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mirror of https://github.com/alliedmodders/metamod-source.git synced 2024-11-29 11:24:19 +01:00
HLMetaModOfficial/AMBuildScript
2013-03-04 10:38:17 -05:00

410 lines
17 KiB
Python

# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
import sys
from ambuild.command import SymlinkCommand
class MMS:
def __init__(self):
self.compiler = Cpp.Compiler()
#Build SDK info
self.possibleSdks = { }
self.possibleSdks['ep1'] = {'sdk': 'HL2SDK', 'ext': '1.ep1', 'def': '1',
'name': 'EPISODEONE', 'platform': ['windows', 'linux']}
self.possibleSdks['ep2'] = {'sdk': 'HL2SDKOB', 'ext': '2.ep2', 'def': '3',
'name': 'ORANGEBOX', 'platform': ['windows', 'linux']}
self.possibleSdks['css'] = {'sdk': 'HL2SDKCSS', 'ext': '2.css', 'def': '6',
'name': 'CSS', 'platform': ['windows', 'linux', 'darwin']}
self.possibleSdks['ep2v'] = {'sdk': 'HL2SDKOBVALVE', 'ext': '2.ep2v', 'def': '7',
'name': 'ORANGEBOXVALVE', 'platform': ['windows', 'linux', 'darwin']}
self.possibleSdks['l4d'] = {'sdk': 'HL2SDKL4D', 'ext': '2.l4d', 'def': '8',
'name': 'LEFT4DEAD', 'platform': ['windows', 'linux', 'darwin']}
self.possibleSdks['l4d2'] = {'sdk': 'HL2SDKL4D2', 'ext': '2.l4d2', 'def': '9',
'name': 'LEFT4DEAD2', 'platform': ['windows', 'linux', 'darwin']}
self.possibleSdks['darkm'] = {'sdk': 'HL2SDK-DARKM', 'ext': '2.darkm', 'def': '2',
'name': 'DARKMESSIAH', 'platform': ['windows']}
self.possibleSdks['swarm'] = {'sdk': 'HL2SDK-SWARM', 'ext': '2.swarm', 'def': '10',
'name': 'ALIENSWARM', 'platform': ['windows']}
self.possibleSdks['bgt'] = {'sdk': 'HL2SDK-BGT', 'ext': '2.bgt', 'def': '4',
'name': 'BLOODYGOODTIME', 'platform': ['windows']}
self.possibleSdks['eye'] = {'sdk': 'HL2SDK-EYE', 'ext': '2.eye', 'def': '5',
'name': 'EYE', 'platform': ['windows']}
self.possibleSdks['csgo'] = {'sdk': 'HL2SDKCSGO', 'ext': '2.csgo', 'def': '12',
'name': 'CSGO', 'platform': ['windows', 'linux', 'darwin']}
self.possibleSdks['dota'] = {'sdk': 'HL2SDKDOTA', 'ext': '2.dota', 'def': '13',
'name': 'DOTA', 'platform': ['windows']}
# self.possibleSdks['portal2'] = {'sdk': 'HL2SDK-PORTAL2', 'ext': '2.portal2', 'def': '11',
# 'name': 'PORTAL2', 'platform': ['windows']}
self.sdkInfo = { }
if AMBuild.mode == 'config':
#Detect compilers
self.compiler.DetectAll(AMBuild)
#Detect variables
envvars = {}
if AMBuild.target['platform'] != 'darwin':
envvars['HL2SDK'] = 'hl2sdk'
envvars['HL2SDKOB'] = 'hl2sdk-ob'
envvars['HL2SDKCSS'] = 'hl2sdk-css'
envvars['HL2SDKOBVALVE'] = 'hl2sdk-ob-valve'
envvars['HL2SDKL4D'] = 'hl2sdk-l4d'
envvars['HL2SDKL4D2'] = 'hl2sdk-l4d2'
envvars['HL2SDKCSGO'] = 'hl2sdk-csgo'
#Dark Messiah is Windows-only
if AMBuild.target['platform'] == 'windows':
envvars['HL2SDK-DARKM'] = 'hl2sdk-darkm'
envvars['HL2SDK-SWARM'] = 'hl2sdk-swarm'
envvars['HL2SDK-BGT'] = 'hl2sdk-bgt'
envvars['HL2SDK-EYE'] = 'hl2sdk-eye'
envvars['HL2SDK-DOTA'] = 'hl2sdk-dota'
# Finds if a dict with `key` set to `value` is present on the dict of dicts `dictionary`
def findDictByKey(dictionary, key, value):
for index in dictionary:
elem = dictionary[index]
if elem[key] == value:
return (elem, index)
