Scott Ehlert
98caa6168f
Removed small bit of unneeded code in CreateInterface as it's already taken care of by UTIL_TrimRight
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Removed some options in project files as the default values are already set to these - I hope someone understood that.
--HG--
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2007-07-20 22:21:14 +00:00
David Anderson
3a6f1df52d
added ServerGameClients info output to the "meta game" command
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--HG--
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2007-06-01 17:28:11 +00:00
Scott Ehlert
ca753a414a
Removed internal use of callclass for IServerGameDLL::DLLShutdown()
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2007-05-13 02:54:11 +00:00
Scott Ehlert
923164bb69
Client 'meta' command should now work with ServerGameClients004 and beyond.
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2007-04-26 18:14:21 +00:00
Scott Ehlert
bf38135d88
Added ISmmAPI::GetVSPVersion() to get highest supported IServerPluginCallbacks interface version
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--HG--
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2007-04-24 22:07:00 +00:00
David Anderson
d386a5b624
whoops, fixed a versioning bug
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--HG--
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2007-04-07 04:31:23 +00:00
Scott Ehlert
50cc1b7356
Hello, just one minor thing. Why did I do this again? :\
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--HG--
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2007-04-06 21:01:43 +00:00
David Anderson
9c562a9e62
fixed a post-release error where the vsp listener API simply didn't work :(
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--HG--
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2007-04-06 20:53:07 +00:00
Scott Ehlert
05226d7799
Bail will probably kill me for all this but...
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1) Fixed amb93: Improved mod path detection.
2) Fixed various rare string inconsistencies.
3) Updated changelog
4) Other various internal things that don't matter much :o
--HG--
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2007-03-21 17:45:28 +00:00
Scott Ehlert
bf3d98f77c
Added experimental user message API functions that don't error out on invalid indices
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Added user message list to 'meta game' command
Terrible, ugly code...
--HG--
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2007-02-21 01:51:54 +00:00
David Anderson
0f5c4ca912
added experimental API for hooking VSP interface calls
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updated file license headers
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2007-02-10 00:31:34 +00:00
David Anderson
59ec4c31ee
fixed SourceMM crashing on long paths (steam srcds)
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--HG--
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2007-01-27 09:18:17 +00:00
David Anderson
08a498aaee
added basic compatibility for darkmessiah. note that it will crash from engine diffs!
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--HG--
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2006-10-25 20:35:29 +00:00
Scott Ehlert
3d7ae5c6ed
Wow, lots of stuff here
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1) Bumped version to 1.3
2) Fixed MSVC project files to compile and link against latest SDK
3) Fixed Linux compilation of stub_mm and sample_mm against new SDK (added -msse to makefiles)
4) Removed -fpermissive and -Wno-deprecated from Linux makefiles
5) Added -Wall -Wno-non-virtual-dtor -Werror to Linux makefiles
6) Stub_mm and sample_mm no longer dynamically link to libstdc++
7) SourceMM, stub_mm, and sample_mm compile cleanly (no warnings) with GCC 3.4.x and 4.x
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2006-08-13 11:34:30 +00:00
David Anderson
f8d0fc08b2
Added GCC-4.1 compatibility
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--HG--
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2006-08-09 01:52:49 +00:00
Scott Ehlert
7c1b752c52
Fixed bug where trying to load Metamod:Source a second time as a SourceMM or Valve server plugin could cause a crash.
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--HG--
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2006-07-21 06:59:58 +00:00
Scott Ehlert
199f634592
Added some extra information to the "meta game" command: Description and Interface
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(This is BAILOPAN's excellent idea!)
--HG--
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2006-07-13 06:08:08 +00:00
Scott Ehlert
2972849a8d
Fixed bug where the wrong gamedll could be loaded and/or more than one gamedll could be loaded
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--HG--
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2006-06-28 18:33:00 +00:00
David Anderson
581a0dc7a8
added alias ability
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fixed gamedll version finding fall through
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2006-05-25 04:49:47 +00:00
Scott Ehlert
ebca331ae4
Added client version of "meta" command in order to allow clients to view version information and a list of loaded plugins.
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Added ClientConPrintf to API for printing text in a client's console. Same as IVEngineServer::ClientPrintf except that it allows string formatting.
Updated changelog for possible future version.
Version bumpage.
Feel free to kill me for doing a change of this almost massive scale :-\
At least none of this breaks plugins though.
--HG--
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2006-04-21 06:35:47 +00:00
Scott Ehlert
07507bb51a
Mm, oopsy. ICvar::GetCommandLineValue could return NULL for the plugins file. That would be bad. :(
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(Now fixed with a call to GetPluginsFile in case it is NULL)
--HG--
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2006-04-21 02:30:02 +00:00
Scott Ehlert
563b890ba6
Fixed a bug where value of mm_pluginsfile cvar was being ignored. So much easier than I imagined.
