/** * vim: set ts=4 sw=4 tw=99 noet : * ====================================================== * Metamod:Source * Copyright (C) 2004-2009 AlliedModders LLC and authors. * All rights reserved. * ====================================================== * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software in a * product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include "metamod.h" #include "metamod_util.h" #include #include #include #include #include #include #include #include "provider/provider_ep2.h" #if SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_SOURCE2 SH_DECL_HOOK2_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommandContext &, const CCommand &); #elif SOURCE_ENGINE >= SE_ORANGEBOX SH_DECL_HOOK1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &); #else SH_DECL_HOOK0_void(ConCommand, Dispatch, SH_NOATTRIB, false); #endif ConCommand *g_plugin_unload = NULL; bool g_bIsTryingToUnload; SourceHook::String vsp_desc("Metamod:Source"); #if SOURCE_ENGINE == SE_DOTA void InterceptPluginUnloads(const CCommandContext &context, const CCommand &args) #elif SOURCE_ENGINE >= SE_ORANGEBOX void InterceptPluginUnloads(const CCommand &args) #else void InterceptPluginUnloads() #endif { g_bIsTryingToUnload = true; } #if SOURCE_ENGINE == SE_DOTA void InterceptPluginUnloads_Post(const CCommandContext &context, const CCommand &args) #elif SOURCE_ENGINE >= SE_ORANGEBOX void InterceptPluginUnloads_Post(const CCommand &args) #else void InterceptPluginUnloads_Post() #endif { g_bIsTryingToUnload = false; } class VspBridge : public IVspBridge { public: virtual bool Load(const vsp_bridge_info *info, char *error, size_t maxlength) { if (!g_Metamod.IsLoadedAsGameDLL()) { vsp_desc.append(" "); vsp_desc.append(METAMOD_VERSION); CGlobalVars *pGlobals; IPlayerInfoManager *playerInfoManager; playerInfoManager = (IPlayerInfoManager *)info->gsFactory("PlayerInfoManager002", NULL); if (playerInfoManager == NULL) { UTIL_Format(error, maxlength, "Metamod:Source requires gameinfo.txt modification to load on this game"); return false; } pGlobals = playerInfoManager->GetGlobalVars(); char gamedll_iface[24]; for (unsigned int i = 3; i <= 50; i++) { UTIL_Format(gamedll_iface, sizeof(gamedll_iface), "ServerGameDLL%03d", i); if ((server = (IServerGameDLL *)info->gsFactory(gamedll_iface, NULL)) != NULL) { g_Metamod.SetGameDLLInfo((CreateInterfaceFn)info->gsFactory, i, false); break; } } if (server == NULL) { UTIL_Format(error, maxlength, "Metamod:Source could not load (GameDLL version not compatible)."); return false; } char gameclients_iface[] = "ServerGameClients000"; for (unsigned int i = 3; i <= 4; i++) { gameclients_iface[19] = '0' + i; if ((gameclients = (IServerGameClients *)info->gsFactory(gameclients_iface, NULL)) == NULL) break; } mm_InitializeGlobals((CreateInterfaceFn) info->engineFactory, (CreateInterfaceFn) info->engineFactory, (CreateInterfaceFn) info->engineFactory, pGlobals); if (!mm_DetectGameInformation()) { UTIL_Format(error, maxlength, "Metamod:Source failed to detect game paths; cannot load."); return false; } mm_InitializeForLoad(); g_Metamod.NotifyVSPListening(info->vsp_callbacks, info->vsp_version); mm_StartupMetamod(true); } else { vsp_desc.append(" Interface "); vsp_desc.append(METAMOD_VERSION); g_Metamod.NotifyVSPListening(info->vsp_callbacks, info->vsp_version); } #if SOURCE_ENGINE >= SE_ORANGEBOX g_plugin_unload = icvar->FindCommand("plugin_unload"); #else const ConCommandBase *pBase = icvar->GetCommands(); while (pBase != NULL) { if (pBase->IsCommand() && strcmp(pBase->GetName(), "plugin_unload") == 0) { g_plugin_unload = (ConCommand *)pBase; break; } pBase = pBase->GetNext(); } #endif if (g_plugin_unload != NULL) { SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_plugin_unload, InterceptPluginUnloads, false); SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_plugin_unload, InterceptPluginUnloads_Post, true); } return true; } virtual void Unload() { if (g_bIsTryingToUnload) { Error("Metamod:Source cannot be unloaded from VSP mode. Use \"meta unload\" to unload specific plugins.\n"); return; } if (g_plugin_unload != NULL) { SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, g_plugin_unload, InterceptPluginUnloads, false); SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, g_plugin_unload, InterceptPluginUnloads_Post, true); g_plugin_unload = NULL; } if (!g_Metamod.IsLoadedAsGameDLL()) { mm_UnloadMetamod(); } } virtual const char *GetDescription() { return vsp_desc.c_str(); } }; VspBridge mm16_vsp_bridge; SMM_API IVspBridge * GetVspBridge() { return &mm16_vsp_bridge; }