return None
for i in envvars:
if i in os.environ:
path = os.environ[i]
if not os.path.isdir(path):
raise Exception('Path for {0} was not found: {1}'.format(i, path))
elif i.startswith('HL2SDK'):
(info, sdk) = findDictByKey(self.possibleSdks, 'sdk', i)
self.sdkInfo[sdk] = info
else:
head = os.getcwd()
oldhead = None
while head != None and head != oldhead:
path = os.path.join(head, envvars[i])
if os.path.isdir(path):
break
oldhead = head
head, tail = os.path.split(head)
if i.startswith('HL2SDK'):
if head != None and head != oldhead:
(info, sdk) = findDictByKey(self.possibleSdks, 'sdk', i)
self.sdkInfo[sdk] = info
elif head == None or head == oldhead:
raise Exception('Could not find a valid path for {0}'.format(i))
AMBuild.cache.CacheVariable(i, path)
if len(self.sdkInfo) < 1:
raise Exception('At least one SDK must be available.')
AMBuild.cache.CacheVariable('sdkInfo', self.sdkInfo)
#Set up defines
cxx = self.compiler.cxx
if isinstance(cxx, Cpp.CompatGCC):
if isinstance(cxx, Cpp.GCC):
self.vendor = 'gcc'
elif isinstance(cxx, Cpp.Clang):
self.vendor = 'clang'
self.compiler.AddToListVar('CDEFINES', 'stricmp=strcasecmp')
self.compiler.AddToListVar('CDEFINES', '_stricmp=strcasecmp')
self.compiler.AddToListVar('CDEFINES', '_snprintf=snprintf')
self.compiler.AddToListVar('CDEFINES', '_vsnprintf=vsnprintf')
self.compiler.AddToListVar('CFLAGS', '-pipe')
self.compiler.AddToListVar('CFLAGS', '-fno-strict-aliasing')
if (self.vendor == 'gcc' and cxx.majorVersion >= 4) or self.vendor == 'clang':
self.compiler.AddToListVar('CFLAGS', '-fvisibility=hidden')
self.compiler.AddToListVar('CXXFLAGS', '-fvisibility-inlines-hidden')
self.compiler.AddToListVar('CFLAGS', '-Wall')
self.compiler.AddToListVar('CFLAGS', '-Werror')
self.compiler.AddToListVar('CFLAGS', '-Wno-uninitialized')
self.compiler.AddToListVar('CFLAGS', '-Wno-unused')
self.compiler.AddToListVar('CFLAGS', '-Wno-switch')
self.compiler.AddToListVar('CFLAGS', '-msse')
self.compiler.AddToListVar('CFLAGS', '-m32')
self.compiler.AddToListVar('POSTLINKFLAGS', '-m32')
self.compiler.AddToListVar('CXXFLAGS', '-fno-exceptions')
self.compiler.AddToListVar('CXXFLAGS', '-fno-rtti')
self.compiler.AddToListVar('CXXFLAGS', '-fno-threadsafe-statics')
self.compiler.AddToListVar('CXXFLAGS', '-Wno-non-virtual-dtor')
self.compiler.AddToListVar('CXXFLAGS', '-Wno-overloaded-virtual')
if (self.vendor == 'gcc' and cxx.majorVersion >= 4 and cxx.minorVersion >= 7) or \
(self.vendor == 'clang' and cxx.majorVersion >= 3):
self.compiler.AddToListVar('CXXFLAGS', '-Wno-delete-non-virtual-dtor')
self.compiler.AddToListVar('CDEFINES', 'HAVE_STDINT_H')
if self.vendor == 'gcc':
self.compiler.AddToListVar('CFLAGS', '-mfpmath=sse')
elif isinstance(cxx, Cpp.MSVC):
self.vendor = 'msvc'
if AMBuild.options.debug == '1':
self.compiler.AddToListVar('CFLAGS', '/MTd')
self.compiler.AddToListVar('POSTLINKFLAGS', '/NODEFAULTLIB:libcmt')
else:
self.compiler.AddToListVar('CFLAGS', '/MT')
self.compiler.AddToListVar('CDEFINES', '_CRT_SECURE_NO_DEPRECATE')
self.compiler.AddToListVar('CDEFINES', '_CRT_SECURE_NO_WARNINGS')
self.compiler.AddToListVar('CDEFINES', '_CRT_NONSTDC_NO_DEPRECATE')
