/** * vim: set ts=4 sw=4 tw=99 noet : * ====================================================== * Metamod:Source * Copyright (C) 2004-2010 AlliedModders LLC and authors. * All rights reserved. * ====================================================== * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software in a * product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #ifndef _INCLUDE_SOURCEMM_H #define _INCLUDE_SOURCEMM_H /** * @brief SourceMM main functionality for GameDLL interception * @file sourcemm.h */ #include #include #include #include #include #include #include "metamod_provider.h" using namespace SourceMM; /** * Versioning * increase api_major when API breaks * increase api_minor when new functions are added (non-breaking) */ #define SOURCEMM_VERSION SVN_FILE_VERSION_STRING #define SOURCEMM_DATE __DATE__ #define METAMOD_API_MAJOR 2 /* increase this on a breaking change */ #define METAMOD_API_MINOR 0 /* increase this on a non-breaking API change */ class MetamodSource : public ISmmAPI { public: // ISmmAPI void LogMsg(ISmmPlugin *pl, const char *msg, ...) override; CreateInterfaceFn GetEngineFactory(bool syn=true) override; CreateInterfaceFn GetPhysicsFactory(bool syn=true) override; CreateInterfaceFn GetFileSystemFactory(bool syn=true) override; CreateInterfaceFn GetServerFactory(bool syn=true) override; CGlobalVars *GetCGlobals() override; bool RegisterConCommandBase(ISmmPlugin *plugin, ConCommandBase *pCommand) override; void UnregisterConCommandBase(ISmmPlugin *plugin, ConCommandBase *pCommand) override; void ConPrint(const char *str) override; void ConPrintf(const char *fmt, ...) override; void GetApiVersions(int &major, int &minor, int &plvers, int &plmin) override; void GetShVersions(int &shvers, int &shimpl) override; void AddListener(ISmmPlugin *plugin, IMetamodListener *pListener) override; void *MetaFactory(const char *iface, int *ret, PluginId *id) override; int FormatIface(char iface[], size_t maxlength) override; void *InterfaceSearch(CreateInterfaceFn fn, const char *iface, int max, int *ret) override; const char *GetBaseDir() override; size_t PathFormat(char *buffer, size_t len, const char *fmt, ...) override; void ClientConPrintf(MMSPlayer_t client, const char *fmt, ...) override; void *VInterfaceMatch(CreateInterfaceFn fn, const char *iface, int min=-1) override; void EnableVSPListener() override; int GetGameDLLVersion() override; int GetUserMessageCount() override; int FindUserMessage(const char *name, int *size=NULL) override; const char *GetUserMessage(int index, int *size=NULL) override; int GetVSPVersion() override; int GetSourceEngineBuild() override; IServerPluginCallbacks *GetVSPInfo(int *pVersion) override; size_t Format(char *buffer, size_t maxlength, const char *format, ...) override; size_t FormatArgs(char *buffer, size_t maxlength, const char *format, va_list ap) override; public: void SetLastMetaReturn(META_RES res); META_RES GetLastMetaReturn(); bool IsLoadedAsGameDLL(); const char *GetGameBinaryPath(); const char *GetPluginsFile(); const char *GetVDFDir(); void UnregisterConCommandBase(PluginId id, ConCommandBase *pCommand); void NotifyVSPListening(IServerPluginCallbacks *callbacks, int version); const char* GetGameDLLInterfaceName() const; void SetGameDLLInfo(CreateInterfaceFn serverFactory, const char *pGameDllIfaceName, int version, bool loaded); void SetVSPListener(const char *path); size_t GetFullPluginPath(const char *plugin, char *buffer, size_t len); }; bool mm_DetectGameInformation(); void mm_LogMessage(const char *msg, ...); int mm_LoadPlugins(const char *filepath, const char *vdfpath); void mm_InitializeForLoad(); void mm_InitializeGlobals(CreateInterfaceFn engineFactory, CreateInterfaceFn physicsFactory, CreateInterfaceFn filesystemFactory, CGlobalVars *pGlobals); void mm_StartupMetamod(bool is_vsp_load); void mm_UnloadMetamod(); bool mm_IsVspBridged(); bool mm_IsVspLoadComplete(); extern MetamodSource g_Metamod; extern SourceHook::Impl::CSourceHookImpl g_SourceHook; #endif //_INCLUDE_SOURCEMM_H