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https://github.com/alliedmodders/metamod-source.git
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45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
#ifndef _INCLUDE_METAMOD_SOURCE_LOADER_BRIDGE_H_
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#define _INCLUDE_METAMOD_SOURCE_LOADER_BRIDGE_H_
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typedef void* (*QueryValveInterface)(const char *pName, int *pReturnCode);
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class IServerPluginCallbacks;
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struct vsp_bridge_info
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{
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QueryValveInterface engineFactory;
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QueryValveInterface gsFactory;
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IServerPluginCallbacks * vsp_callbacks;
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unsigned int vsp_version;
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};
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class IVspBridge
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{
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public:
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virtual bool Load(const vsp_bridge_info *info, char *buffer, size_t maxlength) = 0;
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virtual void Unload() = 0;
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virtual const char *GetDescription() = 0;
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};
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struct gamedll_bridge_info
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{
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QueryValveInterface engineFactory;
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QueryValveInterface fsFactory;
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QueryValveInterface physicsFactory;
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QueryValveInterface gsFactory;
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void * pGlobals;
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unsigned int dllVersion;
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void * isgd;
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};
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class IGameDllBridge
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{
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public:
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virtual bool DLLInit_Pre(const gamedll_bridge_info *info, char *buffer, size_t maxlength) = 0;
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virtual void DLLInit_Post(int *isgdUnload) = 0;
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virtual void *QueryInterface(const char *name, int *ret) = 0;
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virtual void Unload() = 0;
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};
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#endif /* _INCLUDE_METAMOD_SOURCE_LOADER_BRIDGE_H_ */
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