David Anderson
f9d3b05fdb
Extract version info into a static library to speed up builds (bug 5990, r=ds).
2013-11-23 19:10:27 -08:00
David Anderson
e9a426ca46
Upgrade build scripts to AMBuild 2 (bug 5970, r=ds).
2013-11-18 09:46:46 -08:00
Nicholas Hastings
d4ffbd8710
Add support for Insurgency (bug 5950, r=asherkin).
2013-10-09 09:00:23 -04:00
Nicholas Hastings
c8a3fd5959
Add support for Blade Symphony (bug 5948, r=asherkin).
2013-10-09 08:46:13 -04:00
Nicholas Hastings
1af37d530f
Add support for Source SDK Base 2013 (bug 5916, r=asherkin).
2013-10-08 21:01:53 -04:00
Nicholas Hastings
17ae4f0c49
Fixed MetamodVersionInfo::GetGameDir always returning NULL or garbage.
2013-08-03 13:56:58 -04:00
Nicholas Hastings
6abcf7283e
Split TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5667, r=asherkin).
2013-07-31 06:49:21 -04:00
Nicholas Hastings
947a33c10e
Updated for latest hl2sdk-dota changes.
2013-07-12 02:31:24 -04:00
Nicholas Hastings
421ac4487b
Updated makefiles.
...
--HG--
extra : rebase_source : 9ec29eb9c771c0e92cf8e3d1a1ee16e8f1ab6b54
2013-06-30 10:39:04 -04:00
Nicholas Hastings
0452567b43
Updated for latest hl2sdk-dota changes.
2013-05-13 15:03:41 -04:00
Nicholas Hastings
29a7b11189
Build fixes for recent hl2sdk-dota updates.
2013-04-22 19:01:48 -04:00
Nicholas Hastings
0f2d7aa234
Added support for Dota 2 (bug 5640).
2013-03-04 10:38:17 -05:00
Peace-Maker
afa0fcaa74
Updated for CS:S sync (r=asherkin).
2013-02-05 21:26:40 +00:00
Nicholas Hastings
e3e40c67a0
Removed usermessage api support for CS:GO (bug 5578, r=asherkin).
2013-01-22 21:38:16 -05:00
Nicholas Hastings
bb906b94c5
Updated Makefiles (NPOTB).
2012-10-27 11:48:06 -04:00
Nicholas Hastings
de9e05f224
Remove unused variables and defines (bug 5523, r=asherkin).
2012-10-26 11:19:45 -04:00
Nicholas Hastings
76858fc2f3
Fixed core Makefile trying to link interfaces lib on non-csgo engines (NPOTB).
2012-10-26 11:19:02 -04:00
Asher Baker
a87dedcf75
Fixed include order issue introduced in 276192fd70a1 (bug 5079, bug 5469).
2012-09-03 13:43:02 +01:00
Nicholas Hastings
15d5b335c0
Fixed incompatibility introduced by cset a1b97ab6e0b1 (bug 5369).
2012-08-20 14:40:23 -04:00
Nicholas Hastings
a883459f16
Updated project files for CS:S as new engine (bug 5369) (NPOTB).
2012-08-20 14:25:56 -04:00
Nicholas Hastings
b5771f3c96
Split CS:S support off to a separate engine/build (bug 5369, r=asherkin).
2012-08-20 14:25:29 -04:00
Asher Baker
37abddb712
Added META_NO_HL2SDK define to stop MM:S headers using the HL2SDK (bug 5079, r=dvander).
2012-08-20 14:23:58 -04:00
Nicholas Hastings
59b71fbcc6
Added missing vc10 proj configs, updated to only build necessary core ver (NPOTB).
2012-07-20 17:26:56 -04:00
Nicholas Hastings
ed44092793
Overhauled vc10 proj files, fixed .rc errors, added combined sln, added MMSOUTDIR env var support (NPOTB).
2012-07-20 17:06:10 -04:00
Asher Baker
756fbf3bca
Backed out changeset: ba8cd35102b1 (bug 5079)
2012-05-27 02:44:19 +01:00
Asher Baker
46787b81df
Merge.
2012-05-27 02:16:48 +01:00
Asher Baker
03ebf0a76c
Added META_NO_HL2SDK define to stop MM:S headers using the HL2SDK (bug 5079, r=dvander).