self.compiler.AddToListVar('CXXFLAGS', '/EHsc')
self.compiler.AddToListVar('CXXFLAGS', '/GR-')
self.compiler.AddToListVar('CFLAGS', '/W3')
self.compiler.AddToListVar('CFLAGS', '/nologo')
self.compiler.AddToListVar('CFLAGS', '/Zi')
self.compiler.AddToListVar('CXXFLAGS', '/TP')
self.compiler.AddToListVar('POSTLINKFLAGS', '/DEBUG')
self.compiler.AddToListVar('POSTLINKFLAGS', '/MACHINE:X86')
self.compiler.AddToListVar('POSTLINKFLAGS', '/SUBSYSTEM:WINDOWS')
self.compiler.AddToListVar('POSTLINKFLAGS', 'kernel32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'user32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'gdi32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'winspool.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'comdlg32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'advapi32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'shell32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'ole32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'oleaut32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'uuid.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'odbc32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'odbccp32.lib')
#Optimization
if AMBuild.options.opt == '1':
self.compiler.AddToListVar('CDEFINES', 'NDEBUG')
if self.vendor == 'gcc' or self.vendor == 'clang':
self.compiler.AddToListVar('CFLAGS', '-O3')
elif self.vendor == 'msvc':
self.compiler.AddToListVar('CFLAGS', '/Ox')
self.compiler.AddToListVar('POSTLINKFLAGS', '/OPT:ICF')
self.compiler.AddToListVar('POSTLINKFLAGS', '/OPT:REF')
#Debugging
if AMBuild.options.debug == '1':
self.compiler.AddToListVar('CDEFINES', 'DEBUG')
self.compiler.AddToListVar('CDEFINES', '_DEBUG')
if self.vendor == 'gcc' or self.vendor == 'clang':
self.compiler.AddToListVar('CFLAGS', '-g3')
elif self.vendor == 'msvc':
self.compiler.AddToListVar('CFLAGS', '/Od')
self.compiler.AddToListVar('CFLAGS', '/RTC1')
#Platform-specifics
if AMBuild.target['platform'] == 'linux':
self.compiler.AddToListVar('CDEFINES', '_LINUX')
if self.vendor == 'gcc':
self.compiler.AddToListVar('POSTLINKFLAGS', '-static-libgcc')
if self.vendor == 'clang':
self.compiler.AddToListVar('POSTLINKFLAGS', '-lgcc_eh')
elif AMBuild.target['platform'] == 'darwin':
self.compiler.AddToListVar('CDEFINES', 'OSX')
self.compiler.AddToListVar('CDEFINES', '_OSX')
self.compiler.AddToListVar('POSTLINKFLAGS', '-mmacosx-version-min=10.5')
self.compiler.AddToListVar('POSTLINKFLAGS', ['-arch', 'i386'])
self.compiler.AddToListVar('POSTLINKFLAGS', '-lstdc++')
# For OS X dylib versioning
import re
productFile = open(os.path.join(AMBuild.sourceFolder, 'product.version'), 'r')
productContents = productFile.read()
productFile.close()
m = re.match('(\d+)\.(\d+)\.(\d+).*', productContents)
if m == None:
self.version = '1.0.0'
else:
major, minor, release = m.groups()
self.version = '{0}.{1}.{2}'.format(major, minor, release)
AMBuild.cache.CacheVariable('version', self.version)
elif AMBuild.target['platform'] == 'windows':
self.compiler.AddToListVar('CDEFINES', 'WIN32')
self.compiler.AddToListVar('CDEFINES', '_WINDOWS')
