/* ======== SourceMM ======== * Copyright (C) 2004-2007 Metamod:Source Development Team * No warranties of any kind * * License: zlib/libpng * * Author(s): David "BAILOPAN" Anderson * ============================ */ #include "convar_smm.h" #include "CSmmAPI.h" #include "sourcemm.h" #include "concommands.h" #include "CPlugin.h" #include "vsp_listener.h" /** * @brief Implementation of main API interface * @file CSmmAPI.cpp */ using namespace SourceMM; CSmmAPI g_SmmAPI; CSmmAPI::CSmmAPI() { m_ConPrintf = NULL; m_CmdCache = false; m_MsgCount = -1; m_VSP = false; } CSmmAPI::~CSmmAPI() { m_UserMessages.RemoveAll(); } void CSmmAPI::LogMsg(ISmmPlugin *pl, const char *msg, ...) { va_list ap; static char buffer[2048]; buffer[0] = '\0'; va_start(ap, msg); vsnprintf(buffer, sizeof(buffer)-1, msg, ap); va_end(ap); LogMessage("[%s] %s", pl->GetLogTag(), buffer); } CreateInterfaceFn CSmmAPI::engineFactory(bool syn) { if (syn) return EngineFactory; return g_Engine.engineFactory; } CreateInterfaceFn CSmmAPI::physicsFactory(bool syn) { if (syn) return PhysicsFactory; return g_Engine.physicsFactory; } CreateInterfaceFn CSmmAPI::fileSystemFactory(bool syn) { if (syn) return FileSystemFactory; return g_Engine.fileSystemFactory; } CreateInterfaceFn CSmmAPI::serverFactory(bool syn) { if (syn) return CreateInterface; return g_GameDll.factory; } CGlobalVars *CSmmAPI::pGlobals() { return g_Engine.pGlobals; } void CSmmAPI::SetLastMetaReturn(META_RES res) { m_Res = res; } META_RES CSmmAPI::GetLastMetaReturn() { return m_Res; } IConCommandBaseAccessor *CSmmAPI::GetCvarBaseAccessor() { return static_cast(&g_SMConVarAccessor); } bool CSmmAPI::RegisterConCmdBase(ISmmPlugin *plugin, ConCommandBase *pCommand) { if (pCommand->IsCommand()) { g_PluginMngr.AddPluginCmd(plugin, pCommand); } else { g_PluginMngr.AddPluginCvar(plugin, pCommand); } return g_SMConVarAccessor.Register(pCommand); } void CSmmAPI::UnregisterConCmdBase(ISmmPlugin *plugin, ConCommandBase *pCommand) { if (pCommand->IsCommand()) { g_PluginMngr.RemovePluginCmd(plugin, pCommand); } else { g_PluginMngr.RemovePluginCvar(plugin, pCommand); } g_SMConVarAccessor.Unregister(pCommand); } void CSmmAPI::ConPrint(const char *fmt) { (m_ConPrintf)("%s", fmt); } void CSmmAPI::ConPrintf(const char *fmt, ...) { va_list ap; static char buf[4096]; va_start(ap, fmt); vsnprintf(buf, sizeof(buf)-1, fmt, ap); ConPrint(buf); va_end(ap); } void CSmmAPI::AddListener(ISmmPlugin *plugin, IMetamodListener *pListener) { CPluginManager::CPlugin *pl = g_PluginMngr.FindByAPI(plugin); pl->m_Events.push_back(pListener); } void *CSmmAPI::MetaFactory(const char *iface, int *_ret, PluginId *id) { if (id) { *id = 0; } if (!iface) { return NULL; } //first check ours... we get first chance! if (strcmp(iface, MMIFACE_SOURCEHOOK) == 0) { if (_ret) { *_ret = IFACE_OK; } return static_cast(static_cast(&g_SourceHook)); } else if (strcmp(iface, MMIFACE_PLMANAGER) == 0) { if (_ret) { *_ret = IFACE_OK; } return static_cast(static_cast(&g_PluginMngr)); } CPluginManager::CPlugin *pl; SourceHook::List::iterator event; IMetamodListener *api; int ret = 0; void *val = NULL; for (PluginIter iter = g_PluginMngr._begin(); iter != g_PluginMngr._end(); iter++) { pl = (*iter); for (event=pl->m_Events.begin(); event!