mirror of
https://github.com/alliedmodders/metamod-source.git
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121 lines
2.8 KiB
C++
121 lines
2.8 KiB
C++
/**
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* vim: set ts=4 sw=4 tw=99 noet :
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* ======================================================
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* Metamod:Source
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* Copyright (C) 2004-2023 AlliedModders LLC and authors.
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* All rights reserved.
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* ======================================================
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*
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* This software is provided 'as-is', without any express or implied warranty.
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* In no event will the authors be held liable for any damages arising from
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* the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software in a
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* product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#include <stdio.h>
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#include <setjmp.h>
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#include "../metamod_oslink.h"
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#include <sourcehook.h>
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#include <convar.h>
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#include <eiface.h>
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#include <tier0/icommandline.h>
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#include "../metamod_util.h"
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#include "provider_base.h"
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#include "metamod_console.h"
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#include <filesystem.h>
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#include "metamod.h"
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#include <tier1/KeyValues.h>
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/* Imports */
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#if SOURCE_ENGINE < SE_ORANGEBOX
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#undef CommandLine
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DLL_IMPORT ICommandLine *CommandLine();
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#endif
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void _ServerCommand();
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/* Variables */
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static List<ConCommandBase *> conbases_unreg;
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ICvar *icvar = NULL;
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IServerGameDLL *server = NULL;
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IVEngineServer *engine = NULL;
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IServerGameClients *gameclients = NULL;
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CGlobalVars *gpGlobals = NULL;
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bool BaseProvider::IsSourceEngineBuildCompatible(int build)
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{
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return (build == SOURCE_ENGINE_ORIGINAL
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|| build == SOURCE_ENGINE_EPISODEONE);
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}
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int BaseProvider::TryServerGameDLL(const char *iface)
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{
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if (strncmp(iface, "ServerGameDLL", 13) != 0)
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{
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return 0;
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}
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return atoi(&iface[13]);
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}
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bool BaseProvider::LogMessage(const char *buffer)
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{
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if (!engine)
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{
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return false;
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}
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engine->LogPrint(buffer);
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return true;
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}
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void BaseProvider::DisplayError(const char *fmt, ...)
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{
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va_list ap;
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char buffer[2048];
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va_start(ap, fmt);
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UTIL_FormatArgs(buffer, sizeof(buffer), fmt, ap);
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va_end(ap);
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Error("%s", buffer);
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}
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void BaseProvider::DisplayWarning(const char *fmt, ...)
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{
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va_list ap;
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char buffer[2048];
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va_start(ap, fmt);
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UTIL_FormatArgs(buffer, sizeof(buffer), fmt, ap);
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va_end(ap);
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Warning("%s", buffer);
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}
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void BaseProvider::DisplayDevMsg(const char* fmt, ...)
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{
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va_list ap;
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char buffer[2048];
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va_start(ap, fmt);
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UTIL_FormatArgs(buffer, sizeof(buffer), fmt, ap);
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va_end(ap);
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DevMsg("%s", buffer);
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}
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