David Anderson
4f1721e9e4
Add support for hl2sdk-mock.
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This also fixes UTIL_Relatize basically being completely bogus. For
backwards compat it's wrapped in a helper though.
2021-09-22 12:05:15 -07:00
Nicholas Hastings
1f0124d499
Split Day of Infamy to separate engine build ( #36 )
2017-11-03 14:52:37 -04:00
Nicholas Hastings
013c549090
Improve automatic engine detection for some games (nobug, irc r=asherkin).
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--HG--
extra : rebase_source : a80a7c0a00956617e58ce5ba196d37fb474061f2
2014-01-07 17:39:55 -05:00
Nicholas Hastings
ec1acb2738
Fix regression in engine detection for some cases (bug 5963, r=asherkin).
2013-10-24 13:24:22 -04:00
Nicholas Hastings
d4ffbd8710
Add support for Insurgency (bug 5950, r=asherkin).
2013-10-09 09:00:23 -04:00
Nicholas Hastings
c8a3fd5959
Add support for Blade Symphony (bug 5948, r=asherkin).
2013-10-09 08:46:13 -04:00
Nicholas Hastings
6abcf7283e
Split TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5667, r=asherkin).
2013-07-31 06:49:21 -04:00
Nicholas Hastings
42a139baf5
Removed loader's reliance on tier0 by manually parsing command line for -game (bug 5674, r=DS).
2013-03-22 20:47:35 -04:00
Nicholas Hastings
3aa20f1405
Added support for CS: Global Offensive (bug 5228, r=DS).
2012-05-26 17:07:26 -04:00
Scott Ehlert
6b9bd44ff1
Fixed crash regression on old engines (ep1, darkm) caused by previous changeset (bug 4529, r=dvander).
2010-07-27 04:26:14 -05:00
Scott Ehlert
0ada46b1e9
Fixed crash on Alien Swarm when client connected (bug 4529, r=dvander).
2010-07-22 17:42:01 -05:00
Scott Ehlert
5781b42ad4
Fixed line endings in a couple of loader files.
2009-11-24 08:01:06 -06:00
Scott Ehlert
15e694bce8
Fixed VSP listener on Linux when loaded via gameinfo.txt on Left 4 Dead 2 (bug 4113, r=dvander).
...
This moves the actual VSP listener to the loader and so "plugin_load" is given the path to the loader rather than one of the engine specific binaries.
2009-11-22 23:54:55 -06:00
Scott Ehlert
07a7cc20cd
Added support for Left 4 Dead 2 (bug 4078, r=dvander).
2009-10-29 10:57:27 -05:00
Scott Ehlert
303176ab70
Added support for Dark Messiah engine and game. (no bug, r=me).
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The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 01:38:23 -06:00
David Anderson
ab4dfdc722
Updated changelog, added license headers.
2008-11-26 00:19:30 -06:00
David Anderson
ad6f271a71
Initial import of gameinfo loader.
2008-11-23 21:21:49 -06:00
Scott Ehlert
08a462ac61
Added unload logic for core and core-legacy; no crash on exit anymore
2008-11-18 07:20:38 -06:00
David Anderson
ccf4ae53a8
Fixed loader responding to plugin api > 2.
2008-11-16 03:47:58 -06:00
David Anderson
0e05b948fd
Added error field to provider loading.
2008-11-15 21:10:13 -06:00
David Anderson
b86f66d459
Initial sketch of new unified loader (vsp only currently).
2008-11-15 18:29:24 -06:00