=pl->m_Events.end(); event++) { api = (*event); ret = IFACE_FAILED; if ( (val=api->OnMetamodQuery(iface, &ret)) != NULL ) { if (_ret) *_ret = ret; if (id) *id = pl->m_Id; return val; } } } if (_ret) *_ret = IFACE_FAILED; return NULL; } ////////////////////////////////////////////////////////////////////////// //THERE BE HAX HERE!!!! DON'T TELL ALFRED, BUT GABE WANTED IT THAT WAY. // // (note: you can find the offset by looking for the text // // "Echo text to console", you'll find the callback cmd pushed on the // // stack.) // ////////////////////////////////////////////////////////////////////////// #define SIGLEN 8 #define ENGINE486_SIG "\x55\x89\xE5\x53\x83\xEC\x14\xBB" #define ENGINE486_OFFS 40 #define ENGINE686_SIG "\x53\x83\xEC\x08\xBB\x01\x00\x00" #define ENGINE686_OFFS 50 #define ENGINEAMD_SIG "\x53\x51\xBB\x01\x00\x00\x00\x51" #define ENGINEAMD_OFFS 47 #define ENGINEW32_SIG "\xA1\x2A\x2A\x2A\x2A\x56\xBE\x01" #define ENGINEW32_OFFS 38 #define IA32_CALL 0xE8 bool vcmp(const void *_addr1, const void *_addr2, size_t len) { unsigned char *addr1 = (unsigned char *)_addr1; unsigned char *addr2 = (unsigned char *)_addr2; for (size_t i=0; iGetCommands(); unsigned char *ptr = NULL; FnCommandCallback callback = NULL; int offs = 0; while (pBase) { if ( strcmp(pBase->GetName(), "echo") == 0 ) { //callback = //*((FnCommandCallback *)((char *)pBase + offsetof(ConCommand, m_fnCommandCallback))); callback = ((ConCommand *)pBase)->GetCallback(); ptr = (unsigned char *)callback; #ifdef OS_LINUX if (vcmp(ptr, ENGINE486_SIG, SIGLEN)) { offs = ENGINE486_OFFS; } else if (vcmp(ptr, ENGINE686_SIG, SIGLEN)) { offs = ENGINE686_OFFS; } else if (vcmp(ptr, ENGINEAMD_SIG, SIGLEN)) { offs = ENGINEAMD_OFFS; } #elif defined OS_WIN32 // Only one Windows engine binary so far... if (vcmp(ptr, ENGINEW32_SIG, SIGLEN)) { offs = ENGINEW32_OFFS; } #endif if (!offs || ptr[offs-1] != IA32_CALL) { m_ConPrintf = (CONPRINTF_FUNC)Msg; return false; } //get the relative offset m_ConPrintf = *((CONPRINTF_FUNC *)(ptr + offs)); //add the base offset, to the ip (which is the address+offset + 4 bytes for next instruction) m_ConPrintf = (CONPRINTF_FUNC)((unsigned long)m_ConPrintf + (unsigned long)(ptr + offs) + 4); m_CmdCache = true; return true; } pBase = const_cast(pBase->GetNext()); } m_ConPrintf = (CONPRINTF_FUNC)Msg; return false; } bool CSmmAPI::CmdCacheSuccessful() { return m_CmdCache; } void CSmmAPI::GetApiVersions(int &major, int &minor, int &plvers, int &plmin) { major = SM_VERS_API_MAJOR; minor = SM_VERS_API_MINOR; plvers = PLAPI_VERSION; plmin = PLAPI_MIN_VERSION; } void CSmmAPI::GetShVersions(int &shvers, int &shimpl) { shvers = SH_IFACE_VERSION; shimpl = SH_IMPL_VERSION; } int CSmmAPI::FormatIface(char iface[], unsigned int maxlength) { int length = (int)strlen(iface); int i; int num = 0; for (i=length-1; i>=0; i--) { if (!isdigit(iface[i])) { if (i != length-1) { num = 1; } break; } } if ( (num && ((int)maxlength <= length)) || (!num && ((int)maxlength <= length+3)) ) { return -1; } if (i != length-1) num = atoi(&(iface[++i])); num++; snprintf(&(iface[i]), 4, "%03d", num); return num; } void *CSmmAPI::InterfaceSearch(CreateInterfaceFn fn, const char *iface, int max, int *ret) { char _if[256]; /* assume no interface goes beyond this */ size_t len = strlen(iface); int num = 0; void *pf = NULL; if (max > 999) max = 999; if (len + 4 > sizeof(_if)) { if (ret) { *ret = IFACE_FAILED; } return NULL; } strcpy(_if, iface); do { if ( (pf = (fn)(_if, ret)) != NULL ) break; if (num > max) break; } while (( num = FormatIface(_if, len+1) )); return pf; } void *CSmmAPI::VInterfaceMatch(CreateInterfaceFn fn, const char *iface, int min) { char buffer[256]; /* assume no interface will go beyond this */ int len = static_cast(strlen(iface)); int ret; /* just in case something doesn't handle NULL properly */ if (len > static_cast(sizeof(buffer) - 4)) { return NULL; } strcpy(buffer, iface); if (min != -1) { char *ptr = &buffer[len-1]; int digits = 0; while (isdigit(*ptr) && digits <=3) { *ptr = '\0'; digits++; ptr--; } if (digits != 3) { /* for now, assume this is an error */ strcpy(buffer, iface); } else { char num[4]; min = (min == 0) ? 1 : min; snprintf(num, sizeof(num), "%03d", min); strcat(buffer, num); } } return InterfaceSearch(fn, buffer, IFACE_MAXNUM, &ret); } const char *CSmmAPI::GetBaseDir() { return g_ModPath.c_str(); } void CSmmAPI::PathFormat(char *buffer, size_t len, const char *fmt, ...) { va_list ap; va_start(ap,fmt); size_t mylen = vsnprintf(buffer, len, fmt, ap); va_end(ap); if (mylen == 0xFFFFFFFF || mylen >= len) { mylen = len - 1; } for (size_t i=0; iClientPrintf(client, buf); va_end(ap); } void CSmmAPI::LoadAsVSP() { g_Engine.engine->ServerCommand("plugin_load \n"); g_Engine.engine->ServerExecute(); IServerPluginCallbacks *iface = NULL; if (g_VspListener.IsLoaded()) { iface = &g_VspListener; } PluginIter iter; CPluginManager::CPlugin *pPlugin; SourceHook::List::iterator event; IMetamodListener *pML; for (iter=g_PluginMngr._begin(); iter!=g_PluginMngr._end(); iter++) { pPlugin = (*iter); if (pPlugin->m_Status < Pl_Paused) { continue; } /* Only valid for plugins >= 10 (v1:5, SourceMM 1.4) */ if (pPlugin->m_API->GetApiVersion() < 10) { continue; } for (event=pPlugin->m_Events.begin(); event!=pPlugin->m_Events.end(); event++) { pML = (*event); pML->OnVSPListening(iface); } } } void CSmmAPI::EnableVSPListener() { /* If GameInit already passed and we're not already enabled or loaded, go ahead and LoadAsVSP load */ if (bGameInit && !m_VSP && !g_VspListener.IsLoaded()) { LoadAsVSP(); } m_VSP = true; } int CSmmAPI::GetGameDLLVersion() { return g_GameDllVersion; } ////////////////////////////////////////////////////////////////////// // EVEN MORE HACKS HERE! YOU HAVE BEEN WARNED! // // Signatures necessary in finding the pointer to the CUtlDict that // // stores user message information. // // IServerGameDLL::GetUserMessageInfo() normally crashes with bad // // message indices. This is our answer to it. Yuck! <:-( // ////////////////////////////////////////////////////////////////////// #ifdef OS_WIN32 /* General Windows sig */ #define MSGCLASS_SIGLEN 7 #define MSGCLASS_SIG "\x8B\x0D\x2A\x2A\x2A\x2A\x56" #define MSGCLASS_OFFS 2 /* Dystopia Wimdows hack */ #define MSGCLASS2_SIGLEN 16 #define MSGCLASS2_SIG "\x56\x8B\x74\x24\x2A\x85\xF6\x7C\x2A\x3B\x35\x2A\x2A\x2A\x2A\x7D" #define MSGCLASS2_OFFS 11 #elif defined OS_LINUX /* No frame pointer sig */ #define MSGCLASS_SIGLEN 14 #define MSGCLASS_SIG "\x53\x83\xEC\x2A\x8B\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x89" #define MSGCLASS_OFFS 9 /* Frame pointer sig */ #define MSGCLASS2_SIGLEN 16 #define MSGCLASS2_SIG "\x55\x89\xE5\x53\x83\xEC\x2A\x8B\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x89" #define MSGCLASS2_OFFS 11 #endif /* This is the ugliest function in all of SourceMM */ /* :TODO: Make this prettier */ bool CSmmAPI::CacheUserMessages() { SourceHook::MemFuncInfo info = {true, -1, 0, 0}; SourceHook::GetFuncInfo(&IServerGameDLL::GetUserMessageInfo, info); /* Get address of original GetUserMessageInfo() */ char *vfunc = reinterpret_cast(g_GameDllPatch->GetOrigFunc(info.vtbloffs, info.vtblindex)); /* If we can't get original function, that means there's no hook */ if (vfunc == NULL) { /* Get virtual function address 'manually' then */ char *adjustedptr = reinterpret_cast(g_GameDll.pGameDLL) + info.thisptroffs + info.vtbloffs; char **vtable = *reinterpret_cast(adjustedptr); vfunc = vtable[info.vtblindex]; } UserMsgDict *dict = NULL; if (vcmp(vfunc, MSGCLASS_SIG, MSGCLASS_SIGLEN)) { /* Get address of CUserMessages instance */ char **userMsgClass = *reinterpret_cast(vfunc + MSGCLASS_OFFS); /* Get address of CUserMessages::m_UserMessages */ dict = reinterpret_cast(*userMsgClass); } else if (vcmp(vfunc, MSGCLASS2_SIG, MSGCLASS2_SIGLEN)) { #ifdef OS_WIN32 /* If we get here, the code is possibly inlined like in Dystopia */ /* Get the address of the CUtlRBTree */ char *rbtree = *reinterpret_cast(vfunc + MSGCLASS2_OFFS); /* CUtlDict should be 8 bytes before the CUtlRBTree (hacktacular!) */ dict = reinterpret_cast(rbtree - 8); #elif defined OS_LINUX /* Get address of CUserMessages instance */ char **userMsgClass = *reinterpret_cast(vfunc + MSGCLASS2_OFFS); /* Get address of CUserMessages::m_UserMessages */ dict = reinterpret_cast(*userMsgClass); #endif } if (dict) { m_MsgCount = dict->Count(); /* Ensure that count is within bounds of an unsigned byte, because that's what engine supports */ if (m_MsgCount < 0 || m_MsgCount > 255) { m_MsgCount = -1; return false; } UserMessage *msg; /* Cache messages in our CUtlDict */ for (int i = 0; i < m_MsgCount; i++) { msg = dict->Element(i); m_UserMessages.Insert(msg->name, msg); } return true; } return false; } bool CSmmAPI::MsgCacheSuccessful() { return m_MsgCount > -1; } int CSmmAPI::GetUserMessageCount() { return m_MsgCount; } int CSmmAPI::FindUserMessage(const char *name, int *size) { int index = m_UserMessages.Find(name); if (size && index > -1) { UserMessage *msg = m_UserMessages.Element(index); *size = msg->size; } return index; } const char *CSmmAPI::GetUserMessage(int index, int *size) { if (m_MsgCount <= 0 || index < 0 || index >= m_MsgCount) { return NULL; } UserMessage *msg = m_UserMessages.Element(index); if (size) { *size = msg->size; } return msg->name; }