Scott Ehlert
8641644a3a
Fixed bootstrap script for OS X 10.7 build slave.
2012-03-21 05:28:25 -05:00
David Anderson
243362da62
Use passive, not active FTP.
2011-06-29 15:07:21 -07:00
Scott Ehlert
766875db5f
Using gcc 4.4 from Debian 6 for Linux builds now.
2011-06-24 17:13:44 -05:00
Scott Ehlert
31f85839e1
Updated buildbot scripts to support clang builders (bug 4897, r=dvander).
2011-04-30 22:41:54 -05:00
David Anderson
5df6b9b9d0
Updated symstore logic.
2011-03-12 20:18:10 -08:00
Scott Ehlert
749bdd044a
Added support for L4D2 on Mac OS X (bug 4646, r=dvander).
2010-10-14 18:14:45 -05:00
Scott Ehlert
970a833176
Fixed buildbot upload for OS X with horrible workaround (r=dvander).
2010-05-15 18:31:36 -05:00
Scott Ehlert
73e2daec56
Converted build system to AMBuild (bug 4403, r=dvander).
...
--HG--
rename : support/pushbuild.txt => pushbuild.txt
2010-05-14 00:34:36 -05:00
Scott Ehlert
1130977c9d
Appended OS names to package archives (bug 4396, r=dvander).
2010-05-13 19:45:20 -05:00
Scott Ehlert
2c5cd02440
Fixed loading on Left 4 Dead 2 DLC (The Passing) (bug 4358, r=dvander).
2010-04-23 16:55:51 -04:00
David Anderson
0a7253a190
Re-added -dev tag, bumped version to 1.9.0.
2009-12-19 17:20:54 -08:00
David Anderson
cdba42866d
Removed -dev tag for release build.
2009-12-19 16:48:49 -08:00
Scott Ehlert
9408b525ac
Added separate build for Orange Box Valve engine (bug 4084, r=dvander).
...
Also extended MetamodVersionInfo with a game_dir member for getting the game name/directory.
And bumped METAMOD_PLAPI_VERSION to 15 for the above.
2009-10-29 16:23:25 -05:00
Scott Ehlert
ee846b3000
Added l4d2 binary building to buildbot script.
2009-10-29 11:08:37 -05:00
Scott Ehlert
07a7cc20cd
Added support for Left 4 Dead 2 (bug 4078, r=dvander).
2009-10-29 10:57:27 -05:00
Scott Ehlert
ddb11f2e31
Re-added -dev tag for snapshots.
2009-02-25 22:13:30 -06:00
David Anderson
18d5b62996
Removed -dev tag for release builds.
2009-02-25 20:16:45 -05:00
Scott Ehlert
e8c1c45e71
PDB and DLL for Dark Messiah binary is now added to symbol server.
...
DS, what are we going to do with you...
2009-02-18 02:13:00 -06:00
Scott Ehlert
fe9cb91881
Wow, DS, you can't code.
2009-02-18 02:06:48 -06:00
Scott Ehlert
2a7283fc6b
*Sigh* Fixed Linux build for real.
2009-02-18 01:58:16 -06:00
Scott Ehlert
be46e451d5
Oh, fixed Linux build.
2009-02-18 01:53:10 -06:00
Scott Ehlert
303176ab70
Added support for Dark Messiah engine and game. (no bug, r=me).
...
The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 01:38:23 -06:00
David Anderson
51b25845f7
Switched the branch back to development status, bumped version to 1.7.1.
2008-11-26 02:11:07 -06:00
David Anderson
b30297ea03
Removed -dev for final builds.
2008-11-26 01:51:43 -06:00
Scott Ehlert
d8fa2493c4
Removed tag for 1.7.0
2008-11-26 01:40:41 -06:00
David Anderson
1404583a00
Remove dev part of bootstrap, for release builds.
2008-11-26 00:27:45 -06:00
David Anderson
a08dc6056a
Added symstore script.
2008-11-18 05:23:58 -06:00
David Anderson
e6bb21a27c
Fixed typo in startbuild.pl.
2008-11-18 04:53:24 -06:00
David Anderson
0c9a81db68
Another win32 startbuild.pl fix.
2008-11-18 04:34:35 -06:00
David Anderson
547c4f669e
Fixed a bug in win32 startbuild.pl.
2008-11-18 04:32:55 -06:00
David Anderson
0459587ec1
Fixed typo in startbuild.pl.
2008-11-18 04:26:39 -06:00
David Anderson
55b54ac77f
Added windows support to builder.
2008-11-18 04:21:53 -06:00
David Anderson
276d0e6f4a
Fixed package.pl paths.
2008-11-18 03:59:19 -06:00
David Anderson
998c9c86f5
Added packager.
2008-11-18 03:43:28 -06:00
David Anderson
90ddd9d56f
Added build script.
2008-11-18 03:22:50 -06:00
David Anderson
906dda1bfd
Fixed bug in bootstrapper.
2008-11-18 02:42:32 -06:00
David Anderson
fe68f19d79
Redid versioning for Mercurial.
...
--HG--
rename : core-legacy/svn_version.h => core-legacy/version.h
rename : core-legacy/svn_version.tpl => core-legacy/version.tpl
2008-11-18 02:28:38 -06:00