# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python: import os for sdk_name in MMS.sdks: sdk = MMS.sdks[sdk_name] if sdk.name == 'episode1': continue name = 'metamod.' + sdk.ext binary = MMS.HL2Library(builder, name, sdk) binary.sources += [ 'metamod.cpp', 'metamod_console.cpp', 'metamod_oslink.cpp', 'metamod_plugins.cpp', 'metamod_util.cpp', 'provider/console.cpp', 'provider/provider_ep2.cpp', 'sourcehook/sourcehook.cpp', 'sourcehook/sourcehook_impl_chookidman.cpp', 'sourcehook/sourcehook_impl_chookmaninfo.cpp', 'sourcehook/sourcehook_impl_cproto.cpp', 'sourcehook/sourcehook_impl_cvfnptr.cpp', 'gamedll_bridge.cpp', 'vsp_bridge.cpp' ] # Source2 hack. TODO: check this more deterministically, "are we doing an x64 build?" if sdk.name != 'dota' or builder.target.platform == 'windows': binary.sources += ['sourcehook/sourcehook_hookmangen.cpp'] nodes = builder.Add(binary) MMS.binaries += [nodes]