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mirror of https://github.com/alliedmodders/metamod-source.git synced 2024-11-30 12:24:20 +01:00
Commit Graph

52 Commits

Author SHA1 Message Date
Scott Ehlert
98caa6168f Removed small bit of unneeded code in CreateInterface as it's already taken care of by UTIL_TrimRight
Removed some options in project files as the default values are already set to these - I hope someone understood that.

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2007-07-20 22:21:14 +00:00
David Anderson
3a6f1df52d added ServerGameClients info output to the "meta game" command
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2007-06-01 17:28:11 +00:00
Scott Ehlert
ca753a414a Removed internal use of callclass for IServerGameDLL::DLLShutdown()
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2007-05-13 02:54:11 +00:00
Scott Ehlert
923164bb69 Client 'meta' command should now work with ServerGameClients004 and beyond.
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2007-04-26 18:14:21 +00:00
Scott Ehlert
bf38135d88 Added ISmmAPI::GetVSPVersion() to get highest supported IServerPluginCallbacks interface version
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2007-04-24 22:07:00 +00:00
David Anderson
d386a5b624 whoops, fixed a versioning bug
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2007-04-07 04:31:23 +00:00
Scott Ehlert
50cc1b7356 Hello, just one minor thing. Why did I do this again? :\
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2007-04-06 21:01:43 +00:00
David Anderson
9c562a9e62 fixed a post-release error where the vsp listener API simply didn't work :(
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2007-04-06 20:53:07 +00:00
Scott Ehlert
05226d7799 Bail will probably kill me for all this but...
1) Fixed amb93: Improved mod path detection.
2) Fixed various rare string inconsistencies.
3) Updated changelog
4) Other various internal things that don't matter much :o

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2007-03-21 17:45:28 +00:00
Scott Ehlert
bf3d98f77c Added experimental user message API functions that don't error out on invalid indices
Added user message list to 'meta game' command

Terrible, ugly code...

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2007-02-21 01:51:54 +00:00
David Anderson
0f5c4ca912 added experimental API for hooking VSP interface calls
updated file license headers

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2007-02-10 00:31:34 +00:00
David Anderson
59ec4c31ee fixed SourceMM crashing on long paths (steam srcds)
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2007-01-27 09:18:17 +00:00
David Anderson
08a498aaee added basic compatibility for darkmessiah. note that it will crash from engine diffs!
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2006-10-25 20:35:29 +00:00
Scott Ehlert
3d7ae5c6ed Wow, lots of stuff here
1) Bumped version to 1.3
2) Fixed MSVC project files to compile and link against latest SDK
3) Fixed Linux compilation of stub_mm and sample_mm against new SDK (added -msse to makefiles)
4) Removed -fpermissive and -Wno-deprecated from Linux makefiles
5) Added -Wall -Wno-non-virtual-dtor -Werror to Linux makefiles
6) Stub_mm and sample_mm no longer dynamically link to libstdc++
7) SourceMM, stub_mm, and sample_mm compile cleanly (no warnings) with GCC 3.4.x and 4.x

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2006-08-13 11:34:30 +00:00
David Anderson
f8d0fc08b2 Added GCC-4.1 compatibility
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2006-08-09 01:52:49 +00:00
Scott Ehlert
7c1b752c52 Fixed bug where trying to load Metamod:Source a second time as a SourceMM or Valve server plugin could cause a crash.
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2006-07-21 06:59:58 +00:00
Scott Ehlert
199f634592 Added some extra information to the "meta game" command: Description and Interface
(This is BAILOPAN's excellent idea!)

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2006-07-13 06:08:08 +00:00
Scott Ehlert
2972849a8d Fixed bug where the wrong gamedll could be loaded and/or more than one gamedll could be loaded
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2006-06-28 18:33:00 +00:00
David Anderson
581a0dc7a8 added alias ability
fixed gamedll version finding fall through

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2006-05-25 04:49:47 +00:00
Scott Ehlert
ebca331ae4 Added client version of "meta" command in order to allow clients to view version information and a list of loaded plugins.
Added ClientConPrintf to API for printing text in a client's console. Same as IVEngineServer::ClientPrintf except that it allows string formatting.
Updated changelog for possible future version.
Version bumpage.

Feel free to kill me for doing a change of this almost massive scale :-\
At least none of this breaks plugins though.

