/* ======== SourceMM ======== * Copyright (C) 2004-2010 Metamod:Source Development Team * No warranties of any kind * * License: zlib/libpng * * Author(s): David "BAILOPAN" Anderson * ============================ */ #ifndef _INCLUDE_SMM_LIST_H #define _INCLUDE_SMM_LIST_H #include #include namespace SourceHook { //This class is from CSDM for AMX Mod X /* A circular, doubly-linked list with one sentinel node Empty: m_Head = sentinel m_Head->next = m_Head; m_Head->prev = m_Head; One element: m_Head = sentinel m_Head->next = node1 m_Head->prev = node1 node1->next = m_Head node1->prev = m_Head Two elements: m_Head = sentinel m_Head->next = node1 m_Head->prev = node2 node1->next = node2 node1->prev = m_Head node2->next = m_Head node2->prev = node1 */ template class List { public: class iterator; friend class iterator; class ListNode { public: ListNode(const T & o) : obj(o) { }; ListNode() { }; T obj; ListNode *next; ListNode *prev; }; private: // Initializes the sentinel node. // BAIL used malloc instead of new in order to bypass the need for a constructor. ListNode *_Initialize() { ListNode *n = (ListNode *)malloc(sizeof(ListNode)); n->next = n; n->prev = n; return n; } public: List() : m_Head(_Initialize()), m_Size(0) { } List(const List &src) : m_Head(_Initialize()), m_Size(0) { iterator iter; for (iter=src.begin(); iter!=src.end(); iter++) push_back( (*iter) ); } ~List() { clear(); // Don't forget to free the sentinel if (m_Head) { free(m_Head); m_Head = NULL; } } void push_back(const T &obj) { ListNode *node = new ListNode(obj); node->prev = m_Head->prev; node->next = m_Head; m_Head->prev->next = node; m_Head->prev = node; m_Size++; } void push_front(const T &obj) { insert(begin(), obj); } void push_sorted(const T &obj) { iterator iter; for (iter = begin(); iter != end(); ++iter) { if (obj < *iter) { insert(iter, obj); return; } } push_back(obj); } size_t size() const { return m_Size; } void clear() { ListNode *node = m_Head->next; ListNode *temp; m_Head->next = m_Head; m_Head->prev = m_Head; // Iterate through the nodes until we find g_Head (the sentinel) again while (node != m_Head) { temp = node->next; delete node; node = temp; } m_Size = 0; } bool empty() const { return (m_Size == 0); } T & front() { return m_Head->next->obj; } T & back() { return m_Head->prev->obj; } private: ListNode *m_Head; size_t m_Size; public: class iterator { friend class List; public: iterator() { m_This = NULL; } iterator(const List &src) { m_This = src.m_Head; } iterator(ListNode *n) : m_This(n) { } iterator(const iterator &where) { m_This = where.m_This; } //pre decrement iterator & operator--() { if (m_This) m_This = m_This->prev; return *this; } //post decrement iterator operator--(int) { iterator old(*this); if (m_This) m_This = m_This->prev; return old; } //pre increment iterator & operator++() { if (m_This) m_This = m_This->next; return *this; } //post increment iterator operator++(int) { iterator old(*this); if (m_This) m_This = m_This->next; return old; } const T & operator * () const { return m_This->obj; } T & operator * () { return m_This->obj; } T * operator -> () { return &(m_This->obj); } const T * operator -> () const { return &(m_This->obj); } bool operator != (const iterator &where) const { return (m_This != where.m_This); } bool operator ==(const iterator &where) const { return (m_This == where.m_This); } operator bool() { return m_This != NULL; } private: ListNode *m_This; }; public: iterator begin() const { return iterator(m_Head->next); } iterator end() const { return iterator(m_Head); } iterator erase(iterator &where) { ListNode *pNode = where.m_This; iterator iter(where); iter++; // Works for all cases: empty list, erasing first element, erasing tail, erasing in the middle... pNode->prev->next = pNode->next; pNode->next->prev = pNode->prev; delete pNode; m_Size--; return iter; } iterator insert(iterator where, const T &obj) { // Insert obj right before where ListNode *node = new ListNode(obj); ListNode *pWhereNode = where.m_This; pWhereNode->prev->next = node; node->prev = pWhereNode->prev; pWhereNode->prev = node; node->next = pWhereNode; m_Size++; return iterator(node); } public: void remove(const T & obj) { iterator b; for (b=begin(); b!=end(); b++) { if ( (*b) == obj ) { erase( b ); break; } } } template iterator find(const U & equ) const { iterator iter; for (iter=begin(); iter!=end(); iter++) { if ( (*iter) == equ ) return iter; } return end(); } List & operator =(const List &src) { clear(); iterator iter; for (iter=src.begin(); iter!=src.end(); iter++) push_back( (*iter) ); return *this; } }; }; //NAMESPACE #endif //_INCLUDE_CSDM_LIST_H