#Finish up
self.compiler.AddToListVar('CDEFINES', 'MMS_GENERATED_BUILD')
self.compiler.AddToListVar('CINCLUDES',
os.path.join(AMBuild.outputFolder, 'includes'))
self.compiler.ToConfig(AMBuild, 'compiler')
AMBuild.cache.CacheVariable('vendor', self.vendor)
self.targetMap = { }
AMBuild.cache.CacheVariable('targetMap', self.targetMap)
else:
self.sdkInfo = AMBuild.cache['sdkInfo']
self.compiler.FromConfig(AMBuild, 'compiler')
self.targetMap = AMBuild.cache['targetMap']
if AMBuild.target['platform'] == 'windows':
self.compiler.AddToListVar('RCINCLUDES', os.path.join(AMBuild.sourceFolder, 'public'))
self.compiler.AddToListVar('RCINCLUDES',
os.path.join(AMBuild.outputFolder, 'includes'))
def DefaultCompiler(self):
compiler = self.compiler.Clone()
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'public'))
return compiler
def JobMatters(self, jobname):
file = sys._getframe().f_code.co_filename
if AMBuild.mode == 'config':
self.targetMap[jobname] = file
return True
if len(AMBuild.args) == 0:
return True
if not jobname in AMBuild.args:
return False
def AutoVersion(self, folder, binary):
if AMBuild.target['platform'] == 'windows':
env = {'RCDEFINES': ['BINARY_NAME="' + binary.binaryFile + '"', 'MMS_GENERATED_BUILD']}
binary.AddResourceFile(os.path.join(folder, 'version.rc' ), env)
elif AMBuild.target['platform'] == 'darwin' and isinstance(binary, Cpp.LibraryBuilder):
binary.compiler['POSTLINKFLAGS'].extend(['-compatibility_version', '1.0.0'])
binary.compiler['POSTLINKFLAGS'].extend(['-current_version', AMBuild.cache['version']])
else:
return
def PreSetupHL2Job(self, job, builder, sdk):
info = self.sdkInfo[sdk]
sdkPath = AMBuild.cache[info['sdk']]
if AMBuild.target['platform'] == 'linux':
if sdk == 'ep1':
staticLibs = os.path.join(sdkPath, 'linux_sdk')
else:
staticLibs = os.path.join(sdkPath, 'lib', 'linux')
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
if sdk in ['ep2v', 'css']:
libs = ['tier1_i486.a', 'libvstdlib_srv.so', 'libtier0_srv.so']
for lib in libs:
link = os.path.join(workFolder, lib)
target = os.path.join(staticLibs, lib)
try:
os.lstat(link)
except:
job.AddCommand(SymlinkCommand(link, target))
elif sdk in ['l4d', 'l4d2', 'csgo']:
libs = ['tier1_i486.a', 'libvstdlib.so', 'libtier0.so']
if sdk == 'csgo':
libs.insert(0, 'interfaces_i486.a')
for lib in libs:
link = os.path.join(workFolder, lib)
target = os.path.join(staticLibs, lib)
try:
os.lstat(link)
except:
job.AddCommand(SymlinkCommand(link, target))
else:
for i in ['tier1_i486.a', 'vstdlib_i486.so', 'tier0_i486.so']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
try:
os.lstat(link)
except:
job.AddCommand(SymlinkCommand(link, target))
elif AMBuild.target['platform'] == 'darwin':
staticLibs = os.path.join(sdkPath, 'lib', 'mac')
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
libs = ['tier1_i486.a', 'libvstdlib.dylib', 'libtier0.dylib']
if sdk == 'csgo':
libs.append('interfaces_i486.a')
for lib in libs:
link = os.path.join(workFolder, lib)
target = os.path.join(staticLibs, lib)
try:
os.lstat(link)
except:
job.AddCommand(SymlinkCommand(link, target))
elif AMBuild.target['platform'] == 'windows':