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2006-04-21 06:35:47 +00:00
Scott Ehlert
07507bb51a Mm, oopsy. ICvar::GetCommandLineValue could return NULL for the plugins file. That would be bad. :(
(Now fixed with a call to GetPluginsFile in case it is NULL)

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2006-04-21 02:30:02 +00:00
Scott Ehlert
563b890ba6 Fixed a bug where value of mm_pluginsfile cvar was being ignored. So much easier than I imagined.
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2006-04-21 01:58:22 +00:00
David Anderson
d11b49a202 bumped copyright years, woot
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2006-01-07 14:38:18 +00:00
David Anderson
00322f8833 initial import of 1.2 api changes
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2005-12-23 23:38:38 +00:00
David Anderson
d8e63fb33c Quick fix
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2005-10-22 05:05:35 +00:00
David Anderson
81bae13a60 Fixed macro bug
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2005-10-21 10:02:21 +00:00
David Anderson
e24876a8cd Committed new API
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2005-10-21 07:18:53 +00:00
David Anderson
2cabdcf3da initial import of new events system
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2005-10-20 14:37:47 +00:00
David Anderson
a169ec7f61 Removed debug code
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2005-10-06 22:30:29 +00:00
David Anderson
08b2d3d1c3 Finalized versioning and PI
Added QueryRunning() output to meta info/list.

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2005-10-06 21:59:10 +00:00
David Anderson
67039543cd Initial import of new GameDLL loading code
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2005-10-06 00:59:01 +00:00
David Anderson
71d74c6722 Re-bumped all version numbers again (SourceHook=2, Plugin=7/7)
Fixed bug where gamedlls setting new game names would not work
Moved PM's virtual destructor to bottom of vtable

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2005-09-29 23:05:01 +00:00
Pavol Marko
18bfaa7021 Now unloading the original gamedll in DLLShutdown() instead of using a __attribute__((destructor)) function
-> Also auto-removing ConCommandBases with the FCVAR_GAMEDLL flag before doing that

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2005-09-24 21:10:53 +00:00
David Anderson
2917c2c751 Linux compatibility for no-STL
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2005-09-13 20:20:49 +00:00
David Anderson
ac1ea74510 Changed to namespaces
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2005-08-12 17:44:53 +00:00
David Anderson
05f9912d4e Replaced std::list with List class
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2005-08-12 17:33:59 +00:00
David Anderson
400f0a9fab Added new cvar, mm_pluginsfile
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2005-07-07 20:58:05 +00:00
Scott Ehlert
8ce6594b70 Semi-small fix to make SourceMM ignore whitespace in metaplugins.ini with UTIL_TrimLeft and UTIL_TrimRight
(I'm not sure if I'm qualified to make efficient string functions here, so um, they probably are pretty bad)

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2005-07-03 16:11:28 +00:00
David Anderson
5f6e613e01 Attempt at fixing some bugs related to gamedll shutdown
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2005-06-26 19:15:24 +00:00
David Anderson
4eb23c422b Added new API for correct console/rcon printing
Bumped API version number
MM:S will no longer load newer plugins

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2005-06-24 22:26:19 +00:00
David Anderson
b178acc5cd LevelShutdown() is no longer unnecessarily hooked through SourceHook
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2005-05-27 10:03:55 +00:00
Pavol Marko
8f5e99397d Moved adding of FCVAR_GAMEDLL to Unload; added SourceHook iface/impl info to meta version
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2005-05-06 09:44:41 +00:00
David Anderson
54a4d6d007 Moved include order around
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2005-05-01 18:42:16 +00:00
David Anderson
ee8a24229c SourceMM will now reload new plugins on mapchange
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2005-04-25 18:54:19 +00:00
David Anderson
1789ad8324 Fixed bug where blank lines were read as plugins
Fixed bug where newlines weren't stripped in config file

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2005-04-18 19:50:33 +00:00
David Anderson
ddb34f91ea Added new AllPluginsLoaded callback
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2005-04-18 18:21:57 +00:00
Pavol Marko
096dfb6a6f I really don't feel like writing a comment because I don't know what I've just done
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2005-04-18 16:18:02 +00:00
David Anderson
7b842efe0d Removed hooking of DLLShutdown
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2005-04-18 03:30:30 +00:00
Pavol Marko
ba23929c3d YAMS
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2005-04-17 18:43:21 +00:00
David Anderson
e2100056f4 Fixed a few bugs in console commands
Added hooking of shutdown commands
Warning - Crashes on SH_ADD_HOOK_STATICFUNC?

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2005-04-17 03:37:50 +00:00