
Nicholas Hastings
29a7b11189 Build fixes for recent hl2sdk-dota updates. 2013-04-22 19:01:48 -04:00
Nicholas Hastings
0f2d7aa234 Added support for Dota 2 (bug 5640). 2013-03-04 10:38:17 -05:00
Nicholas Hastings
e3e40c67a0 Removed usermessage api support for CS:GO (bug 5578, r=asherkin). 2013-01-22 21:38:16 -05:00
Nicholas Hastings
b5771f3c96 Split CS:S support off to a separate engine/build (bug 5369, r=asherkin). 2012-08-20 14:25:29 -04:00
Nicholas Hastings
fb73ddece1 Fixed passage of non-literals as error and warning format strings (r=DS). 2012-05-26 17:46:02 -04:00
Nicholas Hastings
3aa20f1405 Added support for CS: Global Offensive (bug 5228, r=DS). 2012-05-26 17:07:26 -04:00
Nicholas Hastings
3e67d47414 Added support for E.Y.E. Divine Cybermancy (bug 5034, r=DS). 2011-08-08 08:57:03 -04:00
Nicholas Hastings
8d7e8e26b7 Load activities now finish when filesystem iface cannot be found (bug 4958, r=DS). 2011-06-18 14:14:47 -04:00
Nicholas Hastings
bb3fd3ea2d Added support for Bloody Good Time (bug 4784, r=DS). 2011-01-10 14:09:50 -05:00
Scott Ehlert
769ce745b0 Added support for Alien Swarm (bug 4529, r=dvander). 2010-07-22 03:22:27 -05:00
Scott Ehlert
1f1d6e57f9 Rewrote user message caching code to always use IServerGameDLL::GetUserMessageInfo (bug 4117, r=dvander).
Games where the above function can crash are handled by detouring tier0's Error() function and jumping back to our own code. So in theory this should work on all games now.
2009-12-10 00:59:50 -06:00
Scott Ehlert
15e694bce8 Fixed VSP listener on Linux when loaded via gameinfo.txt on Left 4 Dead 2 (bug 4113, r=dvander).
This moves the actual VSP listener to the loader and so "plugin_load" is given the path to the loader rather than one of the engine specific binaries.
2009-11-22 23:54:55 -06:00
Scott Ehlert
a2bd947492 Fixed exit crash on Linux on Left 4 Dead 2 (bug 4114, r=dvander). 2009-11-17 04:49:17 -05:00
Scott Ehlert
9408b525ac Added separate build for Orange Box Valve engine (bug 4084, r=dvander).
Also extended MetamodVersionInfo with a game_dir member for getting the game name/directory.
And bumped METAMOD_PLAPI_VERSION to 15 for the above.
2009-10-29 16:23:25 -05:00
Scott Ehlert
07a7cc20cd Added support for Left 4 Dead 2 (bug 4078, r=dvander). 2009-10-29 10:57:27 -05:00
Scott Ehlert
60bfe29189 Fixed line endings on a few files. 2009-10-29 00:07:23 -05:00
Scott Ehlert
303176ab70 Added support for Dark Messiah engine and game. (no bug, r=me).
The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 01:38:23 -06:00
Scott Ehlert
774af58103 Fixed bug where plugin aliases defined in VDF files on core (Orange Box and L4D engines) didn't work. 2008-12-22 22:55:55 -06:00