libs = ['tier0', 'tier1', 'vstdlib']
if sdk in ['swarm', 'csgo', 'dota']:
libs.append('interfaces')
for lib in libs:
libPath = os.path.join(sdkPath, 'lib', 'public', lib) + '.lib'
builder.RebuildIfNewer(libPath)
builder['POSTLINKFLAGS'].append(libPath)
def PostSetupHL2Job(self, job, builder, sdk):
if AMBuild.target['platform'] in ['linux', 'darwin']:
builder.AddObjectFiles(['tier1_i486.a'])
if( sdk in ['csgo', 'dota'] ):
builder.AddObjectFiles(['interfaces_i486.a'])
def DefaultHL2Compiler(self, path, sdk, noLink = False):
compiler = self.DefaultCompiler()
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, path))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, path, 'sourcehook'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'loader'))
info = self.possibleSdks
compiler['CDEFINES'].extend(['SE_' + info[i]['name'] + '=' + info[i]['def'] for i in info])
# We don't build for Portal 2 (yet?, ever?), but using this define in code as
# it saves trouble if we ever need to
compiler['CDEFINES'].append('SE_PORTAL2=11')
paths = [['public'], ['public', 'engine'], ['public', 'mathlib'], ['public', 'vstdlib'],
['public', 'tier0'], ['public', 'tier1']]
if sdk == 'ep1' or sdk == 'darkm':
paths.append(['public', 'dlls'])
paths.append(['game_shared'])
else:
paths.append(['public', 'game', 'server'])
paths.append(['game', 'shared'])
paths.append(['common'])
info = self.sdkInfo[sdk]
sdkPath = AMBuild.cache[info['sdk']]
compiler['CDEFINES'].append('SOURCE_ENGINE=' + info['def'])
if sdk in ['swarm', 'csgo', 'dota']:
if AMBuild.target['platform'] == 'windows':
compiler['CDEFINES'].extend(['COMPILER_MSVC', 'COMPILER_MSVC32'])
else:
compiler['CDEFINES'].extend(['COMPILER_GCC', 'POSIX'])
if sdk == 'ep1':
if AMBuild.target['platform'] == 'linux':
staticLibs = os.path.join(sdkPath, 'linux_sdk')
else:
if AMBuild.target['platform'] == 'linux':
staticLibs = os.path.join(sdkPath, 'lib', 'linux')
elif AMBuild.target['platform'] == 'darwin':
staticLibs = os.path.join(sdkPath, 'lib', 'mac')
for i in paths:
compiler['CXXINCLUDES'].append(os.path.join(sdkPath, *i))
if not noLink:
if AMBuild.target['platform'] == 'linux':
compiler['POSTLINKFLAGS'][0:0] = ['-lm']
if sdk in ['ep2v', 'css']:
compiler['POSTLINKFLAGS'][0:0] = ['libtier0_srv.so']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib_srv.so']
elif sdk in ['l4d', 'l4d2', 'csgo']:
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.so']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.so']
else:
compiler['POSTLINKFLAGS'][0:0] = ['tier0_i486.so']
compiler['POSTLINKFLAGS'][0:0] = ['vstdlib_i486.so']
elif AMBuild.target['platform'] == 'darwin':
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.dylib']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.dylib']
return compiler
mms = MMS()
globals = {
'MMS': mms
}
AMBuild.Include(os.path.join('support', 'buildbot', 'Versioning'), globals)
FileList = [
['loader', 'AMBuilder'],
['core', 'AMBuilder'],
['core-legacy', 'AMBuilder'],
['support', 'buildbot', 'PackageScript']
]
for parts in FileList:
AMBuild.Include(os.path.join(*parts), globals)