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--HG--
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2006-04-21 01:58:22 +00:00
David Anderson
d11b49a202
bumped copyright years, woot
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--HG--
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2006-01-07 14:38:18 +00:00
David Anderson
00322f8833
initial import of 1.2 api changes
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2005-12-23 23:38:38 +00:00
David Anderson
d8e63fb33c
Quick fix
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--HG--
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2005-10-22 05:05:35 +00:00
David Anderson
81bae13a60
Fixed macro bug
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--HG--
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2005-10-21 10:02:21 +00:00
David Anderson
e24876a8cd
Committed new API
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--HG--
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2005-10-21 07:18:53 +00:00
David Anderson
2cabdcf3da
initial import of new events system
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--HG--
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2005-10-20 14:37:47 +00:00
David Anderson
a169ec7f61
Removed debug code
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--HG--
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2005-10-06 22:30:29 +00:00
David Anderson
08b2d3d1c3
Finalized versioning and PI
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Added QueryRunning() output to meta info/list.
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2005-10-06 21:59:10 +00:00
David Anderson
67039543cd
Initial import of new GameDLL loading code
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2005-10-06 00:59:01 +00:00
David Anderson
71d74c6722
Re-bumped all version numbers again (SourceHook=2, Plugin=7/7)
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Fixed bug where gamedlls setting new game names would not work
Moved PM's virtual destructor to bottom of vtable
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2005-09-29 23:05:01 +00:00
Pavol Marko
18bfaa7021
Now unloading the original gamedll in DLLShutdown() instead of using a __attribute__((destructor)) function
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-> Also auto-removing ConCommandBases with the FCVAR_GAMEDLL flag before doing that
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2005-09-24 21:10:53 +00:00
David Anderson
2917c2c751
Linux compatibility for no-STL
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--HG--
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2005-09-13 20:20:49 +00:00
David Anderson
ac1ea74510
Changed to namespaces
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--HG--
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2005-08-12 17:44:53 +00:00
David Anderson
05f9912d4e
Replaced std::list with List class
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--HG--
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2005-08-12 17:33:59 +00:00
David Anderson
400f0a9fab
Added new cvar, mm_pluginsfile
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--HG--
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2005-07-07 20:58:05 +00:00
Scott Ehlert
8ce6594b70
Semi-small fix to make SourceMM ignore whitespace in metaplugins.ini with UTIL_TrimLeft and UTIL_TrimRight
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(I'm not sure if I'm qualified to make efficient string functions here, so um, they probably are pretty bad)
--HG--
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2005-07-03 16:11:28 +00:00
David Anderson
5f6e613e01
Attempt at fixing some bugs related to gamedll shutdown
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--HG--
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2005-06-26 19:15:24 +00:00
David Anderson
4eb23c422b
Added new API for correct console/rcon printing
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Bumped API version number
MM:S will no longer load newer plugins
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2005-06-24 22:26:19 +00:00
David Anderson
b178acc5cd
LevelShutdown() is no longer unnecessarily hooked through SourceHook
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--HG--
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2005-05-27 10:03:55 +00:00
Pavol Marko
8f5e99397d
Moved adding of FCVAR_GAMEDLL to Unload; added SourceHook iface/impl info to meta version
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--HG--
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2005-05-06 09:44:41 +00:00
David Anderson
54a4d6d007
Moved include order around
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--HG--
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2005-05-01 18:42:16 +00:00
David Anderson
ee8a24229c
SourceMM will now reload new plugins on mapchange
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--HG--
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2005-04-25 18:54:19 +00:00
David Anderson
1789ad8324
Fixed bug where blank lines were read as plugins
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Fixed bug where newlines weren't stripped in config file
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2005-04-18 19:50:33 +00:00
David Anderson
ddb34f91ea
Added new AllPluginsLoaded callback
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--HG--
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2005-04-18 18:21:57 +00:00
Pavol Marko
096dfb6a6f
I really don't feel like writing a comment because I don't know what I've just done
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--HG--
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2005-04-18 16:18:02 +00:00
David Anderson
7b842efe0d
Removed hooking of DLLShutdown
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--HG--
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2005-04-18 03:30:30 +00:00
Pavol Marko
ba23929c3d
YAMS
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--HG--
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2005-04-17 18:43:21 +00:00
David Anderson
e2100056f4
Fixed a few bugs in console commands
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Added hooking of shutdown commands
Warning - Crashes on SH_ADD_HOOK_STATICFUNC?
--HG--
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2005-04-17 03:37:50 +00:00