/** * vim: set ts=4 : * ====================================================== * Metamod:Source * Copyright (C) 2004-2007 AlliedModders LLC and authors. * All rights reserved. * ====================================================== * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software in a * product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. * * Version: $Id$ */ #ifndef _INCLUDE_SOURCEMM_H #define _INCLUDE_SOURCEMM_H /** * @brief SourceMM main functionality for GameDLL interception * @file sourcemm.h */ #include #include #include #include #include #include "ISmmAPI.h" #include "metamod_provider.h" #include "svn_version.h" using namespace SourceMM; /** * Versioning * increase api_major when API breaks * increase api_minor when new functions are added (non-breaking) */ #define SOURCEMM_VERSION SVN_FILE_VERSION_STRING #define SOURCEMM_DATE __DATE__ #define SM_VERS_API_MAJOR 1 //increase this on a breaking change #define SM_VERS_API_MINOR 7 //increase this on a non-breaking API change class MetamodSource : public ISmmAPI { public: void LogMsg(ISmmPlugin *pl, const char *msg, ...); CreateInterfaceFn engineFactory(bool syn=true); CreateInterfaceFn physicsFactory(bool syn=true); CreateInterfaceFn fileSystemFactory(bool syn=true); CreateInterfaceFn serverFactory(bool syn=true); CGlobalVars *pGlobals(); void SetLastMetaReturn(META_RES res); META_RES GetLastMetaReturn(); IConCommandBaseAccessor *GetCvarBaseAccessor(); bool RegisterConCmdBase(ISmmPlugin *plugin, ConCommandBase *pCommand); void UnregisterConCmdBase(ISmmPlugin *plugin, ConCommandBase *pCommand); void ConPrint(const char *str); void ConPrintf(const char *fmt, ...); bool RemotePrintingAvailable(); void GetApiVersions(int &major, int &minor, int &plvers, int &plmin); void GetShVersions(int &shvers, int &shimpl); void AddListener(ISmmPlugin *plugin, IMetamodListener *pListener); void *MetaFactory(const char *iface, int *ret, PluginId *id); int FormatIface(char iface[], unsigned int maxlength); void *InterfaceSearch(CreateInterfaceFn fn, const char *iface, int max, int *ret); const char *GetBaseDir(); void PathFormat(char *buffer, size_t len, const char *fmt, ...); void ClientConPrintf(edict_t *client, const char *fmt, ...); void *VInterfaceMatch(CreateInterfaceFn fn, const char *iface, int min=-1); void EnableVSPListener(); int GetGameDLLVersion(); int GetUserMessageCount(); int FindUserMessage(const char *name, int *size=NULL); const char *GetUserMessage(int index, int *size=NULL); int GetVSPVersion(); int GetSourceEngineBuild(); IServerPluginCallbacks *GetVSPInfo(int *pVersion); public: const char *GetGameBinaryPath(); const char *GetPluginsFile(); void UnregisterConCommandBase(PluginId id, ConCommandBase *pCommand); void NotifyVSPListening(IServerPluginCallbacks *callbacks); }; void LogMessage(const char *msg, ...); int LoadPluginsFromFile(const char *_file); extern SourceHook::CSourceHookImpl g_SourceHook; extern MetamodSource g_Metamod; #endif //_INCLUDE_SOURCEMM_H