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mirror of https://github.com/alliedmodders/metamod-source.git synced 2024-11-29 11:24:19 +01:00
Commit Graph

12 Commits

Author SHA1 Message Date
Scott Ehlert
ebca331ae4 Added client version of "meta" command in order to allow clients to view version information and a list of loaded plugins.
Added ClientConPrintf to API for printing text in a client's console. Same as IVEngineServer::ClientPrintf except that it allows string formatting.
Updated changelog for possible future version.
Version bumpage.

Feel free to kill me for doing a change of this almost massive scale :-\
At least none of this breaks plugins though.

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2006-04-21 06:35:47 +00:00
David Anderson
d11b49a202 bumped copyright years, woot
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2006-01-07 14:38:18 +00:00
Pavol Marko
18bfaa7021 Now unloading the original gamedll in DLLShutdown() instead of using a __attribute__((destructor)) function
-> Also auto-removing ConCommandBases with the FCVAR_GAMEDLL flag before doing that

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2005-09-24 21:10:53 +00:00
David Anderson
ac1ea74510 Changed to namespaces
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2005-08-12 17:44:53 +00:00
David Anderson
05f9912d4e Replaced std::list with List class
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2005-08-12 17:33:59 +00:00
David Anderson
400f0a9fab Added new cvar, mm_pluginsfile
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2005-07-07 20:58:05 +00:00
David Anderson
5155055435 Working ConCommandBase replacement code
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2005-05-26 08:06:23 +00:00
David Anderson
8ba6224916 Added experimental code for cvar management
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2005-05-16 20:15:57 +00:00
Pavol Marko
8f5e99397d Moved adding of FCVAR_GAMEDLL to Unload; added SourceHook iface/impl info to meta version
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2005-05-06 09:44:41 +00:00
David Anderson
54a4d6d007 Moved include order around
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2005-05-01 18:42:16 +00:00
David Anderson
4dc43f3d08 Implemented factory hooks
Added commands: clear, load, pause, unload, unpause
Rewrote headers

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2005-04-16 23:33:39 +00:00
David Anderson
118d4a85ff Initial import
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2005-04-16 19:59:26 +00:00