/** * vim: set ts=4 sw=4 tw=99 noet : * ====================================================== * Metamod:Source * Copyright (C) 2004-2009 AlliedModders LLC and authors. * All rights reserved. * ====================================================== * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software in a * product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include #include "sourcemm.h" #include "concommands.h" #include "util.h" #include SH_DECL_HOOK0_void(ConCommand, Dispatch, SH_NOATTRIB, false); ConCommand *g_plugin_unload = NULL; bool g_bIsTryingToUnload; bool g_bIsBridgedAsVsp; const char *vsp_desc = "Metamod:Source " MMS_FULL_VERSION; void InterceptPluginUnloads() { g_bIsTryingToUnload = true; } void InterceptPluginUnloads_Post() { g_bIsTryingToUnload = false; } class VspBridge : public IVspBridge { virtual bool Load(const vsp_bridge_info *info, char *error, size_t maxlength) { assert(!g_bIsBridgedAsVsp); if (!g_GameDll.loaded) { CreateInterfaceFn engineFactory = (CreateInterfaceFn)info->engineFactory; CreateInterfaceFn gsFactory = (CreateInterfaceFn)info->gsFactory; if (!AlternatelyLoadMetamod(engineFactory, gsFactory)) return false; extern ConVar metamod_version; char buffer[255]; UTIL_Format(buffer, sizeof(buffer), "%sV", metamod_version.GetString()); metamod_version.SetValue(buffer); } else { vsp_desc = "Metamod:Source Interface " MMS_FULL_VERSION; } ConCommandBase *pBase = g_Engine.icvar->GetCommands(); while (pBase != NULL) { if (pBase->IsCommand() && strcmp(pBase->GetName(), "plugin_unload") == 0) { g_plugin_unload = (ConCommand *)pBase; break; } pBase = const_cast(pBase->GetNext()); } if (g_plugin_unload != NULL) { SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_plugin_unload, InterceptPluginUnloads, false); SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_plugin_unload, InterceptPluginUnloads_Post, true); } g_bIsBridgedAsVsp = true; g_pRealVspCallbacks = info->vsp_callbacks; g_vsp_version = info->vsp_version; g_PluginMngr.SetVSPAsLoaded(); return true; } virtual void Unload() { if (g_bIsTryingToUnload) { Error("Metamod:Source cannot be unloaded from VSP mode. Use \"meta unload\" to unload specific plugins.\n"); return; } if (g_plugin_unload != NULL) { SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, g_plugin_unload, InterceptPluginUnloads, false); SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, g_plugin_unload, InterceptPluginUnloads_Post, true); g_plugin_unload = NULL; } if (!g_GameDll.loaded) { g_SMConVarAccessor.UnloadMetamodCommands(); UnloadMetamod(false); } } virtual const char *GetDescription() { return vsp_desc; } }; VspBridge mm14_vsp_bridge; SMM_API IVspBridge * GetVspBridge() { return &mm14_vsp_bridge; }