2012-05-27 02:16:08 +01:00
Nicholas Hastings
fb73ddece1
Fixed passage of non-literals as error and warning format strings (r=DS).
2012-05-26 17:46:02 -04:00
Nicholas Hastings
3aa20f1405
Added support for CS: Global Offensive (bug 5228, r=DS).
2012-05-26 17:07:26 -04:00
Nicholas Hastings
c857fe1ea1
Remove std string include from core and core-legacy headers (bug 5304, r=DS).
2012-05-26 15:43:00 -04:00
David Anderson
12ff1edd6a
Delay unloading of plugins until it is absolutely safe (bug 5034, r=ds).
2011-12-12 15:53:56 -06:00
David Anderson
3cdeb6d0d2
Fix page protection bug causing a rare startup crash (bug 5133, r=fyren).
2011-10-15 22:16:50 -07:00
Nicholas Hastings
3e67d47414
Added support for E.Y.E. Divine Cybermancy (bug 5034, r=DS).
2011-08-08 08:57:03 -04:00
Nicholas Hastings
8d7e8e26b7
Load activities now finish when filesystem iface cannot be found (bug 4958, r=DS).
2011-06-18 14:14:47 -04:00
Nicholas Hastings
5dd80ddebc
Updated core vcproj (NPOTB).
2011-06-17 23:03:23 -04:00
Fyren
0093bc3135
Update Makefile (NPOTB)
2011-04-27 09:49:25 -07:00
Scott Ehlert
29df2351c9
Added detection for clang compiler and fixed various warnings triggered by it (bug 4877, r=dvander).
2011-04-23 21:35:10 -05:00
Nicholas Hastings
bb3fd3ea2d
Added support for Bloody Good Time (bug 4784, r=DS).
2011-01-10 14:09:50 -05:00
Pavol Marko
31be74561d
Fixed hooking vtables with unaligned thunk entries, and returning references in manual hooks. (bug 4655, r=dvander)
2010-10-16 23:21:58 -07:00
Scott Ehlert
769ce745b0
Added support for Alien Swarm (bug 4529, r=dvander).
2010-07-22 03:22:27 -05:00
Scott Ehlert
05d2af1eef
Fixed problem on OBV where alternately loaded plugins (CreateInterface_MMS) could be incorrectly told they were on the OB engine (bug 4491, r=dvander).
...
This only happened when there was more than one plugin that loaded this way. And the first plugin to load had to fail on OBV first so that OB could be tried. It was being permanently set to OB for future plugin loads and this caused problems.
2010-07-01 02:43:22 -05:00
Scott Ehlert
a8f53b8e14
Allow loading of plugins without "_i486" in the filename when ".so" extension is ommitted on Linux (bug 4410, r=dvander).
2010-05-19 01:28:55 -05:00
Scott Ehlert
31c8cc9681
Mac OS X build fixes (bug 4391, r=dvander).
2010-05-14 00:34:56 -05:00
Scott Ehlert
73e2daec56
Converted build system to AMBuild (bug 4403, r=dvander).
...
--HG--
rename : support/pushbuild.txt => pushbuild.txt
2010-05-14 00:34:36 -05:00
Fyren
80910d9449
Updated Makefile for latest OB Valve (bug 4372, r=dvander, a=blocking).
2010-04-28 23:19:40 -07:00
Scott Ehlert
42688bbb28
Updated stub and sample plugins to compile for latest L4D2 update (bug 4360, r=dvander).
2010-04-23 16:59:32 -04:00
Scott Ehlert
2c5cd02440
Fixed loading on Left 4 Dead 2 DLC (The Passing) (bug 4358, r=dvander).
2010-04-23 16:55:51 -04:00
David Anderson
0a7253a190
Re-added -dev tag, bumped version to 1.9.0.
2009-12-19 17:20:54 -08:00
David Anderson
7549974a6a
Pinned release version strings.
2009-12-19 16:50:07 -08:00
Scott Ehlert
1f1d6e57f9
Rewrote user message caching code to always use IServerGameDLL::GetUserMessageInfo (bug 4117, r=dvander).
...
Games where the above function can crash are handled by detouring tier0's Error() function and jumping back to our own code. So in theory this should work on all games now.
2009-12-10 00:59:50 -06:00