program HL2Launch; {$APPTYPE CONSOLE} uses SysUtils, ShellApi, Windows, Classes; procedure LaunchFile(eFile, eStartDir, eParams: String); var eStartInfo: TStartupInfo; eProcInfo: TProcessInformation; begin FillChar(eStartInfo, SizeOf(TStartupInfo), 0); with eStartInfo do begin cb := SizeOf(eStartInfo); dwFlags := STARTF_USESHOWWINDOW; end; if (CreateProcess(nil, PChar(eFile + #32 + eParams), nil, nil, False, NORMAL_PRIORITY_CLASS, nil, PChar(eStartDir), eStartInfo, eProcInfo)) then begin try WaitForSingleObject(eProcInfo.hProcess, INFINITE); finally CloseHandle(eProcInfo.hProcess); CloseHandle(eProcInfo.hThread); end; SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 2); Write(' Done.' + #13#10); end else begin SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 12); Write(' Couldn''t start hl2.exe!' + #13#10); end; end; function GetFileSize(eFile: String): Int64; var eFindHandle: THandle; eFindData: TWIN32FINDDATA; begin Result := 0; if not FileExists(eFile) then exit; eFindHandle := FindFirstFile(PChar(eFile), eFindData); if eFindHandle = INVALID_HANDLE_VALUE then exit; Result := (eFindData.nFileSizeHigh * (Int64(MAXDWORD) + 1)) + eFindData.nFileSizeLow; FindClose(eFindHandle); end; var eStream: TFileStream; ePath, eParams: String; eModDir: String; eSearchRec: TSearchRec; eStr: TStringList; i: integer; CheckSuccessful: Boolean; begin WriteLn(FindWindow(nil, 'STEAM')); readln; exit; ePath := ExtractFilePath(ParamStr(0)); for i := 1 to ParamCount do eParams := eParams + #32 + ParamStr(i); Delete(eParams, 1, 1); if Pos('console', LowerCase(eParams)) = 0 then eParams := eParams + ' -console'; eStream := nil; eModDir := ''; SetConsoleTitle('HL2 Launcher'); Sleep(200); // wait a few ms until the launch program is closed SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 2); WriteLn(' _ _ _ ____ _ _ '); WriteLn('| | | | | |___ \ | | __ _ _ _ _ __ ___| |__ ___ _ __ '); WriteLn('| |_| | | __) | | | / _` | | | | ''_ \ / __| ''_ \ / _ \ ''__|'); WriteLn('| _ | |___ / __/ | |__| (_| | |_| | | | | (__| | | | __/ | '); WriteLn('|_| |_|_____|_____| |_____\__,_|\__,_|_| |_|\___|_| |_|\___|_| '); WriteLn(' for listen servers using Metamod:Source'); WriteLn(''); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 7); { Check files } WriteLn('Checking files...'); if not FileExists(ePath + 'hl2.exe') then begin SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 12); WriteLn('Error: hl2.exe is missing! Maybe wrong directory? If not, start your HL2 Mod again via Steam and try again.'); ReadLn; exit; end; if not FileExists(Copy(ePath, 1, Pos('\SteamApps\', ePath)) + 'steam.exe') then begin SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 12); WriteLn('Error: Cannot find steam.exe! Make sure this application is located in your listen server''s directory.'); ReadLn; exit; end; { Verify GameInfo.txt ... } Write('Verifying GameInfo.txt...'); if (FindFirst(ePath + '*.*', faDirectory, eSearchRec) = 0) then begin repeat if (FileExists(ePath + eSearchRec.Name + '\GameInfo.txt')) then begin eModDir := eSearchRec.Name; break; end; until (FindNext(eSearchRec) <> 0); end; FindClose(eSearchRec.FindHandle); if eModDir = '' then begin SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 12); WriteLn(''); WriteLn('Error: Couldn''t find GameInfo.txt!'); ReadLn; exit; end else begin if Pos('game', LowerCase(eParams)) = 0 then // a small test which isn't worth a notice eParams := '-game ' + eSearchRec.Name + #32 + eParams; eStr := TStringList.Create; eStr.LoadFromFile(ePath + eModDir + '\GameInfo.txt'); if Pos('|gameinfo_path|addons/metamod/bin', LowerCase(eStr.Text)) = 0 then begin CheckSuccessful := False; for i := 0 to eStr.Count -1 do begin if Pos('searchpaths', LowerCase(Trim(eStr[i]))) = 1 then begin if i+3 >= eStr.Count then break; eStr.Insert(i+2, ' GameBin |gameinfo_path|addons/metamod/bin'); CheckSuccessful := True; break; end; end; if CheckSuccessful then begin SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 2); SetFileAttributes(PChar(ePath + eModDir + '\GameInfo.txt'), 0); eStr.SaveToFile(ePath + eModDir + '\GameInfo.txt'); SetFileAttributes(PChar(ePath + eModDir + '\GameInfo.txt'), faReadOnly); Write(' Registered MM:S sucessfully' + #13#10); end else begin SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 4); Write(' Unexpected EOF, your GameInfo.txt seems to be corrupt' + #13#10); end; end else begin SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 2); Write(' Done' + #13#10); end; eStr.Free; end; { ... and set it to write-protected } SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 7); Write('Setting GameInfo.txt to write-protected...'); try eStream := TFileStream.Create(ePath + eModDir + '\GameInfo.txt', fmShareDenyWrite); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 2); Write(' Done.' + #13#10); except SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 14); WriteLn(''); WriteLn('Warning: Couldn''t set GameInfo.txt to write-protected!'); eStream := nil; end; { Launch Steam if not opened } ShellExecute(0, 'open', PChar(Copy(ePath, 1, Pos('\SteamApps\', ePath)) + 'steam.exe'), nil, PChar(Copy(ePath, 1, Pos('\SteamApps\', ePath))), SW_SHOW); //ShellExecute(0, 'open', { Launch game } SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 7); Write('Starting HL2...'); LaunchFile(ePath + 'hl2.exe', Copy(ePath, 1, Pos('Steam', ePath)+5), eParams); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 7); { Free GameInfo.txt } Write('Removing read-only again from GameInfo.txt...'); if Assigned(eStream) then begin eStream.Free; SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 2); Write(' Done' + #13#10); end else begin SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 4); Write(' Skipped' + #13#10); end; { End message } SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 7); WriteLn(''); WriteLn('Thanks for using Metamod:Source! Visit http://www.sourcemm.net/'); Sleep(2500); end.