/** * vim: set ts=4 : * ====================================================== * Metamod:Source * Copyright (C) 2004-2008 AlliedModders LLC and authors. * All rights reserved. * ====================================================== * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software in a * product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. * * Version: $Id$ */ #include "metamod.h" #include "metamod_util.h" #include #include #include #include #include #include "provider/provider_ep2.h" SH_DECL_HOOK1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &); ConCommand *g_plugin_unload = NULL; bool g_bIsTryingToUnload; void InterceptPluginUnloads(const CCommand &args) { g_bIsTryingToUnload = true; } void InterceptPluginUnloads_Post(const CCommand &args) { g_bIsTryingToUnload = false; } class VspBridge : public IVspBridge { public: virtual bool Load(const vsp_bridge_info *info, char *error, size_t maxlength) { assert(!g_Metamod.IsLoadedAsGameDLL()); CGlobalVars *pGlobals; IPlayerInfoManager *playerInfoManager; playerInfoManager = (IPlayerInfoManager *)info->gsFactory("PlayerInfoManager002", NULL); if (playerInfoManager == NULL) { UTIL_Format(error, maxlength, "Metamod:Source requires gameinfo.txt modification to load on this game"); return false; } pGlobals = playerInfoManager->GetGlobalVars(); char gamedll_iface[] = "ServerGameDLL000"; for (unsigned int i = 5; i <= 50; i++) { gamedll_iface[15] = '0' + i; if ((server = (IServerGameDLL *)info->gsFactory(gamedll_iface, NULL)) != NULL) { g_Metamod.SetGameDLLInfo((CreateInterfaceFn)info->gsFactory, i, false); break; } } if (server == NULL) { UTIL_Format(error, maxlength, "Metamod:Source could not load (GameDLL version not compatible)."); return false; } char gameclients_iface[] = "ServerGameClients000"; for (unsigned int i = 3; i <= 4; i++) { gameclients_iface[19] = '0' + i; if ((gameclients = (IServerGameClients *)info->gsFactory(gameclients_iface, NULL)) == NULL) break; } if (!mm_DetectGameInformation()) { UTIL_Format(error, maxlength, "Metamod:Source failed to detect game paths; cannot load."); return false; } mm_InitializeForLoad(); mm_InitializeGlobals((CreateInterfaceFn)info->engineFactory, (CreateInterfaceFn)info->engineFactory, (CreateInterfaceFn)info->engineFactory, pGlobals); g_Metamod.NotifyVSPListening(info->vsp_callbacks, info->vsp_version); mm_StartupMetamod(true); g_plugin_unload = icvar->FindCommand("plugin_unload"); if (g_plugin_unload != NULL) { SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_plugin_unload, InterceptPluginUnloads, false); SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_plugin_unload, InterceptPluginUnloads_Post, true); } return true; } virtual void Unload() { if (g_bIsTryingToUnload) { Error("Metamod:Source cannot be unloaded from VSP mode. Use \"meta unload\" to unload specific plugins.\n"); return; } if (g_plugin_unload != NULL) { SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, g_plugin_unload, InterceptPluginUnloads, false); SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, g_plugin_unload, InterceptPluginUnloads_Post, true); g_plugin_unload = NULL; } mm_UnloadMetamod(); } virtual const char *GetDescription() { return "Metamod:Source " MMS_FULL_VERSION; } }; VspBridge mm16_vsp_bridge; SMM_API IVspBridge * GetVspBridge() { return &mm16_vsp_bridge; }