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mirror of https://github.com/alliedmodders/metamod-source.git synced 2024-11-29 11:24:19 +01:00
Commit Graph

35 Commits

Author SHA1 Message Date
Nick Hastings
e1a81e3c06 Improve CS2 support and S2 game detection 2023-05-21 12:07:05 -04:00
Nicholas Hastings
63c5c15a9f
Add support for Military Conflict: Vietnam (#100) 2022-12-20 01:27:03 +00:00
Spirrwell
437feb57bd
Split PVKII into its own engine branch (#97)
* Initial PVKII branch support

* Fix compiler error

* Add missing SE_PVKII check

* Update checkout-deps with 'pvkii'

* Change PVKII code to 10 and bump others by 1, including recommended change in provider_ep2.cpp:135
2022-10-24 16:57:18 +00:00
David Anderson
4f1721e9e4 Add support for hl2sdk-mock.
This also fixes UTIL_Relatize basically being completely bogus. For
backwards compat it's wrapped in a helper though.
2021-09-22 12:05:15 -07:00
Nicholas Hastings
1f0124d499
Split Day of Infamy to separate engine build (#36) 2017-11-03 14:52:37 -04:00
Nicholas Hastings
366a27e10c Ditch "source2" naming, restoring "dota". 2016-07-22 13:57:54 -04:00
Nicholas Hastings
30b7be46a8 Merge loader, loader2. Rename env var HL2SDKS2 -> HL2SDKSOURCE2. 2015-07-09 14:09:56 -04:00
Nicholas Hastings
269555d2fb Update MM:S to support Black Mesa.
Uses new bms branch in our hl2sdk repo.
2015-05-06 17:51:54 -04:00
Nicholas Hastings
c9d17a6ca7 Add support for Contagion (bug 6006).
--HG--
extra : rebase_source : 97d4ba1776b724715142ee84df64af9437e86d4c
2014-03-23 23:37:46 -04:00
Nicholas Hastings
013c549090 Improve automatic engine detection for some games (nobug, irc r=asherkin).
--HG--
extra : rebase_source : a80a7c0a00956617e58ce5ba196d37fb474061f2
2014-01-07 17:39:55 -05:00
Nicholas Hastings
ec1acb2738 Fix regression in engine detection for some cases (bug 5963, r=asherkin). 2013-10-24 13:24:22 -04:00
Nicholas Hastings
d4ffbd8710 Add support for Insurgency (bug 5950, r=asherkin). 2013-10-09 09:00:23 -04:00
Nicholas Hastings
c8a3fd5959 Add support for Blade Symphony (bug 5948, r=asherkin). 2013-10-09 08:46:13 -04:00
Nicholas Hastings
1af37d530f Add support for Source SDK Base 2013 (bug 5916, r=asherkin). 2013-10-08 21:01:53 -04:00
Nicholas Hastings
6abcf7283e Split TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5667, r=asherkin). 2013-07-31 06:49:21 -04:00
Nicholas Hastings
42a139baf5 Removed loader's reliance on tier0 by manually parsing command line for -game (bug 5674, r=DS). 2013-03-22 20:47:35 -04:00
Nicholas Hastings
0f2d7aa234 Added support for Dota 2 (bug 5640). 2013-03-04 10:38:17 -05:00
Nicholas Hastings
b5771f3c96 Split CS:S support off to a separate engine/build (bug 5369, r=asherkin). 2012-08-20 14:25:29 -04:00
Nicholas Hastings
3aa20f1405 Added support for CS: Global Offensive (bug 5228, r=DS). 2012-05-26 17:07:26 -04:00
Nicholas Hastings
3e67d47414 Added support for E.Y.E. Divine Cybermancy (bug 5034, r=DS). 2011-08-08 08:57:03 -04:00
Nicholas Hastings
bb3fd3ea2d Added support for Bloody Good Time (bug 4784, r=DS). 2011-01-10 14:09:50 -05:00
Scott Ehlert
769ce745b0 Added support for Alien Swarm (bug 4529, r=dvander). 2010-07-22 03:22:27 -05:00
Scott Ehlert
31c8cc9681 Mac OS X build fixes (bug 4391, r=dvander). 2010-05-14 00:34:56 -05:00
Scott Ehlert
405290aaaf Ugh, fixed Linux build. 2009-11-24 08:06:16 -06:00
Scott Ehlert
5781b42ad4 Fixed line endings in a couple of loader files. 2009-11-24 08:01:06 -06:00
Scott Ehlert
868e770701 Fixed building of loader. 2009-11-24 07:57:17 -06:00
Scott Ehlert
15e694bce8 Fixed VSP listener on Linux when loaded via gameinfo.txt on Left 4 Dead 2 (bug 4113, r=dvander).
This moves the actual VSP listener to the loader and so "plugin_load" is given the path to the loader rather than one of the engine specific binaries.
2009-11-22 23:54:55 -06:00
Scott Ehlert
9408b525ac Added separate build for Orange Box Valve engine (bug 4084, r=dvander).
Also extended MetamodVersionInfo with a game_dir member for getting the game name/directory.
And bumped METAMOD_PLAPI_VERSION to 15 for the above.
2009-10-29 16:23:25 -05:00
Scott Ehlert
07a7cc20cd Added support for Left 4 Dead 2 (bug 4078, r=dvander). 2009-10-29 10:57:27 -05:00
Scott Ehlert
303176ab70 Added support for Dark Messiah engine and game. (no bug, r=me).
The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 01:38:23 -06:00
David Anderson
ab4dfdc722 Updated changelog, added license headers. 2008-11-26 00:19:30 -06:00
David Anderson
b0ad946a87 Fix loader building on windows. 2008-11-23 20:18:17 -08:00
David Anderson
ad6f271a71 Initial import of gameinfo loader. 2008-11-23 21:21:49 -06:00
Scott Ehlert
9d4dae81e3 Added Windows support for loader, core, and core-legacy
--HG--
rename : core-legacy/msvc9/sourcemm.sln => core-legacy/msvc9/mm_core-legacy.sln
rename : core-legacy/msvc9/sourcemm.vcproj => core-legacy/msvc9/mm_core-legacy.vcproj
rename : core/msvc9/sourcemm.sln => core/msvc9/mm_core.sln
rename : core/msvc9/sourcemm.vcproj => core/msvc9/mm_core.vcproj
2008-11-17 00:57:17 -06:00
David Anderson
b86f66d459 Initial sketch of new unified loader (vsp only currently). 2008-11-15 18:29:24 -06:00