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mirror of https://github.com/alliedmodders/metamod-source.git synced 2024-12-10 22:24:12 +01:00
Commit Graph

21 Commits

Author SHA1 Message Date
Nick Hastings
ee9243c82f Replace hardcoded "ServerGameDLL" part of iface name in meta game output 2023-05-21 15:27:46 -04:00
Nick Hastings
15c84495cb Don't compile in VSP bridge on s2. 2023-04-02 11:01:22 -04:00
Nick Hastings
6bbcc152c3 Rename provider_ep2 -> provider_base 2023-03-31 23:49:24 -04:00
Nicholas Hastings
366a27e10c Ditch "source2" naming, restoring "dota". 2016-07-22 13:57:54 -04:00
Nicholas Hastings
f17a958c66 Merge branch 'master' into S2
Conflicts:
	configure.py
	core/sourcehook/test/main.cpp
2015-11-23 15:12:55 -05:00
Nicholas Hastings
e29ff511ff Fix failing to load as VSP is GameDLL iface version >= 10. 2015-09-10 18:50:00 -04:00
Nicholas Hastings
fcb4849b3c S2 WiP 2015-07-08 21:39:28 -04:00
Nicholas Hastings
8cfab6c637 Merge new versioning logic from SourceMod, fixes manual builds and --gen=vs. 2015-04-11 10:25:06 -04:00
Nicholas Hastings
1e6af85d64 Improve game detection in core (bug 6020). 2014-06-04 12:31:46 -04:00
David Anderson
f9d3b05fdb Extract version info into a static library to speed up builds (bug 5990, r=ds). 2013-11-23 19:10:27 -08:00
Nicholas Hastings
947a33c10e Updated for latest hl2sdk-dota changes. 2013-07-12 02:31:24 -04:00
Nicholas Hastings
29a7b11189 Build fixes for recent hl2sdk-dota updates. 2013-04-22 19:01:48 -04:00
Scott Ehlert
15e694bce8 Fixed VSP listener on Linux when loaded via gameinfo.txt on Left 4 Dead 2 (bug 4113, r=dvander).
This moves the actual VSP listener to the loader and so "plugin_load" is given the path to the loader rather than one of the engine specific binaries.
2009-11-22 23:54:55 -06:00
Scott Ehlert
303176ab70 Added support for Dark Messiah engine and game. (no bug, r=me).
The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 01:38:23 -06:00
David Anderson
ab4dfdc722 Updated changelog, added license headers. 2008-11-26 00:19:30 -06:00
Scott Ehlert
73ea97f1dc Replaced SVN_FULL_VERSION with MMS_FULL_VERSION and SVN_FILE_VERSION with MMS_FILE_VERSION in version headers. 2008-11-24 03:50:12 -06:00
David Anderson
9066e6f509 Fixed core VSP listening when bridged as a VSP. 2008-11-23 23:54:03 -06:00
David Anderson
105665bdaf Added gamedll bridging to ep2/l4d provider (bug 3412). 2008-11-23 23:22:33 -06:00
Scott Ehlert
08a462ac61 Added unload logic for core and core-legacy; no crash on exit anymore 2008-11-18 07:20:38 -06:00
David Anderson
fe68f19d79 Redid versioning for Mercurial.
--HG--
rename : core-legacy/svn_version.h => core-legacy/version.h
rename : core-legacy/svn_version.tpl => core-legacy/version.tpl
2008-11-18 02:28:38 -06:00
David Anderson
3fceddfdd3 Added vsp bridge file to core. 2008-11-16 22:33:16 -06:00