#ifndef _INCLUDE_METAMOD_SOURCE_GAMEDLLS_H_ #define _INCLUDE_METAMOD_SOURCE_GAMEDLLS_H_ #include "loader_bridge.h" extern void * mm_GameDllRequest(const char *name, int *ret); extern IGameDllBridge* gamedll_bridge; #endif /* _INCLUDE_METAMOD_SOURCE_GAMEDLLS_H_ */