Scott Ehlert
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7c1b752c52
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Fixed bug where trying to load Metamod:Source a second time as a SourceMM or Valve server plugin could cause a crash.
--HG--
extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%40237
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2006-07-21 06:59:58 +00:00 |
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Scott Ehlert
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c538c9634b
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I shouldn't have touched this again in the first place
--HG--
extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%40236
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2006-07-20 11:31:41 +00:00 |
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Scott Ehlert
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ca827fe7fc
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This is probably better. Touched up oslink.h a bit.
--HG--
extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%40234
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2006-07-20 11:11:06 +00:00 |
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Scott Ehlert
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a5ee696a81
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Added MSVC8 project files and reorganized a tiny bit
--HG--
extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%40221
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2006-07-19 06:54:46 +00:00 |
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David Anderson
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d11b49a202
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bumped copyright years, woot
--HG--
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2006-01-07 14:38:18 +00:00 |
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David Anderson
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67039543cd
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Initial import of new GameDLL loading code
--HG--
extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%40123
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2005-10-06 00:59:01 +00:00 |
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David Anderson
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34dbc44a97
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Fixed bug when compiling on AMD64 with -m32
--HG--
extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%4080
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2005-06-25 00:12:26 +00:00 |
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David Anderson
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4dc43f3d08
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Implemented factory hooks
Added commands: clear, load, pause, unload, unpause
Rewrote headers
--HG--
extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%4010
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2005-04-16 23:33:39 +00:00 |
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David Anderson
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118d4a85ff
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Initial import
--HG--
extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%408
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2005-04-16 19:59:26 +00:00 |
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