#(C)2004-2008 SourceMM Development Team # Makefile written by David "BAILOPAN" Anderson HL2SDK = ../../hl2sdk SRCDS = ~/srcds ### EDIT BELOW FOR OTHER PROJECTS ### OPT_FLAGS = -O2 -funroll-loops -pipe -fno-strict-aliasing GCC4_FLAGS = -fvisibility=hidden -fvisibility-inlines-hidden DEBUG_FLAGS = -g -ggdb3 CPP = gcc-4.1 BINARY = metamod.1.ep1.so HL2PUB = $(HL2SDK)/public HL2LIB = $(HL2SDK)/linux_sdk OBJECTS = oslink.cpp \ util.cpp \ concommands.cpp \ CSmmAPI.cpp \ sourcemm.cpp \ CPlugin.cpp \ vsp_bridge.cpp \ gamedll_bridge.cpp \ sourcehook/sourcehook.cpp LINK = $(HL2LIB)/tier1_i486.a vstdlib_i486.so tier0_i486.so -static-libgcc INCLUDE = -I. -I$(HL2PUB) -I$(HL2PUB)/dlls -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \ -I$(HL2PUB)/vstdlib -I$(HL2SDK)/tier1 -I. -Isourcehook -I../loader ifeq "$(DEBUG)" "true" BIN_DIR = Debug CFLAGS += $(DEBUG_FLAGS) else BIN_DIR = Release CFLAGS += $(OPT_FLAGS) endif GCC_VERSION := $(shell $(CPP) -dumpversion >&1 | cut -b1) CFLAGS += -D_LINUX -DNDEBUG -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp \ -Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca \ -Dstrcmpi=strcasecmp -Wall -Wno-non-virtual-dtor -Wno-uninitialized -Werror -fPIC \ -fno-exceptions -fno-rtti -msse -m32 ifeq "$(GCC_VERSION)" "4" CFLAGS += $(GCC4_FLAGS) endif OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o) $(BIN_DIR)/%.o: %.cpp $(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $< all: mkdir -p $(BIN_DIR)/sourcehook mkdir -p $(BIN_DIR) ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so $(MAKE) sourcemm rm -rf $(BINARY) sourcemm: $(OBJ_LINUX) $(CPP) $(INCLUDE) -m32 $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY) debug: $(MAKE) all DEBUG=true default: all clean: rm -rf Release/sourcehook/*.o rm -rf Release/*.o rm -rf Release/$(BINARY) rm -rf Debug/sourcehook/*.o rm -rf Debug/*.o rm -rf Debug/$(BINARY)